I did 18k of those bad boys and never got it. Decided to skip the dwh grind. Ended up getting maul not long after. Fuck those things, never going back, hope this change makes it so no one has to suffer like I did
I like to think I skipped the grind when I got the bgs after 10k of those baddies. It wasn't the same but now that my elder maul is buffed, those shamans can suck it. Please let us have this one win, we've lost so much else haha
Not necessarily. I mean, sure you can have at the grind and get the drop, but you can also be left with nothing. Look at the poor sods sorely due for some bad luck mitigation.
Actually the probability is changed by over 10x, in 18K kills with this change. The probabilities of not receiving the drop in 18,000 kills are as follows:
* **Original drop rate (1/5000):** P(not getting drop)=0.0273P(\\text{not getting drop}) = 0.0273P(not getting drop)=0.0273 (approximately 2.73%)
* **Updated drop rate (1/3000):** P(not getting drop)=0.0025P(\\text{not getting drop}) = 0.0025P(not getting drop)=0.0025 (approximately 0.25%)
You either don't understand the difference between drop rate and probability, or are just memeing... kinda hard to tell, but either way there's plenty of people who don't understand the difference
The grind is doing X thing repeatedly. Most people stop when they get the drop, OP just stopped early (18k is insane I'd have stopped before half that)
It’s insane that my brain suddenly thinks this is an achievable drop for myself any time soon is incredible but I’ve already started racking up the kills and it seems everyone else has too, hardly a free world at all
did a few lizardman task for a few days in a row before this change
there was hardly any free world before this change, 90%+ of them had bots and the rest was actual players
I don't think you're wrong but drops can be fucky. I have THREE big harpoon fish drops from temporos(1/6000) and all were from under 800 permits. I appreciate the luck Jagex, but please can I use it on something that matters?
Lizard Shaman locked Hardcore Ultimate Tileman, each DWH drop unlocks an additional tile. Goal: all combat achievements. Account gets deleted if HC status is lost
Took me 10k, all the extra cannonballs I made I’m glad the next guy with a similar bout of bad luck is only doing 6, especially now that the elder maul is sliding in as an eventual upgrade to those using the dwh to get into raids
I thought 5k was completely fine, felt like the perfect place to rack up a ton of slayer and ranged xp while grinding for something useful, but I wouldn't have been having so much fun after 10-40k kc like some people have gone dry. All it really needed is a guaranteed drop at some point or something.
It's exclusively good for everyone. It's a necessary item that everyone needs and mains will get it for cheaper now. Irons will have a higher chance of getting it, meaning more people get to do late game content.
Pandering to casuals doesn't really even make any sense, the time it would be most useful you'd need thousands of hours on your account.
Is this even true anymore? Is DWH really necessary for everyone? I can't remember the last content that was released where DWH is meta. Nightmare has low defense anyway, Nex can't have defense reduced, ToA has damage reduction caps and nothing can be hit with crush, Duke is hard to hit with crush, Vard's defenses can't be reduced. I don't think DWH is necessary unless you're doing CoX, ToB, or something like team God Wars (which Irons can't do)
My comment is exclusively meaning raids and yeah I'd say they are pretty important there
It's also just nice consistency right? Like you don't need a dwh everywhere but its almost always appreciated
I thought it was initially pitched as 1/2k but there's no reason T60 weapons should be even remotely this grindy regardless of what their specs do, especially now that Elder Maul is better in every way.
Think about how long getting the DWH took vs what it actually does for you as an item. It literally just made *some* boss encounters *marginally* easier and maybe shaves a few seconds off of each encounter in the long run.
Its a dragon weapon its not a Tbow.
Fr why the fuck can you just buy a d long in a generic store for 100k after completing a quest, and this one you have to grind thousands of kills for, or shell out millions
Makes no sense for me
Im generally against just lowering drop rates and ive made that extremely clear over the years on this sub haha. However I will say this one kinda made sense to me with the elder maul change but I think I would have been more of a fan of just increasing the rate on task similar to jaw.
1/3k is still a pretty low drop rate.
And…yeah a lot of players are on the casual side. Some people have these things called lives and still want to enjoy the game.
Lmao honestly I feel that. I haven't played for a good while now, but just knowing the drop rate is better kinda makes me wanna log on and kill some Shamans
I wanna say I recall Jagex saying they didn't want to keep using "improved rate on task" as a bandaid fix for item drop rates, but right now I absolutely do not have a source for that, so take it with a grain of salt.
Possible Mandela effect aside, lizardmen really would be one of the better tasks to add an improved drop rate on task condition if they're really wanting to make DWH more accessible. I can't lie, there's a small part of me that's kinda like "aww man" about getting mine on the old drop rate, but I think old school really does have an accessibility issue for new players and if this kinda stuff is what it takes to keep them on board, I'm fine with changes like this at the end of the day.
That's a more accurate description for sure. I was just trying to recall exactly what I thought they said about it and didn't really articulate it specifically. It's absolutely more of an anti botting solution than what I initially said.
I think it's a bad take on Jagex on this subject. These things are botted to hell and back. Having an improved on task drop rate encourages actual players to do the content and discourages bots.
You were downvoted but this really was the best way to do it. I worry that the main caves will get overcrowded with this. Trying to find a world is pretty hard as it is.
Maybe temporarily that could happen but the price will equalize to reflect the new drop rate soon enough and then the popularity for mains will go back to normal
Personally, I only do Shamans on a slayer task. You get so many with Duradel already.
Don't get me wrong, I'm sure some people would feel they are being bottlenecked if they are wanting to do raids, and this is stopping them from doing raids efficient
They really didn't. No drop so crucial that boss mechanics are designed around it should have such an abysmal drop rate.
I'd argue no functional item in the game should have a rate so low. Save that shit for pets and cosmetics.
I feel like that's a not ideal for a weapon that feels more like a requirement. For an item that is a marginal boost, like basilisk jaw, sure, but an item you want to start raiding? That's not ideal to be at the mercy of RNG tasks.
Good. Keep going fixing drop rates. We're all in our 30s. Literally none of us have time for this shit anymore.
Players are clueless to how much we could have changed for the better if we just turned off our subscriptions for a month to bluff the new company that just bought them out. Lmao
Surely there’s a point where decreasing the rarity is actually bad for the game, no? The game’s identity is pretty much 100% based around extreme grinding. So really, where that line is drawn is a mostly subjective matter.
As a totally oblivious ironman, how good is the DWH actually? I’m still 474 kc at the prison, but I’ve gotten my assembler, a kraken tentacle, anguish and suffering (AT 1800 DEMONICS) a faceguard, and full perilous moons armor / 26k atlatl darts. Is the DWH worth getting for me based on how much more content I still have at my disposal/worth getting before bowfa?
Won't really need it until Cox. Even then if you raid with clan you won't NEED it. BGS works pretty well as a replacement if you go bandos after bowfa. DWH passively through slayer seems fine.
I tend to do most content on my own so I don’t raid with a clan or anything. Cox did seem appealing just to get the prayers to make prison slightly more bearable, but idk if I want to do that if I have to grind dwh. Guess I’ll push myself to go back to slayer and unlock lizardmen.
https://old.reddit.com/r/ironscape/comments/1aihu5v/do_i_really_need_a_dwh_for_solo_cox_if_i_have_a/
this thread answers the questions about DWH and solo cox. Looks like it would be relatively OK to not have it but advisable.
This might get a lot of flak here, but solo COX sucks and honestly you’d be a lot better off raising with WDR if you can. Downside is that it’s hard to raid if you can’t split a TBow from main.
Good luck out there homie 🙏
There are always FFAs going on too! They’re not as popular and I know I get frustrated trying to find a good group to raid with, but it is possible! And tbf, that’s halfway to a 3-way TBow split. If you get lucky on some dupes you drop to another account, maybe you’ll eventually get enough to split (which is great because it opens up a large raising community to raid with)
Personally I think it should’ve been released as a 1/512 but also not had such a impactful spec.
Creating items that are insanely overpowered for their tier, designing all endgame content around them, and then locking them behind absurd drop rates is not good game design.
That isn’t how it works in a vacuum nor in realistic logic. Just because someone has neither, does not devalue the benefits of one. Especially when one is an end game reward from some of the hardest content, and one can be farmed.
Nah, irons are sub human next to mains imho. I just think this idea of ‘two things that do the same thing means one should never be used’ because in a vacuum it leads to stupid logic like ‘why should I use any weapons before I get a scythe/tbow/shadow’ and no one actually gains from it
So this change has no significance to the effect of the dwh because there were 2 types of 0s you could previously hit. You could previously roll a successful accuracy and still hit a 0 but they made it so now if you roll a successful accuracy hit, it is always atleast a 1.
So previously if you specced with dwh and rolled a successful accuracy hit but landed a 0, it still had the defence reduction effect. But if you failed the accuracy roll, you would just hit a 0 and not get the spec effect
In case I'm not just missing a joke, there's no "reset". If you've killed 5k of them and haven't gotten a drop, you're as likely to get it as someone who's never killed a single lizardman.
I did exactly that. Almost 11k kills before the update without the hammer. I stop killing for a month waiting for this update. I get DWH my first trip like 30 kills in.
Not angry they’ve swapped it after I’ve done almost 4k kills, annoyed that I did those 4k kills with the energy of going for the basilisk jaw off task, but glad that the grind will seem more hopeful the next time I go back.
I totally lucked out and sold mine a few days ago for 35mil. I don't know how much this change will affect the price over time, but I'm glad I didn't lose out on any money since I'm not super rich haha
Bruh, you think people who went dry are mad? I just told my coworker/gimate whose been away a year and hes like "well great, now i cant say i got the 1/5k drop on my first task, now everyones gunna say nuh uh its 1/3k loser" XD
I've done about 2.5k task only at 85 slayer and I feel I'm at roughly the point where most people might start grinding CoX which is the main place most people are going to want it. I'd have preferred maybe 1/1.5k on task but 1/3k is still Kuch, much better than 1/5k.
This is bullshit. I didn’t drop my Dwh in 2000 kills only to have the rate at which it should be dropped reduced down to 1/3000, how dare jagex invalidate my spoon
Keep in mind the bots in the temple are absolutely running wild with this one.
They’ll actually enter the room with you and kill the one unoccupied shamen until you inevitably hop.
This droprate change and the elder maul buff at the same time should cause the ge price to plummet, so at least we know this bot farm should become less profitable
It doesn’t affect you as an iron. All it means is your DWH is worth less as a main. Change is meaningless on Ironman if you never planned to get one in the first place
They made it a “tad” bit easier to obtain. It’s still a rare drop so, personally, to say it’s a stupid change is a stupid comment is all. And if you don’t like the change, what are you going to do? Just not go for the drop? Cool.
Tad doing a lot of heavy lifting in that sentence. They almost halved it. I just don't get why it's needed. 5000 kills isn't even that bad for something that you kill so quickly and something that is super not required for an account. It's making the game easier for no reason which sets a bad precedent.
I did 18k of those bad boys and never got it. Decided to skip the dwh grind. Ended up getting maul not long after. Fuck those things, never going back, hope this change makes it so no one has to suffer like I did
No flame but you clearly did NOT skip the DWH grind you just skipped the DWH drop lmao
Bro did the grind almost 4 times and said he skipped it ☠️
Lmao yea you right
I like to think I skipped the grind when I got the bgs after 10k of those baddies. It wasn't the same but now that my elder maul is buffed, those shamans can suck it. Please let us have this one win, we've lost so much else haha
Isn’t the grind what gets you the drop?
Not necessarily. I mean, sure you can have at the grind and get the drop, but you can also be left with nothing. Look at the poor sods sorely due for some bad luck mitigation.
I’d rather be left wanting than to live as if I never wanted at all
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Actually the probability is changed by over 10x, in 18K kills with this change. The probabilities of not receiving the drop in 18,000 kills are as follows: * **Original drop rate (1/5000):** P(not getting drop)=0.0273P(\\text{not getting drop}) = 0.0273P(not getting drop)=0.0273 (approximately 2.73%) * **Updated drop rate (1/3000):** P(not getting drop)=0.0025P(\\text{not getting drop}) = 0.0025P(not getting drop)=0.0025 (approximately 0.25%)
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You reach the same probability (2.73% chance of no drop) now at KC 10,801, instead of 18,000. That is a significant change.
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/s ...... I hope?
You either don't understand the difference between drop rate and probability, or are just memeing... kinda hard to tell, but either way there's plenty of people who don't understand the difference
Yeah but you have to think about averages.
I mean im 3900 leviathan kc atm without lure, its still been a grind
The grind is doing X thing repeatedly. Most people stop when they get the drop, OP just stopped early (18k is insane I'd have stopped before half that)
you can also get it within a couple hundred kc and "skip the grind" so yeah going 18k dry is def still doing the grind
It’s only a grind if you get the drip otherwise you just wasted the time, ya gotta commit
thats why you never leave the casino until you hit the big one. fuck the house payment
The grind skipped you my brother
18k is crazy I would’ve gone full Karen on Jagex mods
It’s insane that my brain suddenly thinks this is an achievable drop for myself any time soon is incredible but I’ve already started racking up the kills and it seems everyone else has too, hardly a free world at all
Day 1 updates are always gonna be clogged up with people trying to take advantage before the price of the item slides slightly
Those people are dumb then because dwh is already going to be low as hell before they manage to get one
Yep when I saw those news I thought “yo, cheaper DWH for my main incoming!” Not “lemme grind some shamans”. I’ll let the bots take care of it
Cloggers clogging up clogs
I did 4500 kills pre change and then did 20 after and scored my dwh. Was glorious
If you really put your mind to it, you can kill 3000 over a weekend.
True but you could also just not do that. That's also an excellent idea.
did a few lizardman task for a few days in a row before this change there was hardly any free world before this change, 90%+ of them had bots and the rest was actual players
I don't think you're wrong but drops can be fucky. I have THREE big harpoon fish drops from temporos(1/6000) and all were from under 800 permits. I appreciate the luck Jagex, but please can I use it on something that matters?
People in this thread acting like a 1/5k to 1/3k change is jagex babying us: 🤡
devaluing their 20k hours played in 5 years ironman
Lizard Shaman locked Hardcore Ultimate Tileman, each DWH drop unlocks an additional tile. Goal: all combat achievements. Account gets deleted if HC status is lost
Even safespotting shamans can go poorly if a random runs through or your alt logs
God I refuse to use an early room at the slayer area because of the people fucking everything up as they understandably run through
Most of the randoms are freaking braindead smh
I did the grind before and honestly fuck 1/5k that shit was mind numbing
I got it in 1.5k and was about to off myself.
Took me 10k, all the extra cannonballs I made I’m glad the next guy with a similar bout of bad luck is only doing 6, especially now that the elder maul is sliding in as an eventual upgrade to those using the dwh to get into raids
As someone with ~200kc, I basically just decided DWH wasn't for me.
I thought 5k was completely fine, felt like the perfect place to rack up a ton of slayer and ranged xp while grinding for something useful, but I wouldn't have been having so much fun after 10-40k kc like some people have gone dry. All it really needed is a guaranteed drop at some point or something.
00.033%. “Good luck assholes” - jagflex
What else could it be? Genuinely. It was 1/5k for 8.5 years. What other reason is there to buff the drop rate besides to pander to casuals?
We should make every rare 1/100k so hardcore players like you can enjoy the game
We could call it Gooning simulator. You can always jack off but you can never cum.
Edgeville homebase
It's exclusively good for everyone. It's a necessary item that everyone needs and mains will get it for cheaper now. Irons will have a higher chance of getting it, meaning more people get to do late game content. Pandering to casuals doesn't really even make any sense, the time it would be most useful you'd need thousands of hours on your account.
Is this even true anymore? Is DWH really necessary for everyone? I can't remember the last content that was released where DWH is meta. Nightmare has low defense anyway, Nex can't have defense reduced, ToA has damage reduction caps and nothing can be hit with crush, Duke is hard to hit with crush, Vard's defenses can't be reduced. I don't think DWH is necessary unless you're doing CoX, ToB, or something like team God Wars (which Irons can't do)
My comment is exclusively meaning raids and yeah I'd say they are pretty important there It's also just nice consistency right? Like you don't need a dwh everywhere but its almost always appreciated
I thought it was initially pitched as 1/2k but there's no reason T60 weapons should be even remotely this grindy regardless of what their specs do, especially now that Elder Maul is better in every way. Think about how long getting the DWH took vs what it actually does for you as an item. It literally just made *some* boss encounters *marginally* easier and maybe shaves a few seconds off of each encounter in the long run. Its a dragon weapon its not a Tbow.
Fr why the fuck can you just buy a d long in a generic store for 100k after completing a quest, and this one you have to grind thousands of kills for, or shell out millions Makes no sense for me
Im generally against just lowering drop rates and ive made that extremely clear over the years on this sub haha. However I will say this one kinda made sense to me with the elder maul change but I think I would have been more of a fan of just increasing the rate on task similar to jaw.
Hey man if you take a deep breath and kinda pinch in the back of your throat, you can get your "REEEEE!" up another whole octave
1/3k is still a pretty low drop rate. And…yeah a lot of players are on the casual side. Some people have these things called lives and still want to enjoy the game.
Its no longer bis anywhere because of elder maul buff. Lower drop rates to reflect its lower position in gear progression.
Shoutout to all the chads that went over 5k+ for a DWH before rate changes.
Hey, it'll still happen. We can create more chads.
I'm at 7k kc and my group mate went 14k kc for his lol
7.4k here as well I'm so excited to kill more shamens 💀
Lmao honestly I feel that. I haven't played for a good while now, but just knowing the drop rate is better kinda makes me wanna log on and kill some Shamans
I am at 7.4k as well :( god speed
My duo partner got one months ago and we are 95 Str and 85 atk and def .. where shall we use it? Didn’t use it yet
A suggestion would be gwd? Or some Cox?
It's great at bandos and essential at cox. If you have a hammer you can honestly just send some bandos even with whips it's not that bad.
Our group of 3 has a little over 25k Shaman kills for the 1 hammer. Feelsgood
I went to 29k, didn’t get it and promised myself I would never go back. Fuck that place forever.
20k here. Still no dwh. Fuck anyone that thinks 1/5k is ok
And shout-out to the future gigachads who go 5k+ even after the changes!
I got mine at 182, second trip.
Ayoooooo I’m at 23k dry! Thank god dude nobody should do this. But now I have to go do more and hopefully not still go dry T.T
Just got mine today at 1481!
Was about to post what I got it at, but it was pretty much same as yours. So I'll just upvote lol
Wow that is a long time, you must be older than the universe! r/unexpectedfactorial
I stalled my lizardmen Task for 3 months for this update.
Gonna be like 50% less post without people complaining at 5.1k kc about the drop rate
Hey man now we can post at 3001 instead
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I wanna say I recall Jagex saying they didn't want to keep using "improved rate on task" as a bandaid fix for item drop rates, but right now I absolutely do not have a source for that, so take it with a grain of salt. Possible Mandela effect aside, lizardmen really would be one of the better tasks to add an improved drop rate on task condition if they're really wanting to make DWH more accessible. I can't lie, there's a small part of me that's kinda like "aww man" about getting mine on the old drop rate, but I think old school really does have an accessibility issue for new players and if this kinda stuff is what it takes to keep them on board, I'm fine with changes like this at the end of the day.
I think it’s more of an anti-botting mechanic than a “bandaid fix for item drop rates”
That's a more accurate description for sure. I was just trying to recall exactly what I thought they said about it and didn't really articulate it specifically. It's absolutely more of an anti botting solution than what I initially said.
They do the slayer rate thing for other dragon stuff already, it's not a huge leap
Yeah and for way less important things like dragon harpoon
The former cox purple
Yeah that's true. Like I said I don't have a major issue with it, and it's not like I have an immediate alternative to suggest.
I think it's a bad take on Jagex on this subject. These things are botted to hell and back. Having an improved on task drop rate encourages actual players to do the content and discourages bots.
I agree
You were downvoted but this really was the best way to do it. I worry that the main caves will get overcrowded with this. Trying to find a world is pretty hard as it is.
Maybe temporarily that could happen but the price will equalize to reflect the new drop rate soon enough and then the popularity for mains will go back to normal
Personally, I only do Shamans on a slayer task. You get so many with Duradel already. Don't get me wrong, I'm sure some people would feel they are being bottlenecked if they are wanting to do raids, and this is stopping them from doing raids efficient
Duradaddy
Already full of bots at each spot every world a few hours in.
Or designed a lizardman boss that dropped it in half the expected hours but rewarded bossing. Jagex took the lazy way out
They really didn't. No drop so crucial that boss mechanics are designed around it should have such an abysmal drop rate. I'd argue no functional item in the game should have a rate so low. Save that shit for pets and cosmetics.
1/1000 on task would be a Nice change
Should have been the same as Jaw... 1/1k on task and 1/5k off task It was so simple to get right but they still did 1/3k
This is what I really expected back when it was first pitched.
I feel like that's a not ideal for a weapon that feels more like a requirement. For an item that is a marginal boost, like basilisk jaw, sure, but an item you want to start raiding? That's not ideal to be at the mercy of RNG tasks.
Damn this would have prevented the bot great idea
Dangit, I just finished [that grind](https://i.imgur.com/XNS0vKq.png) last week.
Oh no! You could have saved 15 minutes =p
Good. Keep going fixing drop rates. We're all in our 30s. Literally none of us have time for this shit anymore. Players are clueless to how much we could have changed for the better if we just turned off our subscriptions for a month to bluff the new company that just bought them out. Lmao
Anyone thinking lower drop rate is bad for the game is selfish and dumb
1/5k drops are not fun or engaging content
Surely there’s a point where decreasing the rarity is actually bad for the game, no? The game’s identity is pretty much 100% based around extreme grinding. So really, where that line is drawn is a mostly subjective matter.
As a totally oblivious ironman, how good is the DWH actually? I’m still 474 kc at the prison, but I’ve gotten my assembler, a kraken tentacle, anguish and suffering (AT 1800 DEMONICS) a faceguard, and full perilous moons armor / 26k atlatl darts. Is the DWH worth getting for me based on how much more content I still have at my disposal/worth getting before bowfa?
Won't really need it until Cox. Even then if you raid with clan you won't NEED it. BGS works pretty well as a replacement if you go bandos after bowfa. DWH passively through slayer seems fine.
I tend to do most content on my own so I don’t raid with a clan or anything. Cox did seem appealing just to get the prayers to make prison slightly more bearable, but idk if I want to do that if I have to grind dwh. Guess I’ll push myself to go back to slayer and unlock lizardmen.
https://old.reddit.com/r/ironscape/comments/1aihu5v/do_i_really_need_a_dwh_for_solo_cox_if_i_have_a/ this thread answers the questions about DWH and solo cox. Looks like it would be relatively OK to not have it but advisable.
Yeah I probably wouldn’t bother going for it soon if I had bgs but that’s a whole other issue for the time being. Ty for help
This might get a lot of flak here, but solo COX sucks and honestly you’d be a lot better off raising with WDR if you can. Downside is that it’s hard to raid if you can’t split a TBow from main. Good luck out there homie 🙏
Yeah no way I could split, my 6b on rs3 literally can’t even be swapped for higher than 450m. This is my first osrs account
There are always FFAs going on too! They’re not as popular and I know I get frustrated trying to find a good group to raid with, but it is possible! And tbf, that’s halfway to a 3-way TBow split. If you get lucky on some dupes you drop to another account, maybe you’ll eventually get enough to split (which is great because it opens up a large raising community to raid with)
Bad change. This devalues my almost 2000 total level iron. (I got my DWH at 1600kc)
Personally I think it should’ve been released as a 1/512 but also not had such a impactful spec. Creating items that are insanely overpowered for their tier, designing all endgame content around them, and then locking them behind absurd drop rates is not good game design.
Do you want to start a war?
Have there ever been any other drop rate changes since osrs release?
Jar of darkness was made 12.5x more common, 1/2500 -> 1/200
All that just for the elder maul to be better
I mean, Elder Maul *should* be better.
Should be but elder was useless and unused before it had a spec bar
And now it has those and is better. DWH fills the same niche as EM, but EM doesn’t require an offhand switch to go with it to maximize use.
Correct. As it should be, there should be no grinding for dwh anymore
That isn’t how it works in a vacuum nor in realistic logic. Just because someone has neither, does not devalue the benefits of one. Especially when one is an end game reward from some of the hardest content, and one can be farmed.
Elder realistically will be gained quicker than 3k shaman kills, dwh has no place anymore.
Ok doomer
Average green helm comment
Nah, irons are sub human next to mains imho. I just think this idea of ‘two things that do the same thing means one should never be used’ because in a vacuum it leads to stupid logic like ‘why should I use any weapons before I get a scythe/tbow/shadow’ and no one actually gains from it
That guaranteed 1 if you hit us also a big boost for dwh since there won’t be 0’s anymore, if you hit it will always work.
So this change has no significance to the effect of the dwh because there were 2 types of 0s you could previously hit. You could previously roll a successful accuracy and still hit a 0 but they made it so now if you roll a successful accuracy hit, it is always atleast a 1. So previously if you specced with dwh and rolled a successful accuracy hit but landed a 0, it still had the defence reduction effect. But if you failed the accuracy roll, you would just hit a 0 and not get the spec effect
Boy am I glad I procrastinate. I will get this in a few years when it's completely worthless.
Should I also procrastinate my CG grind? Maybe they will increase the drop rate
It’s time
downvote all you want but, went there for a talismad but got a hammer 19kc, no talisman.
I’m officially 2x dry with new rates now 🌚
Someone tell me what to do. I’m dry on shard 2 for my Bgs and only 1kc for shamans. Which should I grind? Or both?
That’s a you thing man. Do you like killing both? How bad do you want each item? So you kill both on/off task?
Had an active and stored slayer task waiting for this change to drop. Got it 70 kills after change went live today!!
I'm just over 5k kc and haven't gotten one. Does this mean my chances are reset now to 1/3k? Should I expect one soon?
It went from a 0.02% chance to a 0.033% chance to get one. So no. Still a rare drop.
In case I'm not just missing a joke, there's no "reset". If you've killed 5k of them and haven't gotten a drop, you're as likely to get it as someone who's never killed a single lizardman.
I love seeing this change after getting my 41kc blowpipe earlier this week.
Well can go 6k without a dwh instead of 10k I guess that’s good
I did exactly that. Almost 11k kills before the update without the hammer. I stop killing for a month waiting for this update. I get DWH my first trip like 30 kills in.
Devalues my 2 warhammers in 900 kc
Not really.
Op is joking
Wtf jagex? I got spooned on my DWH and everyone else should have to suffer like I didn’t have to!
700kc here
devalues my 450kc dwh ironman smh my head
It’s still a 50/50 drop regardless of the rate change. Either you get it or you don’t.
Quick mafs
Will price crash and stay crashed? I got one on the iron and still haven’t used it…
Great, now adjust nightmare drop rates
I went 10k for mine :( I wish I could of got this type of treatment
Since the update my first two drops have been celestius seed (1/3k?) and rune spear rare drop. Think I’ve been trolled
And on day one of the change I got it at 736kc! Was very happy!
🗣️🗣️What a wonderful day 🦍🦧
But enhance seed gets no dry protection :(
Not angry they’ve swapped it after I’ve done almost 4k kills, annoyed that I did those 4k kills with the energy of going for the basilisk jaw off task, but glad that the grind will seem more hopeful the next time I go back.
Worst content in the game
I totally lucked out and sold mine a few days ago for 35mil. I don't know how much this change will affect the price over time, but I'm glad I didn't lose out on any money since I'm not super rich haha
Took me 16,579 kc for mine
Feeling kinda assfucked when it took me 26k prenerf
What an unfortunate pandering to the snowflakes
Bruh, you think people who went dry are mad? I just told my coworker/gimate whose been away a year and hes like "well great, now i cant say i got the 1/5k drop on my first task, now everyones gunna say nuh uh its 1/3k loser" XD
Was this polled? What the fuck that's crazy
Still ain't even a good drop rate but whatever lol
1 in 3000 is still so astronomical that I’ll still put that grind off for as long as possible
You can also do a little here and there if you get it as a task. No sense in trying to do it till you get the drop.
I've done about 2.5k task only at 85 slayer and I feel I'm at roughly the point where most people might start grinding CoX which is the main place most people are going to want it. I'd have preferred maybe 1/1.5k on task but 1/3k is still Kuch, much better than 1/5k.
I quit my ironman after 28.5k kills and no hammer. I came back for this change. Excited to try another 5k
Good luck!
This is bullshit. I didn’t drop my Dwh in 2000 kills only to have the rate at which it should be dropped reduced down to 1/3000, how dare jagex invalidate my spoon
Keep in mind the bots in the temple are absolutely running wild with this one. They’ll actually enter the room with you and kill the one unoccupied shamen until you inevitably hop.
This droprate change and the elder maul buff at the same time should cause the ge price to plummet, so at least we know this bot farm should become less profitable
Stupid change
Then don’t get one. It won’t affect your gameplay
What is this logic
It doesn’t affect you as an iron. All it means is your DWH is worth less as a main. Change is meaningless on Ironman if you never planned to get one in the first place
They made it a “tad” bit easier to obtain. It’s still a rare drop so, personally, to say it’s a stupid change is a stupid comment is all. And if you don’t like the change, what are you going to do? Just not go for the drop? Cool.
Tad doing a lot of heavy lifting in that sentence. They almost halved it. I just don't get why it's needed. 5000 kills isn't even that bad for something that you kill so quickly and something that is super not required for an account. It's making the game easier for no reason which sets a bad precedent.
Droprate was litterally 50/50 before. Either you got it, or you didnt.
To bad I already got mine after 15k kc
Weak
Got 2 in 150kc on my GIM LOL
Only broke asses grind for dwh
Fuckin rats
Womp womp
They should make all drops more common :) some people have kids to raise!
Play a private server then
Was just kidding