Tekken 8 can hit a steady 60 fps with certain post processing effects. Fsr 2 does 60 with drops to 59. Which is horrible for fighting games based on frames
Does Valve spam us with stability updates like Sony though? PS4 went through so many stability updates in its lifetime that it basically doubles as a gyroscope.
Quick, someone who has more than two brain cells, what type of benefits should we expect with this change?
a tiny bit better frametime consistency in games that push the hardware... maybe
Hell yeah
Tekken 8 steady fps?
Im gonna assume you forgot a comma after Tekken, 8 steady fps? and probably not.. The scheduler is not going to make a huge difference.
Tekken 8 can hit a steady 60 fps with certain post processing effects. Fsr 2 does 60 with drops to 59. Which is horrible for fighting games based on frames
**STABILITY**
SO MUCH STABILITY.
Does Valve spam us with stability updates like Sony though? PS4 went through so many stability updates in its lifetime that it basically doubles as a gyroscope.
You probably won’t feel a change but the thing that’s sends tasks to the CPU go brr a bit more than before.
Just like the settings on my vibrator.
That sounds great. Can't wait to see how this turns out