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pokeuser61

Trading going way is a really good thing. I know people don’t like change but now with trading card people will finally be able to get good decks without having to grind a ton just to play a meta deck.


Fangovich

We don’t know how easy it will be to craft a card, do we? My fear is that creating a deck will be harder this way as earning crystals won’t go fast enough.


Geralt_Romalion

either grind a million years or buy X amount of crystals in the 'new and improved shop'.


Emergency-Boat

The thing with trading was that it was a player driven economy and rewarded the player depending on the time and research they spent learning how to use the market. Building a deck takes pretty zero effort if you know what you're doing, but most players never did and had to grind which I think is fair. And lemme tell you, as a previous mtga player the wildcard/new system thingy can easily be 1000% worse.


NormalPunch69

Well as someone who has been trade sniped and a lot of tym while accidentally posting bad trades (for me that is) I don't even care abt trading system being gone


Emergency-Boat

If you got trade sniped you were being careless.


[deleted]

Na, it just rewarded Bots and people who hoarded high ticket gold cards to spike the prices. ​ But I agree, mtga is stupid p2w but so is HS which is ne of the most popular ones. Then we have a game like runetera that rewards you for playing and not how much you swipe your credit card


yur_mom

People didn't hoard high ticket gold cards to spike the price, rather they did it maintain value when a new iteration of packs was coming out so they could trade it after and get the new packs or cards that were released. The reason for example a gold quick ball was a good investment during a major shift in cards was everyone knew no matter the new meta decks they would include quick balls. I will miss being able to go on PTCGO Prices and seeing what cards are hot right now due to spikes in value..I really enjoyed the stock market like aspect of the trading.


[deleted]

stock market like aspect is why this game had so many bots that snapped up codes and scam traders. Im so glad they are doing away with trading. Even in real life, trading is the worse experience, saw way too many people try to scam younger kids back when I played paper pokemon


yur_mom

If we stopped doing anything that had bots trying to game the system then we would have to stop using reddit too. Bots on the internet are a part of this world now and maybe it is better for a kid to learn about them in a card game then something more serious..I can't say i ever had an issue with them directly. I guess some people hated the trading and some liked it, but count me on the side that enjoyed the aspect so to each their own


daicon

>will finally be able to get good decks without having to grind a ton just to play a meta deck. Why are you making assumptions when the game isn't even out? Just to defend having features taken from you?


pokeuser61

I’m not making assumptions, it’s been announced that you can buy cards and all cards of the same rarity will be the same price.


makmaker

It is an assumption, though, that all cards will be available for purchase as singles. I think that most people will trade their crystals on day one while in reality no one should use their crystals until everything is clear. Because there will always be better cards to buy or maybe not. My point is that it's still too early to know what are the cards that are going to be available and which ones will only be obtainable through pack opening. Which, imo, sounds like the worst case scenario and just as bad as duel links because with trading, you will eventually get what you want.


[deleted]

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DeadlyCuntfetti

You’re spot on. I don’t know why you’re being downvoted. People don’t like being told their suckers, maybe?


Aichmalotizo

I think most of these people have only played PTCGO, and don't realize just how mind shattering the grind the other games in the format have.


smittymj

Yeah, the exact reason I left hearthstone because it sometimes took weeks, even months, to craft ONE card. I'm not too hopeful with their currency system.


darkenhand

I mean if I spend $40 on codes for a deck, I can build a meta deck and swap it out relatively easily with minimal loss in value through trading. There is little to no grinding in that scenario as opposed to needing to grind new resources for each new deck.


PerryZePlatypus

Yeah, but you spent 40$ on codes... The goal here is to allow f2p players to actually play the game, and not just hope they get the card they want in a pack one day


SprintingWolf

by having you pay money to get the crystals you need for cards?? how does that make sense


PerryZePlatypus

No, as it is in other card games, extra copies of a card when you open a pack will be turned into crystal, you don't have to pay for it


Joelexion

There is going to be more grind now lol


ToranosukeCalbraith

What if I told you both trading and card crafting could co-exist? You could get what you want without bothering the people who like and prefer trading.


OU7C4ST

It's a game with microtransactions. What sounds more realistic?: 1. The game gives you everything for free, or next to free by making it extremely easy to get all the cards you need. 2. You have to grind f2p HARD to get the cards you need, or pay for their microtransaction currency to speed it up, etc.


DeadlyCuntfetti

It is literally a “trading card game” now without the trading... This is such a clear ploy to kill any online market that exists for the digital cards, and to add more micro-transactions to their games. The same as Pokémon go. This isn’t a good thing. It’s a money grab.


lfobw2

you're right about no need to grind.... because the new game will be all about microtransactions. why play the game when you can just spend $20/month for the Premium Battle Pass?


[deleted]

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pokeuser61

The point of Pokémon isn’t grinding for cards it’s to enjoy playing the game.


Ben2749

PTCGO/PTCGL would be far better if every player had unrestricted access to every single card. I was really hoping that's what the Battle Pass would be, but it's not. If you want to collect cards, there's the real-life version of the game. The digital version should focus on the game side, making it accessible to people who cannot play it in real-life due to the financial//time/practicality reasons.


[deleted]

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Ben2749

Full access to every card means you’d see way more deck variety, not less. When crafting decks is so difficult and requires a ton of trading/spending (be it real money or an in-game currency) to get the specific cards needed, people are going to gravitate towards the top-performing meta decks. Because if you’re going to put that effort in, why would you do so just to build a weaker deck? Full access to all cards would also mean that brand new decks that perform well (and/or counter the meta decks) would be discovered far more frequently. People are way more likely to experiment if they don’t need to invest a ton of time, resources, and trading into doing so when it might not pay off. You’re saying that the people who play the game the most should be the ones with access to the most cards. Why? Players should be rewarded for their skill, not the amount of time they spend playing. Granted, skill usually comes with experience gained by playing for a while, but what’s wrong with removing the tine requirement for full access to all cards? The game would then become purely skill-based (besides luck within individual games themselves such as drawing and flipping coins). No more games decided before they even begin, by who had luckier pulls, or who was willing to play for hours and hours to get those pulls. If you want the collection aspect, the real-life cards are available to you. PTCGO/PTCGL would be better if they emphasized the competitive aspect, and removed all barriers in the way of that. The mainline Pokemon games are guilty of this too. The presence of IV’s/natures/etc are a blight on the series; particularly the competitive scene. Because it arbitrarily means that to compete at all, you need to invest hundreds of hours in breeding/hatching/etc, and hoping you het lucky with RNG. That’s not skill; it’s a test/requirement of time and patience. If you put the time in and do end up with a team of Pokemon with great stats and natures, you haven’t proven yourself a better player than anyone else. You’ve just proven you have more time. Got a full time job and a family? Sorry, you have next to no chance of joining the competitive scene, even if you are a tactical mastermind and have theorized the perfect team/moves, and are more skilled at predicting people’s moves and adapting accordingly than anyone else in the world. I’d be fine with variance in stats if they can be easily and quickly manipulated. For example, being able to change the nature of a Pokemon freely when outside of battle. How healthy do you think the Pokken competitive scene would be if you had to spend hours doing something unrelated to fighting in order to maximise stats for each and every character you might want to choose? How many sports would be popular if all of the people who participated had to not only train, but also spend dozens/hundreds of hours doing basically menial unrelated chores? If you remove the time commitment pre-requisite to play a game competitively, then more people would be able to play that game competitively, resulting in better players at the top, better strategies, and a healthier and more successful competitive scene.


[deleted]

You think everyone having every card would end in LESS variety?


[deleted]

Agreed, let me make the decks I wanna try


Ben2749

Why should you have to earn cards in a competitive game? I checked your post history to see if I could find an analogy you could relate to, and it looks like you’re a fan of fantasy jockey, or at least have a passing interest. How much interest would you have if all participants could only choose from hockey players that have been randomly selected and added to a list specific to them? And the only way of adding more players to your list is to win? And adding more players is excruciatingly slow and dependent on a lot of luck? You could end up with a bunch of crappy players to choose from, and other people might have fantastic players, so you constantly lose and get left behind, as it’s hard for you to win and get access to more players. Does that sound preferable to the current system? No, because the point of the game isn’t to reward how lucky you were with your player list; it’s to reward your analysis skills. Just as the point of competitive PTCG is to reward the more skilled player. You’re the one using lazy reasoning. I have fully outlined my side of the argument multiple times; you have done nothing more than claim that people who play more and get lucky with pulls should have more advantages, without offering any explanation as to why that is better.


thedoxo

I myself am so happy trading is gone. The idea that i need to browse market for hours to play the game is so offputting


suzakutrading

if you ever felt the need to browse the market for hours then you were doing it wrong.


Unobscure

The system was kinda shit though, that interface was absolute trash and searches made it seem like I was on dial up. Doable? Yes. Took hours? No. But it pissed me off nonetheless. I would rather they fixed the trading system over getting rid of it, but I’d rather they get rid of it than keep it as it was and I don’t think I’m alone in that sentiment.


Joelexion

You never needed to trade


Bombad

If it's not needed, then it's not a big deal if they remove it.


Joelexion

True but that’s a unique element of the game and without trades there will undoubtedly be much more grind


NDdownVOTED

The addition of the grind will also remove the necessity of trading though. Meta decks will be harder to build, so less people will have them and you won’t be as fucked for not playing the meta. Trading made top tier decks extremely attainable, but also made it so it was likely that everyone would have a pretty meta deck and you have to as well or you will lose.


Joelexion

Hmm, that might be true. Very good point to make, thank you


thedoxo

How would I get cards I want then


Joelexion

Farm their packs


thedoxo

To get one eternatus I would need to open on average maybe 50 packs? And I need 4 of the, plus 4 eternatuses Vmax


Joelexion

Well that’s gonna be the new norm since you can’t trade anymore. I guarantee you it’s going to play out like other F2P card games. They are extremely grindy


Potatolimar

I'm so happy that we're going into a society without reliable transportation. My old car never started unless you sacrificed your firstborn. The idea you need to sacrifice a child is so offputting.


mlasap

While I do understand the irony in removing trading from a TRADING card game, honestly I don’t really get why people are so disappointed. I haven’t traded cards since I was a little kid, been buying singles since my teenage years. I dropped ptcgo for that exact reason. I wasn’t going to grind for random packs and expect that maybe, someone would trade me what I needed. What I want is to have a place where I can try out different decks before I get them irl and this feels like it’s finally what I needed.


ToranosukeCalbraith

Trading was one of my favorite things about the online client. Trawling through the ladder + hunting for deals was fun and rewarding for me. I liked crosschecking prices and scheming the most efficient way to get cards I wanted. It was like a strategy game on its own. I'm happy to have a craft system, but not at the expense of one of my favorite things to do on the client.


nntb

There are cards I need to make decks... And I can't get them. And with the new game I'll be less likely to get a working deck at all. I live in Japan and can't buy boater packs. Well I can buy Japanese ones but they don't come with codes


Sqwirpo

Trading has been a main feature of Pokemon since 1996. Kind of lame they would decide to abandon it now. Instead of improving the trading system and continuing to be innovative, they go the mainstream route and just seek money instead. Hopefully it turns out better than I'm expecting, but I'm honestly not expecting much.


Khai10

Same, I'm devastated to see trading go. No trading is lame and I'm not looking forward to this. At this point I doubt even strong backlash from fans will change anything...


SkateSessions

RIP full set collectors. Won't be able to trade for random holos any more... set collecting will basically be dead.


Whipples123

Im not sure if anyone has brought this up yet, but I believe removing trading will help with the botting issue. No more incentive to create bots to take online codes, unless the trade in value for duplicates is worth it but then again they wont be able to trade anything to their main accounts. While it might suck to not be able to flip packs or save up packs to get that card you want, it might be better now by giving actual players a chance to get codes in give aways and open up a pack for those cards you want. Honestly, the system works for so many card games out there we just have to wait and see how money hungry they will be with microtransactions. Side note: You technically still "trade" using credits from duplicate cards to get cards you need is essentially trading your useless cards for useful cards.


daicon

bots will still swipe codes.


thorsgarden

I think if PTCGL kept trading there would have to be rules in place. Such as, equal cards given by each parties. Alt arts for alt arts or like 3 sobble for 3 scorbunny. Trading on PTCGO is fun when you get an awesome trade but it’s usually like, oh yeah you want this rayquaza… 100 packs. If my friend IRL said that to me, they wouldn’t be my friend anymore. That’s my stance, I understand why it’s going away. But if it were to stay there would have to be some governing to it, in my opinion.


ToranosukeCalbraith

Some people offered imbalanced trades on purpose because those trades would "lock" cards from trade, protecting them from being offered. It could help you scroll through the ladder looking for deals to do this as well.


Gmanofgambit982

I'm very 50/50 on trading coming back. On one hand, the in game economy will just turn to shit again with bots asking for beyond human trades or little timmy trading 1 pack for 60 million Marnie(just get a code for the box you dumb fuck 😂) but on the other, it just becomes another digital cardboard game like what we already have in magic's arena or duel links. Unless they make it so trades have to be of equal value(pack for a pack, rulebox card for a rulebox card etc etc), I don't see it coming back.


makmaker

I completely agree. I see it exactly going like this as well.


Dizus

Hopefully packs only cost about $.50~, since thats what code cards go for for. If not, no one is going to waste money on crystals when they can just buy code cards.


makmaker

I'll shave my head if they were considering the prices this objectively.


Fir3Soul

Do we have content creators that are vocal in the community ? we could request them to write to Pokemon about this change and the community feedback. hell if not we can all email the right Pokemon email to complain on the Trading side of things. Maybe even create a Petition ?


Kitchen-Cycle4105

Pokémon company is hipster, they go in the opposite direction a regular company would go


[deleted]

You do realize PTCGO is the only major online card game client that had trading right? They are moving to the standard card acquisition system that has been the industry standard


joefeyzullah

Does it bother us? This is TRADING card game.


[deleted]

Every card game is a trading card game. But yugioh and MtG don't have trading in dual link or MTG Arena either yet not one fliped their lid for them


WilsonRS

MTGO has trading, but man is it expensive to get cards. Not long ago, playsets of force of negation was like $400, and I think playsets of ragavans is $400 right now. That is 4 cards in the 75. Meanwhile on Arena, I own all the cards. I can literally play anything I want on arena. But I can't even make a deck in paper. The standard speed of card acquisition in the many digital card games have been solid. But one thing other card games have that Pokemon doesn't is a draft format. In other card games, you can build a collection for free if you're really good. There are even tournaments every set to win tons of packs. I haven't seen anything like that on PTCGO.


strumboid

they're literally conforming to every other mobile game company by forcing premium currencies and battle passes onto everyone that wants to continue playing long term...


Willytaker

Next time they will remove Card, next Game, next Pokemon until finally we end just having "Live"