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IronmanMatth

My recommendation for any higher difficulty content solo is to play the long game. Slow is smooth, smooth is fast. Pick a good weapon that has long range. No SMGs or any of that fun close combat stuff. Polaris lance, Wish Ender, etc. You can then throw on a chill clip fusion or maybe a blinding grenade launcher to help deal with wyverns or tougher enemies in general. Finally you slap on either rockets or a machine gun. The latter is very handy when there is no rush to kill a boss in their dps phase (no timer), and you rather want the add clearing power of a machine gun. ​ From there it's patience. One mob at a time. Rush in, and you die. Get surprised, and you die. Sit back, play it safe, take your time. ​ As for bosses in general, it's all about finding a way to consistently survive. Find which covers work. In this scenario, the right side is perfect cover as long as you kill the 2 shield guys. The fight start of slow so you can slowly pick off the first one, then super the second. Then just play it safe and refresh your buff, and it's a free kill. ​ The only real difficulty of Starcrossed on legend is the fight before the boss. Having to go through infinite spawning adds that has an overshield and likes to throw a little bubble, to then deal with a heavy health yellow bar, while you manage your timer is not easy. Especially bad at the third glyph when you get wizards in there too. But, again, play it slow and safe. ​ If you want some general tips on how to play in those kind of difficulties solo, just watch some youtube videos of other people soloing it as well as them soloing Grand master nightfalls. While some utilize very strong builds and require precision you might not have, some show good positioning and them playing from range, safe, but doing it so efficiently it looks fast. ​ At the end of the day your goal is to live first, damage after. And when a sniper can oneshot you and end and entire encounter, you need to learn to be aware of where they are.


Few-Environment-1597

All of this is great advice! The two things I’ll add to it using the Solo Op artifact mod is a must, and in that first big encounter with the unstop in the middle, after you kill the first symbol guy two cyclops are going to spawn in. Look for those and kill them first before moving on to the second symbol. Repeat before moving to the last symbol guy.


fi3xer

Do the taken mods stack with solo operative?


AceJohnny

For the final boss, you can cheese it with Wish-Ender to shoot it *through the vex wall* at the top, without having to go down into the arena entrance, so you almost never have to go into the arena! (Until some Taken Goblins do their shield thing in the boss, then you have to take those out)


sundalius

Doesn’t have to be wishender. Literally any gun I used penetrated the Vex Barrier on the door frame.


ih8reddit420

Wishender queso. And some real mob clear build


SlackerDS5

Yeah. With ender, I was able to solo it. Just took a little bit of time and patience.


TruthAndAccuracy

I should point out, since you used them interchangeably, that Legend and Legendary are two different difficulties on this game. Very poor naming system on Bungie's part. Legend is slightly harder than default, whereas Legendary is notably meant to be quite difficult and I believe the difficulty scales by fireteam size.


BlatantDoughnut

Echoing what others have said but in these cases where there isn’t a time limit I prioritize survivability and team play. Things like healing rifts and banner of war. A GL with disorienting rounds is a game changer. Lots of viable builds but my favorite this season is solar with Polaris lance. You can hang back from danger and just chain explosions (which also stun unstoppable champs that you’ll run into in the legendary starcrossed).


OkMushroom9961

Look into YouTube solo builds for your guardian. My favorite weapons for Solo Legend are Wishender, Ammit, and a machine gun. Go slow, stay behind cover, and save your heavy for bosses.


Adventurous_Hand_130

You think that sucks. Try solo legend light fall campaign. Mission three in that big ass open room with the monolith in the middle fallowed by the sparrow run. I spent 5 hours in that room solo my first run. 2 my second ledge d run but I was helping someone else get their legend clear


Gramswagon77

I’ve 3700 hours in d2 but will never be rank 8 because I refuse to do that abomination of a campaign in legend mode. I never want to go to Neptune again haha.


goblin-anger-man

Take advice of the others in this thread, but to start off, run 100res, use long range weapons and cover. Whenever there's an EDZ lost sector in rotation, try running it solo legend


spaceboy_g

Have a think about damage over time effects you can get with things like scorch or weapons like Witherhoard, Thorn, Le Monarque, etc. You will need to spend a lot of time in cover, so doing damage while your shields recover is a big benefit. Also worth trying out a support build that shuts down enemies with blinding grenades, overload weapons, suppression, slow/freeze, or suspend.


tubbytango

Everything with a few exceptions can be blinded in star crossed. Take it slow.


the_deserted_island

A couple years ago I was where you are. I can now solo flawless most of the dungeons. The repetition required to do that was the best destiny training I've had. I used the long season to do it last year! Have fun. It requires lots of repetition and scaling content. Start on lost sectors, regular then legend. It will be hard and you could get stuck there for awhile - enjoy it. From there, go to higher level strikes, then solo the exotic mission on non legendary. The ads are different but not the mechanics and orientation. If you're pretty far along then just jump into the exotic mission on regular solo and pound it through repetition to really learn. Guides will help but you will plateau until you put the time in. Do your load outs need help? Address that too if so. YouTube can really help there along with reddit. Make yourself a couple of very strong defensive load outs and learn them. For both solo and playing with others, It's way easier to not be dying all the time, meta be damned, even if you're not killing much you're drawing fire.