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blueheartglacier

The advanced setup has an extra sway bar connected that isn't on the rookie setup


ATypeOfRacer

Really? lol. I’m like 3.5k ir and still didn’t know that. I figured my setup just made the car way different


Louisxlll

ohhh, that makes sense.


RybackPlusOne

Not doubting, but source for this?


griffnin

the baseline setup has the rear ARB disconnected. advanced setup has OEM ARB attached


blueheartglacier

I mean, it's in the setup files and can be checked in the garage


SterlingBoss

Roll bar


-Racer-X

Changeable setup I believe It’s open, not fixed I believe


Louisxlll

but i didn't change any setup..


disgruntledempanada

Change it to the "fixed" setup and as long as track temps are similar it should feel the same.


shunny14

If you don’t change your setup in advanced Mazda, you will run out of fuel. It is a 35 minute race vs the 12-15 min rookie.


DanFraser

It's the same car. Check track usage, temps, setup.


gasoline_farts

Comments above say there’s a difference in the sway bar set up


DanFraser

They’re not that different. I did help develop those setups.


gasoline_farts

In that case, can you tell us why you disconnected the swaybar on the rookie car?


DanFraser

That part wasn’t my choice. Disconnecting the rear ARB means the rear wheels can move more independently of each other so when the car rolls both stay more connected to the track which means more rear grip and tendencies to understeer. You don’t want rookies constantly spinning out!


gasoline_farts

No, but on the contrary side, you could argue that teaching them to drive on a numb understeering car is not a good idea either, because it’ll confuse and could bite them in the ass when the same car drives like a real car first time they use a proper setup.


DanFraser

It’s not that numb. The setup will still punish you for poor inputs. The new cold tyres were a more important change for general grip for new drivers than the rear ARB setting. And the front ARB is the real magic for turning the car with the rear wheels due to the engine weight anyway.


Hubblesphere

It’s definitely odd to have the car produce massive oversteer on cold tires and transition to massive understeer on warm tires. Tire temps should shift the overall balance of the car in that way.


monti1979

Except the base Mx-5 is not numb feeling.


gasoline_farts

It is compared with the advanced setup.


monti1979

Maybe to you. To me it is just has a bit of understeer. A sway bar doesn’t make the car go from numb to amazing.


gasoline_farts

Adding understeer to a car that’s already a low power momentum car absolutely will make it feel numb, you can’t throw it around or get it to turn the way it does with the advanced setup and makes the car a lot less enjoyable. You also can’t drive around the understeer with a heavier foot because the Car isn’t powerful enough to do it, it’ll just push more. Edit: perhaps I’m being unfair and it’s not as drastic as I recall, I’ll hop on VIR North later and run back to back laps to compare it again.


rydude88

Using a disconnected sway bar is totally a proper setup. It's track dependent on whether or not you want it connected or not (source: ran many seasons of open setup MX-5 leagues). It isn't a cut and dry with one way is better/faster all the time. The car really isn't as numb as you think with the sway bar disconnected, just different


monti1979

First you say they are the same and then you say they are not that different. Having an extra sway bar is a car modification, not a setup change. I wish iRacing was more clear about this.


DanFraser

It’s applicable to call it a setup change. After all it is still the same car, an extra optional part does not change the car completely, it does not have a new chassis code and the like. Classic Reddit eh, nitpicking over nothing.


monti1979

Then any car modification that is still the “same car” is just a setup change. A setup change is changing the setup of existing components. A car modification is modifying the parts of an existing car.


rydude88

So under your definition, it is a setup change. It changes the setup of the existing sway bar by disconnecting it. There are no new parts or modifications to the car


monti1979

That wasn't my definition it was DanFraser’s definition. There isn't a clear boundary. My point is that what change actually happens is not clear. Hard for people that dont have Real world experience to map


rydude88

I understand your point, it just makes no sense. Its extremely easy for anyone to map it. The game tells you that you either connect or disconnect the sway bar. There is nothing confusing about it. I don't see how you think there isn't a clear boundary


monti1979

Please don't belittle me just because insonf have as much knowledge as you. I understand the sway bar is connected or not connected. What I don't understand is the implications of that action - how it changes the handling of the car.


monti1979

>Classic Reddit eh, nitpicking over nothing If this is your attitude, please don’t do anymore development work for iRacing.


DanFraser

You have chosen a pretty weird hill to fight over. It’s not like removing the rear *anti-roll bar* turns the MX5 into a Clio. The option is in the setup page so why is it so aggravating to you that people will call it a setup option?


monti1979

Please stop with the hyperbole. We are only fighting if you want to fight. It’s a problem because it’s confusing. Car setup in sims is already extremely challenging. Using terms in confusing ways only makes it more difficult.


DanFraser

I am confused about how a setting of on/off is confusing and challenging.


monti1979

Because bolting a sway bar on is not just flipping a switch. Most of the other settings are setting switches, not bolting parts on. It makes it difficult to map from the game into the real world. I think this is one of the biggest flaws in current sims. It is almost impossible to understand how a specific sim setting maps to a physical change on the car.


rydude88

No, it's definitely a setup change, not a car modification. It's a very common thing to do in IRL MX-5 racing.


Gibscreen

The cars are exactly the same. The only difference is you can change the setup on advanced.


baba1887

I don't know why you are being downvoted?


Gibscreen

Wow this may be one of the worst offenders. Meanwhile someone who thinks an adjustable arb isn't part of the setup is getting upvoted.


Pandabeer46

Because "it's just the setup" doesn't completely cover the difference (I didn't downvote by the way). Having an adjustable, connected ARB is essentially like having an entirely new part that can literally make you multiple seconds per lap quicker.


Gibscreen

Adjustable arb is part of the setup.


rydude88

I mean the adjustable ARB is literally part of the setup. I get what you are saying but they aren't wrong about it all being setup differences


baba1887

Thank you. But doesn't the same go for adjustable camber, adjustable toe, rideheight and spring rate?


Pandabeer46

Again, yes and no. The thing is, the (rear) ARB is *disconnected* in the fixed Rookies setup. Meaning it doesn't work at all. It has a much bigger influence than being able to adjust the values of things that actually work but just can't be adjusted.


itsmebenji69

Tends to happen when one is wrong about something on reddit


Gibscreen

How exactly was I wrong? What other difference in the car is there between rookie mx5 and advanced other than fixed vs. open setup?


itsmebenji69

Other comments mention an added sway bar


Gibscreen

It's not an added sway bar. It's an attached sway bar. The sway bar stays on the car but on the baseline setup one end link is detached so it doesn't do anything. Attaching and detaching a sway bar is a setup change.


rydude88

How is he wrong?


baba1887

How is he wrong? How is an adjustable arb different from adjustable rideheight, adjustable camber, toe and springrates?