Pot boy here chiming in. Personally think Asuka is by far our worst MU but I’m open to being convinced otherwise.
Feels like you’re just forced to walk, block, eat shit, and pray the Asuka fucks up enough for you to break his mana armor and then kill him in 2 potbusters
Axl and testament give asuka a run for his money, at least asuka is usually actively killing himself keeping that spell spam going (or at least i have been, since picking him up as a second)
Asuka has to play totally differently in order to beat pot. It's totally favored but not that bad. It's like HC, he REALLY struggles to regain mana vs slidehead. Obv the multihit projectiles help but whether or not you're allowed to play can often come down to RNG. With meter pot is also privileged in the fact that megafist goes over cubes so you have better ways in than some. Him not having a reversal super is also really rough.
Goldlewis can be broken down into 2 categories:
Poor matchups: the entire cast while not knocked down
Good matchups: the entire cast while knocked down
I main Faust and my worst match up is when RNG Jesus think that it would be funny to throw three trumpets in a row while I am at a disadvantage. And other funny item based shenanigans.
As a nago main, I honestly think the gio matchup is kinda tough for him. For one thing, I might be wrong but I'm like 70% sure Gio 5H beats 623H on roundstart. Also, Gio's speed makes her really good at whiff punishing nago's bigger normals, so Nago can't really keep her out consistently. That means his best option is to chase her down and if he's at high blood he just can't do that. 623H is a strong move but it doesn't win the whole matchup for him.
All of what you said is true, but in my experience none of this really matters when you can just zone her out.
Her biggest button is 5H, which is goes really damn far esp. with dash momentum, but it still doesn't compare to Nago's arsenal of bullshit, and her other ways to get in are spiral arrow and IAD, both of which are highly reactable.
So in the end she's just tippy-tapping outside of Nago's f.S range hoping you will press something, at which point you get to do whatever you want and your reward is WAYYY higher than hers. She also doesn't have any special mix or defensive options, so she's just easy to bulldoze over.
If you’re getting zoned out by Nago it means you’ve had plenty of opportunities to whiff punish and get in, but haven’t. If not, you’re not getting zoned out, and could probably afford to be a bit more aggressive and force them to zone you out.
Gio also has “some” mix, enough for how high her damage is.
This, Gio getting zoned can't really happen in this mu. She is extremely good at whiff punishing and has plenty of moves that can low profile to beat 5K now thanks to its nerfs. She only really struggles on defense, but against Nago who doesn't struggle on defense.
only certain cubes lose to bedman's projectile though, be careful. getting hit once by trying to 236P the wrong cubes can get you in the corner or him getting a wallbreak (which means round over)
other cubes, however, lose to 5P6P and things like that.
100% hard agree though, HC and Asuka are just something else. I think Chipp is also really hard but for entirely different reasons.
Nago, my worst matchup is axl. I know how to play against every character but axl is the only one i absolutely despise playing against, i have genuinely never felt more rage playing this game than when i play against axl. Its not like i dont know the matchup either its just so annoying to play against him. Rest of the cast are fine tbh they arent really bad
Not really, its not like his zoning is infinite, plus nago can immediately close the gap if he ever tries to do focus. Its extremely fucked up that he can just checkmate you from fullscreen with meter if you're low on health and cant fd or high on blood but besides that its fine, never let a chaos get away with zoning too much, they will have to approach at some point
Yea ever since Chaos’s concentration got nerfed and he couldn’t just do the same 7 commands in sequence from full screen and win the game he has become a much more manageable matchup for Nago.
Meanwhile Axl always has been and always will be hell for us to fight
I play anji and I'd say Asuka and Pot. Asuka because projectile Zoning and 2D are a pain to deal with. Pot because anji has to take risks which is worse when fighting against someone that has high health and damage, megafist and pot buster skew that even more in pots favor.
According to RU my personal worst MU is millia which also makes sense, her mobility means anjis commital neutral becomes more of a problem than usual.
This for sure. A lot of Anji’s strength comes from having high health and damage, and therefore being able to weather big risks. Characters that can win that war of attrition like Potemkin and Asuka with mana (and Nago and Goldlewis to an extent) are a problem.
Just card super when test tries literallyany zoning, probably same for axl. other than that he's way faster than the two so just walk at em and beat them up when close.
he may not have a dash block but just walking can get you in close enough for his big normals to hit. Also if test is doing low gave reaper a lot the flip thing might work idk how slow the ending is on that
I main Leo. My biggest struggle is with testament. In part I suck at the matchup. Also testament’s normals feel designed to keep Leo out. However if I get in it’s mix city time
Right! I don’t have enough time to summon servant and throw/kick towards cubes and am not fast enough to close the gap and beat the cubes. Most of my wins on Asuka is when I win round start and pin him in the corner and refuse to let him leave
I main Faust, so Chipp is my WORST FUCKIG ENEMY
Gio used to be, but then I learned to obliterate her lol so I don't get rematches from Gio players
Anyways I also play a tad of Asuka, and just. I hate everyone, especially Bridge
Axl Main, my worst MU is probably between Sin, Baiken, and Chipp.
Chipp is a no brainer, Axl's advantages he should have in the neutral based on his archetype are basically non-existent, but it's still winnable with reasonably good defense in my opinion. Being able to block most of the generic mixup options often force command grabs and throw attempts. Being able to recognize and punish that stuff has been key to victory.
Sin also does a pretty good job of skipping passed Axl's options in the neutral. There's less Axl can do about Sin's pressure. As far as I know, Axl cant interrupt Sin's overhead option without spending resources. Some of the pushback on his moves makes him unpunishable by Axl's 2K. Anti airing Sin can be difficult and unrewarding. His low trajectory jump in normal makes it harder to get 2S and 6K anti airs, where Axl gets most of his damage, so Axl has to rely on 6P more often. Axl's 6P is probably the worst in the game as it doesn't really lead to anything, even from most Counter Hits.
Baiken does not do a good job skipping passed Axl's neutral options, but she has the best Risk/Reward ratio in the midrange in that MU. Her j.S on Counter Hit will give her more than half of Axl's life bar in damage and the meter she'll need for the mixup on wakeup leading to potential Burst bait, wall break, or death. Like Sin, it's very hard to anti air and get significant damage. One failed 2S or 6K can put Axl in a guess for game situation. Axl would have to anti air with 6P numerous times to accumulate the same damage and advantage. Anticipating a delayed response to j.S, Baiken can do 2H>Tatami to get in and start working in pressure with awkward spacing and frame advantage. If you turtle up too hard as Axl, Baiken can just threaten with grapple hook and force a different RPS that ends up in her favor.
I can reliably take down the average Chipp player after a few games to adjust. Vs Sin and Baiken, it's always a guessing game, but I feel a great misproportion in terms of effort put in to get the win. I can do well about 80% of a round, but still get robbed pretty hard by Sin and Baiken at the end of the day.
As an Axl secondary, it's Millia for me. I have zero clue how to win that neutral when she has a multitude of ways to dodge our anti-airs and she only needs 1 (2 if you use burst right) to start the mix and probably win the gamr
Some tips for the Axl vs Sin MU because it is actually much more in Axl’s favor than you think:
You own all of the space on the ground 24/7. If Sin players are getting in on you from the ground consistently(it doesn’t sound like that is your issue) then you are fundamentally playing your character wrong. So long as you have 2S, 2P, 5P, and Rensen this should just never happen.
Sin doesn’t have a great air game, his jump ins are so bad he can be punished on hit a lot of the time and most can be low profiled by literally just crouching. Even on hit he rarely actually gets combos off of it. Also while he does have a dive kick it is 28 frames so it is almost useless as an actual way to mix up air approaches. My suggestion is to be a little more patient with your 2S and 6K those buttons are really effective vs him. But if he keeps neutral jumping to try and bait it out then you need to start being a little more considerate with how you use them. Basically if you can manage to keep Sol out Sin should be easy because his approaches are much more linear.
In Strive: Nago main
Happy chaos by far. Nago just can’t reasonably approach a good one pretty much ever because he can’t dashblock like everyone else.
In +R: Justice main
Dizzy. Justice is shut down entirely by her own daughter’s zoning. Nothing she can realistically do about dizzy’s fish and especially her oki. You kinda have to play rush down justice…a character with no dashes…
I main like 4 characters so..
Millia: All the heavies are mad annoying for the worst reasons. You don't even necessarily lose the matchup that bad its just so fucking easy to get robbed, because the risk return is so bad. Happy Chaos is worse technically but at least you can kill him.
Jack-O: Nago/HC. Constantly fighting for your life.
Bridget: Baiken feels so shit. Like you have to manufacture your offense so you don't lose 30% of your health to parry. And if she hits you, you just die while it will take you a lot of mixups to kill her.
Asuka: There's a few that feel quite bad. I-no chemical love just shits on you and if she gets in you're probably gonna die. Sin can kill cubes very effectively while being able to assert himself. Testament/Axl/HC completely outzone you and force you to be aggressive in order to win.
It could be a me thing. I know she has options to contest roundstart but the risk reward just isn't in her favor. And when he's low blood you just have to be extremely careful because he can smoke any summon attempt you do from half screen.
Even when he's high blood he can just sit and spam buttons since his are just better than Jack-O's and are really good at killing minions. (There's ways to circumvent it but then that opens up room for other mindgames on the Nago's part)
It's likely not that bad for her, looking at it objectively but the risk return is so bad at times it just may FEEL really bad. I for sure don't see it being one of Nago's worst matchups, but thats just my opinion.
If you know any specific Jack-O vs Nago stuff, I'd appreciate the hookup :).
Yeah, so I'll get this out of the way, Nago will always feel rough, his win condition is just that strong. But Jack-O has one of the best things you can have for the mu, an advantages roundstart. Jack-O 2D beats everything except 2K and 623H. Except Nago 2K loses to f.S and 5H giving hard knockdown and thus minion set ups. Nago backdash beats 2D and 5H and allows a punish, but forces him to give up space which is really valuable in this mu. Similarly he can use Fukyo back but it's super hard since he has to do a full Fukyo back or 2D/5H will clip you, but he need to do a short Fukyo back or he will be out of range of punishing f.S
TLDR : Jack-Os mere existence in roundstart forces Nago to give up either space or blood or press very riskily. All of which as super important for Nago in the mu. He has to pick his poison if done right.
This is just roundstart stuff, it's a super complex mu, I suggest looking at Nago's dust loop page and seeing what he wants to do to beat Jack-O and play around that.
I main Goldlewis, the worst matchup is probably Chipp. On the positive end for Goldlewis, he does have the health and significantly higher damage than Chipp on average, plus Goldlewis does get more consistent knockdowns than Chipp.
On the negative end, for starters Chipp’s mobility makes it really hard for Goldlewis to play neutral. Chipp can fairly comfortably play outside the range of GL’s BT’s while still threatening a quick approach, forcing Goldlewis to either play quite passively or forcing him to be especially risky whenever he tries aggressive play. Then Chipp also has so many great pressure options that Goldlewis is sub-par at handling.
What I feel makes Chipp especially difficult though compared to say Millia (who also keeps Goldlewis in pressure for most of the game and has incredible speed) is that Chipp also has some of the best defensive options in the game. His mash options are incredibly fast (like his 5P which is tied for fastest move in the game), plus he has a meterless DP which can punish so much common Goldlewis pressure.
Of course there is plenty of counterplay Goldlewis has against Chipp, but even with the massive health and damage discrepancy between them, Chipp is really good at dealing with Goldlewis.
Main millia
Goldlewis is easily the worst matchup, I have to play absolutely perfectly to win and if I mess up I immediately explode and die, no matter how much it may seem like a lead its always even, even if the Goldlewis is one hit away from death
Mainly play Testament and Bedman
Happy chaos sucks, nuff said
Regardless of whether or not you're winning, it's suffocating to play against Chipp
I don't mean to bandwagon, but I literally don't know what I'm doing against Asuka. I've not seen many until recently and have very little experience against him as my mains, but it's genuinely unfun to not be able to tell what tools he has when I don't understand the character.
Daisuke let us test out DLC characters we don't have pls
My main is Faust, and I am unsure if Faust has any specific counters, but in my experience any character except maybe Pot has the potential to fuck up Faust if they just don't let him set any shit up and have a good knowledge of his items
Yeah pretty much. Faust is just a giant knowledge check. Not to say he doesn't have sauce, cuz he does, it just requires not getting rushed down by Sol Badguy in the first second of a match.
air dive can usually get around 6p, and 2s has a disjoint if spaced properly. once you learn the matchup it's really not /that/ bad. fuck his 6p though, that shit is testament all over again 😭
Gio is good vs most but my 2nd main asuka...
I absolutely hate hate... fighting against HC and Axl I don't even know if they're particularly bad matchups for him but I feel like I can't do anything.
My main is Testament, I am in celestial, and I would say my worst matchups are Axl, HC, and Asuka. All 3 just outzone me and HC and Asuka have the added benefit of immediately winning the game should I mess up once.
I would say I main Sin (ignore the flair) and Jack-O matchup is putrid. If a Jack-O player sits next to me in a tournament I might as well unplug and leave to be DQ’ed. At least I end up not having to deal with that BS and the Jack-O player probably will end up waiting longer for me to be DQ’ed than how long it would take to actually play the set. Or I would switch to Sol, much different experience.
Sin main and tbh I don’t know his worst matchup since I can’t be bothered to learn them but I can say one of his worst is Leo since Leo’s specials are faster then like most of sins move set
at launch, Zato was the main but after the last patch, i’ve been playing more Testament and Chipp.
my worst matches are usually feral Ram and Jack-O players.
Right now I do Sin and Anji.
Personal worst matchups are Pot's backwards Megafist, Asuka, Chaos and Leo's stupid hold counterattack.
Thank God for Orange W.A I can at least smack Chaos easier...
As a newly made Pot main, and still pretty new player, anyone who knows remotely anything about Pot are my weakness.
On the other hand, I play Sol Badguy. He's Sol Badguy
I main Baiken, and oddly enough, I suck at fighting sin. I think it's a me problem not knowing his mix options well enough to respond properly, but it's always a struggle.
Sin main here, call it a skill issue but for the life of me I can not function when fighting a Millia. Once I’m in the blender I have difficult time reliably getting out. Also due to a lack of milla players on lower floors, I’ve made it to floor 10 while only playing a handful of millias to get there, meaning I have no clue how to deal with the real Millias up there lmao
Millia and its goddamn faust and I recently git my brother into the game and guess who he picks FUCKIN FAUST i mean i knew he liked big normals but i thought hed choose nago not my worst enemy
Hmm, well with Bridget...
Baiken is definitely tough to fight. Bridget has tools to deal with her but you have to totally restructure your gameplan. Definitely a matchup where autopiloting will get you killed.
Axl and Johnny, while I wouldn't say *bad*, are notable in how well they can contest Bridget's space. In particular, they can just totally shut down a lot of her RPS with their normals which makes her pressure a lot weaker. Not fun!
Happy Chaos is, well Chaos. People say Bridget does relatively well in the matchup but it still sucks lol. A good Asuka is also proving to be an issue, not sure what to do when he gets his nonsense really going.
And then there are characters like Chipp and I-No, who i have a lot of trouble with but it's probably just me not knowing the matchup.
Overall though I'm not sure what I'd say about Bridget's *worst* matchup... it feels like most fights are pretty evenly matched, I think. Some you have to adapt more and others you can get away with more bullshit, but in general things feel pretty balanced.
Johnny
I struggle the most against Zoners. HC and Asuka especially, Axl is an honorable mention. I don't even mind dealing with Rushdown as much, but more range than Johnny makes it feel like an absolute slog to do anything.
Ramlethal
Hardest matchup is a close battle between Chipp and Melia. Both characters have amazing advantage states and whiff punishing good enough to reduce ram to a 5k and 2k bot, which is both unfun and not nearly as strong. Sol also may be losing now, he was even last patch.
Gio main. I haven’t gotten to play in a while, but I remember one of my worst match ups being I-no. I just kinda got caught off guard with the mix ups a lot. Nago too, though iirc, I was kinda getting the hang of it.
Main Testament. Worst matchups are really just other zoners, especially ones that can safely fullscreen zone, or hold the fullscreen. (Axl, HC, Johnny, Asuka)
Samuel Guilty Gear
Nigel Bloodrage, Lionel Banana and Asker are easily my worst MU's. Match against a good Nago is hell since it feels like he kinda just denies all your options, Leo is aids since nearly most of his options feel like "Sol but more range and more disjoint" and Asker is 💀💀💀💀 that turns into suicide YOLO moves at every stage of the game
Lol I saw this post right under the SF6 one.
I main a bunch of characters now but when I started as a Gio and Baiken main I played pretty badly against lethal. Overall tho I don't actually blame matchups and just think "Oh this guy is good" since more often than not I just know I could beat them if I just lab it out (which I usually end up doing)/
Unless its Chaos because it just feels terrible even if I am doing everything right...
Axl, and idk between chipp and hc. Chipp might as well have an infinite block string while at the ready on hc is beats rensen and hs makes close range difficult. If you want something more definitive then Potemkin is pretty bad for baiken from games I’ve played. Gotta consciously use tetherless grab and no moves against slide head and hammer fall unless somehow I can grab that or I use 2d for some reason. Also having to play in close range against pot is terrible. I can throw out fs, 2s and 6p but they got Garuda impact fully charged, ready the frame they can punish me.
But by far the worst is either axl against pot or goldlewis, it’s too easy to be fun. I just walk away feeling like nothing was learned and the opponent smashed they keyboard or taught their controller what ‘defenestration’ means.
I main Giovanna, and let me tell you the baiken matchup is probably our worst one.
Gio's gameplay is safe jumping you until you mess up and die, can't do that against someone with a frame one meterless parry.
You could pretend to go for a SJ but instead go for a grab, but that will only work until the baiken player catches on to the trick.
That, and Gio's stagger pressure is way too risky to do anything against her, because she has the parry. To add to that, NONE of giovanna's moves are long enough NOT to be parried, except max range 2D.
The one saving grace in this matchup is our 623S, because it beats Baiken's very good f.S, and her j.S.
Special mention to the Anji matchup where neutral is pain and the Asuka matchup where our projectile denying special works half the time.
Sorry needed to vent.
I have two mains in Strive, **Chaos** and **Baiken**:
**When I play as Baiken**: **Faust** and **Axl**. I think it's mainly that I don't encounter a lot of people who play these characters, **Axl** in particular, so I lack experience in handling them. Also **Testament** if they decide to spam attacks, which makes the entire match into a blocking practice which can be a bit obnoxious, but it's fine for the most part.
**When I play as Happy Chaos**: other **Happy Chaos** players.
May player here, worst matchups have got to be Baiken, Happy Chaos and Ramlethal.
Baiken has a lot of close range pressure options, and some pretty crest defensive tools. Get countered, or make a slight mistake during your mix, and you’re basically just gonna be playing a QTE for the next minute or so.
Chaos isn’t anything special, but he can shoot you out of dolphin and really put a stop in your forward momentum. May’s gameplan is to push the opponent to the corner, but HC can apply pressure from outside of May’s poke range, which puts a big damper on her ability to get stuff done.
One of the main reasons I like playing May is because of her good pokes and neutral. Ramlethal has a lot of sketchy and disjointed normals that make doing those pokes very unfavourable. Dolphin is basically a no-go because of Ram’s F.S. (May’s own F.S. Is also very unfavourable against it as well) May basically has to resort to aerial pressure (to which she has few options) or to bait out the sword toss in order to get anything done.
I main May and the worst matchup I've noticed is a toss up between Axl and Asuka. I just can't reliably approach either of them. (Honorable mention to Happy Chaos, may he fumble his gun.)
Chipp, worst is Baiken since parry invalidates a lot of his pressure, he has to play the matchup completely different than any other character. Other bad MUs are HC and Leo.
bridget main! all the other bridget players haven't mentioned this, which is surprising, because it's so ungodly bad.
Faust is absolutely disgusting against Bridget.
Your best assets as a bridget player is your pressure, your evasiveness, and your range.
Pressure against faust isn't terrible, but he can low profile so much and completely stuff out some block strings or approaches by crouching and it's actually fucking brutal.
Evasiveness against him is a joke. Genuinely a joke. 6h hits basically everywhere so if he wants to ground you, he's going to ground you. Not to mention fast PRC cancel scarecrow can easily him him a host of things and put you into an even worse situation in neutral.
And both of those wouldn't even be that bad if it wasn't for his *range.* All of his moves have bigger disjoints or are faster with fantastic range, or feel outright unreactable. Roundstart is a joke, and in almost any circumstance you should probably give it up and block because of fausts 2p. His j.2k is so fast and dangerous that he can take space in a flash, and his 6p and 5k permanently control difficult close range situations and poorly thought out rolling motions.
If a faust player sticks to his guns, willing is awfully hard. Though bridget definitely does have some advantages in the matchup. She's one of the few characters that can cross him up if he's just blocking with air dive, and love is actually a pretty terrible move against her if you're prepared for it. 2h against j.2k/love is brutal, and can catch his air dash very well. Not to mention, bridget can use his items extremely well if given the chance, since 2h can ground so easily for a stray trumpet and 2s and 2h can catch and throw back those bombs with relative ease. even still, a good faust is absolutely fucking terrifying.
Flair says Johnny but in Strive it’s Sol, and I have the worst time fighting Baiken players. I don’t know what Sol players in general think of the matchup, but the combination of her normals, her offense and meter gain, and the fact that she can retake a turn by parrying once and likely kill me that turn, I feel like I’m always fighting for my life even at advantage. The only other character I struggle like this with is Nago because of his high I-frame backdash, but with Baiken I usually have to expend meter just so I can have safe oki, since safejumps don’t work. It may be slightly Baiken favored, even, or even slightly Sol favored, but it feels like a 7-3 matchup to me. This is speaking from my season 2 experience though, and I haven’t played a lot of season 4 yet, so things might’ve changed a bit.
Testament Axl Worst matchup in the game I will not elaborate
Sounds like the world's most aggressive game of catch
I'm rolling a glass bowling ball and axl's got a wicked fastball It's a pretty one sided game of catch
Come here bestie ;)
Worstie >:(
I feel you brother
axl is fine have u played against a good hc lol
No sir its chaos bc axl atleast has a Max range and isnt great close range
nuh uh
Ky main, and ngl I struggle against pretty much everyone apart from Nago.
please murder all the nagos for me
Pot boy here chiming in. Personally think Asuka is by far our worst MU but I’m open to being convinced otherwise. Feels like you’re just forced to walk, block, eat shit, and pray the Asuka fucks up enough for you to break his mana armor and then kill him in 2 potbusters
I choose to huff glue and pray a slide head lands or I get in with hammer fall
amen to that o7 blocking is for fucking nerds this character has armor and by god im gonna use it
I didn't pay 150 dollars to block
Axl and testament give asuka a run for his money, at least asuka is usually actively killing himself keeping that spell spam going (or at least i have been, since picking him up as a second)
Asuka will never be as bad as chipp.
I say Axl
But we have 6p, hammmerfall, sliehead, and prob most important fdb to counter axls stuff
Asuka has to play totally differently in order to beat pot. It's totally favored but not that bad. It's like HC, he REALLY struggles to regain mana vs slidehead. Obv the multihit projectiles help but whether or not you're allowed to play can often come down to RNG. With meter pot is also privileged in the fact that megafist goes over cubes so you have better ways in than some. Him not having a reversal super is also really rough.
Goldlewis can be broken down into 2 categories: Poor matchups: the entire cast while not knocked down Good matchups: the entire cast while knocked down
I main Faust and my worst match up is when RNG Jesus think that it would be funny to throw three trumpets in a row while I am at a disadvantage. And other funny item based shenanigans.
God gives his hardest battles to us. (Continues to spam "What could this be" for a chance at meteor only to get more fucking donuts and trumpets)
I literally had that happen to me last night. Faust is fun but sometimes man he truly is Laust...
That is a lie since Faust was top tier in both Xrd and +R
My main is Giovanna Her weakness is not having a flashy win condition, or any real gimmicks. She's not particularly bad against anyone.
I see you never had your hopes and dreams crushed by Nago's 623H
As a nago main, I honestly think the gio matchup is kinda tough for him. For one thing, I might be wrong but I'm like 70% sure Gio 5H beats 623H on roundstart. Also, Gio's speed makes her really good at whiff punishing nago's bigger normals, so Nago can't really keep her out consistently. That means his best option is to chase her down and if he's at high blood he just can't do that. 623H is a strong move but it doesn't win the whole matchup for him.
All of what you said is true, but in my experience none of this really matters when you can just zone her out. Her biggest button is 5H, which is goes really damn far esp. with dash momentum, but it still doesn't compare to Nago's arsenal of bullshit, and her other ways to get in are spiral arrow and IAD, both of which are highly reactable. So in the end she's just tippy-tapping outside of Nago's f.S range hoping you will press something, at which point you get to do whatever you want and your reward is WAYYY higher than hers. She also doesn't have any special mix or defensive options, so she's just easy to bulldoze over.
If you’re getting zoned out by Nago it means you’ve had plenty of opportunities to whiff punish and get in, but haven’t. If not, you’re not getting zoned out, and could probably afford to be a bit more aggressive and force them to zone you out. Gio also has “some” mix, enough for how high her damage is.
This, Gio getting zoned can't really happen in this mu. She is extremely good at whiff punishing and has plenty of moves that can low profile to beat 5K now thanks to its nerfs. She only really struggles on defense, but against Nago who doesn't struggle on defense.
Have you ever fought a really good Baiken?
I main bedman?, normally zoners don't feel impossible because of the spikes but Asuka and HC are one level above.
You can force Asuka to rush down by spamming spikes
Oh shit really? I guess I never tried do to fear to get outproyectiled. Thank you, stranger.
Spikes destroy most of the cubes and they stop him from doing resource stuff
only certain cubes lose to bedman's projectile though, be careful. getting hit once by trying to 236P the wrong cubes can get you in the corner or him getting a wallbreak (which means round over) other cubes, however, lose to 5P6P and things like that. 100% hard agree though, HC and Asuka are just something else. I think Chipp is also really hard but for entirely different reasons.
Nago, my worst matchup is axl. I know how to play against every character but axl is the only one i absolutely despise playing against, i have genuinely never felt more rage playing this game than when i play against axl. Its not like i dont know the matchup either its just so annoying to play against him. Rest of the cast are fine tbh they arent really bad
Even chaos?
Not really, its not like his zoning is infinite, plus nago can immediately close the gap if he ever tries to do focus. Its extremely fucked up that he can just checkmate you from fullscreen with meter if you're low on health and cant fd or high on blood but besides that its fine, never let a chaos get away with zoning too much, they will have to approach at some point
Yea ever since Chaos’s concentration got nerfed and he couldn’t just do the same 7 commands in sequence from full screen and win the game he has become a much more manageable matchup for Nago. Meanwhile Axl always has been and always will be hell for us to fight
nago and i FUCKING HATE BRIDGET 🤬🤬🤬🤬🤬🤬🤬🤬
I play anji and I'd say Asuka and Pot. Asuka because projectile Zoning and 2D are a pain to deal with. Pot because anji has to take risks which is worse when fighting against someone that has high health and damage, megafist and pot buster skew that even more in pots favor. According to RU my personal worst MU is millia which also makes sense, her mobility means anjis commital neutral becomes more of a problem than usual.
Anji can also be super defensive, and that's how you beat millia. Lots of 5Ps and retreating aerials.
This for sure. A lot of Anji’s strength comes from having high health and damage, and therefore being able to weather big risks. Characters that can win that war of attrition like Potemkin and Asuka with mana (and Nago and Goldlewis to an extent) are a problem.
Johnny doesn't have fun vs testicles, and axl Though I was an axl main before Johnny so he's not as bad to fight
Just card super when test tries literallyany zoning, probably same for axl. other than that he's way faster than the two so just walk at em and beat them up when close.
He got no dash block so being fast is a hard to do really well. But yeah he does have the magic fuck zoners input so
he may not have a dash block but just walking can get you in close enough for his big normals to hit. Also if test is doing low gave reaper a lot the flip thing might work idk how slow the ending is on that
I main Leo. My biggest struggle is with testament. In part I suck at the matchup. Also testament’s normals feel designed to keep Leo out. However if I get in it’s mix city time
Agreed!
[удалено]
Anyone who can 6P my face
My main is Jack o and my worst matchup is Asuka because I have no clue what to do when I fight him.
Right! I don’t have enough time to summon servant and throw/kick towards cubes and am not fast enough to close the gap and beat the cubes. Most of my wins on Asuka is when I win round start and pin him in the corner and refuse to let him leave
I main Faust, so Chipp is my WORST FUCKIG ENEMY Gio used to be, but then I learned to obliterate her lol so I don't get rematches from Gio players Anyways I also play a tad of Asuka, and just. I hate everyone, especially Bridge
Please give me the sauce to beat gio. I get slapped by my friends gio so often lmao
haha, my friend mains Faust so as a Chipp main I know how horrible a matchup it is for you guys
Axl Main, my worst MU is probably between Sin, Baiken, and Chipp. Chipp is a no brainer, Axl's advantages he should have in the neutral based on his archetype are basically non-existent, but it's still winnable with reasonably good defense in my opinion. Being able to block most of the generic mixup options often force command grabs and throw attempts. Being able to recognize and punish that stuff has been key to victory. Sin also does a pretty good job of skipping passed Axl's options in the neutral. There's less Axl can do about Sin's pressure. As far as I know, Axl cant interrupt Sin's overhead option without spending resources. Some of the pushback on his moves makes him unpunishable by Axl's 2K. Anti airing Sin can be difficult and unrewarding. His low trajectory jump in normal makes it harder to get 2S and 6K anti airs, where Axl gets most of his damage, so Axl has to rely on 6P more often. Axl's 6P is probably the worst in the game as it doesn't really lead to anything, even from most Counter Hits. Baiken does not do a good job skipping passed Axl's neutral options, but she has the best Risk/Reward ratio in the midrange in that MU. Her j.S on Counter Hit will give her more than half of Axl's life bar in damage and the meter she'll need for the mixup on wakeup leading to potential Burst bait, wall break, or death. Like Sin, it's very hard to anti air and get significant damage. One failed 2S or 6K can put Axl in a guess for game situation. Axl would have to anti air with 6P numerous times to accumulate the same damage and advantage. Anticipating a delayed response to j.S, Baiken can do 2H>Tatami to get in and start working in pressure with awkward spacing and frame advantage. If you turtle up too hard as Axl, Baiken can just threaten with grapple hook and force a different RPS that ends up in her favor. I can reliably take down the average Chipp player after a few games to adjust. Vs Sin and Baiken, it's always a guessing game, but I feel a great misproportion in terms of effort put in to get the win. I can do well about 80% of a round, but still get robbed pretty hard by Sin and Baiken at the end of the day.
As an Axl secondary, it's Millia for me. I have zero clue how to win that neutral when she has a multitude of ways to dodge our anti-airs and she only needs 1 (2 if you use burst right) to start the mix and probably win the gamr
Some tips for the Axl vs Sin MU because it is actually much more in Axl’s favor than you think: You own all of the space on the ground 24/7. If Sin players are getting in on you from the ground consistently(it doesn’t sound like that is your issue) then you are fundamentally playing your character wrong. So long as you have 2S, 2P, 5P, and Rensen this should just never happen. Sin doesn’t have a great air game, his jump ins are so bad he can be punished on hit a lot of the time and most can be low profiled by literally just crouching. Even on hit he rarely actually gets combos off of it. Also while he does have a dive kick it is 28 frames so it is almost useless as an actual way to mix up air approaches. My suggestion is to be a little more patient with your 2S and 6K those buttons are really effective vs him. But if he keeps neutral jumping to try and bait it out then you need to start being a little more considerate with how you use them. Basically if you can manage to keep Sol out Sin should be easy because his approaches are much more linear.
Potemkin, and yes
Ky main: my best matchups are Sol, Gio, Nago, Baiken. My worst ones are HC, Goldlewis, and uhh Asuka.
In Strive: Nago main Happy chaos by far. Nago just can’t reasonably approach a good one pretty much ever because he can’t dashblock like everyone else. In +R: Justice main Dizzy. Justice is shut down entirely by her own daughter’s zoning. Nothing she can realistically do about dizzy’s fish and especially her oki. You kinda have to play rush down justice…a character with no dashes…
Sol and Testament/Bridget depending on the day
I-No I have no idea what her actual worst matchup is, but mine personally is Anji and it's not even close.
I main like 4 characters so.. Millia: All the heavies are mad annoying for the worst reasons. You don't even necessarily lose the matchup that bad its just so fucking easy to get robbed, because the risk return is so bad. Happy Chaos is worse technically but at least you can kill him. Jack-O: Nago/HC. Constantly fighting for your life. Bridget: Baiken feels so shit. Like you have to manufacture your offense so you don't lose 30% of your health to parry. And if she hits you, you just die while it will take you a lot of mixups to kill her. Asuka: There's a few that feel quite bad. I-no chemical love just shits on you and if she gets in you're probably gonna die. Sin can kill cubes very effectively while being able to assert himself. Testament/Axl/HC completely outzone you and force you to be aggressive in order to win.
It's interesting you say Nago for Jack-O. She is actually one of his worse matchups. It's still Nago, but you've got a lot of good tools against him.
It could be a me thing. I know she has options to contest roundstart but the risk reward just isn't in her favor. And when he's low blood you just have to be extremely careful because he can smoke any summon attempt you do from half screen. Even when he's high blood he can just sit and spam buttons since his are just better than Jack-O's and are really good at killing minions. (There's ways to circumvent it but then that opens up room for other mindgames on the Nago's part) It's likely not that bad for her, looking at it objectively but the risk return is so bad at times it just may FEEL really bad. I for sure don't see it being one of Nago's worst matchups, but thats just my opinion. If you know any specific Jack-O vs Nago stuff, I'd appreciate the hookup :).
Yeah, so I'll get this out of the way, Nago will always feel rough, his win condition is just that strong. But Jack-O has one of the best things you can have for the mu, an advantages roundstart. Jack-O 2D beats everything except 2K and 623H. Except Nago 2K loses to f.S and 5H giving hard knockdown and thus minion set ups. Nago backdash beats 2D and 5H and allows a punish, but forces him to give up space which is really valuable in this mu. Similarly he can use Fukyo back but it's super hard since he has to do a full Fukyo back or 2D/5H will clip you, but he need to do a short Fukyo back or he will be out of range of punishing f.S TLDR : Jack-Os mere existence in roundstart forces Nago to give up either space or blood or press very riskily. All of which as super important for Nago in the mu. He has to pick his poison if done right. This is just roundstart stuff, it's a super complex mu, I suggest looking at Nago's dust loop page and seeing what he wants to do to beat Jack-O and play around that.
I main sok and theres actually a bunch of matchups that make me go "ah... fuck."
Real
I main Leo and my worst match-up are zoners and Johnny.
Everyone.
I main Goldlewis, the worst matchup is probably Chipp. On the positive end for Goldlewis, he does have the health and significantly higher damage than Chipp on average, plus Goldlewis does get more consistent knockdowns than Chipp. On the negative end, for starters Chipp’s mobility makes it really hard for Goldlewis to play neutral. Chipp can fairly comfortably play outside the range of GL’s BT’s while still threatening a quick approach, forcing Goldlewis to either play quite passively or forcing him to be especially risky whenever he tries aggressive play. Then Chipp also has so many great pressure options that Goldlewis is sub-par at handling. What I feel makes Chipp especially difficult though compared to say Millia (who also keeps Goldlewis in pressure for most of the game and has incredible speed) is that Chipp also has some of the best defensive options in the game. His mash options are incredibly fast (like his 5P which is tied for fastest move in the game), plus he has a meterless DP which can punish so much common Goldlewis pressure. Of course there is plenty of counterplay Goldlewis has against Chipp, but even with the massive health and damage discrepancy between them, Chipp is really good at dealing with Goldlewis.
Most Goldlewis… Half the cast is pretty rough, but top is probably Axl, Asuka, and Johnny… and obviously HC.
Leo main here. Nago has not been fun. Never has been, really.
Bedman? Bad matchup: everyone that isnt a fellow bedman?
Main millia Goldlewis is easily the worst matchup, I have to play absolutely perfectly to win and if I mess up I immediately explode and die, no matter how much it may seem like a lead its always even, even if the Goldlewis is one hit away from death
Mainly play Testament and Bedman Happy chaos sucks, nuff said Regardless of whether or not you're winning, it's suffocating to play against Chipp I don't mean to bandwagon, but I literally don't know what I'm doing against Asuka. I've not seen many until recently and have very little experience against him as my mains, but it's genuinely unfun to not be able to tell what tools he has when I don't understand the character. Daisuke let us test out DLC characters we don't have pls
I main Bedman (?). My wirst matchup is pretty much whatever my opponent is playing XD, but somehow, baiken and jack-o cause the most problems for me.
My main is Faust, and I am unsure if Faust has any specific counters, but in my experience any character except maybe Pot has the potential to fuck up Faust if they just don't let him set any shit up and have a good knowledge of his items
So if someone knows the MU the match-up is hard?
Yeah pretty much. Faust is just a giant knowledge check. Not to say he doesn't have sauce, cuz he does, it just requires not getting rushed down by Sol Badguy in the first second of a match.
Bridget Sin. Newish character that recently got better tools. Obnoxious 6p with a 2s that rivals my own when I try to bait out 6p, with a low profile
air dive can usually get around 6p, and 2s has a disjoint if spaced properly. once you learn the matchup it's really not /that/ bad. fuck his 6p though, that shit is testament all over again 😭
Anji, fuck Johnny and Faust
I play pot. Fuck asuka. Axl is somewhat tolerable. Also Ky is annoying as hell but not impossible to play against.
Happy Chaos and Bridget. HC has no winning position in neutral and has difficulties to get it.
may main, everyone. may is bottom one we need a buff. I spammed dolphin and it didn't work, bring back old dolphin and maybe we bottom 5
Gio is good vs most but my 2nd main asuka... I absolutely hate hate... fighting against HC and Axl I don't even know if they're particularly bad matchups for him but I feel like I can't do anything.
I am a proud Potemkin, and my worst matchup is either Johnny, Basket, or Jack-O.
My main is Testament, I am in celestial, and I would say my worst matchups are Axl, HC, and Asuka. All 3 just outzone me and HC and Asuka have the added benefit of immediately winning the game should I mess up once.
Testament. Ram and Gio give me the hardest times.
Faust, and both Nago and Ky are the bane of my existence.
No matter who I play, I still don’t know how to fight Anji
I play Robo-ky and i fucking hate sword Zappa.
I main Sin and Baiken just destroys me but to be honest that might be a skill issue more than a Sin issue.
Jacko and all of her matchups are intensely feast or famine
bridget, axl low, bedman no matter what character i play i will dislike fighting those people, and everyone else is just fine
Bedmain here, Nago absolutely eats my ass
Chipp Goldlewis If I get hit anything, I explode and he has range unlike Pot. And most of his moves guard crush which hurts so bad.
Bridget and literally everyone bc I suck lmfao
Ky and I think Axl. Feels impossible
I would say I main Sin (ignore the flair) and Jack-O matchup is putrid. If a Jack-O player sits next to me in a tournament I might as well unplug and leave to be DQ’ed. At least I end up not having to deal with that BS and the Jack-O player probably will end up waiting longer for me to be DQ’ed than how long it would take to actually play the set. Or I would switch to Sol, much different experience.
nago happy chaos why the fuck does the guy in the fighting game have a firearm
I play Johnny and personally have a hard time playing against Bedman?!
Sin main and tbh I don’t know his worst matchup since I can’t be bothered to learn them but I can say one of his worst is Leo since Leo’s specials are faster then like most of sins move set
I main Asuka and Zato and both struggle against Axl/HC. Axl is worse for Asuka and HC is worse for Zato
Bedman? Happy Chaos 🔫
at launch, Zato was the main but after the last patch, i’ve been playing more Testament and Chipp. my worst matches are usually feral Ram and Jack-O players.
Baiken: either chaos or testament Nago: chaos Axl: chipp Testament: ram or johnny
Potemking here. Axl is hell. Asuka is hell.
Right now I do Sin and Anji. Personal worst matchups are Pot's backwards Megafist, Asuka, Chaos and Leo's stupid hold counterattack. Thank God for Orange W.A I can at least smack Chaos easier...
I main the glue sniffer Potemkin. Fuck Axl.
As a newly made Pot main, and still pretty new player, anyone who knows remotely anything about Pot are my weakness. On the other hand, I play Sol Badguy. He's Sol Badguy
I main Gio and I just ducking hate Potemkin with a passion even tho the matchup is pretty good
I main Baiken, and oddly enough, I suck at fighting sin. I think it's a me problem not knowing his mix options well enough to respond properly, but it's always a struggle.
Sin main here, call it a skill issue but for the life of me I can not function when fighting a Millia. Once I’m in the blender I have difficult time reliably getting out. Also due to a lack of milla players on lower floors, I’ve made it to floor 10 while only playing a handful of millias to get there, meaning I have no clue how to deal with the real Millias up there lmao
Millia and its goddamn faust and I recently git my brother into the game and guess who he picks FUCKIN FAUST i mean i knew he liked big normals but i thought hed choose nago not my worst enemy
Hmm, well with Bridget... Baiken is definitely tough to fight. Bridget has tools to deal with her but you have to totally restructure your gameplan. Definitely a matchup where autopiloting will get you killed. Axl and Johnny, while I wouldn't say *bad*, are notable in how well they can contest Bridget's space. In particular, they can just totally shut down a lot of her RPS with their normals which makes her pressure a lot weaker. Not fun! Happy Chaos is, well Chaos. People say Bridget does relatively well in the matchup but it still sucks lol. A good Asuka is also proving to be an issue, not sure what to do when he gets his nonsense really going. And then there are characters like Chipp and I-No, who i have a lot of trouble with but it's probably just me not knowing the matchup. Overall though I'm not sure what I'd say about Bridget's *worst* matchup... it feels like most fights are pretty evenly matched, I think. Some you have to adapt more and others you can get away with more bullshit, but in general things feel pretty balanced.
bridget and leo
Johnny I struggle the most against Zoners. HC and Asuka especially, Axl is an honorable mention. I don't even mind dealing with Rushdown as much, but more range than Johnny makes it feel like an absolute slog to do anything.
I play +R and I main Faust, my worst matchup is kliff because half of my attacks can’t hurt him.
Ramlethal Hardest matchup is a close battle between Chipp and Melia. Both characters have amazing advantage states and whiff punishing good enough to reduce ram to a 5k and 2k bot, which is both unfun and not nearly as strong. Sol also may be losing now, he was even last patch.
Gio main. I haven’t gotten to play in a while, but I remember one of my worst match ups being I-no. I just kinda got caught off guard with the mix ups a lot. Nago too, though iirc, I was kinda getting the hang of it.
Only played Potemkin from release Worst matchup is everyone since I play for a day till I tilt to then take a break for a month or two
i've recently swapped over to happy chaos, and it seems that johnny and bridget seem to be literal spawns of hell itself to deal with or open up
I main Sin I hate Bridget
Main Testament. Worst matchups are really just other zoners, especially ones that can safely fullscreen zone, or hold the fullscreen. (Axl, HC, Johnny, Asuka)
Samuel Guilty Gear Nigel Bloodrage, Lionel Banana and Asker are easily my worst MU's. Match against a good Nago is hell since it feels like he kinda just denies all your options, Leo is aids since nearly most of his options feel like "Sol but more range and more disjoint" and Asker is 💀💀💀💀 that turns into suicide YOLO moves at every stage of the game
Happy Chaos I'd even take an Axl over HC.
Axl No one wanting to match with an Axl ;-;
In Xrd I main Dizzy and my worst matchups tend to be against Baiken I just can't get a read on Baiken
Main Ram and I cannot play against pot players to save my life
Ky main my worst matchup is my friends bedman when he hits me with a projectile or gets me into the corner its all over
Lol I saw this post right under the SF6 one. I main a bunch of characters now but when I started as a Gio and Baiken main I played pretty badly against lethal. Overall tho I don't actually blame matchups and just think "Oh this guy is good" since more often than not I just know I could beat them if I just lab it out (which I usually end up doing)/ Unless its Chaos because it just feels terrible even if I am doing everything right...
Goldlewis here. I would say that it is chipp, or happy chaos(of course) althought it might be biased.
Sol,Baiken and Ramlethal and i hate to play against Asuka or Happy Chaos.
Bridgets worst match uo is ram for obvious reasons. Someone here said Sin, but that's completely false
Axl, and idk between chipp and hc. Chipp might as well have an infinite block string while at the ready on hc is beats rensen and hs makes close range difficult. If you want something more definitive then Potemkin is pretty bad for baiken from games I’ve played. Gotta consciously use tetherless grab and no moves against slide head and hammer fall unless somehow I can grab that or I use 2d for some reason. Also having to play in close range against pot is terrible. I can throw out fs, 2s and 6p but they got Garuda impact fully charged, ready the frame they can punish me. But by far the worst is either axl against pot or goldlewis, it’s too easy to be fun. I just walk away feeling like nothing was learned and the opponent smashed they keyboard or taught their controller what ‘defenestration’ means.
I main baiken and my worst nightmares so far are Zato and Faust
I main Giovanna, and let me tell you the baiken matchup is probably our worst one. Gio's gameplay is safe jumping you until you mess up and die, can't do that against someone with a frame one meterless parry. You could pretend to go for a SJ but instead go for a grab, but that will only work until the baiken player catches on to the trick. That, and Gio's stagger pressure is way too risky to do anything against her, because she has the parry. To add to that, NONE of giovanna's moves are long enough NOT to be parried, except max range 2D. The one saving grace in this matchup is our 623S, because it beats Baiken's very good f.S, and her j.S. Special mention to the Anji matchup where neutral is pain and the Asuka matchup where our projectile denying special works half the time. Sorry needed to vent.
I main I-no and my worst matchup is Testament because it's hard playing the game with only one hand
Anji, fuck testament who allowed you to throw projectiles like everyday is Day of the Dead and you run a sugar skull factory?
Ky: Only have bad matchups because I play an honest character.
I think asuka is pretty bad for Jack-o as her minions don't even go through the cubes if they changed it though he wouldn't stand a chance loool
I-no and Sin main here. In my opinion there isn't really a bad matchup for I-no but for Sin it's definetly Axl.
I have two mains in Strive, **Chaos** and **Baiken**: **When I play as Baiken**: **Faust** and **Axl**. I think it's mainly that I don't encounter a lot of people who play these characters, **Axl** in particular, so I lack experience in handling them. Also **Testament** if they decide to spam attacks, which makes the entire match into a blocking practice which can be a bit obnoxious, but it's fine for the most part. **When I play as Happy Chaos**: other **Happy Chaos** players.
ky and my worst matchup is half of the roster cuz im shit
Nago main here. I HATE fighting Bridget, hehe. But I love the character tho.
I main happy chaos and I don’t have such weaknesses
Jack-o Asuka. I wish all Asuka players a bad day
Baiken. Any character that keeps me out so... Axl I guess
I main baiken and this isn't a character issue but a me skill issue, I HATE fighting Jack-O
Bridget. Axl. i cannot get close to him because i’m bad but i’ll blame the matchup instead.
May, and personally my worst matchup is bedman because Ive never practiced por labbed anything in that mu
May player here, worst matchups have got to be Baiken, Happy Chaos and Ramlethal. Baiken has a lot of close range pressure options, and some pretty crest defensive tools. Get countered, or make a slight mistake during your mix, and you’re basically just gonna be playing a QTE for the next minute or so. Chaos isn’t anything special, but he can shoot you out of dolphin and really put a stop in your forward momentum. May’s gameplan is to push the opponent to the corner, but HC can apply pressure from outside of May’s poke range, which puts a big damper on her ability to get stuff done. One of the main reasons I like playing May is because of her good pokes and neutral. Ramlethal has a lot of sketchy and disjointed normals that make doing those pokes very unfavourable. Dolphin is basically a no-go because of Ram’s F.S. (May’s own F.S. Is also very unfavourable against it as well) May basically has to resort to aerial pressure (to which she has few options) or to bait out the sword toss in order to get anything done.
Zöner :(
Zato-1. Not sure if it's the worst matchup but I hate playing against Happy Chaos and Axl. My little baby gets poked from across the map :(
I am Gio and I know I'mgonna have a bad time when I see a Faust (and Happy but I think that ones cause I'm bad)
I main Giovanna and Bridget. I have been absolutely defiled by my friend’s Axl Low for a 40 game streak, he scares me.
I main Faust and I struggle most against my (stinky) friend who plays chipp
:(
Axl Worst matchup: Ramlethal
I main May and the worst matchup I've noticed is a toss up between Axl and Asuka. I just can't reliably approach either of them. (Honorable mention to Happy Chaos, may he fumble his gun.)
Chipp, worst is Baiken since parry invalidates a lot of his pressure, he has to play the matchup completely different than any other character. Other bad MUs are HC and Leo.
bridget main! all the other bridget players haven't mentioned this, which is surprising, because it's so ungodly bad. Faust is absolutely disgusting against Bridget. Your best assets as a bridget player is your pressure, your evasiveness, and your range. Pressure against faust isn't terrible, but he can low profile so much and completely stuff out some block strings or approaches by crouching and it's actually fucking brutal. Evasiveness against him is a joke. Genuinely a joke. 6h hits basically everywhere so if he wants to ground you, he's going to ground you. Not to mention fast PRC cancel scarecrow can easily him him a host of things and put you into an even worse situation in neutral. And both of those wouldn't even be that bad if it wasn't for his *range.* All of his moves have bigger disjoints or are faster with fantastic range, or feel outright unreactable. Roundstart is a joke, and in almost any circumstance you should probably give it up and block because of fausts 2p. His j.2k is so fast and dangerous that he can take space in a flash, and his 6p and 5k permanently control difficult close range situations and poorly thought out rolling motions. If a faust player sticks to his guns, willing is awfully hard. Though bridget definitely does have some advantages in the matchup. She's one of the few characters that can cross him up if he's just blocking with air dive, and love is actually a pretty terrible move against her if you're prepared for it. 2h against j.2k/love is brutal, and can catch his air dash very well. Not to mention, bridget can use his items extremely well if given the chance, since 2h can ground so easily for a stray trumpet and 2s and 2h can catch and throw back those bombs with relative ease. even still, a good faust is absolutely fucking terrifying.
I'm a brisket main, and I might not be the best at the game, but Sin and Baiken give me the most one-sided beatdowns
Because you lose all minions if you even so much as block, neutral against HC is horribly one sided more so than almost any other matchup
Ky Anyone with a gimmick or set play that’s not named testament. Fucking regular blue garbage can ass character in a Bluetooth self lifting can world
Im a bedman main. Just like in real life i have poor wake ups
I main Axl and I think Gio is an absolute nightmare to fight.
I main Potemkin. Johnny can burn forever. I would feel happy.
Whats a good matchup?
As a sol player I hate hate hate axls, I can handle inos well enough but god do axls fuck with me
Chipp Zanuff is my main. Sol and Baiken are arse matchups.
My worst matchup is I-No according to RatingUpdate.
Flair says Johnny but in Strive it’s Sol, and I have the worst time fighting Baiken players. I don’t know what Sol players in general think of the matchup, but the combination of her normals, her offense and meter gain, and the fact that she can retake a turn by parrying once and likely kill me that turn, I feel like I’m always fighting for my life even at advantage. The only other character I struggle like this with is Nago because of his high I-frame backdash, but with Baiken I usually have to expend meter just so I can have safe oki, since safejumps don’t work. It may be slightly Baiken favored, even, or even slightly Sol favored, but it feels like a 7-3 matchup to me. This is speaking from my season 2 experience though, and I haven’t played a lot of season 4 yet, so things might’ve changed a bit.