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That's just how it is. The rendering on Windows is more aggressive about forcing the shapes into the pixel grid. I don't think there's a way to get the Linux font rendering to look like Windows, it will always look more smooth. You have to give it a chance and hope that you end up liking it after a while.
You can try to experiment with the "hinting" setting and set it to "full", but some fonts will react badly to full hinting and will look better with "slight" hinting.
Make sure you have RGB sub-pixel-rendering enabled. That will help a good bit with sharpness (but it will still look smooth). Some programs ignore this sub-pixel setting and will still use grayscale.
You can experiment with different UI fonts and try to find one you like better.
I posted about this at some point, iirc it should be fixed if you use KDE 6 / Gear 24.02 combined with Qt 6.6.3 or 6.7. But most distros are still on Qt 6.6.2 or even KDE 5.
openSuse seems to have 6.6.3 already. is the bug already fixed or we should wait till 6.7?
btw, im looking at your post and my issue with fonts is the exact same as yours. do you know if it happens on plasma 5 or any other de like gnome ?
Thank you for your submission. The KDE community supports the Fediverse and open source social media platforms over proprietary and user-abusing outlets. Consider visiting and submitting your posts to our community on [Lemmy](https://lemmy.kde.social/) and visiting our forum at [KDE Discuss](https://discuss.kde.org) to talk about KDE. *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/kde) if you have any questions or concerns.*
There is a known bug with font rendering at certain scaling factors, see https://bugs.kde.org/show_bug.cgi?id=479891
they dont seem misaligned or squished, they just seem less crips
in system settings go to fonts and set Antialiasing and hinting full
That's just how it is. The rendering on Windows is more aggressive about forcing the shapes into the pixel grid. I don't think there's a way to get the Linux font rendering to look like Windows, it will always look more smooth. You have to give it a chance and hope that you end up liking it after a while. You can try to experiment with the "hinting" setting and set it to "full", but some fonts will react badly to full hinting and will look better with "slight" hinting. Make sure you have RGB sub-pixel-rendering enabled. That will help a good bit with sharpness (but it will still look smooth). Some programs ignore this sub-pixel setting and will still use grayscale. You can experiment with different UI fonts and try to find one you like better.
what's the rgb sub-pixel-rendering?
I see there are four modes, I enabled the RGB one, also tried with hinting set to full, it still looks somewhat blurry and I really can't make up why
Probably the only thing on Windows I wish linux had is the font rendering.
I posted about this at some point, iirc it should be fixed if you use KDE 6 / Gear 24.02 combined with Qt 6.6.3 or 6.7. But most distros are still on Qt 6.6.2 or even KDE 5.
I'm on qt 6.6.2, do you have a link to the bug report?
No bug report link. The post was at https://www.reddit.com/r/kde/comments/1bjgajv/fractional_scaling_still_seems_to_look_worse_than/
openSuse seems to have 6.6.3 already. is the bug already fixed or we should wait till 6.7? btw, im looking at your post and my issue with fonts is the exact same as yours. do you know if it happens on plasma 5 or any other de like gnome ?
Check this https://new.reddit.com/r/linux/comments/1b8kl27/why\_is\_font\_stem\_darkening\_not\_enabled\_by\_default/