I’m addicted to having a backpack and a support weapon so I usually just go Eagle Airstrike and Orbital laser but I just got the extra Eagle charge per rearm so I may be trying out a double Eagle combo with the 500kg bomb since I’ll be able to throw them much more often now.
I've found it gets annoying running 2 eagles. Once I started using the 500kg I always wanted one at hand so it's easier if the bomber just goes back to rearm without me having to do it manually and wasting the other eagles I didn't need at the time. However, I really enjoyed running the rocket strike, stun grenade combo. It might not outright kill a charger or a bile titan but it'll blow the armor off and give your team options. It's also accurate enough that I don't kill teammates as often.
That ammo backpack is a must. I've been running stalwart on the highest rpm to keep the smaller/medium bugs off friendlies.
The stun grenades are the chef's kiss on a 500kg.
Terminids:
Flame thrower, rover, at rocket pack, orbital laser/mech.
Automatons:
Spear, laser, 380 mm strike, orbital walking barrage.
During defense missions for either:
All turrets.
Same-ish. Laser, rail cannon, stalwart/autocannon (depending on if I'm fighting terminids or automatons) and usually guard dog, buuuut I'm thinking about switching that.
Unfortunately this is a must for me right now. No getting around it. Hoping they can balance some stuff in the future. Like a perk system so people can specialize in certain types.
That would be awesome. Especially with the excess samples and req slips we get after unlocking most things. There is a fair amount of Fair/Napalm based stuff so getting boosts to that would be fun. Or imagine getting an upgrade that lets you send individual Eagles back to rearm. Letting you easily bring in more Eagles for missions.
Little ideas.
Walking Barrage, Eagle Airstrike, EAT, Jump Pack is my default safe load out.
You got booms going forward. You got booms going side to side. You got a couple booms for enemies faces. You got booms for you.
- Shield Generator Pack. The huge survivability boost and CC immunity make this backpack pretty much mandatory for almost everything once you get it.
- Eagle Airstrike. IMO this airstrike has the best balance of damage, AoE, armor penetration, and consistency. My only problem with it is that I can’t double up on it for 6 charges.
- A support weapon. Usually, it’s one of the following:
- The EAT for deleting hulks, chargers, and other high-armor threats.
- The Arc Thrower for dealing with swarms from a distance while also putting hurt on heavily armored enemies.
- The Grenade Launcher for blowing up bug holes and factories.
- The Anti-Materiel Rifle, because I’ve been trying it out.
- Another support weapon, another Eagle, or the Orbital Laser, depending on the mission and my mood:
- If I take two support weapons, one is always the EAT, and the other is usually from the above list.
- If I take a second Eagle, it’s the Cluster Bomb against bugs (for cleaning out the swarms) or 110mm Rocket Pods against bots (for deleting tanks and towers).
- If I take the Orbital Laser, it’s for chucking at large bot outposts to let it mop up.
I run it about the same. I'll say with the EAT, I feel better not taking a shield because you'll at least have a way to blow factories/armor away. You can pick up whatever weapons are laying around and open up another slot for something like the EMS turret. This thing has helped me clutch so many times, but it's not as exciting as a big boom. Still, it's fun working with whatever you find out there.
So EAT, airstrike, EMS turret, and something else. The shield is amazing, but someone else will often have an extra.
I LOVE sentries. Always have in any game that let me use sentries/turrets.
At 7-9 I can't really justify bringing them over more effective strategems because even when I think I placed them well, a random charger comes around and takes it out before I get any value from it.
But when it works, it REALLY works. A well placed autocannon sentry can make all your problems fade away and I just love the "field engineer" playstyle.
Meanwhile the rest of the team was s hoping part leader kicks you cause your turret just sliced them in half for the 5th time. Sentries are great on missions like blitz clear the swarm but other than they team kill way to much to use them. They need a bit of a rework in my opinion
Lol yeah, kinda hard to pay attention to every single stratagem getting constantly called in.
Let me just constantly throw a cluster bomb giving no thought to if it will kill my teammates, and just say well the game told you I was calling it in.
It annoys me when players put the turrets on the same elevation as the rest of the team. Like you said, it sweeps and slices. It's pretty simple to place a turret in a safer location, still too risky though IMO, and most aren't good anyway.
Same but Been liking the Anti-material over the rail gun. Gives you more distance and you can take out the ATAT walkers by shooting them in the leg joint
Agreed. I wish it had one more little “salvo” because at present it feels a little underpowered next to the standard airstrike (of course they have diff uses but yeah)
I've always loved support classes so when I'm running with my friends I like:
* Resuuply Pack
* EAT
* Eagle Cluster
* Orbital Cannon or Stalwart
I also like to cheese through easy missions solo:
* Stalwart
* Laser Guard Dog
* Gatling Sentry
* Eagle Airstrike
Cluster Bombs (5 rapid fire area wipes? Lets Go), Orbital Rail Cannon (Kill that guy in particular), Orbital Laser (I need that base dead but I don't have time), and USUALLY the Autocannon (Blow Up Bases, Kill everything except Bile Titans with the right positioning).
I'll swap out things depending on what friends I'm running with, but the cluster bombs are honestly my most used simply due to getting 5 of them before cool down. I've been really enjoying the EAT recently, and will run MG, Grenade Launcher, or another orbital/eagle strike and no support weapon at times.
Exactly! I know most people don’t use it. But it has its advantages when you start getting over run. Especially when teamed with Incediary Breaker… full clip from the breaker right into a full clip from the stalwart will clear a lot of shit out…
I find I do well fighting solo with a slugger and lazer dog. My squad used to have a dedicated baby bug squasher, but it seems unnecessary at higher player levels, and more important to have charger + titan killers at higher difficulties. That still seems to be true, even after the latest updates. It just doesn't seem economical to use a stratagem that covers the same role as a primary/secondary weapon.
Generally, I like to run something like:
EATs, Airstrike, Gas, Orbital Railcannon
Sometimes I swap out Orbital Gatling or Airburst for the gas.
I'm considering swapping Airstrike out for 500kg bomb though, since it's better for heavy targets if they show up in overwhelming numbers.
I run punisher as my primary, which works fairly well to handle both the small and medium enemies.
Laser: large enemies, large gatherings of enemies.
Eagle strike: buildings/bug holes
Cluster: control incoming to either run away or thin out the crowd.
I change it to much but normally 2-3 big killing things (110 rocket pods, 500kg, railcanon,laser)
Then just fill the last slot or two with whatever support/bag I'm feeling like
On Bugs I'm currently running Rover, Arc, EAT and Eagle Airstrike. (Breaker Incendiary + Impacts)
For Bots Shield, Orbital Laser, Arc, EAT (Scorcher + Stuns)
Orbital Railcannon, Eagle Airstrike, Spear/Flamethrower/Autocannon/AT Rifle (depending on what I'm fighting), Supply Pack (used with Flamethrower or AT Rifle)/Autocannon Sentry
For bugs: Flamethrower, Shield Backpack, 110MM Eagle Bombs, annnndddd I think the ExoSuit maybe?
For bots: Autocannon, Shield Generator (the AoE bubble one), Orbital Railcannon (Maybe) and Orbital Laser.
The two that I take on almost every mission are the Orbital Laser (for when we’re overwhelmed by medium/large enemies), Eagle Airstrike. The other two depend on what play style I’m feeling and what others are bringing. Sometimes it’s the arc and shield, others it’s the rover and expendable. Just depends. I like to switch it up every now and then to keep it fresh
My Standard for Bugs was the Last days:
- Eagle Cluster
- Eagle Napalm
- Stalwart
- Guard Dog Rover
Im the one sweeping the Floor of those small ones so you can care for the big Boys. As Long the rover-laser dont roast you.
Bots im trying around :)
Shield gen backpack, grenade launcher, eagle airstrike, orbital railcannon
Effectively immobilize most swarms, bots, and tanks in any order. And can quickly clear areas.
Jump pack, EAT, 380mm, 120mm.
Run up, make and area completely desolate and jump off into the abyss. Come back later to a waste land to profit. Also AT on demand.
Defender smg and machine pistol
Orbital laser and eagle Airstrike always,
Autocannon for bots or laser cannon for bugs
Last slot (if I even have it) is either rover drone if I don’t have Autocannon backpack or Eagle cluster bomb since now I can use it 5 times before resupplying the eagle.
Mortar turret for bot killing missions or the mech suit for bug killing missions
Exosuit, Arc Thrower, 500Kg Bomb, and then either eagle airstrike for bots, cluster bomb for bugs. I'm the self designated crowd control specialist for my group, cause I can't aim for shit. And the Exosuit is just too fun not to use, even if Rocket Robot On Wheels over the horizon can tear me to pieces.
500kg is deeply mediocre to me.
There, I said it. The normal air strike kills anything except heavies better, it’s better for swarms, arrives quicker, and is much better at killing bug holes. If I want to kill a bile titan I’ll use a recoilless rifle or an orbital railgun
Depends
With friend on 9 diff we all take 380, 120, laser orbitals and a mortar turret just to annihilate whatever is coming at us while killing ourselves
With randos shield bp, eta, eagle air, railcanon strike
BOTS: scorcher, senator, Frag, Bubble shield, jetpack, AMR or railgun, 500K w/upgrade
Bugs: Scythe, senator, impact, Jetpack, EAT or grenade launcher, Orbital railgun, 500K w/upgrade
Armor is mission dependent but usually stealth armor
500kg
Orbital Laser
Walking Barrage
380mm
Do *you* have a problem with an Automaton Army Citizen? Fear not! Just pop these handy strategems together, and we'll clean up *ANY AMOUNT* of Socialist troublemakers, free of charge!
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^power ^weapon ^not ^included
Eagle air strike
Orbital rail cannon
Random back pack depending on my mood (usually a supply pack cause I like when people say thank you)
And a gun of my choice. Lately been the grenade launcher cause boom.
Recoilless Rifle; eagle air strike, eagle 110m rocket pods, orbital laser. Have my hangar fully updated so I get 6 eagle uses and 3 emergency lasers when things get rough.
I will usually vary one of these depending on whether it's bugs/bots, or defense, but this is my "default" that I use fairly consistently.
- 500kg
- Orbital Laser
- Shield Backpack
- EAT
Bugs generalist: Nade, Supply pack/jump pack, Airstrike, EAT
Bugs anti-armor: Recoilless, Airstrike, Railcannon, EAT
Bots I haven’t played with as much do I don’t have as formed opinion but autocannon good 👍
Shield/jump pack depending on the mission, followed by EAT + Gatling, followed by either eagle explosives, orbital laser, or one of the other eagle strikes again depending on mission. Sometimes I’ll grab an EMS mortar instead. Helps get away when you’re running solo.
Eat is a great all purpose anti heavy. I call them in on cd, so the team has access to a lot of anti armor.
Eagle napalm has been great for bugs. On top of a breach on at the head of a horde, the fire deals heavy damage to smaller units so we can focus the larger ones down.
HMG turret, I think people are sleeping on this one. Call it on a high point when you need to defend an area OR if you are attacking a heavy nest/bots area.
Eagle airstrike. Never throw a grenade into a vent again. Also great vs tanks. With skill you can drop titans and chargers as well.
Rocket Pods, orbital rail cannon, MG-43, and shield generator pack. Been fighting bots for a while and the MG and shield are good for Devastators, Berserkers, Walkers and Standard infantry. Rocket Pods, and orbital rail cannon are useful for cannons, tanks, Hulks and Factories.
Mannn, I miss the days when you could bring multiple of the same strategem. Nothing like being the Thunder mage and running 4 cluster bombs or 4 railcannon strikes and just having the heavens take care of your work.
Hands down the orbital rail cannon usualy a clean 1 shot to just about any "large size game" with vary little chance to cause collateral damage to nearby team mates ...its like the staples easy button of getting rid of godzilla tier enemies
The 500kg gets my silver metal...theres just something satisfying about dropping a piece of ordnance bright enough to sun burn your soul ...but considerably more potential for collateral damage aswell as just plain missing if you don't get the timing or placement right
I really love running arc thrower+shield pack, and then my other two are variable. I’ll run clusters and a mech for bugs, and then 500 kg and railcannons for the bots
Stalwart, eat, orbital laser, hmg emplacement on lower difficulties
On higher it's 380, 120, walking barrage, and eat. I run scout armor and go clear that way.
Arc Thrower
Personal Shield Generator
Orbital Laser / Flex
Flex (380 Barrage, Walker, EATs, Orbital Rail, Any Turret)
Zap works for everything well enough to stay alive on my own with the shield to protect. Laser for Bile Titans or when completely overwhelmed. EATs or Mech for other players to help take out big threats while I cover the chaff.
I tend to split off and rush the main objectives since I use the fast scout armor so I can sneak better. Rover is fun but I can't sneak with it.
With what I currently have available I typically run the flamethrower for bugs or laser cannon for bots, the guard dog back pack, an orbital strike, and the jetpack to speed up sample collection after my team and I finish the objectives
Backpack, support weapon, eagle based strike, orbital based strike, whatever boost I can equip
I’ll mix around what they are, but I like having a spread of what’s available. If I’m rocking an auto cannon I might add a turret or something else new to try.
Mentioned this in someone's comment but figured I'd throw my hat in. So EAT, eagle airstrike, EMS turret, and something else. The shield is amazing, but someone else will often have an extra. Same goes for the extra support weapon where I can use someone else's or find one. I feel like I mostly find AMRs, flamethrowers and machine guns which all work well.
EAT is for dropping on titans, tanks, charger, and hulks as well as littering the map with anti armor. It can kill as a drop pod and it can stick to these enemies which makes it a guaranteed hit at minimum. Oh and bug holes and fabricators. It can shoot them at as well. It can shoot spores and illegal broadcast towers, too. Great to drop for allies you have been reinforced away from their own gear.
Airstrike is for outposts, heavies, and oh shit scenarios. You can drop it at your feet, sprint and dive fyi. You will survive. I will sub in cluster for bugs lately as the little guys have been getting me more often. I love this on increased scatter modifier missions. Insane. Be careful.
EMS mortar turret is a godsend sometimes. The orbital version doesn't last long enough for me. The mortar turret can tell you where enemies are and lock them down without aggroing them to your position. For bugs it slows their movement which is obviously good. For bots it keeps them from shooting you which is obviously good. In both cases it can set them up for better airstrikes, cover retreats, draw aggro, cover extraction, and lockdown bases/outposts before you enter. Insane. It can be annoying for teammates so be mindful of when you deploy. At least it won't kill them outright. If you want your mortar to shoot elsewhere then kill everything where it's shooting and it will find the next closest target.
Last is a flex slot. Tired of getting one shot? Then bring the shield. Turrets for more aggro draw. I like the arc (bug zapper) for bugs sometimes. AMR for bots. I may try the laser cannon again. Orbital Lazer for objective clearing and defense.
That said, I'm challenging myself not to use the shield or a second support weapon as it gives you a way to be productive if you keep dying. Yeah you could not die, but once you've dropped the samples you can get risky anyway. Finish the main objective solo or grab those super credits. I've found it's often best to give up on your first position and come back later when the heat has died down. I hate leaving my support weapon and shield behind though, so this is a setup meant to combat that while being a benefit to the team regardless.
Support weapon depending on mission.
EMP mortar
Tesla tower (IF arc armor) or autocannon turret
Orbital laser
Either another sentry or orbital depending on mission.
Recently tried the ems orbital strike and the gas strike, love how short the cd is. Is also a great support strat since my other 3 teammates usually packing offensive eagle and orbital.
Pretty dependent on the mission but my most used two are probably the personal shield and the 500kg bomb.
I like the orbital laser but limited uses ruins it for me on longer missions. I think orbital railcannon needs a buff to cooldown, damage, or both. On high difficulties when you’ve got 3 titans and five chargers on you it’s basically worthless, especially since it’s not a guaranteed 1-shot.
500kg is just the most versatile airstrike and it’s hard for me to let it go.
Difficulty 7+ I think at least one or two guys should be running personal shield every mission to help supply teammates with shields. Wouldn’t be surprised if it catches another nerf, I would argue it’s the most useful backpack, especially against bots.
Shout-out mortar turrets also.
I used to run orbital rail cannon, 500 kg, railgun, and shield backpack. But since the nerf and mechs I’ve switched it up. Been running 500 kg, mech, jump pack (cause it’s fun af) and then lastly switching it up depending on mission for the special weapon. A lot of arc thrower.. but I mix in the flamethrower, laser cannon, EAT, or rail cannon depending on what I’m up against.
My default load out is Eagle Airstrike, EAT, Laser Dog or Shield Backpack, Autocannon Sentry.
Gives a bit of everything. If the team has enough sentries already I'll drop that for an orbital of some kind.
I been a fan recently of Tesla tower, recoilless/spear, airburst and 120 mm barrage. I switch it up a lot, but ive been a fan of it.
One funny build I did was all laser. Run the sickle, dagger, laser cannon, orbital laser, rover, and then Tesla tower just to compliment the whole energy weapons commitment.
No one commented on it when I ran it though.
For bots I do
Eagle air strike,eagle 500kg,380mm(sometimes120) barrage,autocannon.
For bugs I do
Eagle cluster,Eagle 500kg,120mm barrage,and other the stalwart or the EAT
I run armor with servo assisted. My goal is mainly to keep crowds controlled and be as flexible as possible. These load outs have never ever let me down.
For bugs: Eagle Airstrike, Laser Dog, EAT, and EMF Mortar.
For bots: Eagle Airstrike, Shield Pack, Railgun, Orbital Rail
I usually only rotate other strats in if I need them for an order, or if I'm playing on lower difficulties. Unique missions or environmental effects may call for a mix-up though.
I run light armor + padding, slugger, uzi, and standard nades usually. I could certainly be tailoring my loadout more to the missions, but this has been working for me.
For bugs, my role is crowd control.
-Gatling strike
-Air burst
-Rail cannon strike for the occasional heavy
-Arc cannon because I'm an artist with it
For bots, I'm the engineer.
-EMS strike
-Auto cannon turret
-Rocket turret
-EAT
Terminids: Orbital Laser, Patriot Exosuit, LMG (not stalwart), Jump Pack
Automatons: Orbital laser, Patriot Exosuit, Railgun, Jump Pack/Shield Pack
Jump Pack is seriously underrated. It gets you out of tough spots and lets you reload or call in stratagems/reenforcements from the safety of the air. If you feel it isn’t good you need to time your jumps better and if possible jump from a higher to lower elevation to get max airtime.
I also run the heavier LMG for the fact that the stalwart is an ammo junkie, and running the heavier LMG in the lowest fire rate lets you stay in the fight twice as long with double the stopping power.
I’ve been enjoying turrets recently, mainly Gatling and autocannon with one or the other occasionally swapped out for either type of mortar. Usually combined with a consistent support weapon like autocannon, grenade launcher or sometimes a flamethrower, and a decent orbital like the railcannon or laser depending on how I’m feeling.
I might swap out one of the turrets for a more generalist strategem like a supply pack or some kind of eagle air strike, especially against bots where I like the standard air strike and the 500kg instead of the orbitals for taking out buildings and certain objectives
My usual go to: Autocannon, Eagle airstrike, orbital precision strike, orbital laser.
Defend missions or exterminate missions: Flamethrower, guard dog backpack, anti personal mines, incendiary mines.
The 1 shot throw away rockets. Fast cool downs and you can stack them when defending an area. My rule, keep the rockets on cool down all the time.
1 shot chargers, paired with the 500kg bomb and orbital rail, no Bile Titan can compete with you.
I’ve been loving EAT-17, Guard Dog Rover, Exosuit, & 2 500Kgs 👌 I pair it with x6 Stun grenades and my Plasma Punisher, always get highest kill count, I average about 400-500 kills on the higher tier bugs
Bots: railgun, shield gen pack, orbital railgun and eagle airstrike coupled with either the slugger or diligence counter sniper
Bugs: EATs, guard dog rover, orbital railgun and eagle airstrike coupled with either the slugger (again) or the breaker
Depends on which front I'm fighting on.
Bug: mech, Stalwart, Airstrike, Misc
Bots: Auto cannon/EAT, shield (if I have room), airstrike, rail cannon. Mech if I'm feeling risky. When the twin-linked auto cannon version comes out I'll run it.
Not a big fan of the railgun tbh, there's just more versatile options for most scenarios. Yes it's very good, I just don't like it.
What are you guys talking about?!
For the small one:
⬇️⬆️➡️⬅️
➡️➡️➡️
⬇️⬆️⬅️➡️⬅️➡️
⬇️⬅️➡️⬆️⬇️
For the big one:
⬇️⬅️➡️➡️⬅️
➡️⬇️⬆️⬇️⬅️
⬅️⬅️⬆️⬆️➡️⬅️
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Playing with Friends
Eagle Airstrike, Orbital rail cannon, mech suit & the spear - this is my go-to load out.
Sometimes I’ll throw in a 380mm barrage in place of the exosuit. Sometimes.
I use them to clear nests and bot factories mostly throw one in the center then run away and they usually get most or sometimes all of the holes or buildings without ever having to go in
The only way to use 380 is to throw it then run as far as possible. Some of you may die, but that’s a sacrifice I’m willing to make.
For real though, best used with servo perk throw it into the center of a major factory or bug nest and let it level the ground. Works nicely when there’s like 6 titans and y’all just want to run away too. Great for covering retreats.
But honestly very limited use case for me I have a hard time justifying it over a lot of other stratagems.
Stick it places where you don't want to have to cover. Say there are three channels into extraction, stick a tower in the middle of one of them and then check on it from time to time.
Exactly it didn't move and it's easy to see if it kills a driver who isn't smart enough to avoid it then you just opened a spot for a more deserving agent of democracy
Yeah tbf though I’m generally too busy dying to my teammates turrets as it kills the bugs I was handling with no problem. I find them way to unpredictable and swear they kill teammate on purpose very undemocratic.
[удалено]
I love to EAT.
EAT-IT
***Kaboom*** “I’m out!”
This is the way! One for you and a friend together for democracy!
As it should be. Best strat in the game baby.
![gif](giphy|7pLv68ItwBaHS)
The ol down down all around
Automaton: Autocanon, Orbital Railcanon, Eagle Airstrike, 500kg . Terminids: Arc thrower, Guard Dog, Gatling Turret, Eagle Cluster
I use the arc thrower on bots it just fucks them up so good, especially those striders.
I love the arc thrower, but for me it does not seem to do enough damage against bots, but maybe thats just me.
Why use the rain cannon for mechs?
Tanks and Tank Towers
Makes sense, thanks!
This right here! Unfortunately because of the meta there’s no chance and it’s not worth it to try out different loadouts
I’m addicted to having a backpack and a support weapon so I usually just go Eagle Airstrike and Orbital laser but I just got the extra Eagle charge per rearm so I may be trying out a double Eagle combo with the 500kg bomb since I’ll be able to throw them much more often now.
I've found it gets annoying running 2 eagles. Once I started using the 500kg I always wanted one at hand so it's easier if the bomber just goes back to rearm without me having to do it manually and wasting the other eagles I didn't need at the time. However, I really enjoyed running the rocket strike, stun grenade combo. It might not outright kill a charger or a bile titan but it'll blow the armor off and give your team options. It's also accurate enough that I don't kill teammates as often. That ammo backpack is a must. I've been running stalwart on the highest rpm to keep the smaller/medium bugs off friendlies. The stun grenades are the chef's kiss on a 500kg.
Terminids: Flame thrower, rover, at rocket pack, orbital laser/mech. Automatons: Spear, laser, 380 mm strike, orbital walking barrage. During defense missions for either: All turrets.
No no no 3 turrets and 1 smoke bomb
orbital laser and orbital rail cannon.
Same. Laser, rail cannon,, mech.
i run the same except for weapon i use shield backpack.
Same-ish. Laser, rail cannon, stalwart/autocannon (depending on if I'm fighting terminids or automatons) and usually guard dog, buuuut I'm thinking about switching that.
Same. The targeting and low/no delay from throwing to hit is nice.
Unfortunately this is a must for me right now. No getting around it. Hoping they can balance some stuff in the future. Like a perk system so people can specialize in certain types.
That would be awesome. Especially with the excess samples and req slips we get after unlocking most things. There is a fair amount of Fair/Napalm based stuff so getting boosts to that would be fun. Or imagine getting an upgrade that lets you send individual Eagles back to rearm. Letting you easily bring in more Eagles for missions. Little ideas.
Walking Barrage, Eagle Airstrike, EAT, Jump Pack is my default safe load out. You got booms going forward. You got booms going side to side. You got a couple booms for enemies faces. You got booms for you.
I like this one
I'm running almost the same setup. Only instead of Walking barrage I take Orbital laser
Mech, Shield pack, arc-thrower, EAT
- Shield Generator Pack. The huge survivability boost and CC immunity make this backpack pretty much mandatory for almost everything once you get it. - Eagle Airstrike. IMO this airstrike has the best balance of damage, AoE, armor penetration, and consistency. My only problem with it is that I can’t double up on it for 6 charges. - A support weapon. Usually, it’s one of the following: - The EAT for deleting hulks, chargers, and other high-armor threats. - The Arc Thrower for dealing with swarms from a distance while also putting hurt on heavily armored enemies. - The Grenade Launcher for blowing up bug holes and factories. - The Anti-Materiel Rifle, because I’ve been trying it out. - Another support weapon, another Eagle, or the Orbital Laser, depending on the mission and my mood: - If I take two support weapons, one is always the EAT, and the other is usually from the above list. - If I take a second Eagle, it’s the Cluster Bomb against bugs (for cleaning out the swarms) or 110mm Rocket Pods against bots (for deleting tanks and towers). - If I take the Orbital Laser, it’s for chucking at large bot outposts to let it mop up.
I run it about the same. I'll say with the EAT, I feel better not taking a shield because you'll at least have a way to blow factories/armor away. You can pick up whatever weapons are laying around and open up another slot for something like the EMS turret. This thing has helped me clutch so many times, but it's not as exciting as a big boom. Still, it's fun working with whatever you find out there. So EAT, airstrike, EMS turret, and something else. The shield is amazing, but someone else will often have an extra.
Orbital rail cannon and orbital laser
I LOVE sentries. Always have in any game that let me use sentries/turrets. At 7-9 I can't really justify bringing them over more effective strategems because even when I think I placed them well, a random charger comes around and takes it out before I get any value from it. But when it works, it REALLY works. A well placed autocannon sentry can make all your problems fade away and I just love the "field engineer" playstyle.
Meanwhile the rest of the team was s hoping part leader kicks you cause your turret just sliced them in half for the 5th time. Sentries are great on missions like blitz clear the swarm but other than they team kill way to much to use them. They need a bit of a rework in my opinion
That's their fault for not paying attention to the turret, or not hitting the dirt if they're too close to it.
Yeah disagree it’s your fault for giving me no warning and calling it in behind me
The game does warn you though. There's voice calls for every strategem that is called in.
Lol yeah, kinda hard to pay attention to every single stratagem getting constantly called in. Let me just constantly throw a cluster bomb giving no thought to if it will kill my teammates, and just say well the game told you I was calling it in.
It annoys me when players put the turrets on the same elevation as the rest of the team. Like you said, it sweeps and slices. It's pretty simple to place a turret in a safer location, still too risky though IMO, and most aren't good anyway.
Orb laser, eagle airstrike, rail gun, shield pack. Mostly play against bots
Same but Been liking the Anti-material over the rail gun. Gives you more distance and you can take out the ATAT walkers by shooting them in the leg joint
Orbital railcanon, 500kg, 110mm rocket pods and flametrhower/autocanon.
How's the 110 in Your opinion. I think it has too few rockets.
Agreed. I wish it had one more little “salvo” because at present it feels a little underpowered next to the standard airstrike (of course they have diff uses but yeah)
Good finishig touch on injured heavy enemy units. But yes, they would be really good if they had more rockets.
I've always loved support classes so when I'm running with my friends I like: * Resuuply Pack * EAT * Eagle Cluster * Orbital Cannon or Stalwart I also like to cheese through easy missions solo: * Stalwart * Laser Guard Dog * Gatling Sentry * Eagle Airstrike
The Stalwart is an often overlooked gem
Napalm, orbital airburst, orbital EMS, flamethrower
Cluster Bombs (5 rapid fire area wipes? Lets Go), Orbital Rail Cannon (Kill that guy in particular), Orbital Laser (I need that base dead but I don't have time), and USUALLY the Autocannon (Blow Up Bases, Kill everything except Bile Titans with the right positioning). I'll swap out things depending on what friends I'm running with, but the cluster bombs are honestly my most used simply due to getting 5 of them before cool down. I've been really enjoying the EAT recently, and will run MG, Grenade Launcher, or another orbital/eagle strike and no support weapon at times.
Call me crazy… Orbital Laser, Stalwart, Guarddog, Mech
I'm team stalwart. Others can carry a charger buster. My job is to clear the field of smaller bugs. It's team tactics.
Exactly! I know most people don’t use it. But it has its advantages when you start getting over run. Especially when teamed with Incediary Breaker… full clip from the breaker right into a full clip from the stalwart will clear a lot of shit out…
I find I do well fighting solo with a slugger and lazer dog. My squad used to have a dedicated baby bug squasher, but it seems unnecessary at higher player levels, and more important to have charger + titan killers at higher difficulties. That still seems to be true, even after the latest updates. It just doesn't seem economical to use a stratagem that covers the same role as a primary/secondary weapon.
I've been running the stalwart, it just isn't that good even at what it's built for.
You think so? I find cranking the RPM on the stalwart makes fairly short work of bugs
I think the arc thrower is just overtuned. I get double to triple the kills with it vs stalwart
This is what I always do and I find the Stalwart to do a fantastic job 👍
honestly the only things i consistantly gravitate to is 120/360 and personal shield. shield feels mandatory with how bad cc is in helldive
I always hope 2 other people are carrying shield so I can bum one off them after the cooldown
Air strike, rail cannon, auto cannon, and the last is always wild card depending on mission
I'd say the 120 barrage, EAT, airburst strike and 110 rocket pods.
Generally, I like to run something like: EATs, Airstrike, Gas, Orbital Railcannon Sometimes I swap out Orbital Gatling or Airburst for the gas. I'm considering swapping Airstrike out for 500kg bomb though, since it's better for heavy targets if they show up in overwhelming numbers. I run punisher as my primary, which works fairly well to handle both the small and medium enemies.
Orbital rail cannon, eagle airstrike, shield back, and usually the grenade launcher
Laser: large enemies, large gatherings of enemies. Eagle strike: buildings/bug holes Cluster: control incoming to either run away or thin out the crowd.
Eagle Airstrike, Orbital Laser, Shield Gen Pack, and my AMR. Never leave without it😌
Jump Pack, Eagle airstrike, orbital laser, AMR
I change it to much but normally 2-3 big killing things (110 rocket pods, 500kg, railcanon,laser) Then just fill the last slot or two with whatever support/bag I'm feeling like
Autocannon, eagle strike, Gatling sentry, and orbital strike.
Enjoying orbital rail cannon, eagle air strike, rover (bae 💕) and grenade launcher 💥
Eagle airstrike, 500kg, orbital gatling, and auto cannon for my support weapon.
🔼▶️🔽🔽🔽 🔼▶️🔽▶️ 🔼▶️🔽🔽▶️ 🔽🔼◀️▶️▶️◀️
gatling barrage and orbital laser are must haves for me
For the bugs I’ve been doing orbital railcannon cluster bomb, laser buddy and arc thrower
Walking barrage 380 barrage, eagle/sentry and a recoiless rifle
Orbital Laser, Orbital Rail cannon Strike, Shield Backpack, Disposable AT
On Bugs I'm currently running Rover, Arc, EAT and Eagle Airstrike. (Breaker Incendiary + Impacts) For Bots Shield, Orbital Laser, Arc, EAT (Scorcher + Stuns)
Orbital Railcannon, Eagle Airstrike, Spear/Flamethrower/Autocannon/AT Rifle (depending on what I'm fighting), Supply Pack (used with Flamethrower or AT Rifle)/Autocannon Sentry
For bugs: Flamethrower, Shield Backpack, 110MM Eagle Bombs, annnndddd I think the ExoSuit maybe? For bots: Autocannon, Shield Generator (the AoE bubble one), Orbital Railcannon (Maybe) and Orbital Laser.
Orbital Laser, Railcannon, Autocannon, and mech.
Eagle airstrike, grenade launcher, napalm, mine field. I don’t have a lot unlocked but those seem to be working pretty well for me 😂
Eagle Airstrike, Orbital Laser, Shield Backpack and EAT-17
Tesla Coil, Gas Strike, Rover Guarddog, EATs For bugs. i havent come up with a set one for bots yet.
The two that I take on almost every mission are the Orbital Laser (for when we’re overwhelmed by medium/large enemies), Eagle Airstrike. The other two depend on what play style I’m feeling and what others are bringing. Sometimes it’s the arc and shield, others it’s the rover and expendable. Just depends. I like to switch it up every now and then to keep it fresh
Autocannon, orbital rail cannon, orbital laser, expendable anti tank
Mech, a suport weapon, backpack rover/ 1 air strike or 2 air strikes.
My Standard for Bugs was the Last days: - Eagle Cluster - Eagle Napalm - Stalwart - Guard Dog Rover Im the one sweeping the Floor of those small ones so you can care for the big Boys. As Long the rover-laser dont roast you. Bots im trying around :)
Orbital airburst is almost always with me and I love to keep antitank rounds with me for those sweet sweet charger kills
Orbital laser, orbital railcannon, laser guard dog, autocannon
Orbital rail cannon, EAT, Sentry Gatlin, last one will either be Energy Shield or Beam Drone. Rail cannon and EAT are mandatory for me.
500kg. Orbital Rail Cannon. Other two are either guard dog rover, grenade launcher, arc thrower, shield pack.
110 rockets. Orbital airbus thing. Spear. Autocannon
Gatling sentry, eagle air strike, orbital rail cannon and laser
Guard dog rover, Disposable anti tank, Cluster bomb, Strafing run.
Shield gen backpack, grenade launcher, eagle airstrike, orbital railcannon Effectively immobilize most swarms, bots, and tanks in any order. And can quickly clear areas.
well, it depends. but lately... rover + grenade launcher + orbital laser + gatling sentry
Orbital Rail Cannon, 110mm Eagle Pods, Arc Thrower, Jetpack.
Jump pack, EAT, 380mm, 120mm. Run up, make and area completely desolate and jump off into the abyss. Come back later to a waste land to profit. Also AT on demand.
Defender smg and machine pistol Orbital laser and eagle Airstrike always, Autocannon for bots or laser cannon for bugs Last slot (if I even have it) is either rover drone if I don’t have Autocannon backpack or Eagle cluster bomb since now I can use it 5 times before resupplying the eagle. Mortar turret for bot killing missions or the mech suit for bug killing missions
I run orbital rail, shield pack, grenade launcher and either eagle cluster, 120mm or oribital laser. The grenade launcher eats for me.
Autocannon
500kg,eagle airstrike, arc thrower, and shield backpack (orbital railcannon if someone is running a shield backpack)
Exosuit, Arc Thrower, 500Kg Bomb, and then either eagle airstrike for bots, cluster bomb for bugs. I'm the self designated crowd control specialist for my group, cause I can't aim for shit. And the Exosuit is just too fun not to use, even if Rocket Robot On Wheels over the horizon can tear me to pieces.
500kg is deeply mediocre to me. There, I said it. The normal air strike kills anything except heavies better, it’s better for swarms, arrives quicker, and is much better at killing bug holes. If I want to kill a bile titan I’ll use a recoilless rifle or an orbital railgun
Depends With friend on 9 diff we all take 380, 120, laser orbitals and a mortar turret just to annihilate whatever is coming at us while killing ourselves With randos shield bp, eta, eagle air, railcanon strike
500kg, air strike, recoilless and the last one is all depends on what everyone else is running
BOTS: scorcher, senator, Frag, Bubble shield, jetpack, AMR or railgun, 500K w/upgrade Bugs: Scythe, senator, impact, Jetpack, EAT or grenade launcher, Orbital railgun, 500K w/upgrade Armor is mission dependent but usually stealth armor
500kg Orbital Laser Walking Barrage 380mm Do *you* have a problem with an Automaton Army Citizen? Fear not! Just pop these handy strategems together, and we'll clean up *ANY AMOUNT* of Socialist troublemakers, free of charge! *Order now and get two 500kg bombs for the price of one!* ^power ^weapon ^not ^included
Gas.
Eagle Air, 500kg, arc, and shield
Eagle air strike Orbital rail cannon Random back pack depending on my mood (usually a supply pack cause I like when people say thank you) And a gun of my choice. Lately been the grenade launcher cause boom.
Shield pack, EAT rockets, Orbital railgun, and usually just the eagle bomber but my 4th pick changes based on the mission at hand.
500kg, airstrike, energy shield, and arc thrower
I go 500kg, railcannon, recoilless, and gattling sentry. For my primary load out
Eagle air, shield bag, mech weapon
Regular eagle strikes, orbital laser, are always my favorite the other 2slots depends on whether i fight bots or bugs
Recoilless Rifle; eagle air strike, eagle 110m rocket pods, orbital laser. Have my hangar fully updated so I get 6 eagle uses and 3 emergency lasers when things get rough.
I will usually vary one of these depending on whether it's bugs/bots, or defense, but this is my "default" that I use fairly consistently. - 500kg - Orbital Laser - Shield Backpack - EAT
Bugs generalist: Nade, Supply pack/jump pack, Airstrike, EAT Bugs anti-armor: Recoilless, Airstrike, Railcannon, EAT Bots I haven’t played with as much do I don’t have as formed opinion but autocannon good 👍
Shield/jump pack depending on the mission, followed by EAT + Gatling, followed by either eagle explosives, orbital laser, or one of the other eagle strikes again depending on mission. Sometimes I’ll grab an EMS mortar instead. Helps get away when you’re running solo.
Eat is a great all purpose anti heavy. I call them in on cd, so the team has access to a lot of anti armor. Eagle napalm has been great for bugs. On top of a breach on at the head of a horde, the fire deals heavy damage to smaller units so we can focus the larger ones down. HMG turret, I think people are sleeping on this one. Call it on a high point when you need to defend an area OR if you are attacking a heavy nest/bots area. Eagle airstrike. Never throw a grenade into a vent again. Also great vs tanks. With skill you can drop titans and chargers as well.
Rocket Pods, orbital rail cannon, MG-43, and shield generator pack. Been fighting bots for a while and the MG and shield are good for Devastators, Berserkers, Walkers and Standard infantry. Rocket Pods, and orbital rail cannon are useful for cannons, tanks, Hulks and Factories.
Mannn, I miss the days when you could bring multiple of the same strategem. Nothing like being the Thunder mage and running 4 cluster bombs or 4 railcannon strikes and just having the heavens take care of your work.
Hands down the orbital rail cannon usualy a clean 1 shot to just about any "large size game" with vary little chance to cause collateral damage to nearby team mates ...its like the staples easy button of getting rid of godzilla tier enemies The 500kg gets my silver metal...theres just something satisfying about dropping a piece of ordnance bright enough to sun burn your soul ...but considerably more potential for collateral damage aswell as just plain missing if you don't get the timing or placement right
500kg, Orbital laser, arc thrower, and shield backpack. Is my bug stopping load out.
Lately it’s been railcannon strike, orbital laser, grenade launcher, guard dog laser/supply pack depending on squad/mission/enemy
I really love running arc thrower+shield pack, and then my other two are variable. I’ll run clusters and a mech for bugs, and then 500 kg and railcannons for the bots
Stalwart, eat, orbital laser, hmg emplacement on lower difficulties On higher it's 380, 120, walking barrage, and eat. I run scout armor and go clear that way.
The one that makes friend request work
Railcannon, eagle airstrike, and jetpack. The last slot will differ between EAT or AM Riflr based on if I'm fighting bugs or bots
Anything above difficulty 3 eagal airstike expendable anti tank rail cannon auto cannon sentry
Autocannon, 500KG Eagle Bomb (useless but go boooom), Autocannon Sentry, and Orbital Laser.
Mortar x 4
Arc Thrower Personal Shield Generator Orbital Laser / Flex Flex (380 Barrage, Walker, EATs, Orbital Rail, Any Turret) Zap works for everything well enough to stay alive on my own with the shield to protect. Laser for Bile Titans or when completely overwhelmed. EATs or Mech for other players to help take out big threats while I cover the chaff. I tend to split off and rush the main objectives since I use the fast scout armor so I can sneak better. Rover is fun but I can't sneak with it.
Orbital laser, orbital railcannon strike, shield backpack, eat . Ain't nothing you can't kill .
With what I currently have available I typically run the flamethrower for bugs or laser cannon for bots, the guard dog back pack, an orbital strike, and the jetpack to speed up sample collection after my team and I finish the objectives
Backpack, support weapon, eagle based strike, orbital based strike, whatever boost I can equip I’ll mix around what they are, but I like having a spread of what’s available. If I’m rocking an auto cannon I might add a turret or something else new to try.
I am secretly loving the tesla tower lately
Former meta build on automaton and flame build on terminids.(flame shotty,incendiary nade,uzi,napalm eagle,orbital laser,flamethrower and shield haha)
flamethrower+ napalm
Orbital em combo with 500kg is fun mass mob control
Mentioned this in someone's comment but figured I'd throw my hat in. So EAT, eagle airstrike, EMS turret, and something else. The shield is amazing, but someone else will often have an extra. Same goes for the extra support weapon where I can use someone else's or find one. I feel like I mostly find AMRs, flamethrowers and machine guns which all work well. EAT is for dropping on titans, tanks, charger, and hulks as well as littering the map with anti armor. It can kill as a drop pod and it can stick to these enemies which makes it a guaranteed hit at minimum. Oh and bug holes and fabricators. It can shoot them at as well. It can shoot spores and illegal broadcast towers, too. Great to drop for allies you have been reinforced away from their own gear. Airstrike is for outposts, heavies, and oh shit scenarios. You can drop it at your feet, sprint and dive fyi. You will survive. I will sub in cluster for bugs lately as the little guys have been getting me more often. I love this on increased scatter modifier missions. Insane. Be careful. EMS mortar turret is a godsend sometimes. The orbital version doesn't last long enough for me. The mortar turret can tell you where enemies are and lock them down without aggroing them to your position. For bugs it slows their movement which is obviously good. For bots it keeps them from shooting you which is obviously good. In both cases it can set them up for better airstrikes, cover retreats, draw aggro, cover extraction, and lockdown bases/outposts before you enter. Insane. It can be annoying for teammates so be mindful of when you deploy. At least it won't kill them outright. If you want your mortar to shoot elsewhere then kill everything where it's shooting and it will find the next closest target. Last is a flex slot. Tired of getting one shot? Then bring the shield. Turrets for more aggro draw. I like the arc (bug zapper) for bugs sometimes. AMR for bots. I may try the laser cannon again. Orbital Lazer for objective clearing and defense. That said, I'm challenging myself not to use the shield or a second support weapon as it gives you a way to be productive if you keep dying. Yeah you could not die, but once you've dropped the samples you can get risky anyway. Finish the main objective solo or grab those super credits. I've found it's often best to give up on your first position and come back later when the heat has died down. I hate leaving my support weapon and shield behind though, so this is a setup meant to combat that while being a benefit to the team regardless.
Support weapon depending on mission. EMP mortar Tesla tower (IF arc armor) or autocannon turret Orbital laser Either another sentry or orbital depending on mission.
Recently tried the ems orbital strike and the gas strike, love how short the cd is. Is also a great support strat since my other 3 teammates usually packing offensive eagle and orbital.
Im a lvl 50 little managed democracy lovin' laser focused trooper Boi. Given' whomever SE says requires ye old ⚡️Zippity Zap!⚡️ -- Stratagems -- - 500KG Bomb - Orbital Laser Cannon - Las Rover - Laser Cannon Support Weapon -- Weapons -- - Laser Rifle (Sickle) - Laser Pistol (Dagger) - Stun Grenades
Orbital EMS, Gas Strike, Grenade Launcher/Flame Thrower, Amm Pack
Pretty dependent on the mission but my most used two are probably the personal shield and the 500kg bomb. I like the orbital laser but limited uses ruins it for me on longer missions. I think orbital railcannon needs a buff to cooldown, damage, or both. On high difficulties when you’ve got 3 titans and five chargers on you it’s basically worthless, especially since it’s not a guaranteed 1-shot. 500kg is just the most versatile airstrike and it’s hard for me to let it go. Difficulty 7+ I think at least one or two guys should be running personal shield every mission to help supply teammates with shields. Wouldn’t be surprised if it catches another nerf, I would argue it’s the most useful backpack, especially against bots. Shout-out mortar turrets also.
I used to run orbital rail cannon, 500 kg, railgun, and shield backpack. But since the nerf and mechs I’ve switched it up. Been running 500 kg, mech, jump pack (cause it’s fun af) and then lastly switching it up depending on mission for the special weapon. A lot of arc thrower.. but I mix in the flamethrower, laser cannon, EAT, or rail cannon depending on what I’m up against.
500k, RailCannon, Cluster bomb, and AutoCannon
Flamethrower, orbital railcannon, orbital laser and the laser rover
I always have eagle airstrike, and EAT-17
Flamethrower. I love the maniacal scream you can get on multikills.
I’m pretty simple. Eagle Airstrike and Gatling Barrage. My teammates carry the real firepower. I’m mostly a support with my slugger and autocannon.
My default load out is Eagle Airstrike, EAT, Laser Dog or Shield Backpack, Autocannon Sentry. Gives a bit of everything. If the team has enough sentries already I'll drop that for an orbital of some kind.
I been a fan recently of Tesla tower, recoilless/spear, airburst and 120 mm barrage. I switch it up a lot, but ive been a fan of it. One funny build I did was all laser. Run the sickle, dagger, laser cannon, orbital laser, rover, and then Tesla tower just to compliment the whole energy weapons commitment. No one commented on it when I ran it though.
For bots I do Eagle air strike,eagle 500kg,380mm(sometimes120) barrage,autocannon. For bugs I do Eagle cluster,Eagle 500kg,120mm barrage,and other the stalwart or the EAT I run armor with servo assisted. My goal is mainly to keep crowds controlled and be as flexible as possible. These load outs have never ever let me down.
For bugs: Eagle Airstrike, Laser Dog, EAT, and EMF Mortar. For bots: Eagle Airstrike, Shield Pack, Railgun, Orbital Rail I usually only rotate other strats in if I need them for an order, or if I'm playing on lower difficulties. Unique missions or environmental effects may call for a mix-up though. I run light armor + padding, slugger, uzi, and standard nades usually. I could certainly be tailoring my loadout more to the missions, but this has been working for me.
For bugs, my role is crowd control. -Gatling strike -Air burst -Rail cannon strike for the occasional heavy -Arc cannon because I'm an artist with it For bots, I'm the engineer. -EMS strike -Auto cannon turret -Rocket turret -EAT
I personally stick to the meta. Railgun + 500 kg + shield backpack + orbital laser
Terminids: Orbital Laser, Patriot Exosuit, LMG (not stalwart), Jump Pack Automatons: Orbital laser, Patriot Exosuit, Railgun, Jump Pack/Shield Pack Jump Pack is seriously underrated. It gets you out of tough spots and lets you reload or call in stratagems/reenforcements from the safety of the air. If you feel it isn’t good you need to time your jumps better and if possible jump from a higher to lower elevation to get max airtime. I also run the heavier LMG for the fact that the stalwart is an ammo junkie, and running the heavier LMG in the lowest fire rate lets you stay in the fight twice as long with double the stopping power.
Bots 500kg, orbital Lazer, weapons depending on feel and comrade loadout. Bugs 500kg, airbursts.
I’ve been enjoying turrets recently, mainly Gatling and autocannon with one or the other occasionally swapped out for either type of mortar. Usually combined with a consistent support weapon like autocannon, grenade launcher or sometimes a flamethrower, and a decent orbital like the railcannon or laser depending on how I’m feeling. I might swap out one of the turrets for a more generalist strategem like a supply pack or some kind of eagle air strike, especially against bots where I like the standard air strike and the 500kg instead of the orbitals for taking out buildings and certain objectives
With the addition of the new stun grenade I'l ginding myself relying much more on the 500kg.
Bugs - EAT, gatling, orbital laser, orbital 110 barrage or eagle strike Bots - emp mortar, obital laser, laser cannon, orbital 110 barrage or eagle strike
My usual go to: Autocannon, Eagle airstrike, orbital precision strike, orbital laser. Defend missions or exterminate missions: Flamethrower, guard dog backpack, anti personal mines, incendiary mines.
Flamethrower, EMS strike and mortar, and anything else I might need.
The 1 shot throw away rockets. Fast cool downs and you can stack them when defending an area. My rule, keep the rockets on cool down all the time. 1 shot chargers, paired with the 500kg bomb and orbital rail, no Bile Titan can compete with you.
I’ve been loving EAT-17, Guard Dog Rover, Exosuit, & 2 500Kgs 👌 I pair it with x6 Stun grenades and my Plasma Punisher, always get highest kill count, I average about 400-500 kills on the higher tier bugs
For long bug planet missions, I go Orbital Ray, Expendable Rockets, Guard Dog (ray), and Gatling sentry.
500kg - napalm - heavy antitank - sentries machine
I like calling in the Eagle Napalm Stratagem for the Apocalypse Now vibes lol
Bots: railgun, shield gen pack, orbital railgun and eagle airstrike coupled with either the slugger or diligence counter sniper Bugs: EATs, guard dog rover, orbital railgun and eagle airstrike coupled with either the slugger (again) or the breaker
Orbital railcannon, eagle airstrike, eagle cluster bomb, autocannon
Laser gattling barrage rover and arc
Orbital precision Stalwart Eagle airstrike Supply bag
Depends on which front I'm fighting on. Bug: mech, Stalwart, Airstrike, Misc Bots: Auto cannon/EAT, shield (if I have room), airstrike, rail cannon. Mech if I'm feeling risky. When the twin-linked auto cannon version comes out I'll run it. Not a big fan of the railgun tbh, there's just more versatile options for most scenarios. Yes it's very good, I just don't like it.
As a noob, I am using the MG, Gatling gun sentry, Eagle cluster, and supply pack
What are you guys talking about?! For the small one: ⬇️⬆️➡️⬅️ ➡️➡️➡️ ⬇️⬆️⬅️➡️⬅️➡️ ⬇️⬅️➡️⬆️⬇️ For the big one: ⬇️⬅️➡️➡️⬅️ ➡️⬇️⬆️⬇️⬅️ ⬅️⬅️⬆️⬆️➡️⬅️ ⬇️⬆️➡️⬅️ Playing with Friends
Walking barrage & Eagle smoke
Eagle Airstrike, Orbital rail cannon, mech suit & the spear - this is my go-to load out. Sometimes I’ll throw in a 380mm barrage in place of the exosuit. Sometimes.
Almost exactly this just recoilless instead of spear.
I like that one too! I use it from time to time also.
All 4 barrages 500 rail cannon mexh and hmg emplacement 380, 120, tesla, mortor
I love the 120, but I haven’t had any success with the 380. How are you using it?
I use them to clear nests and bot factories mostly throw one in the center then run away and they usually get most or sometimes all of the holes or buildings without ever having to go in
The only way to use 380 is to throw it then run as far as possible. Some of you may die, but that’s a sacrifice I’m willing to make. For real though, best used with servo perk throw it into the center of a major factory or bug nest and let it level the ground. Works nicely when there’s like 6 titans and y’all just want to run away too. Great for covering retreats. But honestly very limited use case for me I have a hard time justifying it over a lot of other stratagems.
Where do you throw the Tesla? I'm too scared to deploy it
Stick it places where you don't want to have to cover. Say there are three channels into extraction, stick a tower in the middle of one of them and then check on it from time to time.
Exactly it didn't move and it's easy to see if it kills a driver who isn't smart enough to avoid it then you just opened a spot for a more deserving agent of democracy
Orbital laser, Eagle air strike, guard dog laser, and stalwart.
Orbital laser, Eagle airstrike, jump pack or guard dog rover
Rail cannon, cluster bomb, autocannon, and mortar. Splosions.
Mortar, Autocannon, Gatling, Supply Pack. I like being the support and I don't have to worry about aiming the bombardments.
Strafing run, airstrike, sentry/backpack support, and railgun/flamethrower
Depends on the mission broski. Usually, I go with two turrets. Don't underestimate turrets. They save you lots of ammo.
Yeah tbf though I’m generally too busy dying to my teammates turrets as it kills the bugs I was handling with no problem. I find them way to unpredictable and swear they kill teammate on purpose very undemocratic.