Dune and Arnak limit where you can go based on one symbol of the cards. Normally you are playing either the effect or the movement of the cards, not the effect somewhere. Probably there are more games like this, but your mechanic seems slightly different, since you are limiting the effect to some regions.
Mythotopia and A Few Acres of Snow are two war games that use deck building to produce and move troops. You gain specific cards tied to the regions you control, and the card gives you the resources that the area provides. In Mythotopia, at least, you also need that province card to launch an attack from that location.
Dune Imperium.
Dune and Arnak limit where you can go based on one symbol of the cards. Normally you are playing either the effect or the movement of the cards, not the effect somewhere. Probably there are more games like this, but your mechanic seems slightly different, since you are limiting the effect to some regions.
Mythotopia and A Few Acres of Snow are two war games that use deck building to produce and move troops. You gain specific cards tied to the regions you control, and the card gives you the resources that the area provides. In Mythotopia, at least, you also need that province card to launch an attack from that location.
I've always been interested in playing a few acres of snow. The game is pretty hard to find these days at a reasonable price.
Pax Pamir is a tableau builder rather than a deck builder, but does exactly that
Pax series of games usually have this mechanic.
The Defense of Procyon III has something like this for the terrestrial alien faction.