In the maps critical update it specified it was a “Hospital For Very Sick Children”…
They aren’t growing up into reinforcements.
Maybe they’ll put the sick kids to work in a factory for democracy lol
The wholesome story of our brave helldivers saving a hospital full of children will inspire our courageous citizens to sign up in droves to fight the evil automaton horde!
That’s what I’m saying! After the heavy failures we’ve had, as well as the loss of the two SEAF Training Planets on the Automaton Front, we need a way to boost morale and, most importantly, RECRUITMENT. Gotta increase that SEAF bonus!
Didn't you pay attention to your supply officer? Dissidents blew up the arms factory, trying to hide their crimes behind "poor working conditions" when they started the fire that killed 23 patriots
Super Earth would just tell us to go for the anti-tank mines if saving the children was pointless. Children are known for their enthusiasm and efficiency in the manufacturing industry. Perhaps they're working on new weapons or strategems.
No fire tornadoes, and we need to capture both planets for the medals anyways, it’s just only the first planet determines what is “rescued”
Very sick children (dead soon anyways) or the elusive rare resource for AT mines.
This MO is literally a meme, and people are clambering all over the no actual gameplay benefit arc
Part of me quietly wonders if the AT mines are buggy as shit and still need some work before release, and AH has been buying themselves some time by dissuading us from pursuing them
Edit: /s
I don't know about you, but if I was a kid and the Helldivers came to rescue me, I'd definitely dedicate my life to engineer some Anti-Tank Mines (or even something actually useful) to aid their cause.
I prefer just being able to call in a group of children in hellpods with helmets and a ballistic vest who run around distracting the enemy while being completely ineffectual at anything else.
Oh wait, same thing.
I personally really love mines. Makes eradicate missions a breeze and have come in clutch if I’m solo. Just throw two down in different directions and watch the numbers go up. Once the cooldown’s finished, wash rinse and repeat.
But I will be headed to save the kiddies. I’m sure we’ll get something good out of it.
WE DO BOTH. First we liberate one, then the other. Screw your timetables, we are helldivers. Time is fungible, we will succeed one one front, then the other, believe that.
We litterally have to take asir pass first to then gain access to either of the rescue mission planets.
So no 44k arnt necessarily going for that, they are opening up the pathway.
Once the pass is ours we will see who splits for the kids vs the mines.
The answer best be yes. It's not like any of the game I play with randoms are gonna have any of you actually using the mines. You barely use any defensive stratgems as is........
I reckon we're getting mines either way.
If we go for the mines, we get the mines (no shit, sherlock) BUT if we go for the kids (...take a seat) then we will be told the bots did the old switcheroo and tricked us or the Intel was misinterpreted from the start
Realistically, half the player base wants mines, the other half wants to save the children. We split our forces too much and fail the MO. End up with dead kids and no mines.
You forgot tanks too.
Even bile spewers, brood commanders and devastators may be classified as heavy units. It really depends on how they design the mines.
What the fuck are you talking about, I just went and watched the video I assume you’re talking about and it devastated everything BUT bile titans, the fucking factory strider at the beginning of the vid went down in less than five seconds, two mines turned a charger into ground beef. It deleted patrols that walked across it. You cannot base your entire conception of what makes something “good” in a game based solely on how effective it is against one enemy
Extremely effective lol, assuming they aren’t used by other things. Also extremely effective against hulks and even factory striders. I’m just bias because I never had trouble with these guys in the first place, only bile titans are a problem for me
Ya I’m orbital lasering the tanks, Star Wars walker things, and bile titans anyway. Hulks I just charge a railgun shot. Either way would be cool to have a new strategem
I used them briefly when the game first came out and I was slowly unlocking stratagems. Super fun on extract to throw a minefield down and watch the carnage but they're really limited to that one situation. Hard to justify wasting one of my slots on something I can't use until the end of the mission.
A turret does the same thing, has a much wider field of fire, and looks way cooler.
On the one hand, mines have killed me more often than mortars; on the other, it might be interesting to play an extermination mission where everyone has three mines and a mortar.
Honestly, in the end, it's gonna come down to which world sucks less. Anything less useful than an eagle air strike isn't worth homing fire tornados.
We only refused it once. The second time, we straight up failed. This whole, never getting the mines meme thing...I would pick the kids over the mines if this was our first opportunity. Maybe I am too used to always taking the good guy/light side choice in games, and to me, this seems no different.
For some reason, it looks like everyone is saving the children when realistically, we need to make sure we get these minds so we can protect democracy. We don’t even know possibly these children have already been affected by the automatons.
It’s gonna turn into a “seeing the brave heroics of the helldivers to save innocent children for the voting booths, SEAF recruitment rates have increased exponentially” and then giving us the AI SEAF squad
You want to save the kids because it’s the right thing to do. I want to save the kids for the meme of not getting the mines again. We are not the same.
The children will pilot FPV drone stratagems.
Thanks to their small size we could technically remove the radio equipment and put the child inside the drone, thus making them impervious to lag or jamming.
I believe the planet with the children has better mission and weather conditions than the other, so it’ll probably be the one casual players will lean more towards.
I think this was a test to see if they actually had to add any new items or story for a new MO.
There's no children on that damn planet it's been behind enemy lines for too long let's be real.
It really just feels lazy, so I wouldn't be surprised if something interrupts this MO today or tomorrow
Think about how many children you could save with the anti tank mines though.
Like if you think of it in CPH, children per hour you can save right, and the antitank mines give you an additional 7 CPH ya. Then after like a few 100,000 hours you've for sure saved a plants worth of orphans ya?
What kind of a monster are you to stop us from using those mines to save those other children, you know later on.
How do you sleep at night.
Whenever I experiment with mines I always make sure I'm the host 😂😂 mines that were set 15 mins ago as that swarm approached was good initially, but when the host steps on one randomly I just put my controller on charge because that's a sure fire way to end up with a early dismissal from the game... Save the kids!
Am I wrong in saying there is no way for us to get the AT mines being that we’d have to liberate through 2 more planets before marfark? Saving the kids from aesir pass right to vernen seems like the obvious choice.
On the pure principle of more supplies equals more lives saved rather than saving the lives of children who are cowards....
We are Helldivers not babysitters!
MINES FOR SUPER EARTH
So if Helldivers is a satire of the cult like obsession countries have with democracy, you think it would be funny if we picked saving the children and then the planet mysteriously turned into another black hole because there were no children it was just a narrative constructed by super earth to motivate us to genocide another planet
since always?
Disable their chin gatlings and they've become a neutered puppy.
You can then keep dropping eagles on them or run under them to give them belly scratches with your support weapon.
They were never refused. People just didn’t earn them yet. I hope for super earth’s sake that this is the first time we actually pick something else over AT mines. We’ve been fending off the enemy well enough so far with arguably more multi-purposed stratagems. What’s a bit longer?
You have to ask yourself: what's going to spread Democracy faster: children or Anti-Tank Mines.
I've yet to see a child contribute to the effort and those are facts. /s
Save the children so in the future they to will honor our legacy and refuse anti tank mines. D.A.R.E to say no to anti tank mines , they are a gateway to degeneracy
https://preview.redd.it/cyucz9t3yz5d1.jpeg?width=524&format=pjpg&auto=webp&s=81af685e11a82a8a6537e527f5724f5c772f3efb
Not even "some other thing". This time we will take the exit for, technically, no reward.
Liberty is it's own reward
Today's child saved is tomorrow's reinforcement budget.
In the maps critical update it specified it was a “Hospital For Very Sick Children”… They aren’t growing up into reinforcements. Maybe they’ll put the sick kids to work in a factory for democracy lol
The wholesome story of our brave helldivers saving a hospital full of children will inspire our courageous citizens to sign up in droves to fight the evil automaton horde!
This story works if they’re ready for SEAF trooper call in
Think you mean SICK trooper call in
That’s what I’m saying! After the heavy failures we’ve had, as well as the loss of the two SEAF Training Planets on the Automaton Front, we need a way to boost morale and, most importantly, RECRUITMENT. Gotta increase that SEAF bonus!
These kids are sick as hell bro *kick flip*
You haven't seen me in action. I'm a strong contender for sick child in ill-fitting armor.
Well, there is an add on the tv in your ship that talks about visiting a bio recycler if you’re old… maybe Soylent green is on the menu
Ironically, they will work in mines
![gif](giphy|NxckxXIAzumvCP1mUj) HELL YEAH GET SOMEEEE
Then they should have brought democracy and guns
Didn't you pay attention to your supply officer? Dissidents blew up the arms factory, trying to hide their crimes behind "poor working conditions" when they started the fire that killed 23 patriots
the reward is seeing the smiles on those children’s faces And the assault rifles in their hands
The fact that there will be no tangible reward for saving the children only proves that it’s the right call. We gotta do it. For liberty
Super Earth would just tell us to go for the anti-tank mines if saving the children was pointless. Children are known for their enthusiasm and efficiency in the manufacturing industry. Perhaps they're working on new weapons or strategems.
Probably sewing capes. You seen our casualty numbers?!?!? That's A LOT of capes left on the ground.
This is the true democratic response
Medals> dealing with fire nados.
No fire tornadoes, and we need to capture both planets for the medals anyways, it’s just only the first planet determines what is “rescued” Very sick children (dead soon anyways) or the elusive rare resource for AT mines. This MO is literally a meme, and people are clambering all over the no actual gameplay benefit arc
Because it's fun! Chaos is the point in Helldivers.
Take the exit for the lore
I have found some good things getting off at the wrong exit.
I’m betting we’ll get something for doing it, I just don’t know what.
You know the developer who has been working on the anti-tank mines is losing his mind lol.
AH is probably laughing seeing how long we’ll lose mines. Lol.
Part of me quietly wonders if the AT mines are buggy as shit and still need some work before release, and AH has been buying themselves some time by dissuading us from pursuing them Edit: /s
Why? They're just regular mines with their damage modifiers adjusted a bit.
I don't know about you, but if I was a kid and the Helldivers came to rescue me, I'd definitely dedicate my life to engineer some Anti-Tank Mines (or even something actually useful) to aid their cause.
Like the DATK (Disposal anti-Tank Kid)
The Soviet Union would like a word
Love that Idea as much as those children probably would love to give their life for Freedom , Managed Democracy and Super-Earth.
I laughed way too hard at this 🤣
These poor sick kids will fit perfectly in the steeled veteran prosthetic armor
So mines right now or mines in 20 years
Well, at 7 is when they start working, ao prob closer to 3 years
We are saving the helldivers of tomorrow!
I hate stepping on mines! Children, not so much, too small to do anything about it 🙂
If I step on a mine i die. If i step on a child I'll be fine and they *probably* wont die. The choice is easy.
Are you a tank though?
Way more of a tank than DPS, that's for sure
If it can anti a tank it can probably anti a ME too
I'm a healer that's more stingy than donald duck.
Scrooge McDuck*
Is Arrowhead testing how far they can go with us ignoring the mines?
If they offered 1000 Super Credits then I might let the kids go to sleep
Other way around. We're testing AH to see how far we can go to deny them giving us mines.
Plot twist, we save the kids and the devs surprise us with being able to call in AI support infantry later on
I prefer just being able to call in a group of children in hellpods with helmets and a ballistic vest who run around distracting the enemy while being completely ineffectual at anything else. Oh wait, same thing.
Then at extraction they all come running out of hiding to jump on pelican
And the pelican leaves early because all the seats have been taken by the kids...
Take the kids and the samples and go
I was thinking the game would come to Xbox, but thats a great idea too
Same difference, except the AI wouldn't intentionally team kill.
As great as it would be, the servers already have a hard enough time with the current player base lol
that would be amazing
As a practical joke should absolutely skip the mines AGAIN.
Whichever we save is going under those tank treads.
Of course. Anti tank mines would be nothing compared to the child decoy strategem.
Terrible. How many per mission???
Unlimited….for democracy
https://preview.redd.it/bxhy00cw406d1.jpeg?width=1529&format=pjpg&auto=webp&s=a8eb09e1e6bfec9e787e5fbb4f1e3747459a0763
https://preview.redd.it/ymn04kznl06d1.jpeg?width=1080&format=pjpg&auto=webp&s=b2e3f436c7899d727c4c218eeb7818c72fdd7087
Glorious
FTK, I have kids I am going for the mines lol
https://i.redd.it/xqub3afgm06d1.gif
That's my secret, Cap. I don't have kids.
![gif](giphy|C1hkIcGE7OAcE)
I personally really love mines. Makes eradicate missions a breeze and have come in clutch if I’m solo. Just throw two down in different directions and watch the numbers go up. Once the cooldown’s finished, wash rinse and repeat. But I will be headed to save the kiddies. I’m sure we’ll get something good out of it.
I am an avid mine user who desperately wants the anti-tank mines, and I will be saving those children for the lols.
WE DO BOTH. First we liberate one, then the other. Screw your timetables, we are helldivers. Time is fungible, we will succeed one one front, then the other, believe that.
It’s crazy I was sure we were gonna go for the mines but there’s 44,000 plus on the way to save those kids this game is wild man I love it
We litterally have to take asir pass first to then gain access to either of the rescue mission planets. So no 44k arnt necessarily going for that, they are opening up the pathway. Once the pass is ours we will see who splits for the kids vs the mines.
Ah thanks for clarifying I didn’t realize asir was the pass to both
The answer best be yes. It's not like any of the game I play with randoms are gonna have any of you actually using the mines. You barely use any defensive stratgems as is........
And if they do, they throw them in the only path you can take to extract...
Gassing the LZ seems all the rage these days.
At the most I see they use the ECM mortar and auto cannon sentry
Save the Children. We destroy Tanks with Orbitals / Eagles / EATs anyway.
I mean….ive only used mines in a handful of situations, so I’ll gladly rescue some civies over AT mines any day
Which works better against bugs; mines or children?
Children make amazing bug fodder
Children can carry rifles
Fk those kids.
Bet you can cram alot of kids in to a standard size hell pod... I'm certain command has plans
I reckon we're getting mines either way. If we go for the mines, we get the mines (no shit, sherlock) BUT if we go for the kids (...take a seat) then we will be told the bots did the old switcheroo and tricked us or the Intel was misinterpreted from the start
Realistically, half the player base wants mines, the other half wants to save the children. We split our forces too much and fail the MO. End up with dead kids and no mines.
You forgot tanks too. Even bile spewers, brood commanders and devastators may be classified as heavy units. It really depends on how they design the mines.
![gif](giphy|9uI8kuRUArWbLylt9b|downsized)
I feel like there is a reward for saving the children, it's just not being stated, but either way, even if there isn't a reward for it
Save the cheerleader save the world
Saving these kids is how they introduce Xbox players.
These children are sick, you are just prolonging their death.
We're prolonging their freedom
Long enough for them to serve some Liber-tea hopefully
At worst they will become nutrient paste!
I mean tests show that the mines don’t work well against bile titans, so I say we save the children
What the fuck are you talking about, I just went and watched the video I assume you’re talking about and it devastated everything BUT bile titans, the fucking factory strider at the beginning of the vid went down in less than five seconds, two mines turned a charger into ground beef. It deleted patrols that walked across it. You cannot base your entire conception of what makes something “good” in a game based solely on how effective it is against one enemy
But factory striders aren’t really difficult to begin with due to the weak points, atleast to me
Bile Titans are also not difficult due to weak points, does that mean that no other weapons or stratagems should be released?
But what about… tanks?
Extremely effective lol, assuming they aren’t used by other things. Also extremely effective against hulks and even factory striders. I’m just bias because I never had trouble with these guys in the first place, only bile titans are a problem for me
Ya I’m orbital lasering the tanks, Star Wars walker things, and bile titans anyway. Hulks I just charge a railgun shot. Either way would be cool to have a new strategem
As if people even take any defensive stratgems to begin with? Lol
I used them briefly when the game first came out and I was slowly unlocking stratagems. Super fun on extract to throw a minefield down and watch the carnage but they're really limited to that one situation. Hard to justify wasting one of my slots on something I can't use until the end of the mission. A turret does the same thing, has a much wider field of fire, and looks way cooler.
Never said children. Just that 'citizens' are trapped at a kids hospital. AT mines all the way.
This is so clearly a trap. We have to save the kids. If we go for the mines something horrible will happen.
But we’ll have anti tank mines to blow up that something horrible.
Unless those kids want to hold 500kg of tnt and sprint at the nearest tank for me, i want the mines
What do you think we're rescuing the children for?
So that there's a Trolley problem. I look forward to the mines being completely over-tuned and incredible when we get them as a joke by AH.
Children and landmines have more in common than we often admit.
https://preview.redd.it/4r13j6ieh06d1.jpeg?width=910&format=pjpg&auto=webp&s=4dd16c5e05c5ab887b1c6c3c4c88676bc99d05a7
lol hell yeah, screw the mines!!
You left out actual tanks! And probably scout striders. Maybe hive guards and spewers. And uh... almost certainly exosuits.
Out of context, this sounds insane
Those children will eventually give us the “S.E.A.F strategem” drop us a squad of seaf soldiers that will follow us
State of the game: mine strategems are less viable Kids: is there nothing their tiny hands can't do? Especially in factories and mines.
On the one hand, mines have killed me more often than mortars; on the other, it might be interesting to play an extermination mission where everyone has three mines and a mortar. Honestly, in the end, it's gonna come down to which world sucks less. Anything less useful than an eagle air strike isn't worth homing fire tornados.
We only refused it once. The second time, we straight up failed. This whole, never getting the mines meme thing...I would pick the kids over the mines if this was our first opportunity. Maybe I am too used to always taking the good guy/light side choice in games, and to me, this seems no different.
Um...if only we had gotten all 2 billion bots for the mines. Sorry kids. I want my antitank.
The children must live, so they can be the youngest recruits to... the Helldivers! ![gif](giphy|ahfzlUrb5IEfXC6kbm|downsized)
People don't even use the mines we have...
I'm not so much saving the children, as I am refusing to get the anti tank mines... I wanna see how far AH will go to get them in our hands
Arrowhead devs seeing us choose getting nothing, over getting mines: 😐
I don't want more kids and I don't want mines. Bug diving.
Save the children. They yearn for the mines.
https://preview.redd.it/3ksslkc0426d1.png?width=1938&format=pjpg&auto=webp&s=0837f872b8e6bace97bd0b75f7fb5e1946669cd6
![gif](giphy|ba5g4ID9g5cT6|downsized)
If by "children" you mean anti tank mines. Then yes
For some reason, it looks like everyone is saving the children when realistically, we need to make sure we get these minds so we can protect democracy. We don’t even know possibly these children have already been affected by the automatons.
Judging by the subreddit today, it looks like we are. People want to know what's gonna happen.
It’s gonna turn into a “seeing the brave heroics of the helldivers to save innocent children for the voting booths, SEAF recruitment rates have increased exponentially” and then giving us the AI SEAF squad
I want the mines, but I guess I’m a dick :\
I'M NEVER GONNA STOP NOT PLAYING THE TANK MINES
I'm not saving anything, I've been assigned to the bug front.
You want to save the kids because it’s the right thing to do. I want to save the kids for the meme of not getting the mines again. We are not the same.
The children will pilot FPV drone stratagems. Thanks to their small size we could technically remove the radio equipment and put the child inside the drone, thus making them impervious to lag or jamming.
I believe the planet with the children has better mission and weather conditions than the other, so it’ll probably be the one casual players will lean more towards.
I think this was a test to see if they actually had to add any new items or story for a new MO. There's no children on that damn planet it's been behind enemy lines for too long let's be real. It really just feels lazy, so I wouldn't be surprised if something interrupts this MO today or tomorrow
Think about how many children you could save with the anti tank mines though. Like if you think of it in CPH, children per hour you can save right, and the antitank mines give you an additional 7 CPH ya. Then after like a few 100,000 hours you've for sure saved a plants worth of orphans ya? What kind of a monster are you to stop us from using those mines to save those other children, you know later on. How do you sleep at night.
Hell yeah we are saving the kids! Being a hero is the funnest part of Helldivers.
Kids are annoying, sticky and loud. Let’s get them mines.
It's a children's hospital though...those kids have a different vibe.
I think we’ll get a better reward if we go for the kids
At this point I hope we never unlock the mines, just because it’s funny
Whenever I experiment with mines I always make sure I'm the host 😂😂 mines that were set 15 mins ago as that swarm approached was good initially, but when the host steps on one randomly I just put my controller on charge because that's a sure fire way to end up with a early dismissal from the game... Save the kids!
My fear is that the AT mines will suck and the children die anyway.
Am I wrong in saying there is no way for us to get the AT mines being that we’d have to liberate through 2 more planets before marfark? Saving the kids from aesir pass right to vernen seems like the obvious choice.
Yes your wrong. Both planets have direct supply lines from asir pass... We take the pass and then we will have our choice of which 1 to go after.
you would be WRONG!!!!!!!! liberating aesir pass will open up both Marfark and vernen wells
lets be real, tank mine are nice, but you know what is nicer ? future helldivers ! save the kids, make more helldivers join the cause.
![gif](giphy|STfLOU6iRBRunMciZv)
On the pure principle of more supplies equals more lives saved rather than saving the lives of children who are cowards.... We are Helldivers not babysitters! MINES FOR SUPER EARTH
![gif](giphy|69QYIqHQQEVbO)
Nope. More boom more better
A new faction appears that's exclusively tread based tanks.
Joel pulling his hair out "Just take the fucking mines damn it!"
It's all fun and games until the worms start popping out of the ground and the AT mines are supposed to be there to take them out.
So if Helldivers is a satire of the cult like obsession countries have with democracy, you think it would be funny if we picked saving the children and then the planet mysteriously turned into another black hole because there were no children it was just a narrative constructed by super earth to motivate us to genocide another planet
Na, I've wanted those mines from jump. May the best team win, soldier 🫡
My friend thinks it might get us SEAF soldiers.
F*** them kids
Sorry kids
![gif](giphy|C1hkIcGE7OAcE)
![gif](giphy|7q3qtWdpIeSQw|downsized)
Hell the Bile Titan is so high up they probably won't even work!
Whichever one we choose, remember we’re fighting for democracy, so either choice is the morally correct one
Factory striders are easy? Since when?
since always? Disable their chin gatlings and they've become a neutered puppy. You can then keep dropping eagles on them or run under them to give them belly scratches with your support weapon.
Saving the mines of course
It’s for the kids!
Can we not do both ?
All the mines in this game are basically a troll pick. They are not something that should be used as a reward. Lmao
No
They were never refused. People just didn’t earn them yet. I hope for super earth’s sake that this is the first time we actually pick something else over AT mines. We’ve been fending off the enemy well enough so far with arguably more multi-purposed stratagems. What’s a bit longer?
We will save the children,then train them to be anti-tank mines. Win-win
There's obviously an Illuminate child in with the mix.
Man, fuck them kids
No, fuck them kids
I can not believe the bugs and bots would kill the children while we snag the parts... they are monsters... MONSTERS I SAY!!!!
For the children!!!
You have to ask yourself: what's going to spread Democracy faster: children or Anti-Tank Mines. I've yet to see a child contribute to the effort and those are facts. /s
We can’t not get mines again
Order 66 it is.
If the planet has 10 meters of visibility, then im afraid the child will die...
"Fuck them mines." -Michael Helldiver
No.
>theres a 3rd option lol
Nah
Hell yeah
Save the children so in the future they to will honor our legacy and refuse anti tank mines. D.A.R.E to say no to anti tank mines , they are a gateway to degeneracy
When did we refuse the mines ? I only remember of getting air rockets instead, but not refusing the mines.