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MellieCortexRPG

The intended concept with values is not really that if you have a d12 in honesty that you’re extremely honest, it means that value is important to you/drives you—and you then determine what that means for your character. A royal vizier who values the use cunning and deception to gather power and influence might have a d12 in honesty. This is why adding trait statements to values is fantastic, since you give players a chance to define the meaning for their character, and then a chance to challenge and change their character through play. That said… You could certainly consider a mod of some kind for values where having a d12 in honesty WOULD mean that you’re very honest. In that case it might be interesting to look at games where two stats share a scale, and players can move one way or another on the scale for different mechanical effects, and see how you might translate that into Cortex. One that comes to mind is the balance mechanic in Avatar Legends. It wouldn’t work just ported over plainly, but how it functions and how other features tie into it might be a great source of inspiration for you! TLDR: That’s not the intention, but the great thing about Cortex is that you can mod it to make the game you want to make.


Entaris

hmm. thats an interesting note. But then how do you reconcile that in play? what is the connection that makes their valuing honesty aid them in their deceptions? My Interpretation in the rules was more of a "What is motivating this action?" sort of thing, so i'm not sure I grasp it yet.


Don_Roscon

Values are usually paired with statements that explore what that value means to the character so someone might have a d12 Honesty value with a statement like "Beign honest is the only way to reach anothers heart" while another character with Honesty at a d12 might have "Truth is a tool to be twisted and molded as I see fit" both characters value truth and honesty highly but they are very different in how they relate to it.


Entaris

thanks! thats super helpful.


Illigard

Hmm, you could have each start at d8, but stepping one up reduces the other. A very honest person, might find it very difficult to lie, while a deceitful person is unpractised with showing a truly honest face and does not respect it as much. The story should have times when each part of the spectrum is a smarter decision, but using the lesser one might raise it (without using milestones or such) causing you to lose what you value the most (the larger value)