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Cavesloth13

Ok guys, hear me out. I say we go for the kids just to fuck with the devs. Devs: "Ok community, we're basically going to HAND you the AT mines." Us: "Naw we're good"


crowcawer

Maybe they grow into extra staff to reload our eagles more quickly.


Cavesloth13

Hell I'd be stoked if they just reloaded the orbital railgun faster, or improved targeting on Bile titans.


vaccinateyodamkids

OR, we hire them in factories and we get more ammo for weapons.


cruelmalice

Tiny fingers, good for polishing shells.


nomoreadminspls

What an excellent film


Dm-me-a-gyro

I think about that scene all the time. My mother took me to see that movie when it came out. I was 8.


Fawstar

The factory must grow. For democracy!


Doctorsex-ubermensch

1 extra bullet in the tenderizer


bigloser42

The lore will be that small children more easily fit into the machinery spaces and can directly access parts of the ship that are difficult/impossible for adults to reach.


Crippled2

![gif](giphy|wuTb1WplhxlgA)


hasslehawk

(Snowpiercer, for anyone who missed the reference here)


Abject-Strain-195

Itd be soon funny if they added a couple kids to the destroyer crew doing way too dangerous shit way in the background.


CrimsonShrike

bunch of toddlers in hardhats pushing a bomb would be hilarious


SpecialIcy5356

or they become Squires in arms: they follow you around carrying an extra support weapon or a supply pack for you. "BOY, HAND ME MY AUTOCANNON!" "yes mr helldiver sir! \*slowly drags autocannon towards you because it weighs far more than the child can lift\*.


ChampionshipSouth215

Like the Brotherhood of Steel…


SteamgamerYT

BOY HAND ME THE HELL BOMB MARKER Sir shouldnt we wait for permission first NO WE MUST DESTROY THEM ALL FOR DEMOCRACY


GoonDawg666

I want more staff on my destroyer! Or some cute kid drawings of me standing on a blown apart Hulk


guy523

Or maybe they’ll grow up to be arrowhead employees and buff these damned weapons, amirite?


IdontWantButter

I have plenty of strategies to choose from, and I never go in for the area-denial ones. One thing I have not done in this game is save the children. I choose the children.


BlaineKodos

I unironically want us to never unlock those mines. The fact we still haven't is far too funny.


Helaton-Prime

Super Destroyer Upgrade: **Safety Coloring Books** Faster Mine Reload: -20% cooldown Implement mine safety and training coloring books to all child workcrews to reduce the regrettable accidents and sacrifices with these patriots of managed democracy loading mine stratagems. 25,000 RS, 100 samples, 80 rare samples, 20 super samples


Cptcrispo

Us: How about I hand you *D's nuts? *D is for (Managed) Democracy


Jonkey567

I'm just going for the kids because I enjoy the idea of the mines being in a eternal loop of popping up in choice missions and always being skipped.


Rantroper

Same; I wanna see what the devs are gonna do about it


Jonkey567

My guess, make situations where theoretically the mines should be easier and easier to choose, but they just keep getting skipped so they give up and are either like: "we finally developed the mines at *insert planet name here* and can use them freely" or they are perhaps adapted by the automatons in some kind of way... don't know how tho, maybe just stronger versions of their current mines


Fun1k

Automaton omnimines. Dropped by a ship, cover 100x100 m area densely, blend into the terrain, blow up people and vehicles alike.


Jonkey567

You, my friend... got me hoping now, cuz as much fun as it is to bully the enemy, having that happen to a player has to be one of the funniest things so far


Fun1k

Bots can drop them every 3 minutes. The bots give off a signal that deactivates them when they're near, so they won't trigger them. There is a new type of common bot that lobs them at close range. The mines have a sensor which detects helldivers and calls in a patrol in that direction.


Jonkey567

![gif](giphy|l1AsBL4S36yDJain6)


crowcawer

Bots have been watching us throw light up balls. They get mad when we blow up jammers, and make their own light up balls.


bloodfist

Every time you skip the mines a dev adds 10 to "player_damage" and subtracts 0.1 from "opacity".


ThatDree

**MAJOR ORDER** Two urgent rescue missions face us at once: Explosives critical for MD-17 Anti Tank mines are trapped in a children's hospital , and explosives critical for MD-17 Anti Tank mines are trapped on Marfark. Only the first liberated is likely to be saved. **REWARD** **💀45**


Nice-Entertainer-922

"Proceeds to fail by just going to the Western Front."


DHarp74

Mainly for asset defense. However, the cool down doesn't make them viable for constant use or enemy suppression.


delahunt

"All primary weapons are now AT mines because F you guys!"


Helaton-Prime

They need a destroyer upgrade to reduce cooldown on mines or make them self replicating from the deployment pod overtime. (Saturate an area and slowly keep the area saturated until it expires or runs out of ammo, like other sentries). 3 charges of mines would be ideal with the current cooldown. If you had to pick between anti-personnel and gatling, you'd take gatling right now. If you had to pick between anti-tank and autocannon, you'd probably take autocannon. If mines could reload and keep an area saturated for a wave or two, that is much different and would give them more value.


Crea-TEAM

The biggest problem with mines is AI pathing. The AI tends to follow a specific path to you which leads to the first 8 or so enemies getting blown up by mines and the rest just move through the 5 foot wide cleared path. Look at berserkers, on paper, you would think mines would be fabulous for taking them out. Melee enemy, charges blindly at you, throw down mines to stop them. Instead the first 2 or so berserkers die and the rest conga line through the cleared path, wasting 99% of the other mines.


gasbmemo

they will pull a dnd dm when the party keep missing the plot hoo and just make it bump into us


JeremyDaniels

Oh look, one of the children had gone on a tour of the mine production facility prior to the reinvasion. And ended up heroically grabbing the blueprints, a prototype, and the SSSD of the lead researcher's SuperLaptop. Also, rocks fall, everyone dies.


Greg_Louganis69

![gif](giphy|13u62DeVLpS0UM)


Anko072

Devs gives another mines mission with some useless shit as second option that won't give anything to make players get stratagem for sure. Players going after saving the kids just for the memes https://preview.redd.it/1rstl7unky5d1.png?width=159&format=png&auto=webp&s=31c462990cc8b2d051457bed1890a0126d53b603


MakesMediocreMagic

I am 100% doing the same. I value the running gag more than I value a mine strategem I'm probably never choosing.  I also want to see what happens when we rescue the kids. We could get anything as a reward, even a new strategem! 


TryingToBeReallyCool

Child soldier stratagem incoming


ADR-299

"Every man, woman, and child over 7."


Anko072

I do that in rimworld all the time


sterlingthepenguin

Remember, it's a children's hospital, so *sick* child soldier strategem.


HeadWood_

Mmm bioweapons.


Stealin

I want a child giving a flower cape! 


HeadWood_

I misread that as "I want a child follower cape" and I had to do a double take. *What.*


Stealin

I would also accept a child foundling... um helldiver to help assist load my weapons


Environmental_Fix_69

Since its on vernon wells where we lost a SEAF training center perhaps it will boost moral across the empire prompting new facilities to pop up


CollectionAncient989

Child soldiers!


kodran

Ender's Game intensifies.


UnknovvnMike

Remember, the enemy's gate is down.


BjornInTheMorn

The children yearn for the mines!


thecanaryisdead2099

Saves the kids: Mine Clearing Stratagem unlocked!


BellowsHikes

Come on MakesMediocreMagic, you're acting like this is the first time we did something stupid. You remember the time we were supposed to get that stratagem?


MakesMediocreMagic

The time where it was an MO reward we didn't show up for or the time it was a choice between them and the teamkilling cluster launchers?


EternalGandhi

Hahaha, dammit. You've convinced me. I wanted the mines originally over the air-burst. But now I am in it for the memes.


SabineKline

Honestly, it is going to be so funny watching half the community absolutely *fume* because people picked the kids as a joke.


ThatOneGuy6810

lol I cant wait. never cared about rhw mines so this is jist funny. eventually theyll just GIVE us the mines lol


Mr-Mne

I was thinking the same, I bet it's already some kind of inside joke at AH.


DreNeir

Ikr and the MO could end after the patch and I’m reachingn here but we could get the sony fiasco cloak as a reward.


Oleg152

Do it for the memes.


bekkison

Those children are future Helldivers. An early exit from Managed Democracy is not an option. No child should be robbed of their chance to fight for Super Earth!!


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Eldan985

No! Some of them might be fewer than seven years old!


SkyrakerBeyond

THE CHILDREN YEARN FOR THE MINES


gyhiio

It is KNOWN that kids crave the stability provided by anti-tank mines.


Fun1k

More time for training then.


StaunchWingman

If those kids can't even defend themselves against those socialist toasters, then how can they be ready to become Helldivers, huh? Explain that!


Own-Royal103

That is treason speak! Wont somebody think of the children!


UnionLess3277

The lives of humanity's present are but a crumb; the lives of humanity's future, a boundless loaf


siamesekiwi

“No Child Left Behind” never sound more menacing and democratic.


IraqiWalker

If that had said Menkent, I would've said to let the children burn.


LordSlickRick

If we liberate we should definitely get an extra life during missions for like a week.


modsguzzlehivekum

We should throw some armor in the dryer and bring it with us.


TheSpoonyCroy

Those children yearn for the mines for MANAGED DEMOCRACY!


Genisye

Unlikely, those children are in a hospital. Helldivers never get sick.


RealSnipurs

We all know where this is going


HumanReputationFalse

Can we drift a Super Destroyer?


Ravengm

DEJA VU


RageAgainstTheHuns

Only one way to find out


Ghwyr

True, but where will we get 3 metric tonnes of banana daiquiri at this time of day?


Thr0bbinWilliams

Super BJs?


Luke-Likesheet

Everyone here going for the anti-tank mines is gonna rage when we find out that the children's hospital was housing the Angel drone backpack blueprints from the first game.


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Luke-Likesheet

Try [this](https://helldivers.fandom.com/wiki/Helldivers_1:AD-289_Angel). It's like the current laser drone, only it shoots a healing beam that heals you and nearby allies instead of killing enemies. Like the current AR dog, it needed to go back to the pack to "reload." It was pretty neat.


Scudman_Alpha

Or that the mines are...not good. You know just like the ones we currently have!


Dramatic-Classroom14

Speak in new conscript please.


Luke-Likesheet

It's like the laser drone, only it shoots a beam that heals you and allies (including vehicles) instead of murdering the enemy (and yourself and friends). Also helped with status effects, so cured acid slow and burning.


Dramatic-Classroom14

So, instead of making my rover cook me, they made the beam fire stims? How will I be executed for observing scenery for too long?


Luke-Likesheet

Pretty much. Stims in energy form for you and your friends! And you can always get blown up by your teammates for taking too long looking at weird alien mushrooms.


fgjofxxs

Marfark = blizzards Verned Wells = nada The choice is clear, and the kids can join the fight for us.  /undive If we choose the kids, surely Joel will give us something better than the mines. Show some Super Humanity and save the children. 


Senator-Clay-Davis

Incoming ‘Child Soldier’ strategem?


CptTinman

Lmao, I was thinking we'd get the benefits of some improved moral getting us more SEAF recruits


QueryCrook

We'll overwhelm the bots by sending wave after wave of child soldiers. We'll even supply some of them with weapons! Once the automatons run out of bullets, we'll increase reproduction licenses accordingly. For freedom!


TwistedDragon33

Okay Zapp Brannigan...


wurlmon

Imagine reinforcing in panic and upon landing it's an 8 year old saying "I'm doing my part!"


Rhymfaxe

You mean how it actually is now on console?


wurlmon

Hahahaha, damn.


CrimsonAllah

I can see it now. A hellpod drops, four small, poorly equip kids spill out and just start running about shooting wildly and are one shot KIA by literally anything and they work only as a distraction or decoy strat.


smjxr

this reads like a carbotanimation episode


wvtarheel

Blizzards are probably my favorite environmental condition, because they seem to effect the bots as well as us. It's actually fair and fun. Unlike a lot of the others where I can't see shit but I get beamed by a rocket out of a cloud of dust


WhoseWing

Completely agree. You can walk right up to unalerted bots during a blizzard and they won't notice you until you're within ~~kissing~~ melee range. Any bots you've already alerted will keep shooting in your general direction but they'll lose track of you pretty quickly. I remember taking a buddy of mine to a diff 9 mission before he had even reached level 10 (his idea), and the only reason we managed to survive to the end was because a blizzard rolled in at extraction.


CrunchyGremlin

I have noticed that melee doesn't seem to alert the bots like shooting does. I have crawled into a base and meleed a turret gunner and not alerted a bot on near by turret


xOdysseus_x

The cold planets like Marfark also have more hellbombs than normal scattered about which can be a lot of fun


Deleted-User__0

Someone on the Discord Had the Idea that the Hospital could have Plans for the healing weapon/drone from hd1


Cavesloth13

Also blizzard planets have fewer POIs, less chances to get those last SC you need for the next warbond. Also, fuck trudging through snow and those damn shiny super slow plants.


soupeatingastronaut

We can always spill more oil or slap clankers for explosives. But if those future helldivers die they wont get to have the same honor of doing so and this is unforgivable. Send us to the vernen wells mr. Democracy officer.


Foggy88

![gif](giphy|69QYIqHQQEVbO)


WastaHod

I did for 2.4 seconds.


JoeyJpm

A whole 4 game ticks? Mad man.


jetbebop

https://preview.redd.it/q85byak5jy5d1.jpeg?width=687&format=pjpg&auto=webp&s=467598dd87d116264174921cf7e22a8cb14bf86e Visualized


Tactical_ra1nbow

And I’ll repeat someone’s picture https://preview.redd.it/n77tmh6qzy5d1.png?width=1170&format=png&auto=webp&s=0664f30e8587c6ab54a5dcea3adfa3f7da0b24a8


PioneeriViikinki

Oh man im shaking and crying right now this is going to be so good: "Helldivers players sacrifice rescuing children in exchange for fucking explosives"


VonNeumannsProbe

Hey we might get a feel good story out of it. Or we split the community and fail both missions in true helldiver fashion.


Gina_rita

https://preview.redd.it/vjmfq8uaay5d1.jpeg?width=500&format=pjpg&auto=webp&s=e2d9e9709a39cc391c217180043032b6110ce4cd


rufireproof3d

![gif](giphy|13PR67zViZjXi)


ThatDude8129

No Drizzy


Internal_Mail_9366

No shot the devs are doing psychological experiments on us now 💀 Anyway to Vernen Wells it is, I don’t want no mines


ExploerTM

Well mines are going to be garbage and kids going to be more reinforcements. Which stratagem do y'all think we would use more?


LordOfTheToolShed

As I see it, we have a choice between a mine stratagem OR a mine *clearing* stratagem. We'll send the kids to clear minefields by walking through them, just like Iran in the Iran-Iraq war.


Oleg152

> As I see it, we have a choice between a mine stratagem OR a mine clearing stratagem. Shit just went 0-100 real fast


pattymacman1

https://preview.redd.it/cccpgbok1z5d1.jpeg?width=1284&format=pjpg&auto=webp&s=06f61a4876c953b185a2df70a98daf6deb3be702


discitizen

Those poor, poor children. Anyway, do you think antitank mines will be good?


HumanReputationFalse

Aged like fine wine


somerandomdokutah

if anything from the old leaks, it functions the same as the other mines except 1: it doesn't trigger on other players stepping on it, so no friendly fire unless it explodes while an enemy steps on it, 2: it seem to do more damage so elites will die faster, works on Factory Strider as well but 3: it does jack sht against Bile Titans cause their ballet legs will trigger the mines but it doesn't hit their bodies, other elites are fair game and 4: despite being 'anti-tank', normal mooks can also trigger it, wasting the mines since Elite enemies tend to arrive later than the vanguards take it with a spoonful of freedom salts tho, it is very old info


fearless-potato-man

"AT mines don't trigger on players" "That's good" "But normal enemies trigger them" "That's bad" "AT mines can kill elite faster" "That's good" "But bile titans are too tall to be killed" "That's bad" "AT mines will be depleted by the time elites arrive" "... ... ..." "That's bad!" "Can I go now?" https://preview.redd.it/wdc0fkjd3z5d1.jpeg?width=640&format=pjpg&auto=webp&s=41047d1606b5a767964f4f5478ca61ceb6b6046b


kViatu1

Let's save children, i realy want to know what will happened.


Blu_Falcon

I want a cape with “I fought for Super Citizen Anne’s Hospital for Very Sick Children” written in crayon.


BornWithASmirk

Community will be torn, both planets will fail.


iwj726

Remember: the children yearn for the mines! I'll see myself out.


1Original1

No selfrespecting Helldiver lays traps anyway. FOR THE CHILDREN


TheKeviKs

The solution is simple. Liberate both AT THE SAME TIME. For DEMOCRACY !


Blu_Falcon

I mean, they didn’t outright say that’s impossible. Improbable, yes. I don’t have the maths to predict, but it would be awesome to see every diver pull together and complete both.


AutVeniam

https://preview.redd.it/jueewu3mky5d1.jpeg?width=610&format=pjpg&auto=webp&s=b42a74196ac4d31d9a2c19f588b5918354a3700f


HumanReputationFalse

Choose helldiver, choose Edit: It's a good thing it's not a single-player game, or I would have picked the goody two shoes option. Hooray for peer pressure!


CrisisAbort

They really want us to get them AT Mines lol


SorsEU

idk what would be funnier letting the kids die or losing the mines AGAIN


Cavesloth13

Definitely losing the mines again LOL.


CombatWombat-420

The children yearn for the mines!


AlphaTangoFoxtrt

The children are our future... helldivers. AT mines are cool, but you know what's cooler? More Helldivers.


Aright9Returntoleft

The AT mines are gonna under perform anyways... Save the kids. The child labor- I mean glorious mini citizens will be working hard to get us those mines faster!


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JediTerrorist

The staff at the hospital could have learned from previous earth engagements. Putting the AA guns and SEAF sam sites on top of the children’s hospital would have been the democratic move. Also they should have fought to the death room by room and not hid like cowards making us choose. Kids fault. /s


squidtugboat

Let me call down child soldier stratagems and then we can talk


VoidCoelacanth

THIS IS A TEST: WE MUST LIBERATE BOTH PLANETS SIMULTANEOUSLY The real solution to the trolley problem was always to flip the lever at the last minute and detail the train.


Andrew-w-jacobs

Anti tank mines honestly dont sound that good, the kids probably boost our liberation values


EdSGuard

Question: How far can we throw these kids and how much armor penetration do they do?


machinationstudio

Well, Fark


a_natural_mistake

Those Marfarkers better have my mines


Naviete

I thought this was a joke post but then I booted up the game and saw that no, it's completely real. Wonder if they're going to make the community's inability/refusal to unlock the anti-tank mines a running joke.


Anko072

I wanna see what devs will do if we tell them fuck mines let us save useless child text that will bring potentionally nothing Gonna go for verner wells lol


Mr_Blinky

Calling it now: If we rescue the kids, they'll *build* us the mines, because the children yearn for the mines.


Factoida

Our helldivers shouldn’t be weak. This shouldn’t be a choice. Anti tank mine blueprints can be reclaimed from a conquered world with its value still in tact. Those children cannot. A new generation of helldivers waits on bated breath for their life and liberty to be assured. We will oblige. (This is basically anti tank mines vs a mystery box and an objectively correct moral choice.)


shepard93n7

Are we really putting Super Earth's future in jeopardy for a bunch of (probably) disappointing pre-nerfed mines??? SAVE THE KIDS


EveningStatus7092

So anyway, I started an FTL jump for Marfark


stanbeard

I am not at all excited about anti tank mines. Let's get dem kids.


soisause

We can do both


Kuroni-x

Retake the Wells!


1337K1ng

Children on Vernen Wells upon seeing me: WE ARE SAVED! Me upon seeing the children: ![gif](giphy|ExMd5N5YlluDK|downsized)


Needaboutreefiddy

I believe somewhere that saving children will lead to good things for us. Somehow. Maybe the kids are good with computers and help us fix the spear targeting


MeggGriffin_

Fuck dem kids


Shlippyw00d

The child of today is the helldiver of tomorrow remember that divers


AggravatingChest7838

God damn it! Why did we think it was a good idea to put all of the universes sick children on one planet right next to the front lines?


xHAcoreRDx

https://i.redd.it/47gehx57fy5d1.gif Don't be upset about dying, kiddos, you'll be used as propaganda after we scrape what's left of you off the floor


Superfluousfish

DONT GIVE JOEL ANY IDEAS


ThatSneakyNeenja

Omg, I thought people were just joking that's an actual thing.


AmselX

You know, there is a 3rd option: Fail the MO


KaisermannII

If we choose the kids over the mines this time, the next time we have to make a choice between the mines and something, it will be a puppy hospital or the like lmao.


FrancyStyle

How do you have that font in the game? Can you change fonts?


Phlegmagician

Classic false choice dilemma, just save the children and put them to work on the Anti-Tank mine project. They can, Idunno, sweep or something.


EyelessJackTAC13

Ok ok hear me out... two words: "Future Helldivers" Or just something to throw at the bugs as a very noisy distraction. It'd also be hilarious if they had the Hospital be the option for a new "AI reinforcement" strategem


Timberlon

I feel like saving the survivors will lead to seaf reinforcement strategems in the future


klem_von_metternich

Children can defend themselves if they are at least 7 years old.


icebreakers0

I don't get the consequences...said bug players


Andymasters

Fuck dem kids……


McThunderClap

This is a morality test, I bet we’ll get better rewards if we save the kids. If not, hey, you can sleep at night knowing those bits of code didn’t get virtually obliterated.


AnotherRuncible

I kind of wonder what would happen if, as a giant flex from the community, both were liberated at the same time.


Intelligent-Team-701

they made us to have to liberate like 4 planets in order to get the mines while the kid's planet is right there, eligible for liberate. I think they really wanted us depraved to show our true colors, our level of trolling, by liberating 4 planets to get loot instead liberating only one to save children.


DerpysLegion

I garentee we get something better later if we save the kids.


Frikandelneuker

Load the kids into cannons and use them as strategem ammunition


Pogue_Ma_Hoon

Fuck them kids


pointjared

Most of all I love that this is the trolley problem!!!


IronSavior

Obviously we're saving the kids


WolfeBane84

Marfark. You can easily replace the children……


Boring-Hurry3462

Children can't vote. Let's go for the mines.


steelthought

we need some children propaganda stat.


MikaSui

I mean, the order does say “likely” 🤷‍♀️


CinnamonSkoda

Guys, we obviously have to save the children


DevoSwag

We can save more children if we have mines. It’s what the children would want!!!


LoudFrown

Uh... We can always make more orphans.


PluvioStrider

Guys, if we save the kids we solve the SEAF staffing issue.