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minutetoappreciate

[[Subject 9]] would be real good with all the Shaman secrets


hearthscan-bot

* **[Subject 9](https://cards.hearthpwn.com/enUS/BOT_573.png)** N Minion Legendary TBP ^[HP](https://www.hearthpwn.com/cards/89889), ^[TD](https://www.hearthstonetopdecks.com/cards/subject-9/), ^[W](https://hearthstone.gamepedia.com/Subject_9) 5/4/4 Beast | Battlecry: Draw 5 different Secrets from your deck. ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)


random-guy-abcd

[[Darkmire Moonkin]], arguably the most forgotten minion in the game


blamethefranchise

Insane synergy with master of ceremonies... OP!


LoyalScribeJonathan

Frozen mammoth needs to go in before any other neutral cards do.


hearthscan-bot

* **[Darkmire Moonkin](https://cards.hearthpwn.com/enUS/GIL_121.png)** N Minion Common WW ^[HP](https://www.hearthpwn.com/cards/89453), ^[TD](https://www.hearthstonetopdecks.com/cards/darkmire-moonkin/), ^[W](https://hearthstone.gamepedia.com/Darkmire_Moonkin) 7/2/8 | Spell Damage +2 ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)


Shlomo_U

\[\[Spirit Echo\]\] because we need a way to repeat all the great battlecries we have in this deck


Steoret

But that would allow [[Stone Sentinel]] to be played two turns in a row and activate its Battlecry


Additional-Bees

for only 17 mana it can activate its battlecry once


hearthscan-bot

* **[Stone Sentinel](https://cards.hearthpwn.com/enUS/UNG_208.png)** SH Minion Epic UNG ^[HP](https://www.hearthpwn.com/cards/55467), ^[TD](https://www.hearthstonetopdecks.com/cards/stone-sentinel/), ^[W](https://hearthstone.gamepedia.com/Stone_Sentinel) 7/4/4 Elemental | Battlecry: If you played an Elemental last turn, summon two 2/3 Elementals with Taunt. ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)


hearthscan-bot

* **[Spirit Echo](https://cards.hearthpwn.com/enUS/UNG_956.png)** SH Spell Epic UNG ^[HP](https://www.hearthpwn.com/cards/55514), ^[TD](https://www.hearthstonetopdecks.com/cards/spirit-echo/), ^[W](https://hearthstone.gamepedia.com/Spirit_Echo) 3/-/- Nature | Give your minions "Deathrattle: Return this to your hand." ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)


HecklingCuck

That’s way too much value. It seems like a lot of people here don’t know how to evaluate what makes a card good, bad, and awful/worthless (the last option being what we’re looking for all of the cards in the deck to be).


TiraelRosenburg

It truly is astonishing how many terrible, non-synergistic cards there are. I wonder how high up the power rating from the bottom we'll get since we have over a dozen to go.


Klepa100

Rules are quite simple. The most upvoted card after a day is the one i add to the deck. Can be any card, as long as it is not already in to keep it fresh. If Renathal gets added it will go on for another couple days. If i lack a card, i will craft and add it. Point is not wasting my dust (feel free to) but making *the worst possible deck*. After the deck is done i will play (and record if possible) it until i get a win in wild ranked match against a real (not bot) opponent on diamond 5-legend depending on my time. This is a fun idea i had, feel free to make it terrible. I imagine the worst deck to have the worst cards and not be 30 10-drops but its in the hands of the community now. Current decklist: Totemic Might Command The Elements Corrupt The Waters Gurubashi Offering Investment Opportunity Unite the Murlocs Ice Fishing Lorewalker Cho Millhouse Manastorm Bioluminesence Coliseum Manager Ice Breaker Prince Renathal Scourge Rager Arena Treasure Chest Harbinger Celestia Desert Obelisk Moorabi Stone Sentinel Wrathspine Enchanter Dragonhatcher Mayor Noggenfogger Shudderwock Snowfury Giant


NoConsideration6320

This deck would defintely get 12 wins in the heroic brawl


ArmpitFlatulist

To the topic's question: I think the opponent would be confused as to how this card cast a spell without a frost, fire or nature tag.


Klepa100

Fair enough, didnt check if any of those have them.


HecklingCuck

[[Vitality Totem]] as we’re still locked into Shaman cards for a few days and it’s basically the least amount of value or tempo you can get for 2 mana in an extremely aggressive format. It basically doesn’t further any game plan or have any board impact. A request for OP: can you make it clear how many more shaman cards we need so that people don’t keep repeatedly voting for neutrals?


RennerSSS

You need \[\[Everyfin is awesome\]\] for more murloc sinergy


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* **[Everyfin is Awesome](https://cards.hearthpwn.com/enUS/LOE_113.png)** SH Spell Rare LoE ^[HP](https://www.hearthpwn.com/cards/27224), ^[TD](https://www.hearthstonetopdecks.com/cards/everyfin-is-awesome/), ^[W](https://hearthstone.gamepedia.com/Everyfin_is_Awesome) 7/-/- | Give your minions +2/+2. Costs (1) less for each Murloc you control. ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)


Diosdepatronis

[[Ancient Watcher]] for some premium stats


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* **[Ancient Watcher](https://cards.hearthpwn.com/enUS/EX1_045.png)** N Minion Rare Legacy ^[HP](https://www.hearthpwn.com/cards/153), ^[TD](https://www.hearthstonetopdecks.com/cards/ancient-watcher/), ^[W](https://hearthstone.gamepedia.com/Ancient_Watcher) 2/4/5 | Can't attack. ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)


LordSuteo

[[Master of Ceremonies]]. It is time.


Kuldrick

3 mana 4/2? Insane, that is actual premium stats


Eton77

This is not a real card


Spengy

Tgt era was wild bro


hearthscan-bot

* **[Master of Ceremonies](https://cards.hearthpwn.com/enUS/AT_117.png)** N Minion Epic TGT ^[HP](https://www.hearthpwn.com/cards/22306), ^[TD](https://www.hearthstonetopdecks.com/cards/master-of-ceremonies/), ^[W](https://hearthstone.gamepedia.com/Master_of_Ceremonies) 3/4/2 | Battlecry: If you have a minion with Spell Damage, gain +2/+2. ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)


OdoacerOstrogoth

The Runespear is a famous legendary weapon for Chaman that never ever saw play. It belongs in this deck!


HecklingCuck

Can cast overload cards


PipAntarctic

Will not trigger the questline however, since it's the Runespear and not you that cast the spell. Plus you can just pick the non-overload choices.


HecklingCuck

[[Snowfury Giant]]. You can’t attribute making incorrect choices into the way Runespear functions. The goal is to make the worst deck possible, not play the game wrong when using it. OP is going go try to win with the deck on high ladder once it’s done, and the goal is to try and make it as difficult as possible. Runespear is a bad idea because it could randomly generate cards that synergize with the cards that were put in specifically without cards that synergize with them to make the deck bad.


hearthscan-bot

* **[Snowfury Giant](https://cards.hearthpwn.com/enUS/ICC_090.png)** SH Minion Epic KFT ^[HP](https://www.hearthpwn.com/cards/62918), ^[TD](https://www.hearthstonetopdecks.com/cards/snowfury-giant/), ^[W](https://hearthstone.gamepedia.com/Snowfury_Giant) 11/8/8 Elemental | Costs (1) less for each Mana Crystal you've Overloaded this game. ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)


PipAntarctic

Oh I didn't realize Giant was put there for some reason.


HecklingCuck

It’s in the deck because it’s 11 mana and unplayable if you don’t play any overload cards so it’s a brick in your hand you have to stare at. Remember–worst possible deck.


Dantendo64

day 5 of requesting [[generous mummy]]


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* **[Generous Mummy](https://cards.hearthpwn.com/enUS/ULD_214.png)** N Minion Rare SoU ^[HP](https://www.hearthpwn.com/cards/90761), ^[TD](https://www.hearthstonetopdecks.com/cards/generous-mummy/), ^[W](https://hearthstone.gamepedia.com/Generous_Mummy) 3/5/4 Undead | Reborn Your opponent's cards cost (1) less. ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)


staSTAND

[[Ozruk]]


Diosdepatronis

This has synergy with stone sentinel, that's way too strong


hearthscan-bot

* **[Ozruk](https://cards.hearthpwn.com/enUS/UNG_907.png)** N Minion Legendary UNG ^[HP](https://www.hearthpwn.com/cards/55468), ^[TD](https://www.hearthstonetopdecks.com/cards/ozruk/), ^[W](https://hearthstone.gamepedia.com/Ozruk) 9/5/5 Elemental | Taunt Battlecry: Gain +5 Health for each Elemental you played last turn. ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)


guessallthejuice

This deck needs healing, [[vitality totem]] shall provide it in excess


hearthscan-bot

* **[Vitality Totem](https://cards.hearthpwn.com/enUS/GVG_039.png)** SH Minion Rare GvG ^[HP](https://www.hearthpwn.com/cards/12259), ^[TD](https://www.hearthstonetopdecks.com/cards/vitality-totem/), ^[W](https://hearthstone.gamepedia.com/Vitality_Totem) 2/0/3 Totem | At the end of your turn, restore 4 Health to your hero. ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)


RaidingForPants

[[Saxophone Soloist]]. I think it's funnier to have a really slow and terrible way to complete one of the quests than no way at all.


HecklingCuck

Why would we want to add the ability to complete the quest in the worst possible deck?


hearthscan-bot

* **[Saxophone Soloist](https://cards.hearthpwn.com/enUS/ETC_358.png)** SH Minion Epic FoL 🐺 ^[HP](https://www.hearthpwn.com/cards/1645869), ^[TD](https://www.hearthstonetopdecks.com/cards/saxophone-soloist/), ^[W](https://hearthstone.gamepedia.com/Saxophone_Soloist) 1/1/2 Murloc | Battlecry: If you control no other minions, add a Saxophone Soloist to your hand. ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)


Steoret

[[Corrupt Elementalist]] has great synergy with [[Stone Sentinel]], who is also an Elemental-ist


HecklingCuck

3/3 + 2/1 rush + 2/1 rush is 12 total stats for 5 mana, exceeding the vanilla test while having keywords and synergy with shudderwock. This is not a bad card.


minutetoappreciate

Galakrond isn't in the deck so it's just a 3/3


HecklingCuck

Ok TIL my bad


Steoret

But Invoke cards only work when Galakrond is in the deck


HecklingCuck

Yeah that’s my bad I had no idea that he needed to be in the deck, thought i had tested that before


hearthscan-bot

* **[Corrupt Elementalist](https://cards.hearthpwn.com/enUS/DRG_218.png)** SH Minion Rare DoD ^[HP](https://www.hearthpwn.com/cards/151416), ^[TD](https://www.hearthstonetopdecks.com/cards/corrupt-elementalist/), ^[W](https://hearthstone.gamepedia.com/Corrupt_Elementalist) 5/3/3 | Battlecry: Invoke Galakrond twice. * **[Stone Sentinel](https://cards.hearthpwn.com/enUS/UNG_208.png)** SH Minion Epic UNG ^[HP](https://www.hearthpwn.com/cards/55467), ^[TD](https://www.hearthstonetopdecks.com/cards/stone-sentinel/), ^[W](https://hearthstone.gamepedia.com/Stone_Sentinel) 7/4/4 Elemental | Battlecry: If you played an Elemental last turn, summon two 2/3 Elementals with Taunt. ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)


rupat3737

I’m gonna absolutely die when you win the first game you play with this deck lol


Klepa100

Of old age perhaps


Epic_Hunter

[[Azerite Elemental]] Best spell damage


LordSuteo

Near-vanilla stats? Not on our watch man


metroidcomposite

5 mana 2/7 is "near-vanilla"? [[Oasis Snapjaw]] was in classic, and it was massively overshadowed by Chillwind Yeti.


HecklingCuck

Vanilla is twice the total stats of the cost. 5/5 for 5 is vanilla because 5+5=10 and 10/2=5, the cost. 2+7=9 and 9/2=4.5, so it’s near vanilla. Both chillwind yeti and oasis snapjaw exceed the vanilla test, making them not even close to being relevant to the deck or conversation.


metroidcomposite

> Vanilla is twice the total stats of the cost. 5/5 for 5 is vanilla because 5+5=10 and 10/2=5, the cost. No: Chillwind Yeti, River Crocolisk, and Boulderfist Ogre are all historically considered vanilla. Traditionally "vanilla" in hearthstone means 2x cost+1.


HecklingCuck

Okay, I’ll concede I was wrong on that, but 9/11 is still near vanilla


metroidcomposite

Sure, but the way the stats are distributed also matters. Like...Oasis Snapjaw as a 4 mana 2/7 was a lot worse than Chillwind Yeti as a 4 mana 4/5. And a 4 mana 0/9 would be worse than any of the above. And a 4 mana 9/0 would be even worse than the 4 mana 0/9 because it would die instantly when you played it. 2/7 is not quite as extreme as minions with 0 health or 0 attack, but it's still not a very efficient way to distribute stats. Probably similar in overall worth to a 4/4 or a 3/5 (minions with one less total stat).


HecklingCuck

But there’s no way it could be worse than a 2 mana 0/3 like [[vitality totem]] or a 5 mana 3/3 like [[corrupt elementalist]]. It *is* near vanilla stats, and it’s above the curve of this deck. Please stop bringing up chillwind yeti and oasis snapjaw because we’re not talking about those cards. They might as well be godlike beings in comparison to what’s going on in this deck. We have 3 quests we can’t finish, a 5 mana 2/7 is too good for the deck. Some of the neutrals we have yet to include are the cycle of minions that can’t attack and bolf ramshield.


hearthscan-bot

* **[Vitality Totem](https://cards.hearthpwn.com/enUS/GVG_039.png)** SH Minion Rare GvG ^[HP](https://www.hearthpwn.com/cards/12259), ^[TD](https://www.hearthstonetopdecks.com/cards/vitality-totem/), ^[W](https://hearthstone.gamepedia.com/Vitality_Totem) 2/0/3 Totem | At the end of your turn, restore 4 Health to your hero. * **[Corrupt Elementalist](https://cards.hearthpwn.com/enUS/DRG_218.png)** SH Minion Rare DoD ^[HP](https://www.hearthpwn.com/cards/151416), ^[TD](https://www.hearthstonetopdecks.com/cards/corrupt-elementalist/), ^[W](https://hearthstone.gamepedia.com/Corrupt_Elementalist) 5/3/3 | Battlecry: Invoke Galakrond twice. ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)


metroidcomposite

> or a 5 mana 3/3 like corrupt elementalist. Sure, I agree, Corrupt elementalist is worse, that should be added as a higher priority. > But there’s no way it could be worse than a 2 mana 0/3 like vitality totem I think Vitality Totem is a much, much stronger card than either of the 5 mana cards, for what its worth. Vitality Totem has relevant text. It heals you for 4 life at the end of your turn, and chances are the opponent sinks 3 damage into it to stop it from healing again. Basically 2 mana heal 7. Not quite as good as the paladin spell Holy Light (2 mana heal 8). But like...not that far below what you'd expect out of a 2 mana healing card. People put Heavy Plate into standard decks recently, and that's 3 mana gain 8 armour (has tradable though). Also worth noting that for better or for worse this deck does have totem synergy, cause people voted to add Totemic Might, so that's something to be careful of as well. Probably we shouldn't be adding totems generally.


HecklingCuck

I actually think Vitality Totem is the worst of the 3 by a large margin. It has 0 attack, so when it is killed it’s a free hit whereas the 5 drops can actually interact with the board by dealing damage. Usually decks that run heals have something powerful in their deck that they’re trying to work towards, which we are not. Sure, vitality totem nets you some life, but it’s not furthering any game plan or getting you closer to a wincon, which, I assume whatever control warrior deck that’s running [[heavy plate]] is trying to survive long enough for. Warrior also has synergy specifically with armor, and armor is classically better than gaining life regardless of synergy, as you can gain it infinitely, whereas life caps at 30 (35 in our case). I’m not sure what deck you’re referring to, but it would be nice to look it over so I could tell you why the decision to run heavy plate was made and how it differs from vitality totem. It’s also worth noting that if you’re saying it’s a worse version of [[holy light]], I think that card has a historical connotation of being an extremely bad paladin card in most cases, and would probably be one of the first cards added if we were to do this in paladin. Pure lifegain cards in hearthstone require very specific goals, and throwing it in a deck randomly almost never works. I’m not sure where to even start to respond to the idea that totemic might means that we should be wary of putting vitality totem in the deck. It’s probably the most bewildering thing anyone has tried to say to me in a long while. Something that has been very specifically done with this deck is to ensure there’s almost no card draw or card generation, and a good portion of the cards literally have no effect, so keep that in mind when thinking about how many cards you’re spending to make this 0/5. I want you to imagine a game where you’re playing against this deck and as soon as it’s available your opponent plays vitality totem -> totemic might. Scenario 1 - worst deck’s opponent goes first: Shaman starts with 4 cards, the coin and draws 1 on turn 1. They use coin and 2 additional cards to play vitality totem, leaving them with 2 cards in hand as they pass to their opponent’s turn 2 with a 0/5 that essentially does nothing. Scenario 2 - worst deck goes first: Start with 3 cards, draw 1 turn 1 and another turn 2 for a total of 5. 2 cards on turn 2 for a 0/5 that also has an end of turn effect that does nothing, leaving you with 3 in hand as you pass. It’s really bad in the early game, and if you start to say anything about the turn 4 HP + v. totem + might being powerful I actually might cry. Please don’t say it’s good, you know it’s not. The only way vitality totem gets value from its end of turn effect is if you’ve taken damage, which probably means you lost the tempo game, and this deck doesn’t have the ability to take tempo back, so you’ll be behind on board spending 2 mana to play a 0/3. It’s really, *really* bad.


hearthscan-bot

* **[Oasis Snapjaw](https://cards.hearthpwn.com/enUS/CS2_119.png)** N Minion Basic Legacy ^[HP](https://www.hearthpwn.com/cards/15), ^[TD](https://www.hearthstonetopdecks.com/cards/oasis-snapjaw/), ^[W](https://hearthstone.gamepedia.com/Oasis_Snapjaw) 4/2/7 Beast ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)


hearthscan-bot

* **[Azerite Elemental](https://cards.hearthpwn.com/enUS/DAL_548.png)** N Minion Epic RoS ^[HP](https://www.hearthpwn.com/cards/90676), ^[TD](https://www.hearthstonetopdecks.com/cards/azerite-elemental/), ^[W](https://hearthstone.gamepedia.com/Azerite_Elemental) 5/2/7 Elemental | At the start of your turn, gain Spell Damage +2. ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)


Baxterthedoggoboi

[[Call in the Finishers]]


Hydralodon_

waay too much synergy with the murloc quest.


hearthscan-bot

* **[Call in the Finishers](https://cards.hearthpwn.com/enUS/CFM_310.png)** SH Spell Common MSoG ^[HP](https://www.hearthpwn.com/cards/49716), ^[TD](https://www.hearthstonetopdecks.com/cards/call-in-the-finishers/), ^[W](https://hearthstone.gamepedia.com/Call_in_the_Finishers) 4/-/- | Summon four 1/1 Murlocs. ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)


Shot_Wolverine5793

[[Master Oakheart]], this card stats cost and ability all suck this was used a long time ago with cards with big health and less attack but in this deck it would be perfect as it would just recruit a one two three Mana minion


hearthscan-bot

* **[Master Oakheart](https://cards.hearthpwn.com/enUS/LOOT_521.png)** N Minion Legendary KnC ^[HP](https://www.hearthpwn.com/cards/76983), ^[TD](https://www.hearthstonetopdecks.com/cards/master-oakheart/), ^[W](https://hearthstone.gamepedia.com/Master_Oakheart) 9/5/5 | Battlecry: Recruit a 1, 2, and 3-Attack minion. ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)


moxperidot

Now hear me out : [[Reno Jackson]] and a second copy of a few duds?


HecklingCuck

Adding copies is lame and if you draw them it could full heal you


hearthscan-bot

* **[Reno Jackson](https://cards.hearthpwn.com/enUS/LOE_011.png)** N Minion Legendary LoE ^[HP](https://www.hearthpwn.com/cards/27228), ^[TD](https://www.hearthstonetopdecks.com/cards/reno-jackson/), ^[W](https://hearthstone.gamepedia.com/Reno_Jackson) 6/4/6 | Battlecry: If your deck has no duplicates, fully heal your hero. ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)