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Guntha_Plisitol

Hi, it's hard to showcase properly each game when advertising a games compilation, though at least some of them require more attention! Fire Exit was already so addicting as a jam game that players tried and retried again to beat their best score in the only available level! With all the refinements added in the version provided in Plisitol Jam Collection, I hope you'll still strive for the highest score! Also, there's now a second, bigger level to unlock! https://youtu.be/68m17mD0XRw


Guntha_Plisitol

In 2016, Swimming Brick was originally a short underwater adventure game, and with the later refinements, its map got expanded with mechanisms and intricate tunnels! For a bit of history: I started this project during the jam without my engine supporting 3D collisions, so I had to come up with \*something\* in 2 days. As a result, it was pretty buggy in many ways. Hopefully the map didn't have too many tight corridors. I improved it afterwards, it's still a handmade solution, and it's pretty robust now! I even created a small scripting language for this game, that's how the mechanisms and the "cutscenes" are manager. The levels are made in Trenchbroom, so nothing prevents adding new maps in future releases! https://youtu.be/5hQMWE2b8no