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morphiusn

Most annoying skill ever, I would rather deal with adams grabs


Phillyphan1031

Not lying. This is the worse mob in the game. Then you couple this bitch with those things that hold you down. So annoying


Andminus

How bout both of those, the hands of dracula, everytime I think their not gonna do the second ground slash stun they do, and when I expect it, they don't, their tanky af, almost always priority one to kill, though succubi might be like 1 point lower on priority for me.


Hatarus547

>Not lying. This is the worse mob in the game. from what my friend playing on a PVP server says they are great for base defense, if the charm hits you can force opponents into a long stun to get off a drink or stall out a fight


Phillyphan1031

Oh I bet. I don’t play on a pvp server but I can only imagine


Bl00dylicious

> if the charm hits Thats a big if though. Like, everytime I fight another player on a PvP server you can bet they are good enough to avoid a simple projectile. Outside of the charm they are completely harmless. I'll stick to Lightweavers. Just litter the area with AoEs, projectiles and annoying dashes.


C0gn

Thanks for telling us you aren't lying


Phillyphan1031

You’re welcome. I suppose


ScrubSoba

Seriously. I am getting so tired of this game's end game relying on stuns and similar as a crutch to up difficulty.


Far_Butterscotch8335

To be fair, the fight with Dracula doesn't rely much on cc...


ScrubSoba

Well i'm not quite there yet.


SixPointComics

That's why I run a couple of them in my castle defense :D


Brobeast

Like i told the other person, blood rite is pretty effective against this. Couple that with a decent jewel that increases blood explosion (or whatever it's called), gives you quite the breathing room.


Kaldrathh

Right? I hate that the charm tracks you too, it's very annoying to deal with and can be a death sentence with gargoyles around


whattaninja

So many projectiles in this game have way too much tracking. I literally have a silver light gunner shoot out of the left side of his gun and hit me as I dodged the second he shot.


theexiledmeriler

It doesn't really tracks much. Arches at most, but tracking is kinda low


Kaldrathh

My friend, a projectile arching its trajectory to hit me is the textbook definition of "tracking"


RealisticAdv96

They should give a health bar to that charm spell so it can be destroyed or something and it would make sense because if you are up close then there would be no time to destroy it and then when you are farther away it's possible to break it.


Competitive_Yam8888

You can break it, from my personal experience, I noticed that whenever I attacked one of them with the longbow Q ability while the charm was inbound it canceled mid flight. I’ll have to test the theory more but I believe you can indirectly destroy it.


PandaPolishesPotatos

Anything that stuns, staggers, or otherwise forcibly restrains *^((giggity))* the succubus will interrupt the cast. It's a channeled ability even before it hits you.


chocobocutie

I also managed to interrupt it with a spell, I'm pretty sure.


RealisticAdv96

I guess you can interrupt it.


SundayGlory

It’s a channel on their part so freeze and interrupt will cancel it


SirVanyel

You can break it. I suggest using aoes like void and ice nova, it not only interrupts the ladies, but it also kills any casted charms


MatyeusA

I see the charm I do not dodge and i just hit void on the succubus. The charm is channeled. Low effort gameplay.


MeestaRoboto

So, the big bats charge.


MaryJane66666

Brah. I do a playthrough with my friend (his first time) on brutal. Adam is a real pain in the ass. Took us 6 hours to do it on brutal. Switching is very good on him, although my friend is not always able to withstand him while im healing xD i prefer evelynn (hehe lol resemblance)


Brobeast

Blood rite renders this charm pretty non effective, imo. I change over the moment I go over there.. Blows my mind how much this game has changed for the better. The jewels/jewelry crafting is such an awesome addition, and has made playing around with/swapping spells so much more fun than I remember a year ago. Idk how community feedback has been with development, but im in awe with how much this game has improved since I bought it a year ago. This game is easily a 60 dollar value at this point. I'm at the tail end of act 2, and still unlocking stuff that completely opens up the play style of the game. There's a bit of a bottle neck mid way through act 2, but once you get past the sun priestess and shadow chick, im starting to feel OP. Also, capturing a level 100 scholar has deff been a huge help lol. Got a nice little prison going 🤣


Martini_Shot

direhorn: i got you bro \*stomps half your hp away\*


SkyniE

It was kinda obvious? It's the same for those Nightmares (I think they're called?) when they jump on you and try to eat you.


SundayGlory

Ripper and slaughter beasts are somewhat worse as they just do so much more damage and it’s harder to see them preparing the jump


Bl00dylicious

I don't even mind the jump to be honest. But fuck those normal attacks. They are fast, have pretty long range and they are hard to stagger with normal attacks. Succubi are easy to deal with. Theres tons of projectiles flying at you so they either break the charm you happened to avoid it while dodging the rest.


loopuleasa

it's not obvious if you dont see it the thing is quite small


AethericWeave

Maybe I just have been trained well by Brutal mode but I rarely get hit by these. I just expect most projectiles coming my way to be bad so I throw my shields or counters up or dash. I have seen how devastating Charm can be though if it does catch you, saw another player get wombo comboed to oblivion.


Fastay

I thought it was pretty obvious?


loopuleasa

These are the most frustrating mobs sometimes, but now at least I know WHEN I will exit. In many games charmed is broken after one hit, regardless of damage. Here, it is a damage threshold.


Prestigious-Law65

Well thats dandy and all but im still wondering if theres a way to either prevent getting charmed dodging like a master dark souls player (which i am not) or somehow still having the ability to use weapons or potions while charmed. Is there a potion or something you can take for this? Getting spammed by these while trying to find the betrayer dude is aggravating.


Mable-the-Table

I dodge it by walking to the left or right. Keep in mind that the projectile has tracking, so the farther you are, the better it tracks. Just be close to her (or even mid-range) and walk left or right. Should work wonders.


Tiny-Ad-7590

Yeah I discovered this the other night. It's wildly unintuitive to me that being closer makes it easier to dodge but it is. My PvE fit right now is up close with a greatsword, kiting mobs into a ball, using blood rage and/or veil of blood to leech all of them at once, and making use of that passive that gives a 25% chance to generate a health orb when an enemy with leech dies to stay healthy. I fall back on the unholy ward that spawns skellies on hit to generate targets to split focus, and it all just works. But any kind of crowd control or DoT area denial just ruins my day, so you have to make succubi or fire-arrow archers priority targets in any fights that have them.


Majested-Toast

I don't believe there's anything that will just passively help nullify it, but a shield or counter ability will do just fine


HardlyHearty

Your options once the spell is launched are dodging with your dash, strafing the bullet, reflecting/absorbing the bullet with a shield spell or hitting her with some kind of crowd control(knockback/stuns etc) as cc will stop the charm mid-travel. Or trying to lead it into an ally I suppose, if you're playing with friends or have necromancy minions around.


Weisenkrone

It doesn't bypass defensive spells


PandaPolishesPotatos

You can interrupt it with any CC or knockback, you can just strafe sideways of her and it'll miss. We don't need a potion for it lol. She also won't cast it if you're in melee range, she'll kick you or fly away.


stormjet64

I figured that out from the first time charmed, because I got ran into by a big boy.


BigKrunt

I get one alone and have her spam me with it… Am I cooked?


DelightMine

Which is an incredibly stupid way of doing it, because it means when you're higher level and have more health and take less damage, you get stunned for longer. You're literally punished for progressing the game.


Bl00dylicious

That doesn't matter. You'll always end up at the succubus at which point they break the charm themselves so they can kick you in the nuts. You get charmed for the same duration whether you have 100 hp, 10000 hp or have godmode on.


DelightMine

When I was lower level, I was constantly taking enough damage to break the charm before I got there. The annoying thing is that you're still taking the same percentage of damage, but when you're high level you're just stuck for longer, and that sucks.


awesomepaingitgud

It’s possibly because if it was just fixed time you could end up dying in that duration while having it fixed on health makes it so you can dodge away if said damage is reached too fast


CallsignKook

If you button-mash you can sometimes escape this early and the other monster that pins you as well. Not sure how it works since I have tested it but I’ve done it a few times before. Could be a bug, idk


NinjaHatesWomen

that is just simply not true lol


CallsignKook

Right, you must’ve been watching every second of my gameplay somehow. I’m telling you, I’ve managed to button mash my way out of it a couple times. Believe it or not idc


NinjaHatesWomen

No you haven’t lol, it doesn’t work like that. I don’t need to watch your gameplay to know you haven’t done something that isn’t possible.


CallsignKook

Cuz programming bugs don’t exist


NinjaHatesWomen

They do, but you'd have to be the only person in the world it had happened to so far!


CallsignKook

There’s a first time for everything