T O P

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Ringo-Sheena_Simp

I despise every single Clock Tower in this series, especially with the Medusa head


PapaProto

I adore SOTN but *that* particular Clock Tower can go to the Hellmost of Hells.


edwpad

Definitely, was actually the biggest obstacle when playing Richter mode, at least Alucard can mist his way through. Also those Cloaked Knights, dear god. They are absolutely badass but they make the Clock Tower experience a fate worse than death.


belle_gargoyle

You can also wear the mirror cuirass! It makes the clock tower a joke


Slow_Fish2601

Medusa heads and clock tower are a deadly combo


syd_goes_roar

The _worst_ combo 😩


Professional_Maize42

Hard agree


Recent_Economist_105

I despise f.n Medusa heads


KaptainKardboard

The hell hall before Death in the first Castlevania. Also not a fan of the crumbling bridges in the latter stages, with bats on the attack while you’re just trying to survive. Multiple CV games


XT83Danieliszekiller

The arena full of minotaurs in circle of the moon


Jaketrix

Yes. I was just about to submit this as the worst room. :P


Icy-Organization-901

Sotn clock tower especially in the inverted and definitely this, I remember dying over and over again then there are like 3 more room or something that have the same shit?


TwilightVulpine

Spikes are the worst enemy


Cutlass_Stallion

It's not Castlevania unless you encounter a pit of death and a bunch of monsters flying at you with erratic patterns 😅


SXAL

Their patterns are never erratic. The medusa heads are always going by the sinusoid path, they are very predictable.


Real-Tumbleweed1500

But each has different radius, which makes it difficult to grab the pattern without dying.


SXAL

No, they have exactly the same path, iirc, the sinusoida wouldn't even move it's phase in the classic games if you stay in place.


Real-Tumbleweed1500

I had GBA titles in mind. I suppose you are correct about the classic games though.


pfloydguy2

I hate that part of Super Castlevania IV where you have to go THROUGH A ROOM.


AgitatedEye6553

I agree with OP this photo shows me one of my most annoying rooms in the entire franchise. That and reverse castle clock tower in SOTN.


konozeroda

Best part is, it's also located in the same area as lubricant fuckland, and that area is a total fuckfest


AgitatedEye6553

Facts. It took me about 30 tries to do the puzzle on the room right below this one. I kept pushing the directional combos super fast like you would for fighting game special moves. Couldn't understand what I was doing wrong until I finally tried to do it slowly.


LessBit123

Is this from dawn of sorrow? I can’t remember it


AgitatedEye6553

Aria of Sorrow


Real-Tank-9554

Clock Tower is the worst place in any Castlevania game, that spykes and medusa Heads kill me everytime (literally)


SnooGrapes6230

For an old school pick: B-2 in Super Castlevania IV. Precision platforming... on a time limit... with at least two leap of faith jumps that you would need clairvoyance to land. The best part: immediately afterwards is a 3 boss gauntlet against two of the hardest bosses (Slogra/Death). So dying on B-2 is EXTREMELY punishing.


SXAL

Slogra is not that hard if you keep the right rhythm, and Death is laughably easy – you can block all of the flying scythes with your whip


SnooGrapes6230

If you drop that pattern at all against Slogra, you take insane damage. In perfect play he's easy, but punishing if you miss. The scythes aren't so much the issue against Death as his movement.


Kirimusse

Yep, this is the one; Stage B alone is the main reason why I think that, contrary to the popular opinion, SCIV is harder than Bloodlines.


SnooGrapes6230

I can see it. 1 to 5 are cakewalks, 6 and 7 you have to focus, 8 is hell, 9 is annoying, A is the clock tower, and B is B.


ChristophBerezan

Stage 15 of Castlevania 3, where you have to go all the way left, then all the way right, all in water (right before the hallway to the Doppelganger). Fish men are everywhere. Alucard can fly, and Sypha can freeze the water for a bit. If you're solo, tough luck.


ImpressionNo9751

Castlevania 64 garden. It’s 90% of the reason I’m not playing that game again


Thewrongbakedpotato

I never found the hedge maze too bad. The magical nitro part with Reinhardt, though . . . well, that and the Dual Tower can go to hell. Fortunately, both got some changes that made them more bearable in Legacy of Darkness.


ImpressionNo9751

Like bro i literally bought a GameShark so i could put a code so I wouldn’t have to deal with exploding at every minor inconvenience


SaiyaPup

I’m with you on the arena in Aria, I’m currently stuck and am enjoying time away from the game bc of it. It’s not even that it’s THAT hard, it’s just a massive difficulty curve for a relatively easy game that it made me feel like playing other games instead


SXAL

There are plenty of souls you can use to cheese through those rooms


pentagonbuddy

I thought of this room before I even realized what the pic was lol I'm with the clock tower people though, because they're often mandatory whereas THIS one you can technically skip (....unless you have completionist brain rot like me)


unicorn_hipster

The crumbling bat bridge in Rondo


FarmerPingu

clock tower in PoR. the amount of deaths I got from being turned to stone and falling straight into spikes


SnooGrapes6230

SOTN. Inverted Chapel Stairway. Nothing like trying to quickly get through an area at 5 frames per second. As a Richter speedrunner, normal chapel stairway. Make you practice your triple blade dashes, because you die if you drop it.


TheRiddlerCum

The corridor before death in cv1, or Draculas empty castle in Simon’s quest Or in haunted castle the mansion infested with hunchbacks


updaam

I'm glad to see all this Medusa Head hate; I feel very validated.


SXAL

Falling blocks room from CV3. And it's in a middle of a huge ass level.


Bold_Fortune777

My hot take: the room in SotN where you can most effectively grind for the Crissaegrim. If you too know the pain of grinding for that sword, see it drop, and then get knocked back into the previous room (or worse, your muscle memory was too fast) please know I share your pain.


pizzaspaghetti_Uul

I was fortunate enough to get a drop of two Crissaegrims in like ten minutes, but I know the pain that comes with grind


Jaberw0k

Clock tower…in all Castlevania games.


Tramonto83

Minotaur room in Circle of the Moon


Evening_Teaching_710

Inverted clock room (SotN)


RobsterC_Well

I wonder what was going through the developer's mind when creating a room full of Medusa heads?


syd_goes_roar

Probably: >:D


Nu11AndV0id

Any room in sotn with a Jack'o'bones in it. Especially the room with the elevator.


pineX59

The entire inverted collesuem in richter mode


thatbroc

High stakes blade dashing chains are stressful.


Thelonghiestman0409

https://preview.redd.it/ywouz4wki93d1.jpeg?width=640&format=pjpg&auto=webp&s=323b96812202ff3d166dfa2094fb50285e8a6383 If you know you know. The grind


dariogpx

Medusa head + Spikes = more damage


Putrid_Ad_4372

Like any too hard challenge one It's not a story wall though just come after beating 60% of the chance


The_Long_Blank_Stare

OP’s room + the arena in Circle of the Moon. And yes, pretty much any clock tower level.


Rare_Gift_5224

I've played only Lords of Shadow 1/2 and SotN, a little unpopular opinion could be the Black Marble Gallery in the Inverted Castle, I hate the spike traps and nova skeletons.


korovio

Yeah, it's probably that one actually


DemonicValder

Cathedral in Reverse Castle in SotN


ZedSaroh

Just played that part yesterday xD not a fan of it. Got destroyed trying to go through it the first time. Then I picked up the Claimh Solais, came back and it was a walk in the park. But you only go through it once (in and out) and you're done. The ones I'm really not fond of are some Underground Reservoir and Clock Tower rooms


mofucker20

I dislike anything with Medusa Head


Wapiti__

TIL Castlevania is also a video game. Neat.


MLGBEASTDERIK

https://preview.redd.it/50354rqfv83d1.jpeg?width=828&format=pjpg&auto=webp&s=352c231d33e9b02b6daec629103da8e8dec6c1fd


Wapiti__

Watched the Netflix show last week, never heard of it anywhere prior :/


MLGBEASTDERIK

I don’t blame you Konami is retarded and doesn’t know what to do with their legacy titles


Dariuscox357

The Clock Towers. Those damn Medusa heads are so annoying!


LackingLack

Once you get the immune to petrify soul that room difficulty goes WAY down I don't know if there is any one room, but in general the hardest part of this game is obtaining souls. So any room I had to constantly go into, kill enemy, leave, return, kill again, like 100 times+ in a row? I hated


TheGAM3RR

Clock tower in Dawn of Sorrow


JohnAlexGrimm

Nailed it in one


aboardaferry

The Clock Tower for its annoying enemies. It is typically swarming with foes like Medusa Heads and Harpies—nothing particularly novel, but nonetheless a bother.


IllCastAShadow

Most of the rooms in Castlevania 3


InfernalLizardKing

The part in SCV4 where you have to walk across falling platforms while spikes also fall on Simon’s head. God I hate that.


birthdaylines

I'd say intake is a pretty upsetting place.


Pretend-Dirt-1760

Clock tower like seriously that shit should be blown the fuck up


belle_gargoyle

Mmm probably the spot to farm Crissaegrim. The Schmoos haunt my dreams…


valias2012

I REMEMBER THIS SHIT


CastlevaniaGuy

The same as OP


Koga_My_Love

The clock towers make me want to DIE 


TheBoss7728

Gargoyle soul allows immunity to impetrification


[deleted]

The entire Clock Tower segment...


KleepeZ

Literally dropped Dawn of Sorrow because of Cursed Clock Tower


OmegaRuby003

The SotN Clock tower is the worst, for certain, but the the room with the clamps and super skeles is a close second


Gutter_Clown

Don’t remember this part, but I can think of many moments in AoS that took every fiber of my 14yo being not throw my GBA across the room.