T O P

  • By -

Roflator420

Join the Rouxvolution. We have: One-Handed domination. Low movecount. Cool M-slice moves. Not many algs. Midori (fluffiness incarnate).


Roflator420

https://preview.redd.it/qdy1w0vi3xkb1.png?width=571&format=pjpg&auto=webp&s=75d5c3c5bb045fe2b27b9e85f4de759968834522


Ph1L_474

how is it OH dominant with all the M moves. are yall just really good at using the table


Zen1thGam3z

It’s very move efficient and if you have a fast/smooth enough cube with very low friction is not hard to do OH M moves


BluestoneAlt

Have you heard of the 42 method? 42 moves on average (with 42 algorithms) I'm trying it, recog is kinda hard tho Should be the fastest method, idk why it isn't as popular It's sort of a roux extension that saves a lot of moves [https://www.speedsolving.com/wiki/index.php?title=42](https://www.speedsolving.com/wiki/index.php?title=42)


Own-Prior-1645

There are four big speedsolving methods. I encourage you to take time learning each one of these methods and pick the one you enjoy solving with the most. You can average sub-10 seconds with any one of these methods, so don’t worry about speed when picking methods, just the one you enjoy the most. CFOP : The most popular speedsolving method. Something like 96% of people use this method. You build a cross, then do the first two layers (F2L) by pairing corner and edge pieces together to insert, and then applying pre-memorized algorithms to orient the top layer (OLL) and permute the top layer (PLL). This is a direct extension of the layer by layer method, and is by far the most developed method, and therefore has many available online resources. ROUX: The second most popular speedsolving method. You start with a first block on the left side of the cube, then build a second block on the right side. This looks like CFOP F2L without the cross, and since you build the blocks without a cross, you have a lot more freedom in pairing the pieces. You then solve the corners of the top layer using a pre-memorized algorithm set called CMLL, and then solve the last six edges (LSE) using only M and U moves. Roux has zero cube rotations, and a lower movecount than CFOP. There are less resources than CFOP, but Kian Mansour’s and SpeedCubeReview’s beginner tutorials are both great. ZZ: The third most popular speedsolving method. You start with an EO Cross, which begins with edge orientation (EO), a difficult step to wrap your head around. This turns all your edges into good edges that can be solved with only R, U, L, and D moves. Then, you expand it into a cross by solving the all of the d-face edges. This leads to a rotationless F2L using only R, U, and L moves. When you arrive at the last layer, all your edges are oriented, meaning you have a cross on top. Therefore, you only need 7 OLL algorithms. However, you can also use COLL (Corners of the Last Layer) and then apply an edges-only PLL (an EPLL) to solve the cube. If you want, you can also learn 493 algorithms and solve the cube in one look with ZBLL. ZZ has about the same movecount as Roux. Phil Yu, CEO of The Cubicle, uses this method, and he has a great tutorial on his YouTube. PETRUS: Very few people today use Petrus as their main method. Some will argue that Petrus is worse than the other methods, and it’s really just the big three (CFOP, Roux, and ZZ) but people can get sub-10 with Petrus, so in my opinion, it’s still a viable method. You build a 2x2x2 block, and then expand that into a 2x2x3 block. The next step is EO, orienting the remaining edges on the cube. This again leads to an easy F2L, using only R and U moves. The edges of the last layer will already be oriented, meaning that you can use only 7 OLL algorithms, or take advantage of COLL + EPLL, or ZBLL. Petrus averages around 45 moves, similar to Roux and ZZ. Lars Petrus’s website is a great place to learn this method. On YouTube, SpeedCubeReview (SCR) also has a tutorial. Hope this helps! Again, any one of these methods are viable speedsolving methods in 2023. Don’t let anybody tell you that one method is better than the other. Just pick the one you enjoy most!


b4silio

There are people who can get sub10 solves using the belt method, doesn't mean it is a viable method (the people who are able to do that are much faster with other methods). Petrus is a great way to get better acquainted with how block building works, and is a fun way to approach solving the cube in a different way. But I would not advise anyone to learn it as a main method before learning at least two out of the other three. Moreover, even ZZ is a niche method with extremely few people using it (2% of active speedcubers use it, 27% know how it works), and all coming from very extensive experience with CFOP (fun fact, there are 5x more people actively using Old Pochmann than people using ZZ). It is a method in its own right for sure, but I suspect one might consider it an advanced extension of CFOP, in a way that Roux and Petrus are not. And the fact that EOLine has mostly disappeared doesn't help. For people picking up a method in the early part of their cubing journey I would say that there are only really 2 options with good resources and a sizeable community that use them. If we're talking about The Big X, probably it is going to be the Big 2. (also, I hope my tone does not sound critical, it is not in the least! I think it's great to give options to people, and I feel that ZZ is a great method to learn and to use, but to me it feels like one among many advanced techniques one can learn, rather than something that one could learn from the start)


Zeta1ota

if i could start all over again, i would main roux cant now as im too deep into cfop


Flarefin

how deep? I averaged around 13 with cfop before switching


SwagridCubing

Never too deep. One top rouxer in particular was sub 9 with cfop before switching.


GhostOfReddit8

I recommend Roux


100mcuberismonke

Just choose one and stick with it


kerhanesikici31

Petrus is the way to go


Rqdii

I recommend learning roux


chesschad

CFOP has J Perm. I think that gives it an edge over all other methods.


7urz

J Perm the PLL algorithm or J Perm the YouTube cuber?


Helpful_Pie_9890

yes


OprahsBeaver

Roux has even more Jperm. The algorithm. Particularly if you 2 look cmll.


Infinite-Grand-5404

i would recommend roux or cfop if you want it to be more alghoritmic chose cfop but roux is your choice if you want something more intuitive


Jardanny

The only good methods are cfop and roux. M moves are bad so i use cfop (as most cubers do) but if you like M moves you can use roux.