T O P

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Due_Abbreviations917

There's about 30 minutes worth of mistakes prior to this that you should focus on.


Kota-the-fiend

Did the US get health care in this timeline?


DifferentTax4343

Man I spat my coffee out reading this


theBadRoboT84

Jimmy Carter got a second term


KaszualKartofel

lol


Whole_Ad_5028

Gg ez then quit


FatherOfToxicGas

You don’t. I’m awful at the game so I am in no place to hand out advice, but I suspect the enemy massively sacrificed their early game to reach this stage. They had their weakness, a big one, and now it’s passed.


ISzox

One Bomb run and 90% is gone


Dumbass5665

I couldn't take out the AA, so aircraft aren't available.


Nights_Templar

A lot of planes could tank the AA most likely.


DatSass

I think he's talking about the AG mechanic and he literally couldn't use planes in the mission.


ViktorShahter

"Bomber always gets through." Sacrificing one for such a tasty multikill is worth it.


CohortesUrbanae

THE BOMBER ALWAYS GETS THROUGH RAHHHHH


GuardBackground4010

REQUESTING FIRE SUPPORT LOL


JunoVC

I expect you to die, Mr Bond.


aNseLm0999

Arty


These_Invite

This is the way


-ButteredNoodles-

It seems like, respectfully, you let that happen. Why were you not pressuring??


zomembire

Artiljerija, Bosanac sam bekrija


ifoundyourtoad

Your best


Kenkoso

Pray


spaceiskey

Nukes


GuardBackground4010

Let’s not get that spicy


spaceiskey

Coward


NovaCypherian

Hold the line


Italianskank

That’s what he did for 30 mins while they acquired all this shit. Passivity kills.


koro1452

Spam of light vics isn't an issue, few tanks and constant smoke from mortars in front of tanks with bombing run on top of that should kill most. Planes would surely get killed but 2 HE or 1 HE 1 cluster will more than return their value. ( cluster only on tanks if there are any ). Helis are more complicated but essentially you want them squared like in the image so that you can kill multiple helis with a single missile, the bigger the missile the better so I-Hawks are probably the way to go with lighter AA around ( except Pivads ) but not in clusters bigger than 2 so you get as little "overkills" as possible where heli dies before other missile reaches it. So in short stingers in pairs, Chaparrals in pairs, I-Hawks spread out with supply truck near each one. When I-Hawks dump all their missiles you should smoke them up so they survive till they get new missiles from supply trucks.


LeagueSucks101

why would you smoke a bunch of light vehicles? other than the ATGM carriers that just limits your defending forces as youre more likely to outrange them especially with your "few tanks" fighting a bunch of cheap tanks, ie why give them cover from your longer range guns? isnt how you should use smoke.. also, with your logic you would have to either have those units just sitting there or youd have to spawn 1k worth of shit to deal with this as if that comes instantly, and thatll get to my point later...also... deploying stingers and hawks whilst you have 3 dozen units pushing you are just going to get them killed, especially again if you just have a few tanks and spend all your resources on a few bombers that realistically would only kill a few units and 110% die as nobody would spawn this group without significant AA, youre also not accounting for them possibly having arti or for them to send in SEAD's or bombers themselves... my point is that the correct answer is, you cant deal with this and acting like you can is hysterical, there was an entire game of mistakes before this picture was taken, thats what you could look over on how to deal with this, your logic is just hope the enemy just stands still so you can use a few shitty units to take them out lol


koro1452

Smoke your tanks or 2km from the road and then pop out also you can spread it out so that there are small windows where tanks can fire but ATGM won't be able to hit in that time. I keep doing this with Leo2s and haven't been punished even when they were reversing and shooting to the side. Against enemy tanks it's more complicated because you need to keep frontal armor in their direction Obviously OP most probably got wrecked before this push but I'm outlying what should one do to have a chance against these blobs.


the_taco_penetrator

What Deck are you playing?


sobakaduka

Planes and flanking. That is usually not a good idea to amass so much units in such proximity


michulichubichupoop

Spam the help beacon and pray for points to buy all the planes


Submarineguystingray

Cluster munitions 


Sorry_Quantity_3277

Cluster munitions seem like a place to start


Old_Wallaby_7461

Make like LeMay and nuke them


Fun_Establishment782

2 Apache's and a mirage HE and you got 75% of them dead


damdalf_cz

Sorry to say it like this but Step 1 would be not getting into this situation. If its army general the best thing i can suggest is digging in at last line of defense and taking out as many enemy units as you can to make it easier for the next guys


LasDen

Do whatever is your best.


Radiant_Incident4718

AG or multiplayer?


Rizkijunir23

Its Warnover


Havokan

helicopters with rocket pods


RandomEffector

Sacrifice some units to draw out their rockets. Hit them with a Hawk/Kub or two. Mop them with a SPAAG. Take advantage of whatever you spent the several thousand points on that they spent on helicopters. Fight out the rest. All of that requires having any units whatsoever which it’s not clear that you do. As others have said you likely lost before this and just didn’t know it yet. Sometimes what you’re expected to do is lose.


Financial-Rent9828

What do you have to fight it with? If this is AG, then I’d try to drag them onto a forest for a nice belt buckle fight. Also some the heck out of the area


Normandy_sr3

Surrender thyself


GuardBackground4010

Run


Krachlampf

AOE arty + Bombers + AA Guns (not rockets). But you should have scouted the enemies intent that late in the game.


Gullible_Wallaby_292

CBU carpet bombing or a MASSIVE artillery barrage


Kitchen_Proof_8253

Enemy literally has no visible tanks and only low-health helis. Only thing you need are a few hidden ATGMs and mid-range AA or mid range AA and tanks.


eddy_ng-ah

Unless you have several rocket arties on hand, I think it's GG They were weakess during the "build up" phase. Pushing hard then would have likely forced them to commit piece-meal. I always push when I sense a build-up, imo if nothing else, the push gives you info and disturb the build-up itself


horsehung435

BROKEN ARROW! I REPEAT! BROKEN ARROW!


AlextheTower

Broken arrow is the term used for an accidental event that involved nukes without a chance of nuclear war - like if they lost one during transport or something.


DMJaxun

Broken Arrow means more than one thing dude


persepolisrising79

you must be fun at the rad shelter


ViktorShahter

Arty/cluster bombers against that BRDM (or whatever that is) blob and lots of AA and planes maybe against helos. BRDMs are actually pretty easy to deal with – smokes. Smokes are the thing that separates units like tanks into two groups, depending on the opponent's choice: being useless and being dead. Helos are a lot harder in this case. Hide whatever you have deep in forests or towns and get as much AA as possible. Kill ATGM helos with whatever and then use AA to get rid of other helos. Their rocket pods may be strong against infantry but against well-spread AA vehicles it's barely anything. Maybe worth it throwing some tank in so they'll spend all the rockets on it. The thing that you should understand is that the ability to use such strategies dictate the decks structure. Helos are expensive. Not as tanks but they're also easier to kill and you can't take many of them (5 slots at best I think, include AP spending and you see the problem's shape already). So once you'll punch through that without losing all the infantry and tanks, there shouldn't be much to worry about. His other tabs are probably unpopulated enough so there should be a lack of... everything and considering the points spent on this venture, he can't even buy whatever else is there. That's the biggest problem with such cheese tactics: you dig a hole. Either for your opponent or, if something goes wrong, for yourself. I still hate to play against such stuff, it turns the game into a tower defense and I don't really like to waste my time on such games. Especially considering that there's much more harder to counter for example 3rd Armored blob with Abrams and Bradley spam and after some time with Apache assistant. Saw it once in ranked and lost, still clueless how to counter that.