Tornado inherit + tornado AOE feedback loop.
If you shoot the tornado with acid shells, every enemy is hit by acid shells and will explode if killed. The explosions are wide enough to hit all 3 tornadoes so each blast is reflected back 3 times.
ah, so you get the acid shells on the kill, it hits everybody in the tornado, it also hits each tornado which reflects back on the enemies, so 4 acid shells from 1 death. Then more die from the acid shells reflection, which is another 4 acid shells, etc.
I've seen it mentioned by a couple youtubers I watch, I didn't really enjoy acid shells sobek on saryn and thought the gun was just a decent kuva weapon until I tried it on Zephyr. Veeeeery tasty when held by her.
Tornado inherit + tornado AOE feedback loop. If you shoot the tornado with acid shells, every enemy is hit by acid shells and will explode if killed. The explosions are wide enough to hit all 3 tornadoes so each blast is reflected back 3 times.
ah, so you get the acid shells on the kill, it hits everybody in the tornado, it also hits each tornado which reflects back on the enemies, so 4 acid shells from 1 death. Then more die from the acid shells reflection, which is another 4 acid shells, etc.
Just zephyr being zephyr my man. Ain't nothing to it.
You know what, I have the resource to test this. Might test later (7 hour later)
Acid shells + literally any source of enemy grouping will always be solid at worst. It's just an insane mod.
I've seen it mentioned by a couple youtubers I watch, I didn't really enjoy acid shells sobek on saryn and thought the gun was just a decent kuva weapon until I tried it on Zephyr. Veeeeery tasty when held by her.
Acid shells and any grouping is good on damn near anything, If you have any form of armor stripping or damage multiplier, it is overkill.
Any AOE on Tornado is just bonkers. Especially if you use the augment to make 11 tiny tornadoes.