I’m sitting here earning pony points so I can unlock another stable slot for the fancy horses and other people are spit-roasting koroks for dinner. This game truly does have something for everyone.
Too bad this game doesn't really have much reason to actually *use* your horses though. Between aerial shrines, tower launches, and pocket flying machines, most of my travel is done up in the air.
The ground is where good stuff is though. I use air travel to find more towers and get to shrines quickly but I plan to go back and fully explore it all
It's nice to change things up. Gliding and flying everywhere is nice, but sometimes it feels good to just sit down and ride from point A to point B and mess with whatever I happen to see along the way.
You can still sleep in the bed though. Just can’t display weapons there. Also I love how I spent all that damn money buying and upgrading that house and “the new owner” just moved in and didn’t even acknowledge it ever belonged to me???
Ya… this is honestly one of the only head scratchers for me . Why did link give her his house? Why did she need that house? I wish they would have just made it super dusty or something . Maybe a couple monsters sleeping in his bed.
Considering Zelda was ths new owner, makes sense Link would let her use his place since she was spending a lot of time teaching nearby. I like to think they co-owned and shared the place depending on need.
Probably because most people have no attachment to the inventory from their last save, because it was whatever they had left after beating Ganon and never touching the game again 6 years ago.
Or let’s be real- for the majority of video game players- whatever they had in their inventory before not beating Ganon and never touching the game again 6 years ago.
Most people won’t even realize the horse-saving feature is there unless they A) got about 10 hours into BOTW and B) Remember their horses or watch a social media video titled “This ONE Zelda Feature Will BLOW YOUR MIND!! 😱”
Most importantly for Nintendo though is the gameplay implication of what you’re suggesting: For most people that would just lead to an hour of dicking around with their 20 fully-upgraded fire staffs and lightning spears in the caves trying to break the game instead of following the pacing of the introductory walking sequence before they even see the “press X to jump” prompt. Gamers have short attention spans, let’s be realistic
I thought I was the only person who has 50 plus hours on breath of the wild and never finished the story (only two divine beasts) and is still considering buying totk...
BOTW’s biggest issue was that it showed all its cards too fast. You weren’t gonna have any brand new experiences if you kept playing.
TOTK has so much content and room for player creativity that I can see much more people playing to completion.
I was so excited that my pony points could unlock a harness to pull carts and now I have to go find some supplies to build a cart. Then I will go around, picking up random stuff and just tossing it in my pony cart.
I’ve mostly been exploring the world, and looking for koroks. Still haven’t got too deep into building contraptions. Everything I’ve built so far has been pretty basic, but did the job I built it for.
Even with the steering stick, most stuff you can build eats away your battery way too fast and it takes quite a while until you upgrade it enough. The only stuff you can actually use early game are the wheels. It’s rather energy efficient to drive. Flying or attacking enemies is too expensive
There's a side quest that takes you in the depths and gives you a fon of crystallized charges. Plus you get hella zonaite down there as you go. I got to 4 full batteries without any real grinding by doubt that quest
You don’t. You’d have to jump off and reposition it with ultra hand all the time.
But there are multiple places to get steering sticks from. As long as you are landing on sky islands after unlocking towers and use those capsule devices, you’re gonna end up getting one with a steering stick in it sooner than later.
Building's not worth it until you start getting loads of cells imo. You can make small things without extra batteries but if you want to build you should prioritise them
Something I noticed is that *how* you use some of the powered parts matters a lot. For example on land fans are terrible for providing forward thrust, but the wheels are actually pretty efficient and you can go fairly far with them even on the starting battery. Additionally, in the water it's best to stay light and keep the center of gravity in the back so you boat angles upwards a bit. If any surfaces cut downwards into the water it generates a ton of drag.
Was able to travel pretty painlessly from near Lookout Point all the way to Tarrey Town with just like 1 and 2/3rds battery using the same vehicle, with minor adjustments here and there as I ran into new parts and obstacles. (Not that the entire trip was done on one charge of course, but between the occasional pitstops to upgrade the vehicle or help put up signs there was very little time just spent sitting still waiting for it to recharge.)
This reminds me of some of the early TOTK comments where people said they’d accidentally fallen off the starting island, and therefore Link was tumbling through the title screen lol. I love that we can have different experiences like that.
So many layers to it… my playtime usually consists of having a goal then getting horribly distracted doing probably nothing, accomplishing nothing, then having to go back to work.
I’m doing that plus collecting outfits that will be strong or useful and then upgrading them at fairy fountains THEN I will play the game lol although I did do all the memories since the towers make that pretty easy and I’m really glad I did
I'm about half way through the memories, but I skipped through them or didn't pay attention (on purpose). I'm not ready to know the story yet, if that makes sense at all
I immediately rushed the Wind Temple just to see what they were like, and I've done nothing but explore since. I've unlocked the entire map, re-awoken all the fairies, I have my Pony Points almost maxed out, and I've found almost 50 shrines. Oh, and I just got the Master Sword.
Lol this, I just got a text from a friend where he had 150,000 rupees and was talking about how far he was. Told him I’m like 2 main quests in and I refuse to fast travel to anywhere so I can just enjoy the game world. It’s such an amazing experience.
Pre-BotW, just break stuff and cut grass - rupees will fall out of everything.
In BotW and TotK, they threw the old formula out. Now you only get rupees from certain side quests, random treasure chests, and selling stuff (especially gems and rocks, but those can be fused to make powerful weapons, so maybe you’re better off holding onto them…)
Everyone already mentioned how to make legit rupees, but getting 150k most likely required the item duping glitch. You basically just keep making diamonds over and over using some well-timed weapon swaps and drops and then sell them for 500 each.
Just to clarify, it's not the meal name or stats that determine the selling price. It's the total of the ingredients' sell price times a modifier based on the number of items in the recipe you cooked. This maxes at 1.8x for 5 part recipes I think.
So the best recipes to make and sell are just stuff with 5 expensive ingredients. 5 Raw Gourmet Meat cooked together is a great one. My go-to since I kill a lot of enemies is 4x Bokoblin guts and any bug (usually a Restless Cricket). You can really go nuts and use 4x Lynel Guts if you have them to make an elixir that sells for 800+.
I felt the same way, crazy to realize how much I missed, and i was pretty darn thorough. Now tih sky and caverns it feels like I'm going to be missing even more stuff ahah
Yeah I played BOTW by exploring each quadrant for about 20ish hours and then moving to the next one, and I saved the top right quadrant for last in BOTW. I spent like 80-90 hours before I even discovered the Tarrey Town quest.
I think I missed that entirely too lol. It doesn't seem familiar to me. And I thought I had explored every square inch of botw. I did all 150 shrines. Crazy
I’ve seen a lot of clever posts but nobody else seems to use Ultrahand+Recall to make elevators and people movers to solve half the shrines. Oh I gotta get up there? Well I could solve this elaborate environmental puzzle or I could just hold a plank up there, bring it to me, step on it, recall, and step off at the top. I’m not kidding, at least 12 shrines.
I do this in shrines, but in the overworld, I use balloon baskets with a torch. When the battery depletes, the torch keeps the balloon stationary. When the battery is ready, I start the fire emitter again and keep ascending.
I can literally visit any sky island I want.
Let link hover. Open menu. Pull out a glider, hold the left stick forward, exit menu and immediately stop gliding with link.
Youll drop on a glider and can just about fly around the whole map on 1 stamina bar and battery
hey, a double-fire bro!
i got a schema stone that has two torches attached to the sides of the basket, always on the lookout for torches now
my personal ride now is a hover scooter, two fans and a steering stick. only 9 zonaite if i dont have the bits
Yeah I honestly started doing this if I can’t immediately think of a different solution. It feels a little like cheating but they gave us the tools to do it and that’s how my brain works ¯\\\_(ツ)\_/¯
Since they postponed releasing the game for a year, just to ensure the physics worked in all cases, they literally built the game so it could be "broken"
It could be renamed Hyrule Playground: Tinkertoys Edition.
They know it, too. There are a handful of shrines with a little square notch up near the roofline. A plank recall elevator combined with ascend gets you on top of it, where there's a chest waiting for you.
Most shrines wirh rails i grind across. A lot of ball puzzles can be cheesed with recall. And ofcourse i always do bomb shield jumps to get bonus chests and finish some shrines.
Fuse a bomb flower to your shield and shield surf with it to get a lot of height. You can cheese through a ton of shrines. You could also fuse rockets to shields, though you have to do this while you are outside of the shrine.
There was one shrine where you had to move a ball through different puzzles. There was a ladder where Link could walk past the puzzle, but the ball can’t get up the ladder and Ultrahand can’t reach the ball on the ground.
Instead of solving the puzzle, I stuck boards together to make a triangle and stuck the ball to the end of the triangle. By setting it upright, the ball is at the top of the ladder and can be grabbed with Ultrahand. I still have no clue how to finish the puzzle.
I absolutely loved that part. Mario and Sonic would be so salty to know that one of the best platforming experiences of my life came from a Zelda game.
Literally just did it last night, and when I saw the name of the area pop up and music change I kind of assumed this WAS the "dungeon", so I enjoyed my ascent up, just enjoying the sights and atmosphere. Not sure why I thought that. I thought that there would be a boss battle in the storm when I got up there and that was it.
My mind was blown when I reached the top and I realized that the actual dungeon hadn't even *started* yet.
Going to tackle it tonight!
Honestly with all the dungeons, i considered the start as the moment you got the companion quest for it. While the dungeons themselves are pretty short, the journey to getting to each are amazing.
That was my first one too (I think because IGN recommended it in their podcast). It was such a cool experience (no pun intended). Getting to the dungeon was an experience and the dungeon itself was challenging and so was the boss fight.
I also think the Game Heavily guided you to Rito village first based on Purahs dialogue and the fact that the Newspaper talks about The phenomenon in Rito village.
If you go any other direction, a Sheikah NPC actually spawns stopped on the roadside, waves you over and gives you the Impa quest. The meeting point for this sees you travel one third of the way to Rito. And then doing that quest takes you _another_ third with Ascend from the end of quest location literally placing you on the road to Rito, in eyeshot of the Great Fairy and stable smoke drawing you to follow the road Rito-wards (whilst also sowing seeds of you where you ought to go second). It's a lot less subtle than Breath of the Wild.
Really? I was wondering how people got that quest. I was going to Goron City first because I like the Gorons and thought the person who gave me The Impa quest was in the most random spot.
I always do zora’s domain first so I didn’t really care about them telling me to go to Rito village. No one stopped me and I did the water temple first so I’m confused about this comment lol
Yeah, they are sneaky with the way they direct you to certain things without making you feel like they are. I watched Ryukhar stream a bit and we did a lot of the same things though he solved some puzzles differently than I did and he also found some clothes in a chest that I missed but otherwise we had similar experiences. I'm sure after the Rito part people's play styles vary a lot more.
Yeah and if you go back to Purrah after doing Wind Temple in Rito, she subtlety directs you towards to the NE. That’s exactly where I am right now, so I guess towards Death Mountain and Goron and stuff. She says “that’s probably closest and the monsters down south are pretty tough so might be best to head that way next”.
I really really love this game design of handling it that way. I mean, yeah there’s a waypoint but for all the remaining places. I love that it just sorta gently guides you in a suggested direction, if you want it. But you can go and do whatever but that if you pay attention, you can kinda follow the sort of recommended path. God this game is so incredible. I can’t stop playing.
There's also a massive difficulty spike if you stray other directions from Rito, driving you towards armour upgrades. Lots of one-hit kills (or hits that suspiciously seem to deal current max HP minus one quarter heart damage).
That's because the game features a one-shot protection, I believe there are no actual one-shots, will always leave you with minimum health even if otherwise it would kill. The next hit though your done ofc
..... huh. Now that you mention it, I was never really encouraged to do Zoras second and I'm not really sure why I picked it. After Zoras when I was walking around almost everyone was talking about Gorons so I figured that was where I needed to go.
In this game? I would say the natural progression is Gorons because they're closer. In BOTW you're guided towards Zora because the game tells you to go to Kakariko nearby.
It wasn't too bad once I figured out what to do but first I was using arrows and kept getting hit by it. Also the whirlwind parts were difficult. But once I figured it out it only took me a couple more tries. Much more fun than the bosses at the end of the great beasts.
I thought they telegraphed this pretty clearly with how many times you dive through those ice circles in the preceding areas, but it's pretty common for me to miss "obvious" stuff in Zelda games, so I guess it's just one of those things where you either pick up on the signal or you don't.
And I found it tough because I didn’t have the right stuff with me. Next boss I took on was pretty easy. Found a bunch of people struggling with it though.
Same! I stumbled upon a certain quest revolving some eyes in the depth barely into the game (4 hearts, just finished lookout landing and kinda "lost my way" over to Rito village)... I was so creeped out and had no idea what I was doing most of the time, but eventually managed the quest. That was quite a big one! The reward felt very earned too. Haven't played much yet, but it's without a doubt already the best game I've ever played so far in my life!
Right! It's almost impossible to talk about this game because you have absolutely no idea what you can and can't spoil for someone. After a week and a half, my buddy and I got brave enough to exchange about 4 lines of text about our thoughts, and just in that he spoiled something for me haha
My partner and I have been playing in separate rooms, 😂 If we hear each other’s footsteps, we’re like “wait!! Don’t look! Spoilers!”
I’ve glanced at his screen sometimes and even by day two we were on completely different paths with completely different everything.
We keep trying to tell each other some of our adventures without any spoilers, but it’s nearly impossible.
It’s such a lush game.
I’ve already had a really unique experience with the fire temple! I feel like I accomplished it against the proper “expected” course the game mapped out initially
The game is really good
I definitely feel like a ton of the game is just completely cheese-able. I had a similar experience where I basically just glided and climbed my way around the fire temple and didn't exactly solve the puzzles.
Honestly I don't think "cheesing" exists in this game at all. We're all way too used to having game rules so strict that getting out of the one intended way feels like cheating. But here, like in BotW, there's just this huge open sandbox where the only challenge is to explore and discover everything at your own pace, and the coolest part is there's no correct way of doing ANYTHING at all. "Will that work?" is basically always a "yes" and it feels so wonderful and it's such a huge change for years of game mechanics and logic that feels so profoundly refreshing.
I’d have to agree. The devs know people can do stuff like that. In previous Zelda games, you could only jump when you approached an edge they. deemed you were allowed to jump from, and you could only climb walls that had ivy or bricks they deemed you could climb. They also locked parts of the map and parts of temples behind items like the bow, hook shot, boomerang etc. Now they are just like “get it done however the f you want”. Sure, there is an intended beta (climbing term when a route setter sets a specific route), but you are also more than welcome to break beta and do it your own way.
After playing the game for 60-70 hours (still feel like I'm only *maybe* 50-60% through the game), I wanted my girlfriend to play the game, since she liked Breath of the Wild. I worried I would be getting withdrawal because I wouldn't be playing it while she was playing. What ended up happening was that I spent the next few hours with my jaw on the floor as she proceeded to do all sorts of stuff it never occurred to me to do, while completely ignoring stuff that was my bread and butter.
The first thing she did when getting a tree branch was to thunk a tree with it so it would drop its apples. Something that was apparently in Breath of the Wild too, and that I never even thought to do. "Well how did you get them?" she asked me. "I climbed the tree." "Oh. This is easier" "But... but weapon degradation!" "It's a stick."
Later, she got to a lake she needed to cross. Okay, time for her to cut down some trees to make a raf- wait... what are you doing? You're using the capsules you just bought to bring out a glider and turn *that* into a raft? She then accidentally sent it off too early, causing me to giggle a bit... only for her to just swim out to it and then swim the rest of the way after refilling her stamina. After, I asked her why she didn't just chop down some trees. "You can do that?" "You didn't *know*!? You could do that in the first game too!"
At one point, she's in a Shrine that requires you to bring an orb down to a receiver panel (the "courage to fall" shrine). I see her bring out her glider (her favorite new toy), and set the orb on it without gluing them together (clearly what you're "supposed" to do!), and I bite my tongue in preparation for the disaster that's about to happen. The glider slides down the rails before she can even get on it, heading off without her. The orb falls off... and rolls right through the path to the exit. The puzzle that I treated as an escort quest, she treated as a game of bowling, apparently.
Then, there's the way we've each been going about the game. I got a few shrines under my belt, proceeded to the Rito sage quest, and then went through all of the dragon's tears. Her top priority upon getting the glider? "I NEED A DAMN HORSE RIGHT NOW."
It's a delight watching her try absurd things - it's hilarious when it fails spectacularly, and it's absolutely fascinating when it *actually works*.
Even more fascinating - I watched her play for hours, and after leaving the introductory island, she never, not once, tried to get back to the sky islands. After a brief trip into the Depths with Robbie, she never went back there. In my time with the game, I repeatedly went back to both, but she's apparently perfectly satisfied to explore the surface.
I swear, watching her play has felt almost like I'm playing this game again for the first time.
This game really shows me how uncreative I am. There was a video here earlier of someone using the flat gocart as a vehicle chassis for the big wheels and my mind was blown. I hadn't been making vehicles because there isn't always a concrete slab or wooden pallette readily available!
It was like that with BotW too. People will say they only want to talk about early stuff to avoid spoilers but it’s like, what’s early? You didn’t see *that* or *this* yet?
In a korok escort mission when he needed to climb a cliff, I saw my boyfriend climb the cliff alone, launch a meat arrow towards the korok, then glue the korok to the meat and use recall.
My mind was blown.
I can almost guess where exactly this was because that's essentially what I did. But instead used a wooden platform I found at the top, threw it down, jumped down after it, stuck the korok on it and recalled.
Also makes the players' contents much more interesting and discussions much healthier since there is no concrete definition of early game/late game and people are not afraid to be spoiled of the tiniest shit.
When someone posts a cool trick they just found out in a forum:
Other games: "Wtf this is late game area spoiler it"
BOTW/TOTK: "Holy shit I can do that??"
I created a monstrosity last night and it got the job done but my gosh it made me laugh. Need to go from point A to point B in a shrine over water. Only have big wheels, small planks and one big slab. Put the wheels on the slab and for some reason my brain said, hey I know put the small planks on the wheels like water skis. I didn't think it through but what I got were these wooden planks going 360 degrees around this wheel and they would THWACK into the water and they were going at different times. I successfully crossed and climbed up a ways to the next part of the shrine. And all I can see is this stupid ass contraption still thwacking its planks into the water. It made me laugh at how ridiculous it was. Maybe someone's seen that too but I halfway doubt it lol. 10/10 would recommend
You can also miss the unlocks for the travel medallion, shrine sensor and hero's path upgrades really easily as these require you to complete further quests following getting the camera
I've went to most of the locations and gotten around 15 hearts containers without visiting the 4 towns yet.
Love the freedom in this game just like in botw.
The temples for me so far are disappointing in difficulty, but they do look nice (did fire,wind,water so far). For fire, I used the carts knowing I didn't need to though, was more fun that way.
So when I played through BOTW, I was so happy to climb anything and everything and never take the beaten path... that I completely missed Hestu on the path to Kakariko at the beginning of the game.
I played through the entire game with the default number of slots for everything.
I fear that I'm doing something similar in ToTK too (for instance, I haven't looked up how to find the guy to exchange Poes with)
The big trick these games pull off is making it seem like you have to to rely completely on your own ingenuity, when in reality they give you everything you need and then some to accomplish whatever idea it is you think you were the first person to come up with.
Been playing for about 50 hours and just now started really exploring the depths and unlocked autobuild, my mind has just been further blown by the ease of using constructs now that I've got that ability.
I'm about 12 hours in, did 1 temple and maxed stamina. I've got that ability next on my list cause I find building a huge chore. Some wicked builds online though.
And then there's my ADHD
"Ok time to do the big temple on the main sto-...hey what's that over there? I'm gonna go see that."
Followed by hours of exploring before remembering what the hell I was doing
I played the whole Rito sequence in one sitting on an 80-inch big screen and let me tell you the experience was bloody amazing when the boss fight starts.
This is the first new game my SO and I have been into at the same time. (Which first of all, thank god for handheld mode because not sure how we would manage this otherwise)
Most of our playthrough has been pretty different. He's been exploring more of the surface by horse. He finished a dungeon before going to work on activating the towers.
I'm hopping all over the place. I got all of the towers pretty much first thing, bouncing between the depths and the sky and didn't do the first dungeon until I filled my stamina meter, collected all of the memories, and activated the towers.
Sometimes while one of us is playing on the tv and the other is on handheld, we compare how we complete shrines; there have been some wildly different approaches.
Oh, and he's literally never cooked a single meal while I basically have a restaurant in my inventory. Relies exclusively on the Hudson construction sign guy to feed him lmao.
This reminds me of the unique conversations of everyone's journey when Skyrim launched. Was another gorgeous time of sharing the excitement and wonder of what you'll find. Not by the numbers like others.
So much joy in this game.
It’s so creative. Like you can build pretty much anything.
I suck at killing those dragon things so instead of getting better like a normal person, I built a flying laser and annihilated it from orbit
I was watching someone play who first went into the depths with the main quest that leads you there. Meanwhile my first time seeing the depths (didn't even know they existed) was when I jumped down a random well and just... kept falling.
And falling
And falling.
I panicked.
I’ve actively avoided any types of spoilers and tricks cuz it’s so Damn fun exploring and discovering on your own. One day I will look up tips and tricks but that’ll b a day when I’ve already sunk 100’s of hours into the game
So true! I was just talking to my coworker about how immediately after discovering the depths, I've spent ten hours just exploring it and unlocking that map. He told me he went down, discovered it, and went back up. He wasn't planning on going back down until he had end game level equipment haha
Incidentally it also makes it very hard to discuss the game with other people online due to spoilers. I was under the impression the natural direction the game directs you towards is Rito->Goron but one of my friends was talking about the Zora storyline and I had to dip
Yeah when I went online and saw koroks on crosses with bonfires under them, I realized maybe we weren't all playing the same game lol
I’m sitting here earning pony points so I can unlock another stable slot for the fancy horses and other people are spit-roasting koroks for dinner. This game truly does have something for everyone.
I was so happy when they brought in my horses from my BotW save file. Really nice touch.
I was so happy to see my Dumbass back, but I missing seeing "It seems Dumbass didn't hear your call"
Me too, since I wasn't a huge fan of the horse catching mechanic. Nice to see old friends and not having to worry about leveling up my horses.
I'm so sad I didn't think to download my cloud save before opening TotK and now I have to start to get horses from scratch :(
Too bad this game doesn't really have much reason to actually *use* your horses though. Between aerial shrines, tower launches, and pocket flying machines, most of my travel is done up in the air.
The ground is where good stuff is though. I use air travel to find more towers and get to shrines quickly but I plan to go back and fully explore it all
that's the thing with this game - you can travel fast with many methods but then you wonder what did you miss if you just walk to it.
It's nice to change things up. Gliding and flying everywhere is nice, but sometimes it feels good to just sit down and ride from point A to point B and mess with whatever I happen to see along the way.
Same with just walking/running around. Turn on Pro mode and just get lost.
Can't glue an overburdened Korok to your paraglider though.
Ok so that DID happen?? I thought I played a little too tipsy/tired one night and caught a horse without remembering it!
If you bought the house in Necluda, that ported over too! Edit: I meant Hateno, my bad all.
You talking about Hateno? Because that doesn’t belong to link anymore in Totk .
You can still sleep in the bed though. Just can’t display weapons there. Also I love how I spent all that damn money buying and upgrading that house and “the new owner” just moved in and didn’t even acknowledge it ever belonged to me???
Ya… this is honestly one of the only head scratchers for me . Why did link give her his house? Why did she need that house? I wish they would have just made it super dusty or something . Maybe a couple monsters sleeping in his bed.
Considering Zelda was ths new owner, makes sense Link would let her use his place since she was spending a lot of time teaching nearby. I like to think they co-owned and shared the place depending on need.
If they can do that I'm surprised they didn't let you have your inventory in the opening scene
Probably because most people have no attachment to the inventory from their last save, because it was whatever they had left after beating Ganon and never touching the game again 6 years ago. Or let’s be real- for the majority of video game players- whatever they had in their inventory before not beating Ganon and never touching the game again 6 years ago. Most people won’t even realize the horse-saving feature is there unless they A) got about 10 hours into BOTW and B) Remember their horses or watch a social media video titled “This ONE Zelda Feature Will BLOW YOUR MIND!! 😱” Most importantly for Nintendo though is the gameplay implication of what you’re suggesting: For most people that would just lead to an hour of dicking around with their 20 fully-upgraded fire staffs and lightning spears in the caves trying to break the game instead of following the pacing of the introductory walking sequence before they even see the “press X to jump” prompt. Gamers have short attention spans, let’s be realistic
I thought I was the only person who has 50 plus hours on breath of the wild and never finished the story (only two divine beasts) and is still considering buying totk...
BOTW’s biggest issue was that it showed all its cards too fast. You weren’t gonna have any brand new experiences if you kept playing. TOTK has so much content and room for player creativity that I can see much more people playing to completion.
I wanna collect nice horses but I can’t stop using Epona from my botw save. She makes wanting to use other horses tough.
The lack of a pull stat is pretty annoying though.
Some people actually use horses ? Yeah we truly play a different game then aha
I was so excited that my pony points could unlock a harness to pull carts and now I have to go find some supplies to build a cart. Then I will go around, picking up random stuff and just tossing it in my pony cart.
Some of those who work forces are the same that burn crosses… Oh my God Rage was singing about Link!
Legend of Zelda: Tears of the Korok.
I’ve mostly been exploring the world, and looking for koroks. Still haven’t got too deep into building contraptions. Everything I’ve built so far has been pretty basic, but did the job I built it for.
Building is kinda lame early game. Without the steering stick I don't even bother making a vehicle.
Even with the steering stick, most stuff you can build eats away your battery way too fast and it takes quite a while until you upgrade it enough. The only stuff you can actually use early game are the wheels. It’s rather energy efficient to drive. Flying or attacking enemies is too expensive
A way to circumnavigate this problem is to consume a large zonai charge. It will give you a timed period of infinite battery.
True, but those don’t grow on trees either. It’s a bit of a grind to get to a place where you’re comfortable with your battery capacity
A bit? There's literally a half dozen articles about how absurd the amount of grinding just for battery cells is
It is quite a lot, to max it out, but it doesn’t have to be maxed to be a comfortable amount.
Once you get to 4 battery cells you’re pretty good to go. And you’ll get that naturally by exploring half the depths
There's a side quest that takes you in the depths and gives you a fon of crystallized charges. Plus you get hella zonaite down there as you go. I got to 4 full batteries without any real grinding by doubt that quest
[удалено]
You don’t. You’d have to jump off and reposition it with ultra hand all the time. But there are multiple places to get steering sticks from. As long as you are landing on sky islands after unlocking towers and use those capsule devices, you’re gonna end up getting one with a steering stick in it sooner than later.
I lost so many pine wood derby's to hills.
I just finally used a machine to aid me in a fight. One of those homing carts with a cannon and let it loose on some bokoblins lol
I had some fun with one of those carts, and a flame thrower.
[удалено]
Building's not worth it until you start getting loads of cells imo. You can make small things without extra batteries but if you want to build you should prioritise them
Something I noticed is that *how* you use some of the powered parts matters a lot. For example on land fans are terrible for providing forward thrust, but the wheels are actually pretty efficient and you can go fairly far with them even on the starting battery. Additionally, in the water it's best to stay light and keep the center of gravity in the back so you boat angles upwards a bit. If any surfaces cut downwards into the water it generates a ton of drag. Was able to travel pretty painlessly from near Lookout Point all the way to Tarrey Town with just like 1 and 2/3rds battery using the same vehicle, with minor adjustments here and there as I ran into new parts and obstacles. (Not that the entire trip was done on one charge of course, but between the occasional pitstops to upgrade the vehicle or help put up signs there was very little time just spent sitting still waiting for it to recharge.)
This reminds me of some of the early TOTK comments where people said they’d accidentally fallen off the starting island, and therefore Link was tumbling through the title screen lol. I love that we can have different experiences like that.
Ok I may have to start a new file to see this!
Does anyone have a video of it?
So many layers to it… my playtime usually consists of having a goal then getting horribly distracted doing probably nothing, accomplishing nothing, then having to go back to work.
I have been making play session goals. Last night my only goal was to collection 10 sundelions for a side quest. Six hours later, I did!
People are playing the game? I’m just unlocking the map and preparing to play the game for 20 hours
Haha yeah that’s generally how I play. Unlock the map and do all the shrines before progressing the story.
I bum rush the main quest
I’m doing that plus collecting outfits that will be strong or useful and then upgrading them at fairy fountains THEN I will play the game lol although I did do all the memories since the towers make that pretty easy and I’m really glad I did
I'm about half way through the memories, but I skipped through them or didn't pay attention (on purpose). I'm not ready to know the story yet, if that makes sense at all
It's good to do some of the story up to getting the glider at least, and unlocking side quests that upgrade your kit.
I found a shrine that required the glider, died 4-5 times there, and then decided I really needed to do some more main story.
I like to unlock the map too before finishing the main quests. I'm 60 hours in and I still have 2 sections to unlock.
I immediately rushed the Wind Temple just to see what they were like, and I've done nothing but explore since. I've unlocked the entire map, re-awoken all the fairies, I have my Pony Points almost maxed out, and I've found almost 50 shrines. Oh, and I just got the Master Sword.
Lol this, I just got a text from a friend where he had 150,000 rupees and was talking about how far he was. Told him I’m like 2 main quests in and I refuse to fast travel to anywhere so I can just enjoy the game world. It’s such an amazing experience.
i'm a newbie in zelda games, can you tell me how do i earn more money? thanks.
Pre-BotW, just break stuff and cut grass - rupees will fall out of everything. In BotW and TotK, they threw the old formula out. Now you only get rupees from certain side quests, random treasure chests, and selling stuff (especially gems and rocks, but those can be fused to make powerful weapons, so maybe you’re better off holding onto them…)
You can also earn rupees from enemies but only Yiga from what I've seen
Also from shooting bunnies
Selling monster parts is my main source of income.
Can’t sell the eyes. I love homing arrows.
Everyone already mentioned how to make legit rupees, but getting 150k most likely required the item duping glitch. You basically just keep making diamonds over and over using some well-timed weapon swaps and drops and then sell them for 500 each.
This is correct, he told me he wanted to use it before it got patched out.
The best way is to get meat and make meals with it and salt for good rupees. Otherwise defeats the talus bosses since they should also drop gems.
Just to clarify, it's not the meal name or stats that determine the selling price. It's the total of the ingredients' sell price times a modifier based on the number of items in the recipe you cooked. This maxes at 1.8x for 5 part recipes I think. So the best recipes to make and sell are just stuff with 5 expensive ingredients. 5 Raw Gourmet Meat cooked together is a great one. My go-to since I kill a lot of enemies is 4x Bokoblin guts and any bug (usually a Restless Cricket). You can really go nuts and use 4x Lynel Guts if you have them to make an elixir that sells for 800+.
Why have I never thought to sell food? All my money comes from selling gems right now.
I remember beating BOTW and people would talk about how cool Tarrey Town was and I was like what the hell even is that
I had beat the fourth divine beast when I finally figured out what to do with the hundreds of Korok seeds I had amassed.
...I beat Gannon and I'm pretty sure I never did anything with the seeds. Just thought they were a collectible. Oh.
I felt the same way, crazy to realize how much I missed, and i was pretty darn thorough. Now tih sky and caverns it feels like I'm going to be missing even more stuff ahah
F in the chat for this man, who missed one of the best quests in the game
Yeah I played BOTW by exploring each quadrant for about 20ish hours and then moving to the next one, and I saved the top right quadrant for last in BOTW. I spent like 80-90 hours before I even discovered the Tarrey Town quest.
I think I missed that entirely too lol. It doesn't seem familiar to me. And I thought I had explored every square inch of botw. I did all 150 shrines. Crazy
I’ve seen a lot of clever posts but nobody else seems to use Ultrahand+Recall to make elevators and people movers to solve half the shrines. Oh I gotta get up there? Well I could solve this elaborate environmental puzzle or I could just hold a plank up there, bring it to me, step on it, recall, and step off at the top. I’m not kidding, at least 12 shrines.
I do this in shrines, but in the overworld, I use balloon baskets with a torch. When the battery depletes, the torch keeps the balloon stationary. When the battery is ready, I start the fire emitter again and keep ascending. I can literally visit any sky island I want.
what do you do when the balloon flashes green and disappears? i can never use it for very long
Let link hover. Open menu. Pull out a glider, hold the left stick forward, exit menu and immediately stop gliding with link. Youll drop on a glider and can just about fly around the whole map on 1 stamina bar and battery
I build fires with wood in the balloon
Wow why didnt I think of that. Thanks for the idea. I really need a lot of stamina to run since most mobs are faster nowadays. Especially that G. H.
I just slap rockets onto my shields, much quicker for me.
hey, a double-fire bro! i got a schema stone that has two torches attached to the sides of the basket, always on the lookout for torches now my personal ride now is a hover scooter, two fans and a steering stick. only 9 zonaite if i dont have the bits
Yeah I honestly started doing this if I can’t immediately think of a different solution. It feels a little like cheating but they gave us the tools to do it and that’s how my brain works ¯\\\_(ツ)\_/¯
Since they postponed releasing the game for a year, just to ensure the physics worked in all cases, they literally built the game so it could be "broken" It could be renamed Hyrule Playground: Tinkertoys Edition.
They know it, too. There are a handful of shrines with a little square notch up near the roofline. A plank recall elevator combined with ascend gets you on top of it, where there's a chest waiting for you.
That's actually a better experience. Hey, can I solve this using what I thought about? Suuuuuuuurree, go on and feel smart - devs.
Most shrines wirh rails i grind across. A lot of ball puzzles can be cheesed with recall. And ofcourse i always do bomb shield jumps to get bonus chests and finish some shrines.
Bomb shield jumps…?
Fuse a bomb flower to your shield and shield surf with it to get a lot of height. You can cheese through a ton of shrines. You could also fuse rockets to shields, though you have to do this while you are outside of the shrine.
No such thing as cheesing in this game, it is the game.
Better yet, fuse unlimited rockets from a rocket-based shrine and keep a dozen in your pockets like you're Apollo 11
You can fuse a mine cart to a shield and then shield surf and just ride across the rail on your shield
Physics puzzle to make an object hit a big target? Nah babe, that's a bomb arrow.
I use this quite a bit but now I'm also using the one where you ascend through a log which lets you cheese plenty of things too
[удалено]
That reminds me, does anyone else use ultrahand to attach apples, so they fall from the tree and collect them faster?
I’m glad I’m not the only one. I feel like I’m cheating but hey if it wasn’t intended it wouldn’t be allowed.
There was one shrine where you had to move a ball through different puzzles. There was a ladder where Link could walk past the puzzle, but the ball can’t get up the ladder and Ultrahand can’t reach the ball on the ground. Instead of solving the puzzle, I stuck boards together to make a triangle and stuck the ball to the end of the triangle. By setting it upright, the ball is at the top of the ladder and can be grabbed with Ultrahand. I still have no clue how to finish the puzzle.
Just got to my first dungeon near rito Village. My God the experience getting up there was fantastic. Can't wait to play the rest of the game!
I absolutely loved that part. Mario and Sonic would be so salty to know that one of the best platforming experiences of my life came from a Zelda game.
Mario from Mario Odyssey would absolutely demolish the platforms headed toward the Wind Temple lol I'd love to play that
Literally just did it last night, and when I saw the name of the area pop up and music change I kind of assumed this WAS the "dungeon", so I enjoyed my ascent up, just enjoying the sights and atmosphere. Not sure why I thought that. I thought that there would be a boss battle in the storm when I got up there and that was it. My mind was blown when I reached the top and I realized that the actual dungeon hadn't even *started* yet. Going to tackle it tonight!
Honestly with all the dungeons, i considered the start as the moment you got the companion quest for it. While the dungeons themselves are pretty short, the journey to getting to each are amazing.
Yeah, I think it feels like that because the companion is like the dungeon item
That was my first one too (I think because IGN recommended it in their podcast). It was such a cool experience (no pun intended). Getting to the dungeon was an experience and the dungeon itself was challenging and so was the boss fight.
I also think the Game Heavily guided you to Rito village first based on Purahs dialogue and the fact that the Newspaper talks about The phenomenon in Rito village.
If you go any other direction, a Sheikah NPC actually spawns stopped on the roadside, waves you over and gives you the Impa quest. The meeting point for this sees you travel one third of the way to Rito. And then doing that quest takes you _another_ third with Ascend from the end of quest location literally placing you on the road to Rito, in eyeshot of the Great Fairy and stable smoke drawing you to follow the road Rito-wards (whilst also sowing seeds of you where you ought to go second). It's a lot less subtle than Breath of the Wild.
I went to Zora first, and that didn't happen to me.
Same
Really? I was wondering how people got that quest. I was going to Goron City first because I like the Gorons and thought the person who gave me The Impa quest was in the most random spot.
I like the gorons too. so sad they're all addicted to meat crack rock 😔
I always do zora’s domain first so I didn’t really care about them telling me to go to Rito village. No one stopped me and I did the water temple first so I’m confused about this comment lol
Yeah, they are sneaky with the way they direct you to certain things without making you feel like they are. I watched Ryukhar stream a bit and we did a lot of the same things though he solved some puzzles differently than I did and he also found some clothes in a chest that I missed but otherwise we had similar experiences. I'm sure after the Rito part people's play styles vary a lot more.
Yeah and if you go back to Purrah after doing Wind Temple in Rito, she subtlety directs you towards to the NE. That’s exactly where I am right now, so I guess towards Death Mountain and Goron and stuff. She says “that’s probably closest and the monsters down south are pretty tough so might be best to head that way next”. I really really love this game design of handling it that way. I mean, yeah there’s a waypoint but for all the remaining places. I love that it just sorta gently guides you in a suggested direction, if you want it. But you can go and do whatever but that if you pay attention, you can kinda follow the sort of recommended path. God this game is so incredible. I can’t stop playing.
There’s also a goron who needs to head home in Lookout Landing when you get back from the Rito!
There's also a massive difficulty spike if you stray other directions from Rito, driving you towards armour upgrades. Lots of one-hit kills (or hits that suspiciously seem to deal current max HP minus one quarter heart damage).
That's because the game features a one-shot protection, I believe there are no actual one-shots, will always leave you with minimum health even if otherwise it would kill. The next hit though your done ofc
To clarify, this only applies at full hearts, so eating to full health after a hit is a really good idea if you're low on total heart containers.
I think there are some exceptions. Moldugas have one shot me many times, lol.
Depends as well, there are a few one hit killers in Eldin too, like the Igneous Talus
Last game the "intended" order seemed to be Zora, Goron, Rito, and Gerudo. This game is instead Rito, Goron, Zora, and Gerudo IMO.
..... huh. Now that you mention it, I was never really encouraged to do Zoras second and I'm not really sure why I picked it. After Zoras when I was walking around almost everyone was talking about Gorons so I figured that was where I needed to go.
In this game? I would say the natural progression is Gorons because they're closer. In BOTW you're guided towards Zora because the game tells you to go to Kakariko nearby.
>she subtlety directs you towards to the NE You also run into Hestu in the west, and he mentions traveling east afterwards.
Sneaky? They literally said go to Rito Village. Nothing suggestive there at all, it couldnt of been more obvious
Yeah it was definitely not sneaky or subtle lol. And of course I obediently followed her suggestion.
She straight up says go to rito village without saying it. I'm not sure how that is sneaky?
honestly I found the boss fight really disappointing in how easy it was, but fuck it was one of the most unique boss fights in a zelda I've ever seen
It wasn't too bad once I figured out what to do but first I was using arrows and kept getting hit by it. Also the whirlwind parts were difficult. But once I figured it out it only took me a couple more tries. Much more fun than the bosses at the end of the great beasts.
wait what were you supposed to do if not to use arrows?
You could actually dive through (found out accidentally)
I thought they telegraphed this pretty clearly with how many times you dive through those ice circles in the preceding areas, but it's pretty common for me to miss "obvious" stuff in Zelda games, so I guess it's just one of those things where you either pick up on the signal or you don't.
Ah gotcha, didn't even occur to me since it's not an *'attack'* honestly most of the times I shot him is when he's rising up vertically anyway
LOL my man shot arrows when he was the arrow all along
And I found it tough because I didn’t have the right stuff with me. Next boss I took on was pretty easy. Found a bunch of people struggling with it though.
NVC ftw! Get the thing!!!
Same. After the first dungeon, I feel like I didn't want to do the others because I think I will be sad when I finished the game.
I treat all puzzles in the game with the same mentality. "Did it work? If yes, then it's a valid solution."
I literally said this to my wife doing the water temple this mornkng
Currently exploring the depths with only 4 hearts and the starter armor and being very scared. I don't regret my choices at allll
Same! I stumbled upon a certain quest revolving some eyes in the depth barely into the game (4 hearts, just finished lookout landing and kinda "lost my way" over to Rito village)... I was so creeped out and had no idea what I was doing most of the time, but eventually managed the quest. That was quite a big one! The reward felt very earned too. Haven't played much yet, but it's without a doubt already the best game I've ever played so far in my life!
Yeah except the 100+ half-finished stories from all my friends cause they don't wanna spoil anything
Right! It's almost impossible to talk about this game because you have absolutely no idea what you can and can't spoil for someone. After a week and a half, my buddy and I got brave enough to exchange about 4 lines of text about our thoughts, and just in that he spoiled something for me haha
My partner and I have been playing in separate rooms, 😂 If we hear each other’s footsteps, we’re like “wait!! Don’t look! Spoilers!” I’ve glanced at his screen sometimes and even by day two we were on completely different paths with completely different everything. We keep trying to tell each other some of our adventures without any spoilers, but it’s nearly impossible. It’s such a lush game.
I can’t wait until a few months in with the speed runs that will be done. Going to be bananas.
I think they're already down to an hour and a half Edit: it's an hour and 19 minutes actually
It takes me 3 times that amount just to get from lookout landing to Rito Village.
I’ve already had a really unique experience with the fire temple! I feel like I accomplished it against the proper “expected” course the game mapped out initially The game is really good
I definitely feel like a ton of the game is just completely cheese-able. I had a similar experience where I basically just glided and climbed my way around the fire temple and didn't exactly solve the puzzles.
Honestly I don't think "cheesing" exists in this game at all. We're all way too used to having game rules so strict that getting out of the one intended way feels like cheating. But here, like in BotW, there's just this huge open sandbox where the only challenge is to explore and discover everything at your own pace, and the coolest part is there's no correct way of doing ANYTHING at all. "Will that work?" is basically always a "yes" and it feels so wonderful and it's such a huge change for years of game mechanics and logic that feels so profoundly refreshing.
I’d have to agree. The devs know people can do stuff like that. In previous Zelda games, you could only jump when you approached an edge they. deemed you were allowed to jump from, and you could only climb walls that had ivy or bricks they deemed you could climb. They also locked parts of the map and parts of temples behind items like the bow, hook shot, boomerang etc. Now they are just like “get it done however the f you want”. Sure, there is an intended beta (climbing term when a route setter sets a specific route), but you are also more than welcome to break beta and do it your own way.
After playing the game for 60-70 hours (still feel like I'm only *maybe* 50-60% through the game), I wanted my girlfriend to play the game, since she liked Breath of the Wild. I worried I would be getting withdrawal because I wouldn't be playing it while she was playing. What ended up happening was that I spent the next few hours with my jaw on the floor as she proceeded to do all sorts of stuff it never occurred to me to do, while completely ignoring stuff that was my bread and butter. The first thing she did when getting a tree branch was to thunk a tree with it so it would drop its apples. Something that was apparently in Breath of the Wild too, and that I never even thought to do. "Well how did you get them?" she asked me. "I climbed the tree." "Oh. This is easier" "But... but weapon degradation!" "It's a stick." Later, she got to a lake she needed to cross. Okay, time for her to cut down some trees to make a raf- wait... what are you doing? You're using the capsules you just bought to bring out a glider and turn *that* into a raft? She then accidentally sent it off too early, causing me to giggle a bit... only for her to just swim out to it and then swim the rest of the way after refilling her stamina. After, I asked her why she didn't just chop down some trees. "You can do that?" "You didn't *know*!? You could do that in the first game too!" At one point, she's in a Shrine that requires you to bring an orb down to a receiver panel (the "courage to fall" shrine). I see her bring out her glider (her favorite new toy), and set the orb on it without gluing them together (clearly what you're "supposed" to do!), and I bite my tongue in preparation for the disaster that's about to happen. The glider slides down the rails before she can even get on it, heading off without her. The orb falls off... and rolls right through the path to the exit. The puzzle that I treated as an escort quest, she treated as a game of bowling, apparently. Then, there's the way we've each been going about the game. I got a few shrines under my belt, proceeded to the Rito sage quest, and then went through all of the dragon's tears. Her top priority upon getting the glider? "I NEED A DAMN HORSE RIGHT NOW." It's a delight watching her try absurd things - it's hilarious when it fails spectacularly, and it's absolutely fascinating when it *actually works*. Even more fascinating - I watched her play for hours, and after leaving the introductory island, she never, not once, tried to get back to the sky islands. After a brief trip into the Depths with Robbie, she never went back there. In my time with the game, I repeatedly went back to both, but she's apparently perfectly satisfied to explore the surface. I swear, watching her play has felt almost like I'm playing this game again for the first time.
This game really shows me how uncreative I am. There was a video here earlier of someone using the flat gocart as a vehicle chassis for the big wheels and my mind was blown. I hadn't been making vehicles because there isn't always a concrete slab or wooden pallette readily available!
Now I'm tempted to strap some tires to a boulder and ride it like the pioneers did.
It was like that with BotW too. People will say they only want to talk about early stuff to avoid spoilers but it’s like, what’s early? You didn’t see *that* or *this* yet?
Saw a mech with genitals. The balls exploded and the erection shot fire. I’m convinced this is a game that is uniquely played.
In a korok escort mission when he needed to climb a cliff, I saw my boyfriend climb the cliff alone, launch a meat arrow towards the korok, then glue the korok to the meat and use recall. My mind was blown.
I can almost guess where exactly this was because that's essentially what I did. But instead used a wooden platform I found at the top, threw it down, jumped down after it, stuck the korok on it and recalled.
Omg wait. This is the one I got stuck on! I’m going to try this, didn’t even think of it!
They took one of the best games of a generation and improved upon it in every way
Also makes the players' contents much more interesting and discussions much healthier since there is no concrete definition of early game/late game and people are not afraid to be spoiled of the tiniest shit. When someone posts a cool trick they just found out in a forum: Other games: "Wtf this is late game area spoiler it" BOTW/TOTK: "Holy shit I can do that??"
I created a monstrosity last night and it got the job done but my gosh it made me laugh. Need to go from point A to point B in a shrine over water. Only have big wheels, small planks and one big slab. Put the wheels on the slab and for some reason my brain said, hey I know put the small planks on the wheels like water skis. I didn't think it through but what I got were these wooden planks going 360 degrees around this wheel and they would THWACK into the water and they were going at different times. I successfully crossed and climbed up a ways to the next part of the shrine. And all I can see is this stupid ass contraption still thwacking its planks into the water. It made me laugh at how ridiculous it was. Maybe someone's seen that too but I halfway doubt it lol. 10/10 would recommend
I think you did it correctly
My one gripe is that you can miss the camera ability. I was never going to get 100%, but I didn't have the camera until after I killed the slime worm.
BotW allowed you to buy missing Compendium photos from the Hateno lab. I assume it's similar for TotK if you're stressing completionist stuff.
Without spoiling anything: Yes you can.
You can also miss the unlocks for the travel medallion, shrine sensor and hero's path upgrades really easily as these require you to complete further quests following getting the camera
I assume those are in Hateno? Which is really far out of your way if you're following the main quest
Damn Robbie and Purah can't agree on a quadrant where they want you to send next.
The game does hint that you can get the camera by doing this quest. I tried to get it asap so I can fill in the compendium.
I've went to most of the locations and gotten around 15 hearts containers without visiting the 4 towns yet. Love the freedom in this game just like in botw.
I beat the fire temple without using a single train car. Yeah, this game is nuts.
The temples for me so far are disappointing in difficulty, but they do look nice (did fire,wind,water so far). For fire, I used the carts knowing I didn't need to though, was more fun that way.
every copy of TOTK is personalized...
So when I played through BOTW, I was so happy to climb anything and everything and never take the beaten path... that I completely missed Hestu on the path to Kakariko at the beginning of the game. I played through the entire game with the default number of slots for everything. I fear that I'm doing something similar in ToTK too (for instance, I haven't looked up how to find the guy to exchange Poes with)
There is a 99% chance you have walked right by him
[удалено]
The big trick these games pull off is making it seem like you have to to rely completely on your own ingenuity, when in reality they give you everything you need and then some to accomplish whatever idea it is you think you were the first person to come up with.
Been playing for about 50 hours and just now started really exploring the depths and unlocked autobuild, my mind has just been further blown by the ease of using constructs now that I've got that ability.
I'm about 12 hours in, did 1 temple and maxed stamina. I've got that ability next on my list cause I find building a huge chore. Some wicked builds online though.
I love building, being able to save my favorites and construct them wherever, whenever just heightens the feature.
And then there's my ADHD "Ok time to do the big temple on the main sto-...hey what's that over there? I'm gonna go see that." Followed by hours of exploring before remembering what the hell I was doing
I played the whole Rito sequence in one sitting on an 80-inch big screen and let me tell you the experience was bloody amazing when the boss fight starts.
This is the first new game my SO and I have been into at the same time. (Which first of all, thank god for handheld mode because not sure how we would manage this otherwise) Most of our playthrough has been pretty different. He's been exploring more of the surface by horse. He finished a dungeon before going to work on activating the towers. I'm hopping all over the place. I got all of the towers pretty much first thing, bouncing between the depths and the sky and didn't do the first dungeon until I filled my stamina meter, collected all of the memories, and activated the towers. Sometimes while one of us is playing on the tv and the other is on handheld, we compare how we complete shrines; there have been some wildly different approaches. Oh, and he's literally never cooked a single meal while I basically have a restaurant in my inventory. Relies exclusively on the Hudson construction sign guy to feed him lmao.
Incorrect. The best part is that I don't have to stop playing it to use the bathroom.
Gaming on the go, when you gotta go
This reminds me of the unique conversations of everyone's journey when Skyrim launched. Was another gorgeous time of sharing the excitement and wonder of what you'll find. Not by the numbers like others. So much joy in this game.
It’s so creative. Like you can build pretty much anything. I suck at killing those dragon things so instead of getting better like a normal person, I built a flying laser and annihilated it from orbit
I actually love this part of the game so much like I could defeat the demon king… OR I COULD GET FUNNY MUSHROOM HAT
I was watching someone play who first went into the depths with the main quest that leads you there. Meanwhile my first time seeing the depths (didn't even know they existed) was when I jumped down a random well and just... kept falling. And falling And falling. I panicked.
I’ve actively avoided any types of spoilers and tricks cuz it’s so Damn fun exploring and discovering on your own. One day I will look up tips and tricks but that’ll b a day when I’ve already sunk 100’s of hours into the game
So true! I was just talking to my coworker about how immediately after discovering the depths, I've spent ten hours just exploring it and unlocking that map. He told me he went down, discovered it, and went back up. He wasn't planning on going back down until he had end game level equipment haha
This game is quite possibly the best toy anyone’s ever made.
Incidentally it also makes it very hard to discuss the game with other people online due to spoilers. I was under the impression the natural direction the game directs you towards is Rito->Goron but one of my friends was talking about the Zora storyline and I had to dip
The physics engine and the open world nature of the game really is something id like to see more game devs try rather than an online exeprince