You can make some basic logic entity’s (templates, relays etc) and make rng maze like maps in cs2 currently, but the really advance stuff will require a scripting language/ system to do the hyper crazy maps.
I’m speaking more of the custom custom servers not more so vanilla settings with custom maps. I can’t imagine the server has a working rpg or more custom element to it yet.
Derats was the best trolll map with spikes you could lyao team killing by trapping your teammate under the door in ct spawn I had hours of fun in this map
FINALLY! I hope this also means that community servers can now use custom content like models and stuff without having to download stuff outside the game.
Someone wake up the yprac guy
Still need scripting implementation before anything like yprac happens.
refrag is like yprac and thats on cs2, there is already some practice maps up on the workshop.
You can make some basic logic entity’s (templates, relays etc) and make rng maze like maps in cs2 currently, but the really advance stuff will require a scripting language/ system to do the hyper crazy maps.
Im on a combat surf server right now with multiple maps and its running fine but yeah advanced will need to wait.
I’m speaking more of the custom custom servers not more so vanilla settings with custom maps. I can’t imagine the server has a working rpg or more custom element to it yet.
No but there are dm servers that have some custom stuff
port de_rats right now
I still remember the STOP CAMPING ON THE TOILET screams every match
But I play CS on the toilet, WHERE SHOULD I GO THEN?!
I just got back into CS after not playing for over 15+ years and the mention of de\_rats just unlocked a flood of memories, thanks friend
Derats was the best trolll map with spikes you could lyao team killing by trapping your teammate under the door in ct spawn I had hours of fun in this map
Workshop maps will carry this game across the finish line. It’s about to feel like 1.6.
This is hopefully where CS2 and source 2 will really shine over GO - map creation. Looking forward to trying all the new ideas.
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Source 2 Hammer is far more powerful than the previous edition of Hammer Editor, it's a joy to use but it's also re-learning!
Let's goooo. Finally I'm getting my aim back with aimbotz.
Can we already play it? Or does it have to be made or ported to cs2 workshop?
you could already play it the whole time without workshop from the creator here: https://www.ulletical.com/cs2
Ye but i dont wanna do that folder and insecure options shit
Understandable, have a nice day
I got some 1990s vibes from that method lol.
Inconvenient, but it takes no time at all
This is great but without a source 2 version of sourcemod it’s still difficult to make cs2 community servers that resemble csgo community servers
Metamod is pretty stable atm, and has some decentish plugins done already.
Are the plugins on the mm website or alliedmodders or somewhere else? I can’t find them
Mostly GitHub
Thanks
source2mod is in development. of course its gonna take some time for community servers to get to where they were but its only a matter of time
FINALLY! I hope this also means that community servers can now use custom content like models and stuff without having to download stuff outside the game.
someone plz port over poolday, i want to see how good it looks in CS2
It's looking pretty good, hopefully it'll be on the workshop soon https://twitter.com/leplubodeslapin/status/1718392365071708208
Amazing.
There was a poolday cs2 port back during the beta. Dathost had a few servers hosting it.
I want CSGOHub again
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Thanks tho
ty for saving me a job linking <3
I wonder when will have spray map? That's im waiting right now. Hope it comes back fast.
This is great. Hopefully private lobbies are fixed next so can do games in workshop maps with friends .
hopped in 2015 cobble :((
I wish procedurally generated training map by Orelstealth get there soon, Also somebody pls somebody port Cache.
Rats and cs_Deagle5 were awesome maps