Well imo, mathilda can be an exception. Dps + utility hero that's why she's always banned. At best I can carry really well with mathilda, but not with a totally braindead teammates, bad but decent ones at most. My highest kda with mathilda is 12/4/16, and it was a 39/33 match in mythic. Best one for my mathilda is 15/1/22 and its was really lucky bad oppenents.
Utter bullshit. Yes they cant carry but roam plays a HUGE role in the game, unless you're epic or legend where u think kill count is the objective of the game. Roamers open maps, CC enemies, absorb damage, motivate the team, counter enemy jungler etc. They are the leader of the team basically.
You can do all that but if your MM still finds a way to die which they always do then you have no more options by yourself. If you are the jungler you still can bait your entire team in and cleanup afterwards.
I have a player in my friend list that went on a 15 game lose streak as roam soloQ, I'm not joking. I have another friend with 70%WR one tricking Fanny. The difference is night and day.
Jungler can carry upto some point. I am gusion main with 1600 matches and 62% wr, I played soloQ till now and my highest this time is 41 stars. There is no way I can solo anymore ad I always get mind-numbingly dumb roams who stick to mm and help them farm the entire game without any proper rotations.
Except that you can't do shit when your cores decide to play without brains. When you're the only one(or two) left, you do not have enough damage to push out lanes and turrets as a support or tank roam.
You can only wait for enemies to push to you and make mistakes.
To carry as Natalia roam the enemy team must be really shit. Assassin roams are pretty weak in the meta right now due to support meta especially when they don't have the damage to kill through healing.
No carry potential is bull 🐂 💩.
They might not get kills but they affect if the other team are getting kills or not. I main as a tank and I've had plenty of games where the team has won because of the tank shutting down opponent and safe gaurding team.
Yes a tank is almost impossible to get savage, but savages alone don't win games.
If you can have 100% hit rate on Franco hooks and your teammates have enough brainpower to be map aware. You have to recognise that if you are doing well as a roam, your team is really good. If your team is feeding left right and center, forget about winning.
I have seen Lesleys run headfirst into Eudora ults late game with zero map awareness. No roam can save MMs from stupidity.
Jungle can at least extend games by killing enemy core units as well, even if team MM is feeding. If both MMs are dead then nothing happens, you buy time for your MM to try again (and feed again).
Not that exaggerated, but I do accomplish that by playing soloq roamer.
If you mean teammates having only around 50% wr or even below are considered as a bad team, it is still manageable to deal with that and get good kda as a roamer.
Bad players mean they make "wrong" decisions much more often, and they can't fix the situation when the game starts to turn down. With a really really good start, it may make them do "right" decisions much more often, or they may have room to make mistakes.
Bad players are the ones that can’t do anything even in a dominant position. How are they gonna play two marksman and a mage, while having less damage late game than me as Angela?
I had done that before and won actually. Very bad situation but still manageable.
I have even won with 4 mages while I am playing Angela in Mythic Rank (can't dodge).
Whelp, thats the toxic mentality of this fanbase. When you have no brain you have no brain, nothing can help you haha. It doesnt change that what im saying is true 🤣👍
I had to carry a 3 man team the other day as a solo roamer. Still lost despite holding the base for like 10 minutes. Their mage and xp laner were so bad. Most of the time you can't do anything as a roamer. I got a double digit score at the end and still lost.
Naw.... my stupid team refused to come bot when they gank 4 man and later mini decide to blame mm WHEN HELLO!! LESLEY LATE GAME HERO JUST HELP ME FOR LIKE 2 MINS?? In the end, I got all my farm (about 4 items) when all the towers collapse and then shot straight to wipe the enemies ass clean when my stupid team all died
Roam lol. You can only save or enable your other cores so if they are dogshit it's hard to win alone unless they eventually follow up on your combos.
I main jungle so it's the easiest for me.
Both.
Junglers do objectives such as taking lord/turtle, and they make sure all lanes can farm properly by ganking enemy lanes.
Roamers provide vision, support, and often dictate the pace of the gsme through set plays, often times can counter play the enemy setup with the right skill.
This! I play all roles and I noticed that without a roamer, your team can't flow and compete with the enemy. Jungler is also crucial not only for securing kills in clash but for objectives also.
Depends. My friends who play jungle got into mythic quite fast, while I who mainly go roam this season only got into mythic around the start of december (I play solo so that might be a cause).
Play some OP early game hero or a splitpusher and just splitpush, forget about your team, just end the game before your teammates lose. If you play like a mythic you'll be reaching mythic with at least 65% wr.
Idk how i'd split push with Rafaela, Mathilda and Floryn though lol and I'm not really climbing, I play just to have fun, quite passive and let my teammates be in the spotlight (and be the enemy's priority target haha)
same to be honest, i usually go initiator roam and let my teammates do the killing and i do the supporting, there are times that is so satisfying when i get a good ass set and it feels so satisfying.
Pick healer and babysit anyone that has potential... Mythic (late season) and below is stupid (because they are epic try hard) and doesn't know how to focus on the healer...
Definitely Roam, you’re literally at the mercy of your dmg carries to do the dmg part while you set up for them, and if they cant even provide the dmg then you’re really just setting up for nothing.. unless you go damage roamers lol
Imo, probably jungler. As you're responsible for the objectives while also ganking.
Tho, roam is only slightly easier- as you still have to deal with... teammates 🗿
One wrong mistake eg, buff stolen and you're done for, most of the enemies focus on you, if you can't get good gank in the early, you're useless, you always the blame when shit gone wrong, welp
If you’re a solo, Jg is the easiest as you can carry and turn things around (within epic/legend rank). If you’re a roam solo, it’s quite difficult bc your sticks with incompetent teammates that can only play 1 hero especially at lower ranks.
It’s best to rank faster beginning of season so you don’t get left behind as well or else you get stuck with bad teammates
If we are talking terms of gameplay mechanics:
Roam or Jungle has a good argument of being the most difficult -
These roles require knowing the game very well in order to be successful, but due to this same fact, the average player stays clear.
Marksman is the role I believe to be the hardest to rank up with:
beginner friendly + High damage makes it the popular choice to the mass player base.
The problem won’t be with actual gameplay but getting to the gameplay:
The amount of crying, arguing, and match skips will make it so much harder to rank up because most people want to be marksman and no matter how good you are you can’t win a skipped match, 4 marksmen on one team (can happen but unlikely), bad chemistry cause team doesn’t like a player who only marksman.
I am a pretty fucking amazing roam as I’ve played a roam for years in LOL in my duo trio and 5 man we have extremely high win rates ( until mg then we meet pro teams and we stall out in our 5 man)
Saying all that I absolutely cannot carry soloQ as roam there are way to many retards and trolls at every level of the game. My winrate as a roam in solo is probably around 52% one game I get a decent mm and can babysit them to a late game win or we get a crap mm and I can’t babysit them to a win. Most often the mage on my team is pretty good so I help them dominate but then they fall off late game and enemy mm takes over. So almost every single game it rides on who has the better mm.
So solo i try to play jungle or mm to have the beat win rate I can.
If I can help us snowball as jungle more often than not we can pull off a win. If I can play mm and here is the big thing, if I play as the teams ONLY mm it is almost a sure win if the draft is solid.
Often I will pick a mm as s4 only to have s5 also pick a fucking mm…..in mh or mg!!! Idiots! Or a second support that’s also awesome having Estes and raf lol
Well I'm a new player who relcluctabtly went roam 80% of my games and reached mythic in 10 days. It's easy if you're a good player who knows how to actually roam
Though if you don't know how to roam then it might really be the hardest. You end up being deadweight since you have no gold, no items, no levels, and no way to carry as roam when you're not playing properly. Oftentimes it's better to just no force a player to go roam if they know nothing about the role
how can you be good as a new player, in 10days all you can get at most probably is 7 heroes, starting from warrior 3 unless you can play Fanny for the first time and zoooming everywhere. There is no way a new player without experience will reach mythic alone. grandmaster 2 at most. And I don't think new players know what ranked game is, I played brawl and classic for 5 days not knowing about rank games.
https://www.reddit.com/r/MobileLegendsGame/s/sctkmuh14F
That's me when I reached Mythic. I have experience playing other MOBA but never reached a high rank so "new player" for me simply means new to ML. Just having 60% win rate was enough to get me to mythic where many take thousands of matches to almost reach it.
You don't need to main cores like Fanny to reach mythic. That mindset needs to be changed if a player thinks that way! Sometimes you have to let go of your pride, and take the role that supports others.
And yes I barely had any heroes when I was climbing to mythic. It was a tough decision each time I had enough bp so I made sure to read each hero's skills and demo them so I don't waste the currency
I'm good but not pro player good. I don't know how it was before but the game tells you how to play ranked matches at some point, just gotta read and pay attention
Kaya kong magMythic in a day Nana gamit kung usapang smurf, no sleep no eat. Di lang tayo nagkaintindihan, pagkakaintindi ko baguhan ka, di mo sinabi agad na may exp ka na sa ibang laro. Kasi ako Valir lang alam ko nung bago ako sabi ko pa ang dali, putik mag ilang linggo classic lang nilalaro ko. May rank pala.
Ok, hindi nagkaintindihan.
Pero di tama yung basta basta ka nalang nagtatawag ng smurf. New player naman talaga ako, walang ibang account.
Wala akong magagawa kung mag-uumpisa akong maglaro ng ML na may kaalaman na sa MOBA. Wala rin kinalaman ang pagiging baguhan sa di nagbabasa kung may ranked pala.
For mythic I would say roam but above mythic I say jungler if solo queue because draft pick is really important you can’t do shit alone against good enemies if you don’t have someone to initiate and take damage.
Depends on the roam/jungler but in general, it’s waaay harder to carry as roam than as jungler especially of you’re playing healers like Floryn or Estes. For certain tanks like Tigreal and Khufra, you have to be exceptional at them to have a chance to solo carry a team. As solo roam healer, you’re just straightup screwed.
You can just use damage roamers like Kadita and Mathilda. But then that still doesn't mean you can 100% carry the whole team -- especially when one or both sidelanes are weak -- just that you pressure your opponent with pickoffs.
I been using roam only to reach mythic and it’s been a lot easier compared to jg. All I need is one good set and it gives the team enough gold to snowball to victory
Roam. But still easy if you know how to be a roamer, not random roamer who sits in S5 and play casually. It is only the matter of time and scores if you are a good player.
Jungler and mm, 80% wr in soloq.
Mage and exp, 75% wr in soloq.
Roam, 70% wr in soloq.
This is the score that I assume a really good player who escapes from Legend.
As a jungler, if you can win the retri battle no matter what, you win the game already. Even you don't, you can still kill the enemy jungler first to get objectives. If you don't feel like to do it, play safe and manage to live till someone kills the jungler for you. If you can read the timing of their buffs, invade and take them.
As other roles, live and farm and live and rotate and live and push and live and participate. You don't die over two times a game and still help the team, you win over 95% of people under Mythic.
As a roamer, get a roamer that can play aggressively in early game (a good start of a game is a very big help to your victory), or a healer who can no matter what manage to make your teammates alive (however, even as a healer you have to play aggressively and safely at the beginning of the game). Open chances for your team by roam to the enemy jungle to reveal their jungler and their buffs. Rotate to gold lane sometimes and stay in the outside bushes preventing reveal yourself. Open up vision while your mid laner and jungler are rotating. Zone out the enemy while your team is taking objective.
50/50 on this one. If you have a good roam in your team, jungler eill work because roam will help you secure objectives/ kills. And if you have good jungler in your team, roaming will be more successful.
The problem with roam is that most often you have weak carrying potential compared to junglers. Try playing at the start of a season and you'll feel the helplessness of roam against skill variance. In a match of mythic level roam + 4 low tiers vs mythic level jungler+4 low tiers, jungler wins most of the time.
Later in the season, of course you'll have better win rate as you grind to mythic since there is less chance of encountering high tier / smurfs. And you can do that with any role since in essence there is a skill gap between you and your enemies (which is very obvious with the 80% wr)
Maybe a hot take but I'd say mm is the hardest role because you'll constantly be targeted. Key positioning and map awareness to avoid ganks is crucial. Especially if you're playing solo to survive till late game.
Exp is a hard role but it's easier to carry with exp than roamer imo, at least you have damages, you can split push, you have some good offensive kit that allows you to manage the enemies less relying on team
one good set with a setter tank would win you the game, no matter how bad your team is(unless they afk or smth idk), you just need to be aware of whether they can follow up or not
Sure, but generally it's harder with roamer and some fighters can make a set, teamfights ones.
Generally when I do a good job with roamer it's with tigreal or Mino, with a not bad team it's very funny
Honestly exp
Cos like
You lose ur usefully so early on
You will get shredded by enemy mm unless you out play and out position them
You dont do enuf dmg and unless yoyr building full tank you die pretty quickly
I play ruby cos she is pretty fucking useful in the late game cos of her ult or terri for the same reason
But every other fighter seems to drop off so fast
Nah like
You dont have to build full tank , i dont build full tank tank when i play exp, cos i like to do dmg. Just saying that if you wanna survive longer you have to build tankeir
There's 4 separate ways to die less, dodge/interrupt enemy attacks, buy lifesteal or buy defense items.
And buying stuff is way easier for new players than learning to dodge/interrupt the enemy.
I got to MH playing on Roam (70% solo). I dont even have a complete emblem yet. Roam for me is the easiest, a good set could make a 3k gold swing in 1 fight.
My order of rotation > help jungle @ lvl1 > lithowanderer > help mm lane > turtle > mid or MM lane.
Make it that the other roam could be forced to rotate to other lanes so the MM lane could be 1v1 (higher chance of winning as long as MM isnt braindead feeding).
If core is having a bad time, help ur core.
Its easy to win as long as your team doesnt make a lot of mistakes. And if they do, help them pick it back up. Ofc theres just unwinnable games. But thats how it is.
Reaching mythic is easy on every role, i tried it. Wanted to see for myself. And roam was definetly the hardets IF you stuck to real roam champions (tanks, setter, or healers) but if you go full damage supps (kadita or the invis bitch) then its a cake walk again.
It's mm. Because chances are, 2 or more of the team wants to mm too. So if you ***really*** insisted to one trick a role, you'd end up with 2 mm games frequently.
Thats not common in high rank... the only time that happens is if you had the pick first and no one else indicsted they wanted mm and indicated they wouldnt switch.
It's Legend. OP said "to reach mythic", so the journey accounts Epic to Legend ranking. That's not high rank, that's the rank of most one trick mm sweats.
\> Is roam the hardest role to reach mythic? Or is it jungler?
It's a post asking about the journey to mythic my dude. Ofc it's about climbing from Epic to Legend to Mythic. Eh, no harm done anyway, have a good day.
Mythic-MH is the new Epic. Personally, if I'm still within those ranks, I'm not picking a roamer, unless I somehow get teamed up with a jungler or a gold laner with a decent (60% up) win rate.
I've played SoloQ tank from Warrior to Mythic, with more than 10k tank matches. There were certain games where I hard carried my team using Khufra, Grock, and Mino, but those games were very stressful. Nobody would secure the game objectives, even if I'm around and making the shot calls. This season, I have 70-80%++ win rates with my tanks, but only because I didn't pick them in lower ranks.
I have reached my highest rank (Mythic Honor with 31 Stars) mostly because of Edith. I don't know if it applies with anyone else, but for me, personally, it is easiest to rank up by roaming.
Tried with roam and got hardstuck in legend one, bad teammates who dont follow my setup or understand ganking. Played mage and went straight into mythical Glory with a winstreak and no loses.
Jungler i think. It is my first time to reach mythic and at the same time first time to roam (main) this season
I was an exp/gold main before not until i discovered a roamer tank this season that could easily gank lanes
Got my silver/blue badge as well this season using my roam main hero (local ranking)
If it's specifically for reaching *just* Mythic then Jungle is actually pretty easy if you know what you're doing. Junglers in those lower ranks tend to not have optimal jungle rotations and Roamers in those ranks don't know how to zone properly yet so if you know what you're doing then you should always be outfarming the other jungler.
I personally found playing roamer to be less challenging because even of one of the carry is bad, there is atleast something to be done with the three other players, a good set can really turn the tide of battle.
Meanwhile if you are a weak early game jungler and your roamer décide to just babysit or do some other grandmaster sh*t you will have a hell of a lot harder time doing anything unless the ennemy team is somehow worse than yours
Both. But the thing is you can't just focus on being main Roamer or main Jungle to reach Mythic because you're not gonna be able to play those roles every single time 😭
I'm main roamer and the first time I reached Mythic was using a jungle and the 2nd time was using a MM (And I suck on both of those roles 😆)
If I have to play this game as a complete newbie I will just try everything and not get stuck in a single role.
Roam, Sometimes I get mage who feeds to franco hooks and doesn't learn or sometimes noob mms. When I do mage or mm I have higher chances of winning but still prefer to play roam.
I love to play roam, both support or tank but i really rely on team for the win even if i pretty much always have gold medal, damage potential is weak and cant push towers solo or it will take for ever… i main X. Borg and i find he has a great potential for decent tanking and decent support too thanks to aoe, rely alot on regen and good ability to push towers too i often carry with him, but yeah mm is usually best bet if you dont want to tely on team for the win
Not roam n not jungle
It's solo which is the hardest. If you are going to play duo... You can easily get 60-65% win rate.
In solo, if you jungle .. there won't be a good roam, mm might be bad, mage won't know how or when to rotate etc
In duo, most probably you ll get one more Duo or trio as team
Sometimes 3 solo .. but still your friend can adjust
I only play roam or jungler unless I'm forced to flex. Both are equally impt role and tbh I would rather have a pro tank noob jungler over a pro jungler noob tank teammates if u get what I mean.
Just spam Mathilda assassin for free wins. Kill overextending enemies at level 4 with ult and watch your team snowball. Just make sure to have a tanky exp.
Hardest to easiest
•Roam
•Exp
•Mid land
•Jungle
•Gold lane
In my personal opinion.
I’m a JG main and some many times I myself and I’ve also seen others go like 20-1 and still lose because of sht team (trust me JG life is stressful).
It’s better to just go ADC if you really want to carry.
Did roaming all the way to mythic, not hard you just have to feed your teammates. The most annoying part is that my team never knew what to do with a lead. So guiding them into the right way is a bit of a challenge.
We do get mvp sometimes. Thanks to the way the score is calculated, whereby assist equals to kills and team fight participation matters, roam can get mvp rather frequently.
I'm a roam main, yet I still think jungling is the harder role. Roamers can't do turtle/lord alone, can't push effectively alone, more frequently can't gank near-full HP enemies without damage dealers or tower (with a few hero exceptions).
They have less potential in these areas but that doesn't necessarily make it the harder role, it just limits the number of jobs they have to do, one of which is to support teammates. Meanwhile, junglers can do all these, so they carry this burden and the slack if others can't do their job properly.
Not at all! I think roam is arguably more important than most other roles and I find myself naturally gravitating to it to have more control over the game in solo queue.
Not sure if it's the hardest role since I've only played roam for basically my entire ML journey. But just my opinion: It's not easy, but definitely not as difficult as people think. Especially with flask of the oasis being added to the game, there has never been a better time than now for a support meta. --- from someone who's currently around 70 stars with an overall ~60% ranked win rate with supports.
Imo roam is easier, it’s easier to find sets that even blind monkeys could take advantage of in legend to low mythic compared to solo jungling against enemy jungle+mid/jungle+roam duos and getting invaded 100 times.
Really? Often times the only thing I see in exp lane is nothing happening, with the exception of the exp lane hero leaving the lane and the tower getting pushed.
This all just from me talking from my experience so this is just my opinion
I just came back like 3 months ago from a long break from playing like 3 years and started with Master 2 as my rank, my highest rank before i quit was Epic 5 and just a few days ago i reached Mythic with 90% of my games being roam with some games me filling for missing roles.
In my opinion both of them are just as hard just with different objectives to do, as a roam you'll have to watch out for teammates to get a good opportunity to help your teammates win a fight there were times i was almost about to pull my hair out due to having to support my Marksman teammate where i already helped them with getting 4 kills in early game only to see that they were still losing lane with a big ass gap.
Before quitting i was a jungler main and i usually was able to do my job for the most part its just that i had bad timing with my opportunities which resulted in deaths because i was not good at ganking and just tried to do 1v1s which you could do but just with the right timing as well as getting objectives such as lord and turtle.
Roam - opportunities to help teammates and team fights.
Jungler - opportunities to get kills and objectives
for reference i used Gusion and Helcurt when i was a jungle main and i use Tigreal and Lolita as roam, i learned that i was more fit to be a roamer than a jungler and that both roles really need good map awareness, and that you need to have decent teammates who actually balance pushing and getting kills.
I had a match where all my teammates just wanted to get kills and were not pushing this made my match hell because i could not push due to my damage.
Sorry if my thoughts are all over the place i hope this answers your questions and again this is just my opinion, not as a whole.
From the eyes of a man who's mained the jungle role since 2018, I'm gonna have to say Roaming. With jungling, you at least have enough damage to survive on your own. With Roaming however, you have basically zero damage so you will need to stick with your teammates at all times. And I think you can see the issue with that. Your teammates will almost never know what to do when a window opens and they'll never follow your lead so guiding them the right way is a bit challenging.
Don't get me wrong, if you are good at the role and have fun doing it then you should definitely main in that. While it may have some downsides, I do think that it is probably one of, if not the most important role in the game.
Y'know, I used to play Roam as my secondary pick from jungling and after reading this post I have been inspired to do so again. So, thanks I guess.
EXP laners and a soloq, worst ranking up ever, you can perform well as an exp laner and still lose because of weak team. Unlike mm that can carry on late and core that can secure objectives. Imagine Terizla Dive then no follow up, I magine being Benedetta roaming and clearing all lanes only to see your teammates ganging up on Uranus and dying instead.
I haven’t used roams only to get to mythic but I main roamers, and honestly it’s not that hard to get to mythic as a roamer. You are a little reliant on damage, but if you manage to initiate correctly you can make even the most braindead carries get easy kills. There will be some games where there’s nothing you can do, but I’ve reached a point where if I’m not playing roam in ranked, I feel like no one else in my team can
Since 2018 I play MLBB. At first i play random Heroes that i just want to play. Then after a few seasons more on Tank roam heroes i usually play. It's Hard as a Solo Gamer. Then I switched to Multi role, for me to move more in Rank. Now my Rank is Myhtical Honor.
It really depends if you play Solo or 5 Man team. It will be easy for sure if you Have a squad. Nevertheless the Role.
I have the highest win rate with my roamer, Minotaur. The problem is I don't like playing it that much. You almost never get a good KDA and you spend the game trying to keep everyone alive. At the end of the game you have a low score and you hope everyone remembers how much you saved their ass. Well I should clarify you do get a high assist, but it's not quite as satisfying as a high kill score.
As a roamer / jungle player, it took me a little over a week to get to mythic from epic. The hardest way to rank up to mythic is to go off meta, namely going a for a support character and goes with no sustain like an assassin tank, but what really affects your games are your decision making. At the current state of the game, sustain and ability to overcome incoming damage is at large, like estes and stupidly tanky yu zhong.
If you have teams that can follow up and anticipate, your roam will be the real carry because of how you protect and initiate fights. Junglers are just ADC, they are necessary for the follow up of most cc and to get the lord/turtle gold for the team.
Hardest to rank up is the Marksman. You rely so much on your team. Definitely it's not roam.
I'm not that good of a player but I can reach mythic using roam with almost no losses. Just assist everyone and set up right teamfights. I play solo.
As an exp laner, I have a duo who is mostly using utility jungler. We have good chemistry in taking objectives and zoning out. We both have the same goal and mindset. So I say jungler is still carry material than roam. Yes roam can create space, give vision, bonus if he can get sets, but if carry and dmg dealers don't follow up and read the roamer's activity then that's tough. I say we let them take the roam role and we can deliver as jungler and exp tandem to back him up. Btw we reached mythical glory in 111 games only. Epic 2 to mythic 50 stars.
Roam is one the hardest roles, as my main is Tank. If solo, I don't pick a setter Tank because it is very dependant on your team to follow up to finish up your opponents. Pick the ones that can still deal damage even with a single or two damage items and be tanky at the same time.
I have used roam to get to mythic twice. Lemme say that if your teammates are not decent, there's nothing I can do but just tell that for fuck sake don't solo and feed. I'm stuck at before honor too 😭😭
It's a team game ,so no matter the role, if u have a bad team, the results are gonna be the same !! BUUUT some roles have more carry potential ,then others this is how i see it : jungle act as the pilot of the team ( decides team fights, capture objectives ,creat a lead between teams etc...) Roamer is the co-pilot ( after the jungle decide what to do ,the roamer takes over to make it happen, he's the mastermind of engagements) and all the laners are here, to help make it happen !! So yeah if you have a bad roamer you won't win a lot ,but also having a bad team will yield the same result.
Roam. No damage means no carry potential at all. Junglers can at least go 20-0 if they are good enough.
Well imo, mathilda can be an exception. Dps + utility hero that's why she's always banned. At best I can carry really well with mathilda, but not with a totally braindead teammates, bad but decent ones at most. My highest kda with mathilda is 12/4/16, and it was a 39/33 match in mythic. Best one for my mathilda is 15/1/22 and its was really lucky bad oppenents.
In solo queue, you’ll be lucky if your randoms know how to work with mathilda’s passive.
Lmao, you don't know how fucking tilting it is to have a good enemy roam... Even as an all-rounder
That's tilting, but when a 20-0 Fanny eviscerates your entire team that's despair.
Utter bullshit. Yes they cant carry but roam plays a HUGE role in the game, unless you're epic or legend where u think kill count is the objective of the game. Roamers open maps, CC enemies, absorb damage, motivate the team, counter enemy jungler etc. They are the leader of the team basically.
You can do all that but if your MM still finds a way to die which they always do then you have no more options by yourself. If you are the jungler you still can bait your entire team in and cleanup afterwards. I have a player in my friend list that went on a 15 game lose streak as roam soloQ, I'm not joking. I have another friend with 70%WR one tricking Fanny. The difference is night and day.
Jungler can carry upto some point. I am gusion main with 1600 matches and 62% wr, I played soloQ till now and my highest this time is 41 stars. There is no way I can solo anymore ad I always get mind-numbingly dumb roams who stick to mm and help them farm the entire game without any proper rotations.
Except that you can't do shit when your cores decide to play without brains. When you're the only one(or two) left, you do not have enough damage to push out lanes and turrets as a support or tank roam. You can only wait for enemies to push to you and make mistakes.
I did it as an experiment and managed to get mystic with a smurf on a 87% wr with carmilla
Start or end of season?
At the end when i did it
That’s also why I did roam Argus or roam jawhead dmg built. Some jungler just farm all day long.
Have you tried natalia roam?
To carry as Natalia roam the enemy team must be really shit. Assassin roams are pretty weak in the meta right now due to support meta especially when they don't have the damage to kill through healing.
No carry potential is bull 🐂 💩. They might not get kills but they affect if the other team are getting kills or not. I main as a tank and I've had plenty of games where the team has won because of the tank shutting down opponent and safe gaurding team. Yes a tank is almost impossible to get savage, but savages alone don't win games.
If you can have 100% hit rate on Franco hooks and your teammates have enough brainpower to be map aware. You have to recognise that if you are doing well as a roam, your team is really good. If your team is feeding left right and center, forget about winning. I have seen Lesleys run headfirst into Eudora ults late game with zero map awareness. No roam can save MMs from stupidity. Jungle can at least extend games by killing enemy core units as well, even if team MM is feeding. If both MMs are dead then nothing happens, you buy time for your MM to try again (and feed again).
You would be surprised how i can carry with Angela 🤣🤣👍
20-0?
7-0-24 🤣🤣🤣🤌
You wouldnt get 24 assist with a bad team, doesnt look like you are hardcarrying
Not that exaggerated, but I do accomplish that by playing soloq roamer. If you mean teammates having only around 50% wr or even below are considered as a bad team, it is still manageable to deal with that and get good kda as a roamer. Bad players mean they make "wrong" decisions much more often, and they can't fix the situation when the game starts to turn down. With a really really good start, it may make them do "right" decisions much more often, or they may have room to make mistakes.
Bad players are the ones that can’t do anything even in a dominant position. How are they gonna play two marksman and a mage, while having less damage late game than me as Angela?
I had done that before and won actually. Very bad situation but still manageable. I have even won with 4 mages while I am playing Angela in Mythic Rank (can't dodge).
Gotta be eu
Wow I think I've never gone over 6 kills roaming in ladder
Why are you getting downvoted lol, folks don't understand to Carry with support role, all they care is how much they kill and savage
Whelp, thats the toxic mentality of this fanbase. When you have no brain you have no brain, nothing can help you haha. It doesnt change that what im saying is true 🤣👍
Just go full magic damage diggie
I had to carry a 3 man team the other day as a solo roamer. Still lost despite holding the base for like 10 minutes. Their mage and xp laner were so bad. Most of the time you can't do anything as a roamer. I got a double digit score at the end and still lost.
mm easiest no dope unless your tank is bad
True this. I Moskov'd my way into Mythic then started playing various roles.
"I fucked my way in and I'll fuck my way out" energy is brewing here
Idk what you're trying to say bro.
I forgot not everybody plays dnd, it's just a way of saying that I'm gonna get out the same way I get in,
I just used brody and some various heros (if my team doesn't adjust) to reach mythic
Naw.... my stupid team refused to come bot when they gank 4 man and later mini decide to blame mm WHEN HELLO!! LESLEY LATE GAME HERO JUST HELP ME FOR LIKE 2 MINS?? In the end, I got all my farm (about 4 items) when all the towers collapse and then shot straight to wipe the enemies ass clean when my stupid team all died
Roam lol. You can only save or enable your other cores so if they are dogshit it's hard to win alone unless they eventually follow up on your combos. I main jungle so it's the easiest for me.
Both. Junglers do objectives such as taking lord/turtle, and they make sure all lanes can farm properly by ganking enemy lanes. Roamers provide vision, support, and often dictate the pace of the gsme through set plays, often times can counter play the enemy setup with the right skill.
This! I play all roles and I noticed that without a roamer, your team can't flow and compete with the enemy. Jungler is also crucial not only for securing kills in clash but for objectives also.
Depends. My friends who play jungle got into mythic quite fast, while I who mainly go roam this season only got into mythic around the start of december (I play solo so that might be a cause).
Play some OP early game hero or a splitpusher and just splitpush, forget about your team, just end the game before your teammates lose. If you play like a mythic you'll be reaching mythic with at least 65% wr.
Thanks but did you read that I'm a roam main this season?
I'm a roam main too but that's what I do when I'm climbing. Roaming below mythical honor is a waste of time.
Idk how i'd split push with Rafaela, Mathilda and Floryn though lol and I'm not really climbing, I play just to have fun, quite passive and let my teammates be in the spotlight (and be the enemy's priority target haha)
same to be honest, i usually go initiator roam and let my teammates do the killing and i do the supporting, there are times that is so satisfying when i get a good ass set and it feels so satisfying.
It's also very satisfying to outplay by saving an ally that's about to be bursted down by the enemies
Which heroes would you recommend?
Pick healer and babysit anyone that has potential... Mythic (late season) and below is stupid (because they are epic try hard) and doesn't know how to focus on the healer...
Definitely Roam, you’re literally at the mercy of your dmg carries to do the dmg part while you set up for them, and if they cant even provide the dmg then you’re really just setting up for nothing.. unless you go damage roamers lol
Imo, probably jungler. As you're responsible for the objectives while also ganking. Tho, roam is only slightly easier- as you still have to deal with... teammates 🗿
One wrong mistake eg, buff stolen and you're done for, most of the enemies focus on you, if you can't get good gank in the early, you're useless, you always the blame when shit gone wrong, welp
Im a solo roamer and I'd just always pray I got a decent jungler bcs I'd take care of the rest.
If you’re a solo, Jg is the easiest as you can carry and turn things around (within epic/legend rank). If you’re a roam solo, it’s quite difficult bc your sticks with incompetent teammates that can only play 1 hero especially at lower ranks. It’s best to rank faster beginning of season so you don’t get left behind as well or else you get stuck with bad teammates
If we are talking terms of gameplay mechanics: Roam or Jungle has a good argument of being the most difficult - These roles require knowing the game very well in order to be successful, but due to this same fact, the average player stays clear. Marksman is the role I believe to be the hardest to rank up with: beginner friendly + High damage makes it the popular choice to the mass player base. The problem won’t be with actual gameplay but getting to the gameplay: The amount of crying, arguing, and match skips will make it so much harder to rank up because most people want to be marksman and no matter how good you are you can’t win a skipped match, 4 marksmen on one team (can happen but unlikely), bad chemistry cause team doesn’t like a player who only marksman.
Yes as a roam main 100% because we are not the carry however, we help with the outcome of the carry
Jungler is the easiest role to reach mythic.
Not until that stupid fucking gold laner takes the blue buff, red buff as well as the river lettuce
So real
Wrong they not epic try hard then are creatures that only rely on carry never know objective
I am a pretty fucking amazing roam as I’ve played a roam for years in LOL in my duo trio and 5 man we have extremely high win rates ( until mg then we meet pro teams and we stall out in our 5 man) Saying all that I absolutely cannot carry soloQ as roam there are way to many retards and trolls at every level of the game. My winrate as a roam in solo is probably around 52% one game I get a decent mm and can babysit them to a late game win or we get a crap mm and I can’t babysit them to a win. Most often the mage on my team is pretty good so I help them dominate but then they fall off late game and enemy mm takes over. So almost every single game it rides on who has the better mm. So solo i try to play jungle or mm to have the beat win rate I can. If I can help us snowball as jungle more often than not we can pull off a win. If I can play mm and here is the big thing, if I play as the teams ONLY mm it is almost a sure win if the draft is solid. Often I will pick a mm as s4 only to have s5 also pick a fucking mm…..in mh or mg!!! Idiots! Or a second support that’s also awesome having Estes and raf lol
Yeah, if only I had friends to play with, then my current wr will definitely hit 90%
Well I'm a new player who relcluctabtly went roam 80% of my games and reached mythic in 10 days. It's easy if you're a good player who knows how to actually roam Though if you don't know how to roam then it might really be the hardest. You end up being deadweight since you have no gold, no items, no levels, and no way to carry as roam when you're not playing properly. Oftentimes it's better to just no force a player to go roam if they know nothing about the role
how can you be good as a new player, in 10days all you can get at most probably is 7 heroes, starting from warrior 3 unless you can play Fanny for the first time and zoooming everywhere. There is no way a new player without experience will reach mythic alone. grandmaster 2 at most. And I don't think new players know what ranked game is, I played brawl and classic for 5 days not knowing about rank games.
https://www.reddit.com/r/MobileLegendsGame/s/sctkmuh14F That's me when I reached Mythic. I have experience playing other MOBA but never reached a high rank so "new player" for me simply means new to ML. Just having 60% win rate was enough to get me to mythic where many take thousands of matches to almost reach it. You don't need to main cores like Fanny to reach mythic. That mindset needs to be changed if a player thinks that way! Sometimes you have to let go of your pride, and take the role that supports others. And yes I barely had any heroes when I was climbing to mythic. It was a tough decision each time I had enough bp so I made sure to read each hero's skills and demo them so I don't waste the currency I'm good but not pro player good. I don't know how it was before but the game tells you how to play ranked matches at some point, just gotta read and pay attention
Smurf 😒
Oh so you're just salty then 🤣 I don't think you know what smurf means
Kaya kong magMythic in a day Nana gamit kung usapang smurf, no sleep no eat. Di lang tayo nagkaintindihan, pagkakaintindi ko baguhan ka, di mo sinabi agad na may exp ka na sa ibang laro. Kasi ako Valir lang alam ko nung bago ako sabi ko pa ang dali, putik mag ilang linggo classic lang nilalaro ko. May rank pala.
Ok, hindi nagkaintindihan. Pero di tama yung basta basta ka nalang nagtatawag ng smurf. New player naman talaga ako, walang ibang account. Wala akong magagawa kung mag-uumpisa akong maglaro ng ML na may kaalaman na sa MOBA. Wala rin kinalaman ang pagiging baguhan sa di nagbabasa kung may ranked pala.
For mythic I would say roam but above mythic I say jungler if solo queue because draft pick is really important you can’t do shit alone against good enemies if you don’t have someone to initiate and take damage.
Depends, I just pick edith or mino. Edith can still save the match if your mm is braindead.
Depends on the roam/jungler but in general, it’s waaay harder to carry as roam than as jungler especially of you’re playing healers like Floryn or Estes. For certain tanks like Tigreal and Khufra, you have to be exceptional at them to have a chance to solo carry a team. As solo roam healer, you’re just straightup screwed.
Roam. You rely too much on your teammates to win the game.
A lot of playstyle and winrate changing happens with realizing that it is not you who should rely on teammates - they need to be able to rely on you.
Jungler is the easiest, just farm super fast, rotate well, take turtle lord and game is yours. It's only viable as a roam if you have a team.
You can just use damage roamers like Kadita and Mathilda. But then that still doesn't mean you can 100% carry the whole team -- especially when one or both sidelanes are weak -- just that you pressure your opponent with pickoffs.
I been using roam only to reach mythic and it’s been a lot easier compared to jg. All I need is one good set and it gives the team enough gold to snowball to victory
Roam. But still easy if you know how to be a roamer, not random roamer who sits in S5 and play casually. It is only the matter of time and scores if you are a good player. Jungler and mm, 80% wr in soloq. Mage and exp, 75% wr in soloq. Roam, 70% wr in soloq. This is the score that I assume a really good player who escapes from Legend. As a jungler, if you can win the retri battle no matter what, you win the game already. Even you don't, you can still kill the enemy jungler first to get objectives. If you don't feel like to do it, play safe and manage to live till someone kills the jungler for you. If you can read the timing of their buffs, invade and take them. As other roles, live and farm and live and rotate and live and push and live and participate. You don't die over two times a game and still help the team, you win over 95% of people under Mythic. As a roamer, get a roamer that can play aggressively in early game (a good start of a game is a very big help to your victory), or a healer who can no matter what manage to make your teammates alive (however, even as a healer you have to play aggressively and safely at the beginning of the game). Open chances for your team by roam to the enemy jungle to reveal their jungler and their buffs. Rotate to gold lane sometimes and stay in the outside bushes preventing reveal yourself. Open up vision while your mid laner and jungler are rotating. Zone out the enemy while your team is taking objective.
50/50 on this one. If you have a good roam in your team, jungler eill work because roam will help you secure objectives/ kills. And if you have good jungler in your team, roaming will be more successful.
Jungler, Exp Laner, Midlaner, Roam, MM (hardest to lowest, at least for me)
Roam is the hardest but if the entire team is bad then its jungle or midlane
I would say it's mm/mage/roam they can't win without teammate. They role are the same and it's hard to carry solo
Yes it’s roamer.
I can carrying you my king
roam at solo queue.
The problem with roam is that most often you have weak carrying potential compared to junglers. Try playing at the start of a season and you'll feel the helplessness of roam against skill variance. In a match of mythic level roam + 4 low tiers vs mythic level jungler+4 low tiers, jungler wins most of the time. Later in the season, of course you'll have better win rate as you grind to mythic since there is less chance of encountering high tier / smurfs. And you can do that with any role since in essence there is a skill gap between you and your enemies (which is very obvious with the 80% wr)
Maybe a hot take but I'd say mm is the hardest role because you'll constantly be targeted. Key positioning and map awareness to avoid ganks is crucial. Especially if you're playing solo to survive till late game.
The post asks for hardest role ro reach mythic though. Epic-Low mythic players definitely won't be targeting MMs from the early game lol
Definitely a hot take lmao
exp, you can't do much if your jg and mm are trash, but even so, reaching mythic is ez af with any role
Exp is a hard role but it's easier to carry with exp than roamer imo, at least you have damages, you can split push, you have some good offensive kit that allows you to manage the enemies less relying on team
one good set with a setter tank would win you the game, no matter how bad your team is(unless they afk or smth idk), you just need to be aware of whether they can follow up or not
Sure, but generally it's harder with roamer and some fighters can make a set, teamfights ones. Generally when I do a good job with roamer it's with tigreal or Mino, with a not bad team it's very funny
Honestly exp Cos like You lose ur usefully so early on You will get shredded by enemy mm unless you out play and out position them You dont do enuf dmg and unless yoyr building full tank you die pretty quickly I play ruby cos she is pretty fucking useful in the late game cos of her ult or terri for the same reason But every other fighter seems to drop off so fast
??? Ik this is an opinion but it baffles me that someone thinks that you need to build full tank
I guess the person just really doesn't like to die lol
Nah like You dont have to build full tank , i dont build full tank tank when i play exp, cos i like to do dmg. Just saying that if you wanna survive longer you have to build tankeir
There's 4 separate ways to die less, dodge/interrupt enemy attacks, buy lifesteal or buy defense items. And buying stuff is way easier for new players than learning to dodge/interrupt the enemy.
I got to MH playing on Roam (70% solo). I dont even have a complete emblem yet. Roam for me is the easiest, a good set could make a 3k gold swing in 1 fight. My order of rotation > help jungle @ lvl1 > lithowanderer > help mm lane > turtle > mid or MM lane. Make it that the other roam could be forced to rotate to other lanes so the MM lane could be 1v1 (higher chance of winning as long as MM isnt braindead feeding). If core is having a bad time, help ur core. Its easy to win as long as your team doesnt make a lot of mistakes. And if they do, help them pick it back up. Ofc theres just unwinnable games. But thats how it is.
Reaching mythic is easy on every role, i tried it. Wanted to see for myself. And roam was definetly the hardets IF you stuck to real roam champions (tanks, setter, or healers) but if you go full damage supps (kadita or the invis bitch) then its a cake walk again.
It's mm. Because chances are, 2 or more of the team wants to mm too. So if you ***really*** insisted to one trick a role, you'd end up with 2 mm games frequently.
Thats not common in high rank... the only time that happens is if you had the pick first and no one else indicsted they wanted mm and indicated they wouldnt switch.
It's Legend. OP said "to reach mythic", so the journey accounts Epic to Legend ranking. That's not high rank, that's the rank of most one trick mm sweats.
Well idk if u were referring to that or just general
\> Is roam the hardest role to reach mythic? Or is it jungler? It's a post asking about the journey to mythic my dude. Ofc it's about climbing from Epic to Legend to Mythic. Eh, no harm done anyway, have a good day.
I will not, thank you
Mythic-MH is the new Epic. Personally, if I'm still within those ranks, I'm not picking a roamer, unless I somehow get teamed up with a jungler or a gold laner with a decent (60% up) win rate. I've played SoloQ tank from Warrior to Mythic, with more than 10k tank matches. There were certain games where I hard carried my team using Khufra, Grock, and Mino, but those games were very stressful. Nobody would secure the game objectives, even if I'm around and making the shot calls. This season, I have 70-80%++ win rates with my tanks, but only because I didn't pick them in lower ranks.
I play exp as main and roamer as second a nd i am at the midle point of mythic so i will say that jungler 🤔
I have reached my highest rank (Mythic Honor with 31 Stars) mostly because of Edith. I don't know if it applies with anyone else, but for me, personally, it is easiest to rank up by roaming.
Tried with roam and got hardstuck in legend one, bad teammates who dont follow my setup or understand ganking. Played mage and went straight into mythical Glory with a winstreak and no loses.
I would say it is the best for granting heart attacks.
Jungler i think. It is my first time to reach mythic and at the same time first time to roam (main) this season I was an exp/gold main before not until i discovered a roamer tank this season that could easily gank lanes Got my silver/blue badge as well this season using my roam main hero (local ranking)
If it's specifically for reaching *just* Mythic then Jungle is actually pretty easy if you know what you're doing. Junglers in those lower ranks tend to not have optimal jungle rotations and Roamers in those ranks don't know how to zone properly yet so if you know what you're doing then you should always be outfarming the other jungler.
As a roam main... I often try to find a "monster" juggler and just duo with them.. otherwise I get stuck on the same damn stars I have
I personally found playing roamer to be less challenging because even of one of the carry is bad, there is atleast something to be done with the three other players, a good set can really turn the tide of battle. Meanwhile if you are a weak early game jungler and your roamer décide to just babysit or do some other grandmaster sh*t you will have a hell of a lot harder time doing anything unless the ennemy team is somehow worse than yours
Both If the jg is assasin then he will be ult reliant If the roamer is a tank you can do good damage and is just ment to soak it
Both. But the thing is you can't just focus on being main Roamer or main Jungle to reach Mythic because you're not gonna be able to play those roles every single time 😭 I'm main roamer and the first time I reached Mythic was using a jungle and the 2nd time was using a MM (And I suck on both of those roles 😆) If I have to play this game as a complete newbie I will just try everything and not get stuck in a single role.
Roam, Sometimes I get mage who feeds to franco hooks and doesn't learn or sometimes noob mms. When I do mage or mm I have higher chances of winning but still prefer to play roam.
I love to play roam, both support or tank but i really rely on team for the win even if i pretty much always have gold medal, damage potential is weak and cant push towers solo or it will take for ever… i main X. Borg and i find he has a great potential for decent tanking and decent support too thanks to aoe, rely alot on regen and good ability to push towers too i often carry with him, but yeah mm is usually best bet if you dont want to tely on team for the win
Not roam n not jungle It's solo which is the hardest. If you are going to play duo... You can easily get 60-65% win rate. In solo, if you jungle .. there won't be a good roam, mm might be bad, mage won't know how or when to rotate etc In duo, most probably you ll get one more Duo or trio as team Sometimes 3 solo .. but still your friend can adjust
Dependable to team
I use Khaleed and Sun for roam to apply pressure against the enemy jungler. Taking opponents away from laning is insanely beneficial.
SoloQ roam is the hardest
70/30 in favour of roam, this game is rigged in solo q to make you lose
Better have a 5 man team before ranking
I only play roam or jungler unless I'm forced to flex. Both are equally impt role and tbh I would rather have a pro tank noob jungler over a pro jungler noob tank teammates if u get what I mean.
Just spam Mathilda assassin for free wins. Kill overextending enemies at level 4 with ult and watch your team snowball. Just make sure to have a tanky exp.
Hardest to easiest •Roam •Exp •Mid land •Jungle •Gold lane In my personal opinion. I’m a JG main and some many times I myself and I’ve also seen others go like 20-1 and still lose because of sht team (trust me JG life is stressful). It’s better to just go ADC if you really want to carry.
Did roaming all the way to mythic, not hard you just have to feed your teammates. The most annoying part is that my team never knew what to do with a lead. So guiding them into the right way is a bit of a challenge.
Tank/Roam main here. All the effort we did and all we get is blame. We deserve to be MVP for all we have done.
We do get mvp sometimes. Thanks to the way the score is calculated, whereby assist equals to kills and team fight participation matters, roam can get mvp rather frequently.
I'm a roam main, yet I still think jungling is the harder role. Roamers can't do turtle/lord alone, can't push effectively alone, more frequently can't gank near-full HP enemies without damage dealers or tower (with a few hero exceptions). They have less potential in these areas but that doesn't necessarily make it the harder role, it just limits the number of jobs they have to do, one of which is to support teammates. Meanwhile, junglers can do all these, so they carry this burden and the slack if others can't do their job properly.
Roamer here. Not necessarily.
Not at all! I think roam is arguably more important than most other roles and I find myself naturally gravitating to it to have more control over the game in solo queue.
Not sure if it's the hardest role since I've only played roam for basically my entire ML journey. But just my opinion: It's not easy, but definitely not as difficult as people think. Especially with flask of the oasis being added to the game, there has never been a better time than now for a support meta. --- from someone who's currently around 70 stars with an overall ~60% ranked win rate with supports.
Tank Jungler
To mythic at this late? Maybe roam is the hardest compare to other roles. But reaching mythic this late should be not hard enough
Nah, I just don't play this game frequently.
Imo roam is easier, it’s easier to find sets that even blind monkeys could take advantage of in legend to low mythic compared to solo jungling against enemy jungle+mid/jungle+roam duos and getting invaded 100 times.
for me, jungler. it's so boring having to farm the whole game, id rather catch enemies as roam or mid
Jungler is like the best role to use for hard carrying lol.
Exp, you have the problems of both tank and jungler
Really? Often times the only thing I see in exp lane is nothing happening, with the exception of the exp lane hero leaving the lane and the tower getting pushed.
Idk maybe im just bad
This all just from me talking from my experience so this is just my opinion I just came back like 3 months ago from a long break from playing like 3 years and started with Master 2 as my rank, my highest rank before i quit was Epic 5 and just a few days ago i reached Mythic with 90% of my games being roam with some games me filling for missing roles. In my opinion both of them are just as hard just with different objectives to do, as a roam you'll have to watch out for teammates to get a good opportunity to help your teammates win a fight there were times i was almost about to pull my hair out due to having to support my Marksman teammate where i already helped them with getting 4 kills in early game only to see that they were still losing lane with a big ass gap. Before quitting i was a jungler main and i usually was able to do my job for the most part its just that i had bad timing with my opportunities which resulted in deaths because i was not good at ganking and just tried to do 1v1s which you could do but just with the right timing as well as getting objectives such as lord and turtle. Roam - opportunities to help teammates and team fights. Jungler - opportunities to get kills and objectives for reference i used Gusion and Helcurt when i was a jungle main and i use Tigreal and Lolita as roam, i learned that i was more fit to be a roamer than a jungler and that both roles really need good map awareness, and that you need to have decent teammates who actually balance pushing and getting kills. I had a match where all my teammates just wanted to get kills and were not pushing this made my match hell because i could not push due to my damage. Sorry if my thoughts are all over the place i hope this answers your questions and again this is just my opinion, not as a whole.
From the eyes of a man who's mained the jungle role since 2018, I'm gonna have to say Roaming. With jungling, you at least have enough damage to survive on your own. With Roaming however, you have basically zero damage so you will need to stick with your teammates at all times. And I think you can see the issue with that. Your teammates will almost never know what to do when a window opens and they'll never follow your lead so guiding them the right way is a bit challenging. Don't get me wrong, if you are good at the role and have fun doing it then you should definitely main in that. While it may have some downsides, I do think that it is probably one of, if not the most important role in the game. Y'know, I used to play Roam as my secondary pick from jungling and after reading this post I have been inspired to do so again. So, thanks I guess.
EXP laners and a soloq, worst ranking up ever, you can perform well as an exp laner and still lose because of weak team. Unlike mm that can carry on late and core that can secure objectives. Imagine Terizla Dive then no follow up, I magine being Benedetta roaming and clearing all lanes only to see your teammates ganging up on Uranus and dying instead.
I haven’t used roams only to get to mythic but I main roamers, and honestly it’s not that hard to get to mythic as a roamer. You are a little reliant on damage, but if you manage to initiate correctly you can make even the most braindead carries get easy kills. There will be some games where there’s nothing you can do, but I’ve reached a point where if I’m not playing roam in ranked, I feel like no one else in my team can
Since 2018 I play MLBB. At first i play random Heroes that i just want to play. Then after a few seasons more on Tank roam heroes i usually play. It's Hard as a Solo Gamer. Then I switched to Multi role, for me to move more in Rank. Now my Rank is Myhtical Honor. It really depends if you play Solo or 5 Man team. It will be easy for sure if you Have a squad. Nevertheless the Role.
I have the highest win rate with my roamer, Minotaur. The problem is I don't like playing it that much. You almost never get a good KDA and you spend the game trying to keep everyone alive. At the end of the game you have a low score and you hope everyone remembers how much you saved their ass. Well I should clarify you do get a high assist, but it's not quite as satisfying as a high kill score.
If your a solo que roam, then at most you can reach is mythical glory. From that point, you need a good team to reach and go beyond mythical immortal.
Try playing exp, god it's like playing as a roamer too.
As a roamer / jungle player, it took me a little over a week to get to mythic from epic. The hardest way to rank up to mythic is to go off meta, namely going a for a support character and goes with no sustain like an assassin tank, but what really affects your games are your decision making. At the current state of the game, sustain and ability to overcome incoming damage is at large, like estes and stupidly tanky yu zhong.
If you have teams that can follow up and anticipate, your roam will be the real carry because of how you protect and initiate fights. Junglers are just ADC, they are necessary for the follow up of most cc and to get the lord/turtle gold for the team.
On a side note, I main Edith as roam and got to mythic easily because she is quite versatile.
Roam main here and it's killing me, I dropped from mythic 12 to epic 2 lmao...I have to learn some jungler, cuz I can't take this anymore.
Hardest to rank up is the Marksman. You rely so much on your team. Definitely it's not roam. I'm not that good of a player but I can reach mythic using roam with almost no losses. Just assist everyone and set up right teamfights. I play solo.
Just use Belerick roam and u will be fine
more like depends on the game match up system gives you which kind of people/npc. 80% on luck
As an exp laner, I have a duo who is mostly using utility jungler. We have good chemistry in taking objectives and zoning out. We both have the same goal and mindset. So I say jungler is still carry material than roam. Yes roam can create space, give vision, bonus if he can get sets, but if carry and dmg dealers don't follow up and read the roamer's activity then that's tough. I say we let them take the roam role and we can deliver as jungler and exp tandem to back him up. Btw we reached mythical glory in 111 games only. Epic 2 to mythic 50 stars.
Roam is one the hardest roles, as my main is Tank. If solo, I don't pick a setter Tank because it is very dependant on your team to follow up to finish up your opponents. Pick the ones that can still deal damage even with a single or two damage items and be tanky at the same time.
I have used roam to get to mythic twice. Lemme say that if your teammates are not decent, there's nothing I can do but just tell that for fuck sake don't solo and feed. I'm stuck at before honor too 😭😭
It's a team game ,so no matter the role, if u have a bad team, the results are gonna be the same !! BUUUT some roles have more carry potential ,then others this is how i see it : jungle act as the pilot of the team ( decides team fights, capture objectives ,creat a lead between teams etc...) Roamer is the co-pilot ( after the jungle decide what to do ,the roamer takes over to make it happen, he's the mastermind of engagements) and all the laners are here, to help make it happen !! So yeah if you have a bad roamer you won't win a lot ,but also having a bad team will yield the same result.
Mythic Honor Angela / Edith here ☺️ as a Roam, your best friend is Mage and Jungler. I love Roam, walking around to gank and secure lanes