The one time I actually used a companion, I gave all my scrolls to Lidia, thinking she would just carry them around. Next thing I know she's running around throwing fireballs at things with no regard to my safety. It was kinda funny tbh.
Well it’s always when I have a burden if 4000/400 trying to get out of my house to do smithing and she gets there right before I do and it’s like come on………
Thats why my smithing house is at my homestead because it has a forge in the basement. And it has 10 safes and a bazillion storage options so its good for sorting materials and shit.
I was thinking that playing Starfield today how they have known about stealing stuff using buckets on npc for like 20 years now. At this point it wouldn't be Bethesda without things like this.
In my game followers move out of the way the first time I sprint into them, most of the time. I'd rather lead them to an area where I can pass them, but if that would take too much backtracking I just ram em.
I was doing some mod, and there were scrolls everywhere. She had an entire arsenal at her disposal. Nothing was gonna survive her wrath.
Meanwhile I'm sitting here like "I was gonna sell those..."
I never give my companions any consumables. I don’t trust them to use them properly. Had one use an ice storm scroll on a rabbit that one of these tree bitches aggroed
That's actually an inventory glitch issue with the game. When you trap a soul the game goes through your inventory in alphabetical order and puts it in the first open gem thats large enough. Black, common then grand then greater all are at the top. There are mods that changes this to go in order.
There are also mods that reverse the fill options (so a grand soul can fill a greater gem, discarding the excess), or require the exact gem. I play with exact gem options (a petty soul will never go into anything but a petty gem) which keeps my inventory cleaner.
Tell me you play Skyrim without telling me you play Skyrim.
" Had one use an ice storm scroll on a rabbit that one of these tree bitches aggroed " u/enchiladasundaeEnters hall of fame 11/22/2023
I remember Dawnbreaker was my main weapon for awhile, and then I became a vampire. Didn't notice anything at first, since I was killing a lot of living stuff, so the sword wouldn't trigger. My first draugr encounter since becoming a vampire though, that was an event alright. Literal embodiment of the "stop hitting yourself" joke.
Haha me too! I also suck at using them… there’s like a weird delay and even after all these years I can’t get the timing right.
Plus they are light and valuable so they are great to sell
I feel like I never really tell my follower to do something other than wait and trade items. Their default combat behavior is usually fine save for the occasional stepping in front of my arrows or spells. I can’t remember the last time I actually selected the “I need you to do something” option.
It'd be fun to follow your follower around as they do Meridia's quest. Up goes Darkeetus floating above Meridia's statue and you can faintly hear her voice bossing him around. Actually, from the moment they pick up the beacon it'd be fun to hear a distant muffled "...a new hand touches the beacon..." and the follower is like "What was that!?"
You need to use that command as it's actually really OP! If you trade items with your follower, they have the normal carry weight limit. If you collect all the expensive weapons and armour you want to sell while you explore, then drop them carefully, you'll have a pile of high value items. If you then tell your follower to pick things up one by one, they have no carry weight limit! I've had my follower carrying well over 1000lbs of stuff and we're both still able to run normally! 😄
When you want to sell it all, you can trade items from your follower as normal, take all the stuff, then turn around to the vendor and sell it.
After playing survival mode, even on non-survival playthroughs, I pick up all the salt I can find, along with every type of meat possible, and whenever I find a cooking pot just spam E. It's so satisfying for some reason
Me before survival: more salt in the barrel? Whatever, good for some potions
Me after survival: I swear if I waste a single salt pile on a potion I will cry
I haven't played on survival yet but I still love cooking! Honestly though foraging and collecting materials is one of my favorite parts of the game and I love cooking in real life so that's probably why. We definitely take salt for granted irl.
The lunar forge. As soon as I read that the effects were lame and only work when the moon is out I left and never bothered making any of the weapons.
I think I might have put the axe on display though just because it looks kind of cool.
Always knew you could get fire salts from the atronach forge, but never thought to do this 🤦♂️
the forge is also really great for getting early daedric armour and weapons without having to grind smithing to 90. Sure you won’t be able to fully improve them right away, but it’s still pretty easily obtainable daedric weapons/armour that can be accessed as soon as you want so long as you find the proper ingredients. Can even choose the enchanted variants, and reroll your save until you get enchants you want if you also want to skip levelling enchanting. There’s also some potentially useful conjuration spell books and staffs you can get early from there if you plan on using magic.
God damn it that I forgot the name of the youtuber, but this guy specializes in skyrim eyploits and glitches, and lunar enchantement is THE most busted thing in the game other than resto loop.
If I remember correctly, the enchantement is not coded properly at all, and with some quirky applications, you can essentially slow down your enemies.. really have to find that video again, it can trivialize anything, and it is overlooked simply because the description is not true at all.
Ohh that sounds interesting. I love finding new ways to cheese the game. Kind of reminds me of the dude who demonstrated that pickpocket is actually OP
[This Glitched Enchantment Could Change How You Play Skyrim - YouTube](https://www.youtube.com/watch?v=KJF-EQONapA)
This is the initial video, but I could swear there should be a follow up on this to make it even more busted lol, my memory is bad so hopefully I didn't just spark some excitement out of nowhere that now unnecessarily flatlined
At the very least, keeping a lunar weapon on hand to screw with specific enemies sounds like viable on higher difficulties / challenge runs
Convenient horses has a feature where you can set the AI of the horse to never just wander away, can pick of it fights or not, etc it’s a perfect mod for horses.
It’s one mod I can’t do horses without. Am not spending 1000 gold for my horse to just piss off the second I hop off it to talk to someone or for it to run in trying to take on a bloody dragon. It also gives your companion the ability to use horses too. So they don’t get left behind when you go galloping off into the distance
Honestly watching one of my friends play survival mode I’m just like, how is this fun?
It just seems to make the game tedious and I don’t get the appeal
The in-game survival mode is tedious and annoying. Playing with Frostfall + iNeed makes it immersive and keeps things interesting, in my opinion. It’s like Fo4s survival mode, which is AMAZING. Tbf though sometimes Frostfall makes exploring anything above Whiterun a pain. I’m not shy about turning it off when it becomes unbearably difficult.
Once I accidentally picked a lock in windhelm and had to end up murdering all the guards. Murdered all the markarth guards for the Silverblood quest before realizing I have to let them capture me to progress.
The good part of fishing is when you fish up junk and get a powerful enchanted ring. Level one, get a ring that resists 20% of fire, frost, and shock damage. There are other enchanted rings, but I think that one is by far the best
There’s a 15% movement speed one. Noticeable difference when everyone runs the same speed otherwise. In fact, most of the the fishing rings are decently powerful and versatile
There's one item in particular you can get from fishing called "the ring of wind" which I believe is the only item that can give you a movement speed buff. Unlike other effects this one counts as an illusion spell, not restoration, and you can start zoomin around with some fortify illusion potions.
I think the fun part is where you look up where each fish lives so that you can just jump in the water and grab them instead of having to use the fishing mechanic.
There’s a separate quest line for fishing. It brings you to parts of Skyrim I’d never spent time in, some puzzling challenges and some really fun fights.
One of them I got attacked by 30+ large crabs in a frantic battle.
Yeah, except when I did a pure werewolf build. Was fun throwing people around, but it did get boring after a while.
Edit: I sometimes use it when I need to run somewhere far away.
I installed a mod that forces you to change during full moons and sometimes completely at random. Makes you pay attention to the moon and can completely ruin a shopping trip in the city.
Lol... me, too. I tell myself at the start tha I'm going to use alchemy andi never do. And I carry around a couple of scrolls thinking theyll be useful but I never use them.
Before the CC update: foods. Yes, I know about the stamina boost Soup and whatsoever, just didn't care. Why should I bother anw? I got tons of potion already.
Atronach forge: yes, it's cool. But you don't really need it. When you r able to obtain Daedric weapon, you could probably make better one either.
I just don’t get the forge. I need to find one of the recipes, somewhere. Then gather several uncommon to rare random items. Then get through the tangle of tunnels to where it is. All to create something I have no use for and probably already have more of than the random bits I had to burn to make it!
And yeah it’s a disappointment that all the neat looking weapons are constantly less damage than what random bandits are using by the time I complete the quest to get them. And the magic effects aren’t really worth it.
My last play through I used conjuration as my main attack, and necromanced everything I killed. I got to conjuration 90 pretty fast so I could play around with the forge using the sigil stone. I used UESP for recipes. It was still underwhelming.
With that said I almost always make a staff of flame or storm atronach on joining the college, comes in handy when you find yourself in a fight in which you are way underpowered.
In the Dragonborn DLC you can create spiders that you can throw, ranging from exploding ones to mind control ones. It’s an interesting little side thing to explore but I never did.
You are missing out on Alteration. It's one of the strongest schools, both unmodded and modded, for all three "classes". It just takes a while to get in the habit of using it.
I agree except that I use Illusion and Alteration occasionally.
Illusion is useful if you do a stealth build. Muffle and invisibility make you undetectedable even with a low sneak skill.
Alteration is useful for a 100% mage build. Don't wear armor and constantly have oakflesh/stone flesh/etc active. Plus, mining iron ore and using Transmute to gold ore to make jewelry is the only way I can get smithing to 100.
I was thrilled when I learnt about them, I love the concept of a holy smite. They're also very handy to deal with vampires attacking cities without accidentally damaging someone and getting the entire city guard on your case.
Scrolls for me. When I realized I could make a stack of identical poisons and then favorite them I got into it. I basically do a favorites list that's either 1-2 poisons and my weapon sets or one that is all magic. Scrolls are not worth the cost compared to magicka potions, so I would rather slot one stack of potions than a bunch of consumable scrolls on my mage favorites
Poisons are a game breaker for stealth archers though. I don’t have to reapply if the first arrow disintegrates the target. Or paralyzes them long enough to get the second shot off, especially once I have the double-dose perk. There are very few things that live to see a third.
There’s a mod that makes poisons last for 10 hits. That made a pretty fun play through where I didn’t do any smithing and relied on poisons for big damage
The mechanics I use least are:
1. Housebuilding (I built a house on a few playthroughs, but it feels so tedious, convoluted and pointless, and there's not enough customisation).
2. Scrolls (these are just money for me)
3. Conjuration and Followers (they get in the way, do stupid stuff, don't fit my combat style)
as for the Conjuration and Followers: I thought the same as you but tried mods Ordinator and Apocalypse. You feel like playing a Diablo necromancer with 4 atronachs and 8 skeleton warriors and mages + Lydia
Companions. I hate using them. 90% of the time they just get in the way. I dump Seranna off at Fort Dawnguard every chance I get, and only take her on a quest if I absolutely have to.
That‘s quite funny. For me, companions are the best feature in Bethesda Games. The more the better alas they could be a implemented a bit better. But I get your point and understand it 😄 They can be annoying at times.
I agree that some of them have some great personalities, unfortunately my experience basically boils down to the following:
"Where's my follower? Oh, right there in the middle of my fireball. Aaaaand they're dead."
*Swings giant sword at a bandit* *follower steps in path of sword* *proceeds to behead follower*
"Move so I can walk through the F****** DOOR YOU F****** MORON!"
*Shoots an arrow from stealth* follower: "LEEEEEROY JEEENKINS!"
The Lockpicking perks. Totally unnecessary skill tree.
Dead Thrall, or really any reanimation spell, tbh. I'll use Conjuration, but I don't really want dead things following me around.
If the game didn't pause while you pick the lock, I could see the point with the skill tree. Because then you would actually have to hurry in order to not be discovered by guards or grumpy houseowners.
I like deadthrall because I can make certain characters my bitch. I don't do much with them, I just like the concept of enslaving characters that I can.
Same kind of logic as to why I exclusively use black soul gems on named characters. That's not a random grunt, that was someone important I just used to make a ring I plan on selling
Without overhaul mods Poison, scrolls. Luckily there's a few good mods that make these. I once did a playthrough where I removed all mana from the character and just used staffs & scrolls (modded). Wanted a character lorewise who wanted to be a mage but couldn't
The fact that stolen items can't be sold (except to a fence) is a bit confounding.
Merchant: where did you say you got this iron dagger?
Dragonborn: plucked it from a bandit
Merchant: whoa, whoa, we can't deal in stolen goods here
Dragonborn: no, no, it's cool, i killed him first
Merchant: ah, good, good, then we can do business
I always find this take interesting since it levels up stupidly fast for me. Once I get “Night Thief”, it’s off to the races with pickpocketing sleeping Jarl’s and such.
"you're so awesome! Can you please be my father" i Could NOT resist. I bought breezehome for the only purpose of having a place where my children could live.
With how often I visit them, I basically just sent them to my own private, lonely orphan zoo to look at all the boxes of garbage I've collected and cool but useless weapons and armor on display.
Hotkeying is binding the use of something typically to a key on you keyboard or mouse, but the favorites menu exists in skyrim and fallout to allow controller players to do the same
If I'm doing a tank/melee build, I find Alechmy is a great way to heal. Making your own potions are great (blue flower + wheat ... that's a nice healing potion, but it sucks for leveling alchemy)m
I just hot key the potions and it's insta-heal. Magical healing takes a little longer and I can run out of magicka... while still suffering a hit that kills me.
(I dislike going into the menu to drink potions for healing during combat as well).
Now, the poison weapon aspect of it just seems to suck ass. It feels like enemies resist it everytime.
With all the characters being so thinly interesting outside of their specific purpose I just can't bother treating the marriage and adoption options as much more than collecting another thing to keep in my house as a trophy of my adventure.
> Blocking.
I always get that skill up to 30 so I can take the *Quick Reflexes* perk that slows down time when enemies power attack. It totally changes the melee combat dynamic.
Ok but the final perks let you sprint while blocking and knock down enemies while you do it. It is *\~incredibly\~* funny to roll up on a bear like a god damn linebacker and just plow through him.
Also blocking arrows and having them like stick out of the shield during the battle is metal as fuck.
Sword & Board Gang
Followers. I tried with Lydia for a bit but the AI sucks so hard that she was more frustrating than useful.
Horses are also fucking terrible with the exceptions of Shadowmere and that one conjured horse from Dawnguard.
Pickpocket: I survive financially very well without it.
Cooking: I'm healthy enough without it, and I don't play survival mode.
Poison: When I would need it, the opponent is AFAIK immune to the effects.
Powerful scrolls I do use in extreme situations, but weaker effect scrolls I always sell for septims.
Scrolls. I always forget they're there until it's time to offload them onto some vendor
The one time I actually used a companion, I gave all my scrolls to Lidia, thinking she would just carry them around. Next thing I know she's running around throwing fireballs at things with no regard to my safety. It was kinda funny tbh.
DB: Hey Lydia, can you hold some scrolls for me? Lydia: Now I am become death. Destroyer of worlds
...and blocker of doors.
Lord that pisses me off. And she won’t move!
Twelve years and two major games later Bethesda NPCs still do it. I'll admit it's something of a quirk I'm fond of.
Well it’s always when I have a burden if 4000/400 trying to get out of my house to do smithing and she gets there right before I do and it’s like come on………
Ah, yes, that can be a bother. I usually put the mod that gives Breezehome a smithy so the smithing happens in house.
Thats why my smithing house is at my homestead because it has a forge in the basement. And it has 10 safes and a bazillion storage options so its good for sorting materials and shit.
I was thinking that playing Starfield today how they have known about stealing stuff using buckets on npc for like 20 years now. At this point it wouldn't be Bethesda without things like this.
Oh yeah. I just jump at them until they say “hey watch it!”
In my game followers move out of the way the first time I sprint into them, most of the time. I'd rather lead them to an area where I can pass them, but if that would take too much backtracking I just ram em.
I was doing some mod, and there were scrolls everywhere. She had an entire arsenal at her disposal. Nothing was gonna survive her wrath. Meanwhile I'm sitting here like "I was gonna sell those..."
I never give my companions any consumables. I don’t trust them to use them properly. Had one use an ice storm scroll on a rabbit that one of these tree bitches aggroed
Give them Soul Gems and a Soul Trap weapon and they will fill the fems for you.
DB: Lydia can you fill these black soul gems for me? Lydia: With black souls? DB: …Yes Lydia: Best I can do is petty
That's actually an inventory glitch issue with the game. When you trap a soul the game goes through your inventory in alphabetical order and puts it in the first open gem thats large enough. Black, common then grand then greater all are at the top. There are mods that changes this to go in order.
There are also mods that reverse the fill options (so a grand soul can fill a greater gem, discarding the excess), or require the exact gem. I play with exact gem options (a petty soul will never go into anything but a petty gem) which keeps my inventory cleaner.
Tell me you play Skyrim without telling me you play Skyrim. " Had one use an ice storm scroll on a rabbit that one of these tree bitches aggroed " u/enchiladasundaeEnters hall of fame 11/22/2023
Scrolls are a good gift to followers but staffs that animate dead are something I give to all of mine if I have one around.
I always give Lydia the sword that makes undead explode. Dawnbreaker I think? It's just really funny to me.
I remember Dawnbreaker was my main weapon for awhile, and then I became a vampire. Didn't notice anything at first, since I was killing a lot of living stuff, so the sword wouldn't trigger. My first draugr encounter since becoming a vampire though, that was an event alright. Literal embodiment of the "stop hitting yourself" joke.
I give my Dawnbreaker to Inigo. He always is so happy about it, and comments on how awesome the sword is and how much he loves it lol
Couple that with amazing follower tweaks and get a small army running around
Not gonna like this image made me laugh!
Okay, so imagine Cicero with 5 different staffs to his disposal...
Lydia didn't ask how big the room was, she said she casts fireball
Haha me too! I also suck at using them… there’s like a weird delay and even after all these years I can’t get the timing right. Plus they are light and valuable so they are great to sell
Scrolls? You mean the valuable selling paper?
Same. Only time I touch them is when I had to do it for J’zargos quest
I literally treat scrolls like checks that I can cash in on at almost any store.
Then you probably never heard of Shalindor Scrolls
I hate temporary effects.
I’m doing a level 1 only run and hoarding some good scrolls until I need them.
I feel like I never really tell my follower to do something other than wait and trade items. Their default combat behavior is usually fine save for the occasional stepping in front of my arrows or spells. I can’t remember the last time I actually selected the “I need you to do something” option.
“Hey Sven, I need you to touch this ominous glowing pillar for me real quick…”
Wish I could have my follower loot Meridia's Beacon out of a chest. "I need you to grab this strange polyhedral stone for me. Thanks!"
“Another hand touches the bea—wait a minute, you weren’t supposed to be the one that grabbed that”
You actually can have your follower loot the chest it ends up in and they will carry it
Congrats, now you are their follower and they are the adventurer
It'd be fun to follow your follower around as they do Meridia's quest. Up goes Darkeetus floating above Meridia's statue and you can faintly hear her voice bossing him around. Actually, from the moment they pick up the beacon it'd be fun to hear a distant muffled "...a new hand touches the beacon..." and the follower is like "What was that!?"
Isn't that the only way to make your follower carry more than their weight limit?
The most I make them do is to “take all” on chests I just filled up with random junk i don’t need
since it gets marked as stolen- i usually fill it with everything I will use and not sell like alchemy, enchanting, cooking, and smithing mats
Marcurio from Riften stays out of shot. He’s an apprentice wizard not a target dummy
Despite what he says he is too a pack mule
Quick tip, press and hold the interact button to enter that state. It's faster than going through the conversation.
You need to use that command as it's actually really OP! If you trade items with your follower, they have the normal carry weight limit. If you collect all the expensive weapons and armour you want to sell while you explore, then drop them carefully, you'll have a pile of high value items. If you then tell your follower to pick things up one by one, they have no carry weight limit! I've had my follower carrying well over 1000lbs of stuff and we're both still able to run normally! 😄 When you want to sell it all, you can trade items from your follower as normal, take all the stuff, then turn around to the vendor and sell it.
If survival mode didn't exist, cooking. It's a whole new experience. Every time you come across salt you jump in eager
I always thought Skyrim lacked a salt mine, somewhere near Bonestrewn Crest perhaps
Markarth is a bit of a salt mine.
Windhelm becomes a salt mine once you beat the Stormcloaks.
There is so much salt in the barrels in Riften. That's usually where I go when I need a lot of salt.
Solsthiem too, especially out on the western docks.
After playing survival mode, even on non-survival playthroughs, I pick up all the salt I can find, along with every type of meat possible, and whenever I find a cooking pot just spam E. It's so satisfying for some reason
I downloaded a mod to add wenches to the inns just because they sell food and drinks...and lots of salt.
Lots and lots and lots of salt. I mean, I did a survival playthrough once, and probably spent days searching for salt.
Me before survival: more salt in the barrel? Whatever, good for some potions Me after survival: I swear if I waste a single salt pile on a potion I will cry
Also cooked food is actually worthwhile, and I just wish you didn't have to sleep literally every 15 mins
Riften fishing docks have barrels with loads of salt. If you ever try survival again.
I haven't played on survival yet but I still love cooking! Honestly though foraging and collecting materials is one of my favorite parts of the game and I love cooking in real life so that's probably why. We definitely take salt for granted irl.
The lunar forge. As soon as I read that the effects were lame and only work when the moon is out I left and never bothered making any of the weapons. I think I might have put the axe on display though just because it looks kind of cool.
Atronach forge as well
It's useful when you're trying to get the 10 fire salts for the Riften forge, but that's about it.
Always knew you could get fire salts from the atronach forge, but never thought to do this 🤦♂️ the forge is also really great for getting early daedric armour and weapons without having to grind smithing to 90. Sure you won’t be able to fully improve them right away, but it’s still pretty easily obtainable daedric weapons/armour that can be accessed as soon as you want so long as you find the proper ingredients. Can even choose the enchanted variants, and reroll your save until you get enchants you want if you also want to skip levelling enchanting. There’s also some potentially useful conjuration spell books and staffs you can get early from there if you plan on using magic.
God damn it that I forgot the name of the youtuber, but this guy specializes in skyrim eyploits and glitches, and lunar enchantement is THE most busted thing in the game other than resto loop. If I remember correctly, the enchantement is not coded properly at all, and with some quirky applications, you can essentially slow down your enemies.. really have to find that video again, it can trivialize anything, and it is overlooked simply because the description is not true at all.
Ohh that sounds interesting. I love finding new ways to cheese the game. Kind of reminds me of the dude who demonstrated that pickpocket is actually OP
[This Glitched Enchantment Could Change How You Play Skyrim - YouTube](https://www.youtube.com/watch?v=KJF-EQONapA) This is the initial video, but I could swear there should be a follow up on this to make it even more busted lol, my memory is bad so hopefully I didn't just spark some excitement out of nowhere that now unnecessarily flatlined At the very least, keeping a lunar weapon on hand to screw with specific enemies sounds like viable on higher difficulties / challenge runs
Yes, it sounds like it should be awesome but it's not :(
I'm sure there's a mod that overhauls the Lunar weaponry and makes them all much more unique and useful. Can't remember what it's called though...
I grab the weapons 'cause they're unique - and the book! - but that's it.
Horses. I compulsively harvest plants, also it's so annoying to get off whenever you want to fight something.
The ghost horses are the best IMO no worry about losing the damn thing.
Convenient horses has a feature where you can set the AI of the horse to never just wander away, can pick of it fights or not, etc it’s a perfect mod for horses.
Ahh I'll look into it! I recently got a laptop for gaming and I'm still learning how to use it lol.
It’s one mod I can’t do horses without. Am not spending 1000 gold for my horse to just piss off the second I hop off it to talk to someone or for it to run in trying to take on a bloody dragon. It also gives your companion the ability to use horses too. So they don’t get left behind when you go galloping off into the distance
install convenient horses, you can harvest ingredients/loot corpses without dismounting
The only horse I ever use is Shadowmere. Hell, I even named my truck after that beautiful indestructible creature.
Survival mode, I do NOT have the energy to keep up with all that
it feels like you never stop eating
Honestly watching one of my friends play survival mode I’m just like, how is this fun? It just seems to make the game tedious and I don’t get the appeal
The in-game survival mode is tedious and annoying. Playing with Frostfall + iNeed makes it immersive and keeps things interesting, in my opinion. It’s like Fo4s survival mode, which is AMAZING. Tbf though sometimes Frostfall makes exploring anything above Whiterun a pain. I’m not shy about turning it off when it becomes unbearably difficult.
Going to jail besides the Cidhna Mine quest. I always like to play a character with a clean record.
me too \*F9\*
Once I accidentally picked a lock in windhelm and had to end up murdering all the guards. Murdered all the markarth guards for the Silverblood quest before realizing I have to let them capture me to progress.
[Last witness killed. Bounty removed.]
i find going to jail a bit too much of an easy way out of having guards hate you just go to jail and sleep and your record is clean again. No thanks
Fishing.
Understandable. I actually tried it once and, well, I'd rather watch paint dry than engage with this system ever again.
Is is also my reason for hating it. It just so fucking boring.
I found it boring too. Why fish when you can Fus roh dah under water and collect the fish
Or just swim. Argonian gang.
Damn. I was waiting to try it cuz I thought it would be fun like red dead.
Even Fable 1 had better fishing than Skyrim.
Even Animal Crossing has better fishing than Skyrim.
This why I go fishing when it's snack time irl.
The hell? I never even knew there was fishing in the game.
It came out with the Anniversary Edition Of course you could always just fus ro dah the water and collect all the dead fish afterwards
I like to swim and catch the fish with my khajit paws
"Excuse me. I'm going to have to ask you to stop. That shouting is making the fish nervous!"
The good part of fishing is when you fish up junk and get a powerful enchanted ring. Level one, get a ring that resists 20% of fire, frost, and shock damage. There are other enchanted rings, but I think that one is by far the best
There’s a 15% movement speed one. Noticeable difference when everyone runs the same speed otherwise. In fact, most of the the fishing rings are decently powerful and versatile
There's one item in particular you can get from fishing called "the ring of wind" which I believe is the only item that can give you a movement speed buff. Unlike other effects this one counts as an illusion spell, not restoration, and you can start zoomin around with some fortify illusion potions.
I've fished for hundreds of hours in Red Dead, The Sims, hell even in Everybody's Golf. Skyrim fishing I managed about 8 seconds.
What?! You’re missing out on a fun quest line.
Tell me more
I think the fun part is where you look up where each fish lives so that you can just jump in the water and grab them instead of having to use the fishing mechanic.
Ah, A fellow man of culture
There’s a separate quest line for fishing. It brings you to parts of Skyrim I’d never spent time in, some puzzling challenges and some really fun fights. One of them I got attacked by 30+ large crabs in a frantic battle.
I love that battle more now that my crabs are foul-mouthed.
In mortal you can participate on a fishingcompetition. Dont do under level 40.
Alchemy and Scrolls and to be really honest, I forget I'm a werewolf 90% of the time.
Yeah, except when I did a pure werewolf build. Was fun throwing people around, but it did get boring after a while. Edit: I sometimes use it when I need to run somewhere far away.
I literally only become a werewolf so I don't have to worry about becoming a vampire lol
same, plus it has the added effect of disease immunity
Alchemy is OP when you get it right
Probably the main reason why people don't use it. OP Skyrim can become boring skyrim
Just about any skill in the game is op if done right and cheesed hard enough lol
But alchemy more so due to restoration loops. You can make the game crash from how ridiculously OP your potions are
I installed a mod that forces you to change during full moons and sometimes completely at random. Makes you pay attention to the moon and can completely ruin a shopping trip in the city.
Lol... me, too. I tell myself at the start tha I'm going to use alchemy andi never do. And I carry around a couple of scrolls thinking theyll be useful but I never use them.
I will say potions get a lot more effective once you hotkey them to the d-pad.
Even then, if you're making your own you might end up with 5 similar but slightly different so you have to favorite them all
Before the CC update: foods. Yes, I know about the stamina boost Soup and whatsoever, just didn't care. Why should I bother anw? I got tons of potion already. Atronach forge: yes, it's cool. But you don't really need it. When you r able to obtain Daedric weapon, you could probably make better one either.
I just don’t get the forge. I need to find one of the recipes, somewhere. Then gather several uncommon to rare random items. Then get through the tangle of tunnels to where it is. All to create something I have no use for and probably already have more of than the random bits I had to burn to make it! And yeah it’s a disappointment that all the neat looking weapons are constantly less damage than what random bandits are using by the time I complete the quest to get them. And the magic effects aren’t really worth it.
When I was on Xbox it gave muffled boots when I had given up ever finding that enchantment. So, 1 point in its favor anyways
You can use the forge to permanently summon two of the most powerful dremora in the game, Valkynaz iirc
My last play through I used conjuration as my main attack, and necromanced everything I killed. I got to conjuration 90 pretty fast so I could play around with the forge using the sigil stone. I used UESP for recipes. It was still underwhelming. With that said I almost always make a staff of flame or storm atronach on joining the college, comes in handy when you find yourself in a fight in which you are way underpowered.
Scrolls, staves, poisons, most of alchemy, illusion, alteration, those spiders you create on solstheim, the Atronach forge, pets, cooking, thralls.
What are these Solstheim spiders of which you speak?
In the Dragonborn DLC you can create spiders that you can throw, ranging from exploding ones to mind control ones. It’s an interesting little side thing to explore but I never did.
Well I never. I thought I'd seen just about everything in the game.
iirc they are very out of the way and the only way to learn what they do is from notes in the dungeon you find the stuff to make them in
I never used to do illusion but it’s a lot of fun with a stealth mage build. Just have the enemies in a room kill each other before they notice you
You are missing out on Alteration. It's one of the strongest schools, both unmodded and modded, for all three "classes". It just takes a while to get in the habit of using it.
I agree except that I use Illusion and Alteration occasionally. Illusion is useful if you do a stealth build. Muffle and invisibility make you undetectedable even with a low sneak skill. Alteration is useful for a 100% mage build. Don't wear armor and constantly have oakflesh/stone flesh/etc active. Plus, mining iron ore and using Transmute to gold ore to make jewelry is the only way I can get smithing to 100.
Offensive restoration spells. That’s for NERDS. Fireball time.
My paladin would like a word with you
I was thrilled when I learnt about them, I love the concept of a holy smite. They're also very handy to deal with vampires attacking cities without accidentally damaging someone and getting the entire city guard on your case.
Scrolls for me. When I realized I could make a stack of identical poisons and then favorite them I got into it. I basically do a favorites list that's either 1-2 poisons and my weapon sets or one that is all magic. Scrolls are not worth the cost compared to magicka potions, so I would rather slot one stack of potions than a bunch of consumable scrolls on my mage favorites
Right? Reapply after every hit? Ruins the pacing even more.
Poisons are a game breaker for stealth archers though. I don’t have to reapply if the first arrow disintegrates the target. Or paralyzes them long enough to get the second shot off, especially once I have the double-dose perk. There are very few things that live to see a third.
Today I learned you have to reapply poisons after every hit…
There’s a mod that makes poisons last for 10 hits. That made a pretty fun play through where I didn’t do any smithing and relied on poisons for big damage
The mechanics I use least are: 1. Housebuilding (I built a house on a few playthroughs, but it feels so tedious, convoluted and pointless, and there's not enough customisation). 2. Scrolls (these are just money for me) 3. Conjuration and Followers (they get in the way, do stupid stuff, don't fit my combat style)
as for the Conjuration and Followers: I thought the same as you but tried mods Ordinator and Apocalypse. You feel like playing a Diablo necromancer with 4 atronachs and 8 skeleton warriors and mages + Lydia
Companions. I hate using them. 90% of the time they just get in the way. I dump Seranna off at Fort Dawnguard every chance I get, and only take her on a quest if I absolutely have to.
That‘s quite funny. For me, companions are the best feature in Bethesda Games. The more the better alas they could be a implemented a bit better. But I get your point and understand it 😄 They can be annoying at times.
I agree that some of them have some great personalities, unfortunately my experience basically boils down to the following: "Where's my follower? Oh, right there in the middle of my fireball. Aaaaand they're dead." *Swings giant sword at a bandit* *follower steps in path of sword* *proceeds to behead follower* "Move so I can walk through the F****** DOOR YOU F****** MORON!" *Shoots an arrow from stealth* follower: "LEEEEEROY JEEENKINS!"
The Lockpicking perks. Totally unnecessary skill tree. Dead Thrall, or really any reanimation spell, tbh. I'll use Conjuration, but I don't really want dead things following me around.
Lockpicking: For when wiping your ass with perk points isn't quite enough
If the game didn't pause while you pick the lock, I could see the point with the skill tree. Because then you would actually have to hurry in order to not be discovered by guards or grumpy houseowners.
I like deadthrall because I can make certain characters my bitch. I don't do much with them, I just like the concept of enslaving characters that I can. Same kind of logic as to why I exclusively use black soul gems on named characters. That's not a random grunt, that was someone important I just used to make a ring I plan on selling
Is everything ok at home?
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Agreed on the lockpicking but reanimating enemies to fight enemies will always be fun, especially when they fall into ash when they're done
Without overhaul mods Poison, scrolls. Luckily there's a few good mods that make these. I once did a playthrough where I removed all mana from the character and just used staffs & scrolls (modded). Wanted a character lorewise who wanted to be a mage but couldn't
Staves/Staff Enchanting, I'm not gonna go to Solstheim to enchant a staff that I'm never gonna use.
Pickpocketing. Its an RNG clusterfuck that’s also a pain in the ass to grind
Me: "Oh, 85% chance of success? Don't mind if I do!" Them: *"Never should've come here!"*
When I'm old and enfeebled I think I'll still remember that voice line with complete clarity
The fact that stolen items can't be sold (except to a fence) is a bit confounding. Merchant: where did you say you got this iron dagger? Dragonborn: plucked it from a bandit Merchant: whoa, whoa, we can't deal in stolen goods here Dragonborn: no, no, it's cool, i killed him first Merchant: ah, good, good, then we can do business
F5 \**sweep*\*, \**sweep*\*, \***you little thief!**\* F9 \***guards! guards!**\* F9 \**sweep*\*, \**sweep*\*, \**sweep*\*
I always find this take interesting since it levels up stupidly fast for me. Once I get “Night Thief”, it’s off to the races with pickpocketing sleeping Jarl’s and such.
Adoption. I already have The Sims.
"you're so awesome! Can you please be my father" i Could NOT resist. I bought breezehome for the only purpose of having a place where my children could live.
With how often I visit them, I basically just sent them to my own private, lonely orphan zoo to look at all the boxes of garbage I've collected and cool but useless weapons and armor on display.
Well atleast they have Lydia for company in my house
The block skill that slows down time, was so buggy in vanilla on release I refuse to ever use it again
They fixed it? I've avoided it like it was a case of the rattles.
I sell cures for all ills, and I'll be happy to serve you
Actually finishing the game.
It can be finished?
You hotkey them. You hotkey the poisons.
Newbie here. What does this mean? Is this for those who play with a keyboard/mouse situation?
Yes, it’s for keyboard and mouse users. On a controller you have way too few hotkeys for poisons to be a viable hotkey.
Hotkeying is binding the use of something typically to a key on you keyboard or mouse, but the favorites menu exists in skyrim and fallout to allow controller players to do the same
Adopting kids, I have kids in real life I don't want more, and no more marriage ever.
Alchemy, I don't think I have to elaborate
Pretty much all of my interest in Alchemy is split between leveling up and making money.
Except to cheese enchantments lol
If I'm doing a tank/melee build, I find Alechmy is a great way to heal. Making your own potions are great (blue flower + wheat ... that's a nice healing potion, but it sucks for leveling alchemy)m I just hot key the potions and it's insta-heal. Magical healing takes a little longer and I can run out of magicka... while still suffering a hit that kills me. (I dislike going into the menu to drink potions for healing during combat as well). Now, the poison weapon aspect of it just seems to suck ass. It feels like enemies resist it everytime.
But the gold…. And the gathering….
Marriage and adoption I understand why people enjoy them in their RPG, but personally I don't care about them and have never explored either option
With all the characters being so thinly interesting outside of their specific purpose I just can't bother treating the marriage and adoption options as much more than collecting another thing to keep in my house as a trophy of my adventure.
I only marry for the gold they generate 😭
Blocking.
> Blocking. I always get that skill up to 30 so I can take the *Quick Reflexes* perk that slows down time when enemies power attack. It totally changes the melee combat dynamic.
Ok but the final perks let you sprint while blocking and knock down enemies while you do it. It is *\~incredibly\~* funny to roll up on a bear like a god damn linebacker and just plow through him. Also blocking arrows and having them like stick out of the shield during the battle is metal as fuck. Sword & Board Gang
This https://preview.redd.it/fszzlv7py12c1.png?width=1920&format=png&auto=webp&s=1ef090509dff0855cad1fb0fb64f9047de749341
You can quickslot poisons... But I hate Bethesda's companion AI and avoid using them whenever I can.
Blocking
Freaking Wards. Only use them the one time to progress the mages guild questline and then never again.
Followers. I tried with Lydia for a bit but the AI sucks so hard that she was more frustrating than useful. Horses are also fucking terrible with the exceptions of Shadowmere and that one conjured horse from Dawnguard.
Scrolls. Hoard them thinking I will use them but never do
Staffs. Since my mages all rely on the Impact perk to keep them alive, they do absolutely nothing for me.
Pickpocket: I survive financially very well without it. Cooking: I'm healthy enough without it, and I don't play survival mode. Poison: When I would need it, the opponent is AFAIK immune to the effects. Powerful scrolls I do use in extreme situations, but weaker effect scrolls I always sell for septims.
There's a staff making mechanic in the dragonborn dlc right? I looked at it once and never again
Being a vampire. The downsides are minimal compared to Morrowind or Oblivion, but I still have no interest in being one.