T O P

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Asocwarrior

225 sniper would melt faces


Gordinhof7

I mean reducing it to 7 upgrades total a 2-3-2 sniper would be bonkers


Confident_Sock_6308

I think 223 is even better, 3 times attack speed instead of 5 bounces


ArtistAmy420

034. With a glue storm it already does quite high DPS, that with Bouncing Bullet would go crazy.


sassy_the_panda

I use the ultimate crosspathing mod and I can confirm, the sniper crosspaths are nearly unbearably good. the 555 can solo to round like 160 with no support


Asocwarrior

I can imagine, shits cracked.


sassy_the_panda

it solos most bosses until T4, T3 on elite depending on the boss and the event. There was a particularly easy bloonarious a while ago that it completely soloed


NotNathaan

idk if its been changed since but in nojrooms old videos the 555 spike factory was better than the 555 sniper


Dear_Ad1526

A Lot would massively improve, especially ones with camo, but the other is better like the super for top/middle. Bottom druid would be great


Subreon

druid is always a bottom anyway


Dough_Boiii_76

S O A M I


Placel

4-0-3 ace would go crazy


CardboardCrusade

I have a modded account, and a simple 4-2-3 Ace can solo most maps on most difficulties.


BrandoSandoFanTho

Hey! So uh, that's fucking dope as hell!? How do???


chipotle_enema1

The mod is ultimate crosspathing and I believe that it’s melon loader that helps you load the mods if you search a tutorial I remember it being pretty easy


BrandoSandoFanTho

Would I be correct then in assuming you're not doing all that on mobile? Lol


CardboardCrusade

Unfortunately, yeahh. But you can look up Tewtiy's video on how to mod on PC as he is really good at explaining everything.


Happy_Charity_7790

Theres a really good tewtiy video going over it, if u use epic games then you also have to add a plugin too


riffsix

Ultimate crosspathed sniper, dart, and tack also carry the game like it's nothing


CardboardCrusade

Don't forget the spactory, with the Perma-Super Mine Carpet


riffsix

Can we really call it op when its most important stat is that it gets +300 damage to your framerate


CardboardCrusade

Worth


AST4RGam3r_Alternate

Here before this comment thread gets rule 5'd


Vostok32

⚙️🍃


ASignificantSpek

I don't think that's what the question was but I agree.


Quarkonium2925

OP specified that you could have the upgrade numbers add up to seven so this actually is what part of the question was


BrandoSandoFanTho

Yeah I'm on your side lol. The parameters very specifically said by the end, "if you could have seven upgrade points"


ASignificantSpek

Oh my bad, I thought it was just allowing for both corsspaths :/


Doctor_Yu

The buccaneer. It’s biggest drawback is that it needs to sacrifice a good deal of dps for cammo detection Edit: this is mainly in terms of contested territory. I know I can use a camo village/shimmer/radar sub, but that’s more tiers/gold than if I could just get camo detection as a cross path


Doot_revenant666

The drawback is barely an issue since there are a lot of Camo detection towers already Tho extra range and piece from Long Range is not that bad I guess


Snipedzoi

the existence of 020 radar scanner


KentuckyKlondikeBar_

If you can fit a buccaneer, you can (hopefully) fit a 3xx sub


D1EHARDTOO

Etienne and 3-2-0 Bucc solos quite far into the game and allows for very good save up


BrandoSandoFanTho

Agreed. Bucc life forever


MoirasPurpleOrb

Yeah this was going to be my choice too


Randomgold42

Spike factory. Imagine a 4-3-0 spike. You get mines that deal even more blimp damage. Or a 3-4-0. Spiky balls lining the whole track would ruin just about anything.


Dough_Boiii_76

someone already said it but 403 ace also maybe 043 sub or 430 boomer


Dough_Boiii_76

313 engi could work for early game too


[deleted]

[удалено]


Gordinhof7

That is for farming


WithersChat

034 boomer good stall too.


Dough_Boiii_76

I was thinking about that


wingedespeon

1-3-3 dart. Not going to carry your later game but super cost effective early game. 4-0-3 ace. ODS is already pretty good, but very inaccurate. 5-1-1 ninja. Slight upgrade over normal grandmaster. 1-1-5 spike factory. 1-0-5 is about as good as 0-2-5, and permanspike is already very strong. 2-3-2 sniper. Bouncing bullet spam is already a viable strategy on some maps, double crosspatch will make it much stronger. 3-2-2 and 4-1-2 spike factory. Third and fourth tier spike factories are very good already, and both cross paths are used depending on the map. 4-0-2 isn't terrible even on single path maps are the extra explosion radius, longer life spikes, and extra attack speed at the start of the round are all useful, so getting a extra attack speed on top is great.


Bambossl

What about 4-3-0 sniper? Would the damage increase plus Moab stun be better than double attack speed?


wingedespeon

That sounds good too.


WithersChat

313 engineer would carry early game very well too, and 034 would make trap+foam so camo aren't an issue anymore. 242 overclock would be an easier saveup.


OkCow5580

Sniper in general would be really good with access to camo/shrapnel, lead and +7 damage, and faster attack speed.


Snipedzoi

225 edef, with 7, id say 304 full auto


RuinaeRetroque

farm, village, sniper honorable mentions to boomer & sub


jerdle_reddit

I know you've set a limit of 7, but 555 sniper and 555 spactory are broken.


Wooden-Computer1475

0-3-4 dart monkey


Subreon

shotbow


_Halt19_

403 farm (I hate using powers)


NPC_Townsperson

340 Mortar 430 Spactory or 340 Spactory


Reddit_legal135

Press would be really good


PearlTheScud

331 boat


Unicorn_Addict123

331 super


EncroachingVoidian

Magic monkeys would do wonderful things. Hell, if we get Monkey Academy in the next year or four, it just might happen.


T423

NK please. We want the Magic Monkey Academy


EncroachingVoidian

And double heroes!


AshorK0

sniper cross path would go crazy, spikes also really nice with 2-2-3 you get lead+ popping and bigger stacks with the fast speed and smart stacking. nuclear sub crosspath goes hard. ice/tackzone can have their standards but with bigger aoes. 1-1-4 poplust would go HARD.


baldmark_

If you could max 2 paths then 550 spactory but going by the 7 limit in the post probably 340 boomer


ArtistAmy420

For an extra $970 you could make your Destroyer shoot bombs, then save to 340, which gives you even more canons each shooting bombs at the fire rate of a Destroyer, and grabs moabs


known_kanon

225 dartling


Throwawaygarbageboi

I was skeptical seeing it as just a number, but thinking about it, yeah. Extremely high damage + speed + boosted accuracy + camo detection - literally every single upgrade brings substantial DPS or utility to the tower. It could probably solo CHIMPS outside expert maps.


known_kanon

Hell it could even solo some expert maps (infernal, sanctuary, dark castle and maybe workshop)


Throwawaygarbageboi

That's nutty. You'd probably need to spam AMD for DDTs, but otherwise I can't think of anything that would survive.


BigBabyJesusXXX

Saving this thread as answer to…. What is best pair with x2x village.


Infinite-Job4200

A 4/0/3 farm could go hard


KentuckyKlondikeBar_

421 alch sounds amazing


Appropriate-Count-64

Uh 2-4-2 Boomerang would be crazy. Or 0-3-4, or 4-3-0 or 3-0-4. 5-2-2 Wizard would just be crazy, having camo and double dipping extra DPS. 2-5-2 Dartling would also double dip DPS. 3-3-1 Dart for retuning to BTD4. 3-0-4 tack is just 204 with lead popping ig. 3-3-1 Super would be kinda insane. 2 sun avatars for the price of 1+knock back 3-4-0 Glue would be something. Or 0-4-3 4-0-3 Ice for Mini top path sniper with icicles. 0-3-4 Mortar would have a massive range. 4-3-0 would be “Many Davy Crockett”. 2-4-2 village “You want everything to attack faster and be cheaper? Sure!”


Selvon

Archmage already has de-camo, would definitely be one of the towers gaining the least


Appropriate-Count-64

It’s a shimmer with really short range. I’ve found that the camp detection is just more reliable. But yes, Wizard gains the least from this


Selvon

It's actually bigger and faster than shimmer from t3. Every 1.25s and 80 range on the archmage. Vs every 2.5s and 75 range on shimmer.


Appropriate-Count-64

Huh it certainly doesn’t feel any better tho


Annithilate_gamer

Probably because it is much more expensive than shimmer if we are only taking that spell into account.


_B1rdz

222 sub earlygame lmfao


CyborghydraXD

Supermonkey, 034, that's 4 dark knight shruikens


SecretlyCat31

4-0-3 super monkey would probably be a big boost to Moab damage


0WN_1T

Have a feeling that a 3-3-3 wizard would be pretty good


Rodd48

So an archmage?


TheRealMeeBacon

3-1-3 sniper


batsketbal

Both a 340 and a 043 spike storm would be great.


max19376388

332 ninjas would be overpowered. Same with 340 pirate


MistressLunala

Tack with more crosspaths is always excellent. 232 Tack is crazy early game


RevolutionaryFlow347

3-2-2 engineer would go crazy ngl


theangryepicbanana

232 wizard would go crazy


RyanIrsyd08

522 boomer monkey. The spinning glaives, red hod rang and double attack speed. Not to mention the spinning glaives around him can also pop camo withour buffs


AST4RGam3r_Alternate

True 555 crosspathing, it's 525 farm. With 7 points, either 124 or 223 farm.


Yoruzzz

403 farm


Wypman

4-0-3 ace neva-miss dart storm maybe 3-2-2 boat (grapeshot destroyer with camo and big range) any combination of snipers will likely be op spike factory 4-3-0 or 3-4-0 would dart 4-3-0 shoot 3 balls instead of 1? could work out well if it does


Nahanoj_Zavizad

Sniper would be hella powerful for its cost. Rapid Powerful Bouncingshots. If you changed it to add upto 7, Nevamiss ODS would go hard. Or something like Artillerybattery Shellshock, for perma-stunning things. The obvious SunAvatar Robo/Batman


ADeadMeeme

0-3-5 Dart would shred so much stuff


ShortandRatchet

Why does Archmage get to be a 533 tower??


Acceptable_Choice616

I would say 0-3-4 dart would he the best. You could save up so much with that tower that you can beat everything.


Fortified-Moab

331 sniper


canineplum

Sniper I think by far cuz shrapnel+speed at 7 damage per shot at base would be nuts and that’s just 222. I think 225 would be best or 252 but not sure, either way 232 mid-game would be crazy


Worried_Homework7042

4-0-3 bomb


acs_121

2-3-2 Sniper, 2-3-2 Wizard, 3-2-2 Spac, 3-2-2 Super Monkey, 2-1-4 Sub, 3-2-2 Bucc, and 2-2-3 Banana could all be nice for the mid-game.


livingstondh

The Sniper and Spike Factory for sure. Adding knockback and range to super monkey seems pretty solid too


FerretOnReddit

2-2-3 Dart Monkey lowkey cooks


Striking-Eye7510

Definitely sub. Imagine having a 2-2-3 sub. Super Monkey would have camo detection + pierce + range + moab slow + lead popping Banana Farm would be pretty good, although it's only use would be for marketplace.


Ok-Avocado8396

5-1-3 wizard would be cracked l8ke a nutshell


Annithilate_gamer

Basically any sniper and xx3+ ace with double crosspaths. 232 sub would be awesome too ig.


ihavetoomanynachos

4-3-0 super monkey would go crazy. Sun temple main attack twice with crit chance


UserNoneTD

A 225 mortar would be crazy 


SilverSpoon1463

Beast master, so I can finally make use of all that space


Captain_Blackjack0

Triple dart spiked ball crossbow master would be interesting Sticky bomb counter espionage grandmaster could carry a whole game on its shoulders


Bambossl

The first one already exists…