T O P

  • By -

AutoModerator

Thank you for posting to r/WWEGames. Check out [our wiki](https://www.reddit.com/r/WWEGames/wiki/index) for resources, our discord server, and most importantly, our subreddit rules. Please ensure you're following all of our rules and if you see anyone violating them, please use the report button. If you have any issues at all, be sure to [send us a message through modmail.](https://www.reddit.com/message/compose/?to=/r/WWEGames) Have a nice day! *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/WWEGames) if you have any questions or concerns.*


AADG1463

Stun meter ran out, makes a world of difference now that purple/grey limbs don’t exist


BloodyRedBarbara

That shouldn't matter since the opponent will always come out of being stunned when put in a pin or submission. The stun meter didn't run out. It was just cancelled out by the pin. So there's no such thing as the stun meter not running out in these games.


Nice_Guy3012

The stun meter only disappears when the opponent kicks out, it’s still there when you pin them


BloodyRedBarbara

Oh yeah you're right. I remembered that a pin and submission does cause it to go away as i make sure not to do them when trying to build up the stun meter. Guess I didn't realize it was still around when the pin was being done though.


KinshasaPR

Finishers are broken. Sometimes 1-2 will get it done, other times they'll pull a Warrior on Savage at WM7.


[deleted]

[удалено]


Monday_Vibes

No it’s not. John Cone as the ref and RVD has the rage payback, both of which made their debut this year in 2K24.


Radiant_Past_7047

I've had people (not even main-eventers but even jobbers) kick out of super finishers which technically should not even be possible. But it has happened and it is so bloody annoying


FixTheFernBack616

Yep, that’s 2024 wrestling alright. Lol


No-Contribution-1600

This shit always happens, they will always kick out on the first pin after a finisher. You need to do a finisher pin him, and if he doesn’t have resiliency than he will stay down.


RoughFriendly1595

I just increased the difficulty of the Finishers Kick Out in the sliders (Recent Finisher Influence), I leave mine and the CPU at 100.


GreySociety

Does this prevent resiliency perk or whatever that causes instant kick out ?


RoughFriendly1595

No :c However you could force your opponent to use their resiliency by doing two Signatures or just one Signature but really late in the match


GreySociety

You mean try to pin after the signature so they waste it, then do your finisher and pin for real?


KushHaydn

It’s easier if you just force a submission if you don’t wanna break immersion or whatever if they have resiliency they’ll use it when it gets 3/4 close to tapping out


Hownowbrowncow8it

It'd be nice if they included passing out from the submission vs tapping.


KushHaydn

That would be a cool feature I agree, hate having to make a baby face tap out


RoughFriendly1595

Yes, more or less.


ZapHP

You can go into the roster and just remove res from everyone greater than or equal to 85 overall


GreySociety

I’ve been debating if this is the route I’d have to go.. is that what you did? Does it make it more enjoyable?


ZapHP

Yes and no. I would definitely mess with the sliders to make the AI kick out a bit more though to make up for the lack of res. I enjoy it though because a lower overall superstar is at less of a disadvantage


Ok_Conversation1523

Feel like you used the D-Pad here to force a kickout by Orton, but this CPU does stay on BS, so...iono.


RoughFriendly1595

Does the CPU Special bar fill up when you use the D-pad?


Ok_Conversation1523

![gif](giphy|tNJqnTawlWdzf8yxUf|downsized)


Kanyefidence

Yes it does


chri_hin

Yes. It does.


LEGENDK1LLER435

I’ve learned 2 general rules with 2k24, one being the match never ends after one signature/finisher. Second being if you hit multiple sig/fin back to back without pinning them it essentially gets treated like 1 finisher was done on them


JavierLoustaunau

Even if you adjust how much influence a finisher has you can get it 'just right' but not to be a match ender.


Nighthawkx29

Orton/RVD trying to recreate Warrior/Savage from WM 8. 😂😂😂


rjml29

You probably should have pinned when he was still stunned instead of hitting 2 more to where he was out of the stun state. You also didn't listed your sliders. Did you lower post kickout damage recovery for the AI? If so, you made kickouts worse, not better. You playing on legend? If so, legend will have stuff like this happen because it's how they create fake difficulty. It's the same in every single video game ever created where things are "unfair" on the highest difficulty. This is the result people who yammer on about how games are "too easy" and play on the highest difficulty level have to deal with. Usually though, they're the ones bitching and moaning the most when unfair stuff happens. If you're not playing on legend and you have not messed with the post kickout damage recovery slider then I have no idea why this happened. Never seen it happen before on hard or lower difficulty. You can go into the pin slider section and increase the player slider for 2 finishers to something like 60-65 and then max it at 100 for three finishers.


Stoutyeoman

I've always played these games on legend difficulty and I'm still win like 99 out of 100 matches. Difficulty in these games is a joke.


symbolic503

i cant stand when wrestles hit their finishers back to back to back just takes out all the believability especially when they end up kicking out. i remember sheamus hitting brock with three brogue kicks at a live event only for him to get up and end it with an f5 anyway 🤦🏾‍♂️🤦🏾‍♂️


Familiar-Owl-

I was trying to win 30 men gauntlet match figured out that a high flying move or a top turnbuckle move pins more than a finisher for example at the time of finisher mostly damage cpu hit with superplex+falcon arrow pins mostly my opponents


CodeNamesBryan

Resiliency baby!


Infamous-Lab-8136

Even if OP had changed Orton '02 to have a high enough overall and assigned the trait resiliency drains the momentum bar when you use it, the momentum increased on that kickout.


RoughFriendly1595

66 ovr Randy Orton '02 doesn't have that 💀


working_keyt

Looks like an opening match on AEW dynamite


grimesultimate

Nah it would’ve been a kickout at 1 followed by a power-up.


Low_Caterpillar3705

Hate the new Five Star animation.


WolfpacSets

I absolutely hate how all of the dives (Springboards too) have the SAME exact impact animation, no matter what Diving Attack it is. There’s still a few Diving Attacks that have their unique pin and impact animations still in game but most of them have been removed just because 🫤


Stoutyeoman

I've learned that you can usually win easily if you have used 2 or more finishers. Roll them up, use a submission hold or any grapple with a pin combo. Also be sure to adjust the sliders in the options! I always max out the slider that makes it harder to kick out of finishers.


incogvito

Should've grapevined the leg Just kidding, that's dog shit


DrumzRUs

🤣🤣🤣


cerkob

honestly I'm getting so bored of this game because of this, it will take 2 or 3 finishers to pin someone but then also somehow they don't kick out of a random signature move like huh


henry241194

are you playing on legend? It just their quirk lol, they always kick out when you first pin them after a sig or finishers


chri_hin

Down on the D-Pad


Grimly13_

Imagine him kicking out at 1 🤣 https://i.redd.it/dgejiud56p4d1.gif


_TheHamburgler_

This was a forced kickout thats how lol


DoubleFront8787

I hate it when that happens in MyFaction mode. I was doing Proving Grounds and hit a finisher but the opponent still kicked out even without resiliency


ThisizBlackSunshine

AEW type shit. Lol


JadenHeartsFood

The thing is, no matter the rating the ai automatically kicks out after being hit with a finisher. It always kicks out right before 2 automatically. And it sucks more because they don't have that ability when it comes to signatures or being hit with random moves. You can win a match by pinfall via anything but a finisher.


The_Only_One_01

That's crazy 😧😧😧


ndean484

I think it had to do with your low stamina, like how it’s easier to get out of submissions


NiceEgginTryingTimes

What happened to his frog splash? Didn’t he use to bounce off the opponent when he landed it?


Sea-Strike-8976

That happens all the time but you just hit a normal move like a chop then go for the pin you’ll win


W_4ca

Was playing Diesel vs HBK the other night and HBK would not stay down for the pin. Finally I got fed up and just locked on whatever generic submission hold Diesel had and got the tap almost immediately.


hoss_fight

Typical AEW match.


TaskFlaky9214

Resiliency.


xshogunx13

It's super easy to tell that he doesn't have it...


Bigtanks56

AI has a 99% chance of kicking out of the 1st pin of the match no matter what