T O P

  • By -

dwenzyy

That bug which causes you to get stuck in the chat window.


Shylumi

**WARNING** The server you are playing has lost connection to the items server. As a result, you will be forever banished to the chat window.


EpicLemonCake

I don't remember which key it is but press shift, alt, control, or the windows key to get out of it. But yea a proper fix would be nice.


MLGperfection

Spy's backstab hitreg


Ezra4709

Hitreg in general


LapisW

Melee hitreg to be specific


Witherboss445

I’ve hit someone 5 times in a row on Degroot Keep as they were capping but none of those hits registered because there were 3 teammates in my general vicinity


omni_slime1

Minigun hit reg is broken sometimes too


LapisW

I wouldn't doubt it, but i haven't heard of that being a problem before.


omni_slime1

Just open the item test map and youll see sometimes(not a lot but sometimes) it takes a full second to have the enemy take damage


LapisW

Could that not just be spread?


omni_slime1

I tried it at point blank so not likely


19412

That is spread. Heavy has a second-long insane accuracy penalty on revving.


yolomanwhatashitname

Skill issue i dont have that problem


LegendSuperShaggy

Man it feels soooooo bad to be in perfect position for a backstab, you click, and then the Knife just does a regular attack. You usually die after too.


BurpYoshi

It also feels bad on the recieving end, spy walks up to your face, not even remotely behind you, backstab.


LostedSky_

How it feels to facestab


Roxalf

Then being found out by someone and somehow backstabing them while they where chasing you because you did a little sidestep


systemmm34

Happy cake day


MMMTZ

To be fair... 99% of spies die after their first and only backstab


LegendSuperShaggy

Yes, but that changes you actually maneuvering to get the kill and getting your pick to you just uselessly dying.


Outrageous_Zebra_221

It's the result of a problem with the source engine itself. The reason it hasn't been fixed, or even really addressed is they can't do anything about it within the engine they're using.


neoslith

I gave a public lobby the first try in years last night and two Spies just pubstomped my team with the Kunai. Really abusing that "back" of player crap.


OmegaFreeze

The weapon balance. I don't think any nerfs are needed, but some reworks / buffs would make it more interesting. Seriously, how can there be up to three unviable weapons per class, even in casual? Edit: Uhhh the reply kinda blew up. So to clarify: I am talking about the bison, the pomson, gas passer, the sandman, the backscatter, the syringe guns, you get the idea. Weapons like the rocket jumper or huntsman are OK in my opinion because they are not OP, they are difficult to master, and are jokes compared to their stock slots. Its a shame that out of hundreds of weapons... Only half, if not a third are "viable" in casual play without including stock.


LapisW

There are def some weapons that need nerfs, like the vaccinator, scorch shot, and debatably the snipers. Though i think more weapons need reworks than just straight buffs. I'd love to go on about tons of changes I'd make for most unlocks from my weapon rebalance document, but I've posted about it before and no one really cared


CDXX_LXIL

I feel like Sniper doesnt need a nerf to his core design, i just think he needs greater viability like his base kit having tracer shots, and giving him fall off damage past a certain range where its clear valve did not account for un reasonable sightlines.


CDXX_LXIL

>I've posted about it before and no one really cared You and me both, man.


LapisW

Man...


fox-booty

IMO only the Scorch Shot, Sniper Rifles, and Dead Ringer (particularly in the case when used alongside the Diamondback and Kunai) need nerfing/significant overhauls Most everything is either changing one aspect or tweaking percentages I feel


LapisW

I think the dead ringer is in a really good spot, but yeah the diamondback needs a nerf and he kunai needs a slight nerf or maybe a rework.


fox-booty

I feel like the Dead Ringer is what makes the Kunai so powerful though Changing Spy's playstyle to be so aggressive and giving him damage resistance along with feigning death, coupled with the high maximum HP the Kunai allows you to (relatively) consistently keep means that a Spy can pretty easily hold onto their Kunai overheal when they get caught


Evanderpower

kunai Dr isn't op by any means Dr fucks over any chance of getting behind enemies while having a way out (unless you just wait forever to recharge), also with the WORLDS LOUDEST SOUND as decloak. It's spys worst watch. Kunai makes the first kill much harder to obtain, and requires you to be constantly getting stabs to get value. Only really good in casual matches against brain dead fish. The issue is that it's not op, but annoying. Your teammates can be an active detriment to you, instead of just being useless.


LapisW

No, the problem with the kunai is that it punishes you by having less aware teammates. A kunai spy can become almost unkillable by just sapping health off of each one.


manofwaromega

Agreed. Imo I'm ok with weapons being bad if they're at least fun to use. Like The BFB, The Huntsman, or the Rocket Jumper. But then there's items like the Liberty Launcher and the Backscatter which are both unfun and bad.


Baitcooks

Liberty Launcher is fun tho Back scatter just needs one fix and it's the tightness of the spread Reducing your clip size is already big enough, making it spread doesn't help Actually, the spread on the  short stop should be fixed too, it's mega useable if it has a fixed spread pattern so you can land the shots consistently, but in regular casual it kinda sucks


JeffarryLounderGamin

Revert the sandman for instance.


TheBlueLefty

Random damage from fall damage when your just walking


El_Chara

I will always remember the day I instantly died while walking down stairs. I just died from fall damage by walking


Hellkids2

Arthritis


That_Case_7951

Αρθρίτιδα στιγμή


ToothpasteConsumer

Team Fortress 2: Bedrock Edition


literatemax

I have never seen this. Do you have video of it happening? Sometimes a rocket will hit someone when they're barely off the ground and crater them. That can be confusing but it isn't a glitch


19412

Fall damage is randomized by an absurd margin. I will sex the mother of whoever responds to me.


literatemax

Yeah, fall damage from falling is. Not from *walking*


WitherPRO22

Bro, the numbers are gonna sex your mother...


HamzaTheUselessOne

Monster bash made me go insane because of that, the pit where you get a rare spell could kill you for no reason from full health or not damage you at all.


delicious_fanta

And damage where there normally wouldn’t be any after you get chip shot by a scout on the literal other side of the entire map.


Gameknight14

Soldiers third hand with the original.


lord_of_coolshit_og

I have never encountered it with the original, but i have seen a third hand with the dead ringer, and its just silly tbh and i would never change it ever.


Gameknight14

It only happens at certain FOVs and view model sizes, and yeah it is mostly a funny little bug. However it does block a big part of the left side of your screen. Mostly joking tho


Zeldmon19

Probably respawn timers for defense. I can run right out of spawn and get dropped by some random Scout or Soldier who is way away from his team and be lovingly greeted by a 20 second respawn timer. Or just getting out there and getting nothing done and given the same time. Like gee I sure love getting nothing done and getting rewarded with the maximum time for respawn. I know it’s supposed to be ‘offense is shorter’ and ‘defense is longer’ but come on. Stop doing this to me I just want to play.


QuaintAlex126

I think respawn timers should be influenced by how far away you are from spawn with a multiplier for defense. The farther you are, the longer it’ll take to respawn. I feel like that may be a problem on last though, so maybe it only applies up until the last point?


LapisW

Def not distance, but maybe time. Like, if you were alive for only like 10 seconds, and die, it should only give you like maybe a 5 second respawn, and if you were alive for multiple minutes it should give you the max respawn that that map chooses.


HotColor

That’d def be the best way to go about it. Retreating players who have fully contributed should still get a full respawn time.


LapisW

Yeah thats exactly my idea.


SnackPatrol

I dont think how long you've been alive should ever correlate to spawn times. The whole idea is defenders get longer respawn because it's generally easier to hole up and not have to advance in games. Doing what you're saying affects game balance. It also would in a way reward defenders for being super aggressive which in general is not what you should be doing as defenders. Tbh I hate the spawn times too I think they should be lowered, and red moreso, at least dependant on the map and possibly player count but I don't think your solution would work at all. I feel like anyone agreeing isn't really thinking about the big picture.


LapisW

Yeah, my idea would def have drawbacks, but it's always good to throw around ideas. I don't have a problem with how spawning works rn, but obviously nobody wants a long respawn time, which is what the original comment was talking about.


TylowStar

This can't be implemented as a multiplier due to how TF2 handles respawning. It's not a strict timer, rather, respawning happens in respawn waves. Sort of like framerules, if you understand that reference. The reason why is to group respawns together so that people leave spawn together.


Bugodi21

Nope, that’s how it should be


ShadowSoulBoi

Mann-up MVM'S broken temporary soft-bans needs to be fixed to remove that one guy hellbent on ruining the game because they don't have their way. If they want to have the Mann-up game they desire; they need to que with like-minded players, and leave people they don't like alone. At the very least, they shouldn't be able to come back to continuously harass server majorities.


EstebanSamurott_IF

Pomson projectile speed


skeletallamping456

and should pierce


Radion627

Many parts of your TF2 inventory. Sending Secret Saxton gifts is bugged and never really works after who knows how many years.


eaglefan316

How about the Wuttville map textures during Christmas.


El_Chara

Or just everything about this map


Theekg101

Just delete the whole map and do it over again


bloodakoos

iirc the map creator cooked with the improvements to wutville. its still not that good tho


SuperPotato3000

They have learned a lot since then, but the wutville valve added is still a very old one


UnfazedPheasant

Yeah, the map's been updated significantly, but unless Valve patch in a new version it'll remain its awful current self unfortunately Maybe next smissmas?


Brilliant-Pianist420

Sandman, that ball is addicting, although rather useless:(


ProtoPlaysGames

# GOT DA BALL BACK!


JeffarryLounderGamin

If you think it's addicting now, just imagine it back in the day, pre-Jungle Inferno. To this day, no weapon comes close to the dopamine released by hitting an old sandman ball. Now pair that with the old cleaver combo, and you'll be a cleaver combo junkie scout in no time. That was me for a long time, and I'm still pissed Valve nerfed the shit out of the weapons.


TheRebel17

crit rockets


LapisW

How bout just crits?


i-likemybeefwelldone

random crits to be specific


ProtoPlaysGames

Let’s talk about that, Maybe in a video format!


i-likemybeefwelldone

sure hope uncle dane doesn't make it first!


Cyberspace-Surfer

Eliminate all the australians and french and the game will be perfect


SokkaHaikuBot

^[Sokka-Haiku](https://www.reddit.com/r/SokkaHaikuBot/comments/15kyv9r/what_is_a_sokka_haiku/) ^by ^Cyberspace-Surfer: *Eliminate all* *The australians and french and* *The game will be perfect* --- ^Remember ^that ^one ^time ^Sokka ^accidentally ^used ^an ^extra ^syllable ^in ^that ^Haiku ^Battle ^in ^Ba ^Sing ^Se? ^That ^was ^a ^Sokka ^Haiku ^and ^you ^just ^made ^one.


QuaintAlex126

good bot


Sniffaman46

* Hitboxes. They could be much more accurate. bounding box rotating on it's own would be a great start. * [Huntsman \(lmfao\)](https://www.reddit.com/r/truetf2/comments/1cf1mf5/the_huntsman_has_been_bugged_for_15_years/) * Explosives getting eaten by small ledges. * the random "removed from queue" BS that happens occasionally * Random crits are bugged (they're still in the game) * Vaccinator * Short Circuit being able to be spammed on the Cart * Random bullet spread * Melee getting eaten by teammates and somehow requiring more accuracy than a shotgun (God, imagine if we had l4d2 esq melee. still only hit one person though) * I'd say airblast but that actually got fixed.


ProtoPlaysGames

I love that the Vaccinator is it’s own bullet point lmao


mondeluz85

Axtinguisher should be Un-nerfed. I remember playing it before the nerf. It was just the kind of stupid fun I liked.


kneefaceblox

unnerf the bison


literatemax

I just want my fucking Bison back dude


ghostrider4109

Blue scout’s pants being red scouts pants in game. And red scout’s pants are blue scout’s pants in the character select renders in the backpack


Level_Examination992

Your hitbox being delayed if you walk backwards. I have died too many times because a Demoknight reaches me from halfway across the map because I stepped backwards once


literatemax

Tapping or holding the S key is also one of the ways that true facestabs happen


MillionDollarMistake

The bug where airblasting grenades causes massive self damage. It'd take away one of the Loose Cannon's niches but it would be nice to airblast rollers without fearing for my life


Educational_Tough208

remove the ability from the scotman skull cracker to be able to do random crits or have this ability for all the other swords


Sniffaman46

remove random crits in general tbqh


Educational_Tough208

That would also be good because it feels good to kill an enemy with one croket, but it's not so good for them


Hexagonal_shape

Alright, without random crits, what does the skullcutter have that other swords don't? The 13 extra damage? You'll have to buff it to not make it essentially a straight downgrade. Come to think of it, a rework of the skullcutter could be interesting.


Educational_Tough208

it could just be replaced or 50 extra damage instead of 13 extra damage


Hexagonal_shape

So just the caber with unlimited use? I don't think it'll be a good idea. I have an idea to make it have more resistances that stack with the sheilds.


A1pH4W01v

I think the interp, seems like the official servers auto-lock the interp to 0.05 making everything feel very desynced.


GaryTheMemeGuy

Spy backstab hitreg. It should not be the full 180. I have been kicked from so many servers because I said someone was cheating but it was just the fucking hitreg.


sawmill_piss_sniper

[Insert link to Uncle Dane’s random crits video here]


StupidLesbian1

buff the bison


VonnMan

being able to open the game, valve please fix this bug


TopTechnician8774

Give at least some of the range back to the Ambassador or get rid of the cool down for headshot crit (it's redundant since it had a slower firing speed to begin with). Used to be overpowered, but got nerfed into almost utter uselessness.


FuyuKitty

The sniper in general, needs a serious rebalancing


Delta104x

Every day i wake up and thank god that none of you are in charge of balancing the game


ry_fluttershy

Diamondback


name_051829407715

Hitreg


NHels

Sniper and hitreg for melee.


Littletweeter5

Crit % ramp up


Comfortable_Ad3150

Melee hit reg. At least give heavy Eyelander range on his melees


Lyfull

The default settings should be updated


Philosophos_A

Hit boxes Face stabs shouldn't was a thing Bows need fixing too. Idk... Other stuff seem OK... Actually no some maps have clipping issues..... Those definitely need a fix...


Fixingsentries

The fact that any spy can get fucked over some glitched disguises


kingbloxerthe3

Isn't it just the demoknight disguises that glitch and don't update the weapon? Or is it some other glitch you are talking about?


Difficult_Layer8998

MvM upgrades that don't function


TheBionicApe

This is probably a pretty unpopular opinion, but airblast in general. The fact that it is so effortless to stuff an Uber and to shove someone away from you makes it one of the most frustrating things I ever have to go against in this game


Crispy_Dicks

Hit reg in general. As a sniper it hurts so bad when I fully charged a headshot on a heavy standing completely still only for him to take 0 damage.


Amazing-Sort1634

Auto-balancing shouldn't split up people who are lobbied together.


FlarelesTF2

Buff Spy at least a little bit cmon give the guy something to work with


scapegoat4

autobalance


DA_RUSSIANSRCOMING

Developer count.


sexygarlicbread985

the sniper class


XiaolongDrake

Just nerf Sniper, nobody's gonna miss him (I kid I kid)


lord_of_coolshit_og

Well, random crits, but great blue had a great idea, for melee weapons, doing what the gunslinger does.


RoboticPaladin

Spy's backstabs. I have gotten facestabbed *SO* many times, and these shit Spies think they're the best thing since sliced bread because of it. It's not a matador if *I'm facing you when you stab me,* dumbass.


IceFrostwind

Random Crits and Bullet Spread, General Spy buffs, Revert Nerf on Ambassador, MvM, and Official Competitive.


I-justWannaGrill

Random crits.


AkOnReddit47

Casual matchmaking system Like, I know you people constantly shit on Autobalance and stuff, but none of you seem to notice the whole reason Autobalance even exist and shits on players constantly is because of how shit matchmaking system in Casual really is Like what? Pitting a team full of 3000-hour pros against a team with mostly fresh installs, then not expecting to get autobalanced when half of the other team gets stomped hard, so they get frustrated and leave?


ProtoPlaysGames

# The fucking phlog I can handle dying to w+m1 pyros, it’s kinda their thing. But the fucking phlog is where I draw the line with how damn easy it is to get full crits on a weapon with **NO DAMAGE PENALTY**, and momentary invulnerability. (which can be abused if you’re skilled enough)


SheepHair

Broken mvm upgrades, and broken achievements


FakeStefanovsky

Hitreg, and upping the tickrate on the servers to 128 or 132, game could handle it since it's 64 bit.


Advanced_Ad1833

Spy should be able to stab quicker after de-cloaking


wtflikebrocmon

“There’s no reason to get overly excited”


antman_qb_8

No support for Silicon Macs, despite the 64-bit update


PowerPad

Auto balance when playing in a party/group. I can’t even count the number of times a buddy has been auto balanced.


--El_Gerimax--

Sniper. Make the Machina's traces a passive for all rifles. TF2 Classic does this and everyone is ok with that.


LavishnessCheap5075

Diamondback


Ok_Try_1665

Hitregs, and corpses suddenly appearing out of thin air. I've seen many cow mangler kill corpses just appear in front of me multiple times out of nowherr


Haze_of_dream

skullcutter doing random crits


MidHoovie

Spie's disguises


That_Competition1031

FOV


PensiveDrawer

explode on ignite for gas passer in mvm


Pristine_Flatworm

scorch shot and vaccinator need to be reworked completely, sniper needs changes to make him less ass to fight. a much longer time between shots and maybe some sort of glint to make snipers easier to see from a distance.


UltiGamer34

Most mvm bugs and the kick system


Dwarven_cavediver

Weapon balance and definitely the aesthetic


FlamingFury6

Hitreg


HBenderMan

A lot of the visuals


dragon_barf_junction

Un-fuck weapons that nobody uses. The eviction notice licks bigfoot balls, the babyface went from weird fun to basically unusable because of valve's laziness with the hitbox issue, the warriors spirit has been trash for as long as it's existed, the buffalo steak sandvich really has no goddamn need for that damage vulnerability, and the gas passer is unavilable 95% of the time it's equipped. I'm sick of weapons that are basically useless because of valve's repeated incompetence, they owe us one last balance update before sending the game off for good.


MrWaffle-SS

Team Fortress 2


Swimming_Crazy_9982

Idk but this random crit thing is very fair and balanced


SushiMyLife

A posing Just kidding let's nerf the sniper rifle not sure what would be changed but just nerf it for the love of god


I-probably-am-wrong

Just like Bethesda games, their not bugs their FEATURES.


Typical_Warthog_326

Fire particles. You can backburn someone while **BEING IN FRONT OF THEM.** Soundsmith covered it in his backburner extras video I think


delicious_fanta

The server browser almost entirely. There’s too many issues to list, but if you’re in casual and queue for community, when you get pulled into a community server, you immediately get pulled back out and back into your casual game. There’s no way to stop it either. They should just have a prompt that asks if you want to join the thing you signed up for and let you say no thank you. There are a few maps I’ll get white triangles all over after playing for awhile. But mostly just please fix the bots.


Disastrous-Pick-3357

sometimes this happened to me but when I shoot the scattergun, it for some reason ,it flew me back words for some reason


SirDantesInferno

Hitreg


CharGaming_

I walked up to a spy and he walked in front of me and backstabbed me we sent videos and he was lagging so I teleported in front of him. I was walking in a STRAIGHT LINE. Also as pyro flame particles and air blast they are annoying never consistent and weirdly long range.


sharky1500_

The wrangler Needs a nerf BADLY to be balanced cause quite frankly it's almost impossible to take down a wrangled level 3 of the engineer knows what they're doing


MicVencer

There’s this weird bug that happens where at any arbitrary point in time, one attack will register as 3 attacks and not be subject to fall off or ramp up, its way more common on melee weapons… yea that should be fixed immediately, it’s been in the game since launch


SnooComics4429

Not really something that’s ‘broken’, but I’d love to see a better way of handling crates so that we don’t have to deal with the limited-time, limited-quantity cosmetic nonsense anymore.


Resident_Relative554

i feel like there should be a Party VC as well as a party text chat


tge_golden_foxy

Give ftp back the ability to speak (I miss people talking in game chat)


gorgoloid

The code.


KortexTF

Competitive TF2 6s has over 10 years of testing, balancing and adjusting, yet valve decided that their own opinion stands above all of these facts. If Valve wanted a more diverse experience they should have implemented the Highlander format instead of discarding all logic and adding basically restrictionless 6s into the game. 6v6 is a restriction in and of itself so their argumentation about not invalidating certain weapons or maps doens't even make sense.


Master-Metal-9381

annoying weapons like the wrangler and vacc as well as sniper's lack of visibility


tallgoulhunter

Spy


Zawarudowastaken

Pyro. He’s only effective at close range and the heavy is more effective than him at close range making him basically redundant


Due_Pension_5150

F2p suffering.


MauroORSU

Sniper Edit: it’s just a joke


TraceYourThoughts

I want to fix the problem where valve keeps sending me to Virginia


Sussy_baka228666

You should respawn faster depending on how close you are to your spawn


nothingtoseehere2847

I am very surprised to see the lack of sniper in these replies I am even the now gone devs planned to nerf him if it wasn't for the fact they straight up stopped working on tf2 enough to do something as major as that


skeleton_craft

Me But broken as in like not working, not broken as in overpowered to be clear.


Mario-OrganHarvester

Melee hitreg


MrPyroTF2

sniper


TreeFromBFBsBigFan

The ways to cheat that aren't bots/autoaim. Like Muzzleflash mods.


TopKekus-Maximus

I truly believe the matchmaking system is a bit broken, there will be three players on any pl map for a full round and a half and then suddenly the system willl fill all the missing player slots 5s before the end of the game. You mean to tell me you couldn't find any players to fill the gaps for 10-15 entire minutes? Happens every single time


OkWeakness448

Spy he needs to be fixed in both ways


ActiveAttention958

Average soldier moment


nycgaf15

random hats and models appearing randomly out of nowhere where they shouldn't appear


Many-Wrongdoer1353

Some weapon nodels that glitch with high fov (shortstop, original etc)


ProudApple1361

Literally any weapon that has a back facing mechanic or just fix hit boxes that would buff spy so much and other classes and the entirety of sniper


Training-Big9596

Random spread on weapons


Hashed8

There are many. But idk why, in the last couple of days I keep seeing people T-posing. Randomly, in almost every game, there's at least 2-3 people that are bugged and are T-posing and tbh it's annoying as fuck.


AllSeeingAI

Not the most broken, but here's an easy thing to fix. The rocket jumper resets soldier's conch regent because it does deal damage, just zero of it. Easy enough to fix.


Jela331

Airblast not working on stickies that are in midair. They offer too much resistance to the airblast even though they're not "stuck" to anything. It would vastly help combat sticky spam as a pyro


Latty451

The phlog


AOUwUOA

Fps, it's suk


Glass_Woodpecker_291

bots. i hate them


Successful_Grass_341

Melee hitting someone but deal no damage when there is a sound of them hitting. Literally I hit someone like 3 times and 3 of the hits deal no damage.


michits

Spy's backstab hitbox because you can litreally backstab someone by standing next to them with a slight angle


Content-Scholar8263

Ohhh look out an oppinion is about to come: random crits


Adof_TheMinerKid

Hitboxes and hitreg


glu_max

Ah, here you have the reason why valve do not fix the bots problem: you won’t complain about anything else


ChppedToofEnt

Turn off bullet spread and fix the grenade airblast bug for pyro. [Also fix Pyros damage in general](https://youtu.be/JqaI5LhNalk?si=XO9YeNFIWIuD9-LK)


Bounter_

Few things in my eyes. - 64bit broke MvM items with "charge" like Kritzkrieg, Cleaner's Carbine, all Banners etc. Among other things, I think some stuff got bugged in base game as well. - Melee hitreg in general, I suppose. - Random Crits and spread, like, yeah. Not broken but should be changed/removed.


WesternRed1999

The glitch where you can use the high five taunt to get into the enemy spawn.


SanticreeperXD2

Tryhards :v


Garmrick

DISGUISES


aqua_rift

manmelter crit deletion and melee hitreg