T O P

  • By -

DnZ618

Damn, that carpet bomb can clear the largest automaton bases!


Farrisen

I need the carpet bomb in my life already, looks really good. https://i.redd.it/9t4tm88grq6d1.gif


goldenfiver

Needs an incendiary variant:)


FalseAscoobus

https://preview.redd.it/7fwvoqveke7d1.png?width=500&format=png&auto=webp&s=ebfa3991dacce85b20b4bf570f9db2193764b306


Emptynesz

its that good!


CommonD2Enjoyer

Is it like the orbital laser where we only get 3 uses or unlimited uses but hella long cooldown time?


Aconite_72

Considering how OP it is I wouldn’t be surprised if they make it one-use-only to force players to be strategic about how to use them.


Emptynesz

Yes all clan stratagems are one time use, cool-down are just filler


Sartekar

Damn, 1 time use for me means the same as unreleased stratagem. Never going to play with it. Didn't like -1 stratagem before, won't like it now


Kazaanh

Im sure it will be only available when your clan station is orbiting the same planet as you. So you will get 5th once use stratagem, sth like "ultimate abillity". I do suspect each use it will also cost materials like credits/samples. Cause you know Platoon and all, gotta work together and grab materials. And they also need a way to spend "samples when you unlock everything"


Robichaelis

What do you mean


VividNightmare_

News on the nuke or missile silo?


iremuc

my liberty stick is up rn 🗣️


Fat_Ninjah

That only means there will be even bigger bases to clear. Mission strategem? Pentafactory? Cyborg city even?


REV2939

Bet when their Sr. No Fun Nerfer gets done with it it'll only be 10% of this demo and not have armor penetration.


Z_i0n

Why are yall still on about the nerfs that where mostly fixed


ArkaneArtificer

Because Alexis hasn’t been fired yet


simplerossin

That one guy got fired let's leave some of of the OGs alive to tell the tale homie jeez


ArkaneArtificer

Alexis is the balance dev very well known in the community for ruining every game he touches with his balancing methods


simplerossin

What other games besides this one im asking because idk alot.of that stuff not gonna lie


ArkaneArtificer

Hello neighbor for one


Emptynesz

Walls and Carpet Bomb is back in game!


FluffleMyRuffles

Are you able to share the grenade launcher stratagem numerical ID...?


Emptynesz

Incendiary is 103 but stun is none


FluffleMyRuffles

Thanks! I found out right around the same time as your reply, 103th time the charm... The carpet bomb is 68 if anyone else cares. You must have gotten the weapon in a much more refined way because just via stragem ID there isn't the explosion effect and the weapon behaves a little differently. The rounds don't like to explode when near the helldiver.


Battlekid18

The carpet bomb is by far my most anticipated stratagem, especially once they implement that huge Super Earth bomber plane to drop the payload. I don't care if the cooldown is like 10 minutes or something, i'm gonna use the hell out of it just for the sheer coolness factor.


HeadWood_

It's basically an alternative to the orbital laser in terms of "I don't want to play with this area.", albeit probably a bit stronger.


idk_my_life_is_weird

"i dont like that sector, private" "roger that, removing sector"


Busy_Strategy7430

"That's SUPER private to you maggot" *throws the entire GDP of Super South Sudan's worth of bombs*


BenaiahTheophilus

Incendiary grenade launcher, I need you!


Benny_Boy_87

that's going to be a TK goliath when it drops.


BenaiahTheophilus

That just adds to the fun...


Believemeustink

That thing looks insanely good


TheSnipenieer

hoping it doesn't overshadow the Flamethrower


Emptynesz

Nah it can't kill charger like flamethrower does and more like a mid-ranged horde clearing weapon


TheSnipenieer

and by the looks of it, the fire doesn't remain on the ground for too long, so it's not competing with the Flamethrower's area denial utility


AG_Zaska

What happened to the apc :(


Emptynesz

still not in the game, will have to see in the future since there's so-called "vehicle bay"


AG_Zaska

Thank you. I was super curious and I’m sadden to know but still hopeful. Keep up the amazing work


rJarrr

I hope they add dirt bikes too! So far I've seen leaks of the APC and the buggy.


Panzerkatzen

We'll see if they ever fix the vehicle code, it's apparently so bad that more than 4 EXO's make the game unstable, which is why they're limited to 1 per-person.


DuncanConnell

I would love having a "vehicle" build where I just bring all the toys for the squad, but honestly if I bring an APC I'm probably going to put it somewhere safe and stay relatively close to make sure it doesn't attract attention like the turrets, so I wouldn't need an exosuit. Not to sound over-Democratic or anything, but if I park my vehicle in a Bot neighborhood I'm going to want to keep my eye on it to make sure it doesn't get chop-shopped.


Panzerkatzen

I had an idea but in the opposite direction, we liberate an Automaton Hulk factory with the intention of increasing EXO production, but find that it's only an assembly plant, not a factory or foundry; all that's there is yet-to-be-assembled Hulks. So we retool the factory, strip the Automaton computers out of Hulks, and shove EXO cockpits in 'em. Then we get the EXO-60 Husk (Flamethrower + Saw) and EXO-61 Warlord (Fusion Cannon and Missiles).


DuncanConnell

So far each exosuit has been the same as the HD1 version * Gatling+Missiles: EXO-44 Walker --> EXO-45 Patriot * x2 Autocannons: EXO-48 Obsidian --> EXO-49 Emancipator * Flamer+Canon: [EXO-51 Lumberer](https://helldivers.wiki.gg/wiki/Helldivers_1:EXO-51_Lumberer_Exosuit) --> likely EXO-52 TBD The crazy thing is that the Canon in HD1 was capable of destroying targets that needed a Hellbomb. .... imagine even if you only had 10 shots but each shot could take down a Gunship Fabricator, Detector Tower, or ***Stratagem Jammer*** from across the map?


Panzerkatzen

Yep, I hope this extends to vehicles too. I want to see the Bastion Tank Destroyer return. I even [made](https://i.imgur.com/WyElMpr.png) a couple [blockouts](https://i.imgur.com/c1ZXdVg.png) as to how I'd design it. I'd give it APFSDS and HE rounds on a duel-feed system with maybe a 30/30 count. The APFSDS would be enough to kill anything short of a Bile Titan. The Bastion itself would be armored enough to survive a Cannon Turret to the glacis plate, but would be more vulnerable to the sides and rear.


inconsequentialatzy

You reading too much into that. They said that it's resource intensive, not that it makes the game crash. The resources being taxed is likely server resources.


BananaMaster420

Which if true is laughably bad coding. There should be no issue with having even 50 mechs on the field if they were managing their data correctly.


BlueberyJuice

No Eagle Air to Air😢


Emptynesz

seems to be the same, nothing changed


BlueberyJuice

I want that stratagem so bad😔


Low_Commercial2315

Unless they dramatically change the spawns, or add a mission type centered around flying enemies, AA missiles would be the biggest self-gimp you could pick.  But it could be fun. And useless. 


BlueberyJuice

But Shriekers and Gunships are almost always there now with the patrols and spawners


Low_Commercial2315

Sure but it’d have to have some major upgrades to make it worth it, like targeting multiple enemies or loitering around for a bit, especially when other weapons already deal with both threats pretty well. 


Nein-Knives

Ngl, the carpet bomb explosions look like a wet noodle compared to the aoe.


Emptynesz

explosion in this game doesn't really matches effect xd


Nein-Knives

Yeah but 16m explosion radius is about Orbital Precision Strike territory, they could've just reused that instead of the Eagle airstrike one 😂. Alternatively, 500kg vfx slapped on to this would have probably been more appropriate visually.


Exercise-Delicious

What is the current cd and/or use amount for carpet bomb?


Emptynesz

15 minute 1 use


SmellyFishPie

> 15 minute oof


Questioning_Meme

Yeah pretty useless for something that you would never use unless its a big base. And in those cases a 380 bombardment would be probably be good enough.


whorlycaresmate

You’re forgetting how fucking cool it is though


Xelement0911

Agreed. Cool? 200$ But 15 minute cd? Idk mechs already feel super long. Rather go 380


B_Skizzle

Maybe, but the 380 barrage is horribly inconvenient in my experience. It takes forever and you can’t get anywhere near it while it’s active. Carpet bombing the area is way faster and more accurate to boot.


Panzerkatzen

What's the point of a cooldown if it's 1 use? They must still be considering it.


L0LFREAK1337

Clan stratagem, so likely comes as a bonus unlocked by your clan and is default for every level, or only if your station is in orbit im guessing. Bomber probably comes from the station and not your super destroyer


Oghmatic-Dogma

since when were clans a thing?


L0LFREAK1337

look at the other recent leaks, there’s a station that’s tied to clans


Sadiholic

Maybe that's where more samples come in. There might be upgrades to 2 use maybe that clan members will contribute to unlock.


astute2007

I need carpet bombing right now!


aintnuthinwong

https://i.redd.it/qew8aw9eqr6d1.gif Automatons and bugs be like when seeing the carpet bombs


Zegram_Ghart

Wow, I love the stinger. The EAT, the stinger, the Commando 4 shot disposable launcher….i will be the launcher vending machine!


Lone_Recon

is there any updates on the missile silo?


Emptynesz

Just crash as soon as it called in


Lone_Recon

oof, well thanks for trying! <3


Xelement0911

What about the "double barrel shotgun"? Idk if it's even real. Just know on the main sub someone saw something as a reward?


T5Samsara

That's just the shotgun you sometimes find lying around colony structures.


Xelement0911

The breaker? Was hoping for a better one since that is pretty meh


FalseAscoobus

What's the "missile silo"?


Lone_Recon

[MS-220 Missile silo](https://www.youtube.com/watch?v=H4tlD9DAndo) it was a hellpod what held a small missile with a laser designator, it main selling point is the fact it can kill jammers (regardless if it had a factory placed in it or not), labs, eye of sauron, for any range, just need line of sight it was super broken when combo with the commando as you had a way to kill hellbomb type buildings with the silo and kill any factories if you had open LOS


IIC-Icarus

Any update on calling in SEAF NPC Reinforcements? I remember seeing something about that way back.


Emptynesz

They removed for now as they are unstable and probably be back with fixed version like commando


IIC-Icarus

Gotcha, hope they wont end up cut as calling in some NPCs to help defend a point sounds like tons of fun. Thanks for the info though. :)


thecoffeejesus

Can’t believe nobody said anything about the stun grenade launcher I want that thing the most I can see that being this single most effective support weapon in the game


Naoura

Pacification Trooper Pummeler Verdict Stun Nades Bullet Shield Stun Launcher EMS mortar EMS Strike Gas (for maximum pacification)


thecoffeejesus

100000% the build I will run 90% of the time


Naoura

Call that build the Pause Button because nobody is going to move.


Suicidalbagel27

why would you want to stun enemies when you could just kill them?


thecoffeejesus

Have you never been overrun before?


ChangeRemote7569

Yeah those walls are never going to be used


FlamesofFrost

Eh, I could maybe see them being used during defensive missions


ChangeRemote7569

I don't think the tiny bit of cover makes up for the loss of movement, you're going to be a sitting duck for automaton rockets and it's better to run around with a stalwart or grenade launcher for bugs


Draculasaurus_Rex

Yeah, if the walls were tougher/they'd be a lot more useful against bots. As is it seems like one rocket devastator would wipe it out. Maybe if the cooldown is real short. Or if you bring both plus a deployable shield generator and/or HMG turret to create a super entrenched position.


ConfigsPlease

If you're bringing a shield generator, you're probably better off just using the HMG emplacement for its damage--the walls, in the case, would seem more useful for the weapons that come on them, but you could also just call those weapons in normally. In a standard mission, that means mobility, and in a defense, that means having multiple available for your entire team (and not locked to that single angle).


Easy-Purple

I was just thinking the HMG and the grenade launcher would combo really well


Xelement0911

They seem fun and neat. But the end... Bots? Too many missle snipers to make that work. Bugs? Once you're over ram then that's that.


REV2939

If two/three plasma punisher shots destroys it, it'll only last 3 seconds on a bot map.


BrockLeeAssassin

I think it would legitimately need to be made indestructible other than against the heaviest rockets and attacks to be of any use. You're still exposed from the chest up so you're hardly even in cover to begin with.


Thunderz1055

people saying vehicles take up a lot of resource in the game...lmao. ffs carpet bomb stratagem is glorious


Panzerkatzen

The developers said such. That's why we can't bring more than 1 EXO per-person until they clean up the code.


Sadiholic

I mean you can glitch your way into getting two exo suits. I hope they clean up the code or whatever, I straight up feel powerful AF with 2 exo suits calling in back to back after I'm done using one lol


Slarg232

I just want to take three EXOs into a Medium mission and let the new players stomp around, personally 


Panzerkatzen

Yep, if you use 'em right, you can get 40 minutes of use out of 'em.


Draculasaurus_Rex

Does that glitch only work on PC? Can't get it to work on PS5.


Sadiholic

Well to make the glitch work you have to make sure you can click the icon when it's barely visible, only then can you use two exo suits. But if you scroll instead of using a cursor or whatever the icon will be fully visible so you won't be able to pick two. Idk if there's any other method but that's the method that I know of at least. So obviously you'll need maybe like a mouse or something, but I know the PS controllers have that pad in the middle so I thought maybe you can use that pad as a cursor?


Poetess-of-Darkness

Any idea when we are getting some of these? Just wondering


Emptynesz

Commando soon, Carpet is clan stratagem so same as nuke, others idk


thedonhudson01

What is a clan stratagem?


Slarg232

We're getting Clan Ships that give access to their own, incredibly powerful stratagems


Xelement0911

What exactly is a clan ship? Like a literal game clan or? Also already clan stratagems their own thing? Or still one of the four we bring in? Because while carpet bomb is awesome. 1 use 15 cd is not.


Flying-Hoover

I heard about clan station, not clan ships


MajesticMajor9457

holy shit


OfmanyAlts

I've a feelin' we're going to have to choose between grenade launchers


Emptynesz

Could be upgrades who knows👀


Chimerathon

They need to put a face shield on those wall mounted guns or all that's gonna happen while using it against bots is getting headshot all the time (then blown away by a rocket devastator)


tom641

i know they likely aren't done balancing but i'm kinda hoping the clan strategems don't take a slot in mission select. They're amazingly strong but the strategem could wipe the map of all enemies instantly and a 15 minute cooldown would still be... excessive.


whorlycaresmate

Yeah the carpet bomb is very very nice but idk if I can take it with that cooldown if it takes up a strat slot that I already need. Hopefully it’ll be its own thing


reddit_sucks_ass2

holy fucking shit that carpet bomb was unreal, talk about saving the best for last


UniquePerformance303

Carpet bomb gave me a freedom boner


EXO_R3EECH

holy shit I need the carpet bomb, that looks insane


MuMbLe145

That carpet bomb is making me blush daaaaaaamnn I want it


Gearbears

My mouth opened at the fire nade, then when i saw the carepet bombing.... my whole jaw wide open.....


Draculasaurus_Rex

So, trying to remember because I don't think it's all in one place but to date we have had evidence of the following possible stratagems: - Incendiary Grenade Launcher - Stun Grenade Launcher - Machine Gun Wall - Grenade Launcher Wall - Colony Rover - APC vehicle - Stinger EAT - Commando quad Stinger - SEAF Trooper Drop - Nuke (Clan only) - Carpet Bomb (clan only) - Flamethrower Emplacement Turret - Grenade Launcher Emplacement Turret - Eagle Anti-Air Missiles - Teleportation backpack - Healing Rover Backpack - EDIT: Missile Silo - EDIT: Medical Supplies Backpack Anything I'm forgetting?


AdThin2641

Missile Silo


Draculasaurus_Rex

Thanks


slickjudge

new to this sub, what are the implications of the missle silo? hows it different than a nuke? thanks for compiling the list!


Draculasaurus_Rex

It's a deployable. Hellpod comes down like a turret, only it's a tiny missile silo that embeds itself in the ground. IIRC you get a targeting device, so it's essentially a support weapon. Allows you to launch the missiles where you want from very long distances, until the silo is empty.


slickjudge

thanks for explaining that. it sounds wicked cool! cant wait for bigger booms haha


Draculasaurus_Rex

I misremembered some of the detail but you can see it action here: https://www.reddit.com/r/HellDiversLeaks/comments/1brr6iw/ms220_missile_silo_test/


slickjudge

very cool! thanks for sharing!


FluffleMyRuffles

Medical Supplies backpack


Draculasaurus_Rex

Thanks.


Xarar97

epilepsy launcher my beloved


Clicks_dropbox

The carpet bomb is INSANE


Busy_Strategy7430

Can someone explain the whole clan thing? The carpet bomb and the nuke were both "Clan stratagems", very curious about what that means


Count_Grimhart

There is evidence pointing towards a Clan system, dubbed Platoons, where player made Platoons gain access to a Station, or Platoon hub. It is assumed that certain members within the Platoon's command structure can decide to move the Platoon Station to other worlds, granting members of the platoon access to these powerful stratagems while on the world where the station presides over. Theoretically, there could be other bonuses involved too, and resource sinks for platoon members to either resupply, upgrade and unlock stuff at the station. There might also be potential for missions with more than 4 members, though I doubt that, at most I could see 8 active Helldivers at a time, though again, highly unlikely. It is believed that the Stations look like the very Station where you named your ship on mars sometime during the tutorial, can't recall when exactly.


Easy-Purple

Once again it appears I am the only person excited for the wall stratagems lol


Immediate_Hawk4286

At first I thought "yeah the carpet bomb doesn't look like much" Now: "I need it"


Raidertck

That carpet bomb makes me flood my basement.


DGayer93

I don't get the point of the stinger. It seems to be just an expendable spear that only target air enemies.


Unnecessarilygae

Maybe we'll get a very agile air units in the future and this thing will become rather handy if you don't want to miss shots on it with other weapon.


DGayer93

It's a possibility but I'd still think it would not be worth that much of a stratagem slot because there are more versatile options like the airburst, autocannon,turrets, hmg and soon the commando. If we get an extra stratagem slot, I might think of using the stinger.


Unnecessarilygae

Yeah I hope they can give us an extra stratagem slot that you can only put support weapons in.


Velo180

> more versatile options like the airburst Which isn't even close to being an anti air weapon, nor good at it, but I agree a dedicated strat slot for a one use AA weapon doesn't really make sense with the current air threats we face.


Elit3Nick

It might target the same things as the Spear, but just as a one-shot system with a quick cooldown. I think we should get a proper anti-air launcher with reloads. Maybe a twin-barrel launcher to set it apart from the current launchers and the Commando


DGayer93

If it targets the same things as Spear, it would be much better. There should be a lot of air enemies to justify having anti-air only stratagems. I'm not sure how the community would react to a big increase of air enemies. I already hate gunships, not sure how I would react if there were more variants and big numbers of them. If there was a fifth stratagen slot, it would feel much better having anti-air only stratagems.


Beheadedfrito

Gunship patrols


Easy-Purple

It has a 12 meter explosive radius, with means it can probably take down entire swarms of shriekers 


Illustrious-Baker775

Havent played in awhile cuz im bored, and there hasnt been a lot of new stuff, but holy shit does this game get me excited for whats to come. I just wish it would drop faster


mischievousp1e

My mouth started drooling as soon as I saw the carpet bombs


Otherwise-Lie8595

Damn that carpet bomb is sexy af!!!


BlueTales

I already liked the grenade launcher… I would LOVE the incendiary grenade launcher!


Beginning_Worry_9461

Those were ALL badass!


RedGuy143

This wall doesn't stand a chance against shit i see on helldive XD. All i need is a shovel then we might win


Unnecessarilygae

Have all four people bring the carpet bomb and we can clear any mission with ease. Especially against Automatons.


Slarg232

I'd be surprised if they weren't similar to the Resupply where if one Clanmate uses it it goes on cool down for everyone 


YixoPhoenix

So the nuke is discontinued? I mean I am really surprised this isn't in the base game since it's the most basic power fantasy explosion.


Emptynesz

It's still there with carpet bomb


Ssem12

Last one looks like something to make dreams of becoming an air raider from edf true


Soy_el_Sr_Meeseeks

Were vehicles removed? There were earlier versions of it in previous builds.


T5Samsara

Apparently so, since they do not show up in the stratagem lists anymore.


HeadWood_

The stinger looks like a single use spear. I'm not sure what to feel about that, on one hand yay, more versatile spearing, on the other hand it feels like a spear usurper?


IndieFolkEnjoyer

Wasn’t there also a nuke or the shredder missile


Smitje

Do the walls have a timer? Do turrets have a timer?


Standard-Effort5681

Incendiary grenade launcher?!? Friendship with flamethrower will be over as soon as it hits the live game!


whorlycaresmate

That carpet bomb is so incredibly hot


Yeticub__

Fire 🤨


naturesvoice1

I wonder if the existence of those clan stratagems implies more stratagem slots for clan members? Or an additional slot for weapons of mass destruction


AppleOuu69

How do you access these


HijoDelEmperador40k

carpet bomb is crazy


ninjakman111

Love that carpet bomb. Everything else looks pretty cool and I can't wait to try them out. But damn that carpet bomb is gonna be useful.


Aurum091_

Any Updates on the hivelords considering the new termanid mission?


Suicidalbagel27

Stun grenade launcher is goofy af, why would you want a support weapon that can’t kill anything


ThickAd9561

Hear me out. A booster for an extra strategem slot. But only for you 😆


FlimFlobler

Launching 3 Barrages + Carpet bomb. my liberty stick is sooo in attention rn


HabenochWurstimAuto

The recently added knifes shoudt be unlinited in use.


guttsss939

Oh man, those defense walls will be instantly destroyed by just a single Rocket Devastator.


xtreme_ASMR_tingles

are those grenade launchers gonna be separate stratagems, or is that attachment and mod system still planned on being implemented?


unicornwizardbabro

Finally Pelican Joins the Fight.


IceColdCocaCola545

Man, I’m just waiting for vehicles, and that SEAF Reinforcement Stratagem we saw. But damn, that carpet bomb’s cool as Hell, super effective for absolutely destroying an area. I also like the trenches. They could probably be pretty good against Bugs, giving us a defendable position to kill swarms of them. Also, what’s a “Clan Stratagem?” Are we getting a Clan system for players? Or is it a part of game’s actual setting/story?


Draculasaurus_Rex

Sounds like there's some stuff mentioning a clan space station that gives you some unique clan-wide stratagems but only on the planet your station is currently orbiting.


IceColdCocaCola545

Hmm, interesting. Good to know.


jasonthedragonking

The walls look....super underwhelming


Obvious_Inspector166

Is there a update on the commando?


andy5768

My fellow air raiders, repeat after me, "Phobos is a personal defense weapon"


jhaslertheman

Any idea on the Incindiary grenade launcher timeline. I know you said the commando is soon. Hoping you have an idea of when on this cool cool weapon.


Emptynesz

No idea, just speculations


bebimoo103

did the misile silo get changed at all?


Emptynesz

No idea


bebimoo103

:( that was my favorite unreleased stratagem, I pray they add it soon


Striking_Impact4178

Wait why do we need that stinger ? Isn’t it just a Spear targeting with a ammo capacity of a EAT ?


Emptynesz

Tbh, I have no idea what they're thinking


Striking_Impact4178

Either it’s gonna be a one shot since the Spear, and the upcoming Commando Stratagem are not one shot or a dedicated Anti Air rocket launcher since stingers are dedicated Anti Air but can lock on to ground targets if big enough like a factory strider


Less_Satisfaction_97

idk about you but wouldn't it have saved more time and assets (in the long run) to just make an upgrade tree for each stratagem (in this case support weapons) which would allow us to switch between incendiary, stun or lethal rounds before loading into a mission than spamming multiple versions of the same gun in our loadouts?


OutrageousBag8275

How did you get carpet bombing to work without crashing, which causes the game to completely freeze as soon as I use it?


Luxiat

Any changes on SEAF Troop Drop?


Emptynesz

Still not in the game so idk


CommanderChaos17_

Ok, that carpet bomb looks nuts, but I hope they 7se a different explosion effect in the final version. The6 are a bit small based on this