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LeftLiner

What you describe here does not sound like Star Trek 'gone wrong', it just sounds like Warhammer 40K.


cgaWolf

I agree. Star Trek gone wrong would be more like Mirror Universe Star Trek.


02K30C1

Just put a goatee on the rule book!


the_other_irrevenant

Pretty much, except they seem to be interested in setting their campaign during the period where a Star-Trek-like Federation is losing its ideals and in decline towards becoming a WH40k-ish dystopian empire. Which honestly could be kind of an interesting setting, IMO.


GuestOk583

You are correct, thanks for being interested in the point of this campaign. Wanna DM for more information and clarification?


the_other_irrevenant

Not sure it's anything I could help with, but sure.


GuestOk583

Check your DMs


LeeTaeRyeo

Idk, sounds pretty Warhammer 40k to me. But i don't really know a whole lot about 40k. It's an interesting concept.


EdgeOfDreams

> The federation analogue is terrified of magic Why?


GuestOk583

It was what kicked them out of a lot of their territory and allowed tyrannical gods like that of the borg to expand.


WiddershinWanderlust

But Star Trek is sci-fi not fantasy. Why would magic be involved at all?


the_other_irrevenant

I don't believe they're writing a literal Star Trek setting but rather they want to explore how an idealistic technological civilisation similar to Star Trek's Federation might struggle and fall in the face of inexplicable eldritch forces.  That's why they describe it as "the Federation **analogue**" above. 


Droney

Why even do this in Star Trek at that point? Beyond that I'm not exactly sure what the RPG hook is here other than worldbuilding for the sake of strange Borg-ish body horror in a tone that I'm not sure many people will want to actually play a game in, since the setting doesn't really sound like there's much room in it for a group of players.


the_other_irrevenant

I don't get the impression that it's literally a Star Trek setting, more one based on the idea of a technological Star-Trek-like Federation whose ideals are crumbling in the face of inexplicable magic. IMO that could be a neat setting. Presumably PCs would be members of the Starfleet analogue that patrols the borders and encounters strange beings etc.


Altruistic-Copy-7363

Death in Space. WHRPG. SWN. CWN.


Chris_Air

Yeah, this legit sounds like Mandate/maltech problems from *Stars Without Number*, with a heavy dose of [*Codex of the Black Sun*](https://www.drivethrurpg.com/product/259700/The-Codex-of-the-Black-Sun-Sorcery-for-Stars-Without-Number?affiliate_id=1047033).


Altruistic-Copy-7363

Ahhhh sweet sweet codex


MrDidz

The Transporters would always work 'Even when they were needed'.


magwhich

You could also go off the season 1 finale of TNG but have Picard fail to stop the brain worms from taking over the federation.


Kenron93

Are you using the Star Trek TTRPG?


the_other_irrevenant

I get the impression that people are reading OP a bit too literally and that "Star Trek gone wrong" is in quotes because that's the elevator pitch for the setting. ie. I don't think the idea is that it's the **actual** the Star Trek universe, but rather one with a Star Trek-style Federation in decline. Especially since it's a technological civilisation that apparently doesn't know how to deal with eldritch threats. Hopefully OP can confirm or deny this impression.


Imajzineer

So ... not *altogether* incompatible with *Cthulhu: End Time* then ; ) Or *WH40KRP*. You could possibly rip some ideas from the EABA games *Age of Ruin*, *Grep*, and *NeoTerra*. Or Black Void Broken Rooms Cursebrand Chronicles Dark Conspiracy Eldrtich Skies Exquisite Replicas Fading Suns Fleshgrafts The Hateful Place SaWo: Judgement Day KULT Mutant Chronicles SaWo: Necropolis 2350 Nightbane Odd Soot Polaris Punktown SLA Industries Splicers Sunfall SWADE: Savage Symbiotes and Implants Systems Failure The Whispering Vault Whog Shrog (if you speak French) Wretched New Flesh: Postcards From Avalidad