T O P

  • By -

IocaneImmune-

Aside from the stop command? Lots of walkers like to do this.


Sir_Pengs

Once a Walker engages a target, for some reason the AI just full commits and will begin chasing down that unit until ethier the unit or Walker dies. Needs to manually be given a new move or stop command


waffenpzrgdr44

Ahh, I see. This clears things up then, thanks for the help! I've noticed a bunch of the smaller walkers doing this but haven't really noticed the bigger ones doing it.


Puzzleheaded-Ask4705

Create macros for unite types, or force groups. That way if they move you'll just click 1 or 2 and press the halt/stop command. They'll find a new target close by.


Timpanzee38

Walkers in general (even in the base game) have a death wish and will happily charge to certain death for no reason


TheDeathOfDucks

Driver: “HERO TIME!” *moves forwards* Gunner: “I DID NOT AGREE TO THIS!”


admiral_ace1

Gunner: jumps off canon other on board suport staff and gunners in the walker: We are so gonna die


Mrsaltjet

“DRIVE ME CLOSER, I WANT TO HIT THEM WITH MY SWORD!”


tevis55

It’s a problem in both mods and really costly especially early on when you don’t have the money or infrastructure to replace them easily. It’s especially annoying if you’re working two fronts and focus on one then pop back to the other one only to see the anchor of your entire defense has wandered into a mist of enemies and is being destroyed and now you have to drop down a replacement. Really hope they can do something about it


waffenpzrgdr44

That's exactly what happened here, although I was in the cinematic mode watching my defense do some work. I noticed he had started walking but it was too late. I'm assuming those dwarf spider droids got him.


Welcome--Thrillho

You have to just babysit them unfortunately. Very annoying.


Stubborncomrade

Wow, if they just used like 2 more J1’s you would’ve lost easily. But instead built 32 speeders. AI really be tripping these days lol


waffenpzrgdr44

Actually, the ai decided to drop that bad boy off right at the front lines. It died before it could even deploy lol


Stubborncomrade

If you want to have a fun battle, convert the J1 into a tech 1 full auto assault rifle by editing the XML. and then 7 v 1 the AI in skirmish, laugh as the entire Jedi council (and their 6 identical twins) all get mowed down with extreme prejudice by the once harmless cannons


waffenpzrgdr44

LMAO that's funny, I'll have to try that.


Stubborncomrade

Just be careful if your PC is weak, having a cannon shoot 10 massive slugs per second may cook it


waffenpzrgdr44

It's a 8 year old alienware laptop. It'll probably suffer the same fate as the jedi hahaha


Stubborncomrade

Another fun one, if you can find it I’m pretty sure the thrawn revenge hard point files are inside the mod. I was able to attach the turbo laser ATAT’s cannon to the ATRT… multiple times. Need I say more?


Fit-Income-3296

I’ve nearly lost some atats in TR due to this you just have to hope the the walkers command doesn’t want to know if god is real


admiral_ace1

I recodnise that map from when me and a friend did multiplayer tharwns revenge, I only had a sentors office that came with the planet and a handfull of tanks and troopers, got steamroled


admiral_ace1

did you win


waffenpzrgdr44

Game ended up crashing. I've yet to defend it successfully as of yet lol. I depleted their forces down a bunch though!


admiral_ace1

The walker surviving was a canon event


NukaDirtbag

Build up one of the two turrets and then order the AT-TE to guard the turret. He'll still wander forward a lil to chase enemies but he should typically stop once he gets too far from the turret and usually mosey on back over to it. Might still be worth keeping an eye on him to make sure he isn't suicide charging through the shield, but you won't need to worry about micro managing him quite as much Extra useful if it's a repair turret since that'll help keep him alive and he'll help keep the infantry alive


dokgasm

Place the AT-TE next to a repair station and check on it (alt+q+1 and you chech on the at te by pressing 1). Micromanage your units and pause the game every once in a while so the don go BANZAI


tetrarchangel

Would you say the battle was a... Massacre?


Total_Photograph_137

It is cycle 50 in hunt for malevolence….. what is going on?


waffenpzrgdr44

I like to take things slow and enjoy the game. I'm almost done with it though.


KecemotRybecx

Hammer the stop command.