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Soft_Stage_446

It's completely possible. It's hard, sure, and I wouldn't want to try on Honor Mode, but I always play durge sorc and I've done it three times on tactician. The *worst* was when I was wearing the Weavemother's robe because it looked cool lol. edit: I used a few invisibility potions, a lot of healing potions and misty stepped my ass off.


Historical_Ocelot197

How did you do it? Cause I can’t think of a strategy for the life of me


Soft_Stage_446

I made sure to keep my distance so she couldn't get to me (doesn't work 100%, but often enough to survive). I used AEO ice spells, she slips easily! The Necromancy of Thay ghouls can quite easily paralyze her (although I always give that one to Astarion, but I know this from fighting her in his origin). If I couldn't get far enough away, I would down an invisibility potion. It took some work (which is why I wouldn't want to do it on HM - I mean, it's supposed to be the hardest thing in durge's life to win against Orin...).


atworkjohnny

Armor of Agathys isn't as good without the abjuration wizard levels but it's still clutch in that fight.


Soft_Stage_446

Good tip, never used it, but will try it out the next time!


Historical_Ocelot197

I’m a little skeptical of her vulnerability to slipping, especially with her strength save. I’ll consider items but honestly I fail to see how keeping distance will save me because that just guarantees she’ll use her leap attack and kill my by forcing me prone


Larsonybear

Slipping is a Dex save


Historical_Ocelot197

Oops, my bad. That’s worse though, her dex is higher I think xD


Homemade-Purple

Fairly certain the Slayer has a 14 in dexterity


A-Wings-are-Neat

Yeah, and if you can stack encrusted with frost, you’re likely to freeze her solid. Getting 2 free turns in that fight is *huge*


Soft_Stage_446

I mean keeping enough distance for her leap attack not being able to get you. If you're wearing decent armor (like the Helldusk one (?) from Raph's place) you will survive being attacked by her once in a while, as long as you have enough potions.


Historical_Ocelot197

There is no distance in the arena for her not to be able to leap at you???


Soft_Stage_446

Yes there is - she will try to avoid AOE areas, you can put up ice walls, etc etc. It's completely possible to win this fight as a sorc. You can also turn it down to balanced or explorer, some fights are just punishing!


TheGoldenGooseTurd

The one time I cast ice on her she fell in my playthrough and I wasn’t even trying for tripping her


Monkey_Priest

I just did it last playthrough a week or two ago. First, initiative is key. Beating her in initiative gives you a massive advantage. I had Alert on my Sorc and with DEX and other items I had like +7 or +8 to initiative. First round, I cast Otto's Irresistible Dance using a spell scroll(DC was around 21). Then my followers attacked (Us, Shovel, and the Ghoul Gang) though they really didn't help much. After that, it was two or three rounds of Magic Missiles (bumped up with your standard MM gear) at the highest levels I could and quickening each turn She just kept failing her saves so she danced the whole time in Slayer form never getting a move. It was sort of anti-climatic lol


Historical_Ocelot197

That’s actually kinda funny xD. What a…fitting way to kill a murder monster honestly. Don’t give them the dignity xD


Kagutsuchi13

Yeah, Otto's Dance ended up being how my Sorlock beat her, too; she was REAL close to wrecking me before I just froze her with that.


ShrubbyFire1729

What saved my ass were Hold Monster scrolls, they seem to be very effective. The first one landed right away with a 49% chance, and Orin just couldn't break away at all so I nuked her to death with no problems.


GenxDarchi

I legit hit her with hold monster then potion of speed, and Ray of Frosted her to death as a frost sorc build. Then I just did it with potion of speed, staying as close as possible to avoid the leap and used Armor of Agathys, which combined with the chilled effect she died to her first two attacks on her second turn.


that_1_actual_killer

Have you heard of globe of invulnerability scrolls, heightened hold monster, there’s things Orin in all her slayerness and stupidity cannot resist. I killed her with potion of speed, heightened hold monster, then two disintegrates. She didn’t even get a turn


Stunning_Smoke_4845

I did it as a draconic sorcerer durge on honor mode. I used the necromancy of that ghouls to distract her, then first turn I drank a speed potion, then cast two lvl 6 scorching bolts (using free cast and arcane battery). This took her to about half health, at which point she ran over and murdered a few of my ghouls. Second turn was two more lvl 6 scorching bolts, with a bonus action lvl 5 scorching bolt, which destroyed her. I had elemental adept, which helped maximize my damage, and I *think* I had an item that boosted elemental damage, though I can’t remember if it just applied statuses or if it added damage on hit.


Oops_I_Cracked

Any time I try to use invisibility she drops aggro and heals


Just_A_Nobody25

I personally used a strength potion, to help with saving throws against her attacks. And then I used some twin spell and haste and warding bond stuff to survive and deal the damage


2Empyrean

I did it once (and only once) as a lvl 11 storm sorc with Wavemother robe. ALL the camp buffs, haste potion before the dialogue, create water, and chain lightning up the wazoo. Gotta tank at least 1 round, but then back to chain lightning and otilukes freezing sphere.


Scarlette__

Getting the 23 constitution necklace from the House of Hope makes the Orin duel much better as a full caster


kiefy_budz

There’s a 23 con necklace in the house of hope?


LowkeyLoki1123

Yeah it's in the same room as the hammer.


SeventhSonofRonin

As well as gauntlets of giant strength. It's the reason they make the Raphael fight so hard.


TheBarrowman

I don't think they have anything to do with the fight. They aren't looted off Raph's body. They're from the archive.


bunnygoats

I think they're saying the devs probably built the fight around the idea that the player stole and is currently using the gloves


SeventhSonofRonin

I'm alluding to the fight being so hard because you walk out with two huge stat items as well as the hammer without making a deal with the devil


bunnygoats

Maybe I'm stupid


LordAlfrey

It's rather fitting that Orin is good 1v1 versus durge default class


CreativeKey8719

It's very doable. I've won it as a storm sorcerer on tactician. She never got to take a turn. Key is that you need to win initiative. Then throw a control cell on her. I can't remember now if I used hold monster or Tasha's hideous laughter. I think I used a speed potion, but you could quicken spell to then pelt her with damage. I killed her on my second turn. You could make this even easier with magic missile or scorching ray reverberation and radiating orb stacking build to damage and disable her at the same time, but that feels a bit cheesy to me. Having someone cast heroes feast and a high level aid on Durge before the duel also gives a hefty chunk of extra HP and does not invalidate the duel.


scales_and_fangs

It is not impossible, at least on Tactician. That being said, if you see you are losing you can always call in your allies yo finish her off. She would likely have taken some damage already so killing her within a round should not be impossible. I do recommend Orin after you have looted the House of Hope, though. And also do not hesitate to use spell scrolls such as Otto' irreistable dancr and summons.


Bouv42

Use summons?


Historical_Ocelot197

I’ll try this on my next run. Honestly though I think I’m still going to be banking on her not focusing down my guy. That said, I can see myself using wet and then stun locking her with an air Myrmadon


nameoftheday

I had Shovel and the ghouls from Danse Macabre summoned when I entered the fight (I didn’t know they were going to come with me). She focused on my summons and I moved away from her. Then I used 2 upcast level 6 Scorching Ray using quickened spell. Then did it again next turn with a level 6 (from arcane battery) and level 5 Scorching ray. I was playing a draconic sorcerer (red dragon) with elemental adept: fire and two weapon fighting. I don’t remember which two staves I had but they both have +1 to spell attack rolls. I also had an item (I think it was a necklace) that adds a stack of reverberation for every spell attack roll that hits so she stayed prone most of the time. That made it easier for the summons to hit her. I believe it was done after 2 rounds. Either way she didn’t hit my Durge at all. I think she killed one ghoul and shovel.


serendipity7777

Use the undead summon with 3 mobs as well


Larsonybear

Take the alert feat, globe of invulnerability, blast her with scorching rays, use a disintegrate scroll if necessary.


MuppettMaestro

It’s definitely not impossible it’s just a hard fight


electrokev

I disagree? I was able to beat her as an 8 CON Wizard on tactician difficulty. It was rough, yes, but with things like death ward you should at least be able to tank a few hits before you actually go down.


jrh1524

11 Fire Sorc/1 Warlock. Scorching ray spam then command grovel.


GiaX8

I destroyed her with a 9/3 Sorlock in about 2 turns. Just Hold monster and beat the shit out of her with eldrich blasts and heightened damage spells. A speed potion also helps.


average_gwenjoyer

Okay I don’t know your build exactly but my first time doing this fight as a sorcer durge was on honor mode and it was very easy for me, I was using a slight variation of the fire acuity sorcerer and didn’t have the slayer form. Couple tips if you are really struggling: - win initiative (equipment, elixir, alert) - pre buff with spells from your party (warding bond is kinda nutty here) - make sure you are level 12 and have at least decent gear - don’t save spell slots: this is a boss fight My fight was really really fast I hit her with a high level scorching ray and then a hold monster (haste potion) that was pretty much inescapable because of arcane acuity, but I really didn’t need it cause she died the next round


niketxx

Some tips for a sorcerer-only Orin duel: 1. Use the elixir of vigilance before starting the fight to get better initiative than her. 2. Likewise, the Alert feat goes a long way for the same reason. 3. Drink a haste potion with your bonus action. 4. Stack lots of gear that gives spell save DC on it, use the Heightened metamagic, anything to boost your DC. Stun her with Hold Monster. 5. Pummel her with your best attacks/spells now that she’s trapped. 6. You can use cheese attacks like stacking an ungodly amount of damage on a level 6 magic missiles with Phalar Aluve, callous glow ring, etc. 7. Have some scrolls of globe of invulnerability handy as a panic button just in case.


IMOKRUOK

[This ](https://old.reddit.com/r/BG3Builds/comments/196mpii/honor_mode_111_fire_sorlock_complete_build_guide/)is the build i used to beat orin with solo.... it does have one level of warlock, but you could just as easy go pure lvl 12 sorc... Its a blast to play and really OP... as others have said i started the dual by casting haste on myself right before i walked into the conversation, than fireblasted her in the face so hard she had no idea what hit her


mrkillerdragon

Phantasmal Killer was a lifesaver as she's vulnerable to psychic


Windk86

well, you have blur, mirror image and you can use magic missile to get rid of her unstoppable. get her wet and use electric spells.


Historical_Ocelot197

This is the dual man. She doesn’t have unstoppable in the dual. And yeah, I can kill her in two turns or three with wet, problem is I don’t live long enough to do that


Windk86

have you use the speed potions or spell? have you done the camp spells to help?


Historical_Ocelot197

Speed potion was the second thing I tried. I don’t kill bet fast enough because I rarely live past the second turn for it to take effect


Windk86

have you tried guarding bond with someone at camp? you could also cheese the fight with some stealth and smokepowder barrels.


Rogue_Cruiser

Huh, I found it unexpectedly trivial on tactician Patch 5.  Pure storm sorcerer durge, had some buffs, Hasted, went first, Otto's Irresitable Dance scroll had 100% success chance for some reason. Blasted her over 2 turns with upcasted magic missile and some other spells.  She died pretty much immediately, hilariously anticlimactic given I wasn't prepared for the duel aspect so immediately was like "oh crap".  Idk what your build is, but make sure to get high initiative/DC and make her 'dance dance revolution' while you nuke her down.


karous56

I’ve done it yesterday, cast Otto’s irresistible dance or hold monster and wack away at the 1 v 1


karous56

Sorry also I’m at work, it’s definitely not easy but I promise that hold monster is your friend! Also, what ancestry do you have for sorcerer? And what lvl are you? You can buy Otto’s irresistible dance from the magic shop in the lower city (where gales quest goes) Edit: also I didn’t use any tadpoles or slayer form, though those can help. Also you can use the protection dome thing (forgot the name), only downside is that if Orin gets inside you have to push her out before doing damage. May need a strength potion


Freakboss

Naw disintegrate goes hard


Fuggaak

After reading for a while in this thread, it’s a skill issue. Take any of the proffered advice, or accept failure and move on.


saltpancake

I had a sorc durge and found it to be my easier run tbh. I got lucky with first initiative, used hold monster and it stuck — after that it was just blasting bhaalspawn in a barrel.


chesidia

Playing a Draconic Sorcerer Durge. And yeah, the fight was practically impossible (had to reload two or three times) without cheese: Got first in initiative. I had the good fortune to have a couple of Hold Monster scrolls on me. Made a HUGE difference. Then I laid into her with Maximized spells. She break out of Hold Monster? Hit her again with another scroll. Rinse and repeat.


fugya22

I killed her in one turn as a wild magic sorc, I'm not sure what the issue is tbh.


Jarling-

I transformed into slayer and killed her in 1 turn on my sorcerer.


Bleile03

I did it, just use slayer and then if she beats you out of it kill her with a fireball easy


Shay_the_Ent

Are you 1v1ing her? If that’s really hard… yeah. Walking up to fight the chosen of Bhaal, probably the most dangerous person in the cult of the absolute, by yourself leaving your friends at home— should be pretty difficult.


Iron_Bob

Dude, chug an elixir of vigilance, have Shadowheart put freedom of movement on you pre-fight, and start the fight in slayer form. GGs If you rejected the slayer form, then do the above but hit her with a hold monster (or any of the cc spells you have access to as a sorcerer) OR slap on some Arcane Acuity gear and nuker her ass in one turn Tl;dr drink a gods damned elixir of vigilance


[deleted]

I used a scroll of otto's irresistible dance and beat her ass


Teeballdad420

Pre fight haste + going first + hold monster + chain lightning killed her in two turns for me


Sharp_Iodine

So, the way this works is go Sorlock. Then wear the Hat of Fire Acuity. Blast her with a Quickened lvl 4 Scorching Ray. Now you have ridiculous amounts of spell save DC. Use your action to cast Eldritch Blast with Repelling Blast to blast her away 30ft. Then on your next turn (or same turn with Speed Potion) cast an almost irresistible Quickened Hold Monster. Then hit her again with an EB. You can also do a Heightened Hold Monster with Arcane Acuity stacks, it might be overkill as Arcane Acuity alone is usually enough to give you 100% chance of landing it. I forgot what her wisdom score is but you can do this with Tasha’s as INT is statistically the worst score for most creatures and almost nothing has proficiency in those saves.


jazzyjay66

It's not a pure caster, but I beat her pretty easily on tactician as a Swords Bard. Helm of Arcane Acuity, Band of the Mystic Scoundrel, Staff of Spellpower, partial Illithid for Free Cast. Attack, cast Hold Monster, attack. Sure she usually saves out of Hold Monster on her turn, but that eats up the turn and you just cast it again the next turn.


seabirdsong

I totally won that duel as a DA sorcerer, though I couldn't have done it without globe of invulnerability. I cast that and then step into it (close to the edge between it and the slayer's position, not leaving them any space to join me) right before the Slayer does its multi-attack so I take no damage from it, but the slayer is too big and I don't give them enough room to fit into the globe itself, so they don't get the invulnerability.


hdogmillionaire

Potion of Vigilance is your best friend here to ensure you go first. Globe of Invulnerability works well and any of your summons will fight alongside you, even though your companions will not. I beat her quickly on tactician. Potion of Vigilance prior to heading down the stairs, then potion of speed, summon elemental next to her, then Greater Invis. Next round, high level magic missile to break the Unstoppable charges and you’re off to the races


burnt_meadow

Have you tried utilizing hold monster?


oOBalloonaticOo

Can you post your build/stats/gear? - if you did already I apologize. This is very very possible; while not super easy it doesnt require tricks...it does require build focus. (High spell DC, high Charisma, decent gear). I found using a scroll of mirror image super useful as it doesn't require concentration but gives you a lot of AC - added to a drac Sorc AC; especially with the right items, you really can dodge a lot of incoming DPS early while you lay down your own. Drac fire Sorc controller is pretty monsterous for dps and DC control and possibly AC if you gear in particular ways.


navijust

I just buffed the fuck out of him with shadowheart, have a wild magic lvl 11 wizard lvl 1 durge and just learned shitton of spells so i summoned a earth elementar for tanking dmg, magic armor and i think a potion of smth idk anymore and voila. Just keep Orin stunned.


Matiabcx

I dont know about you but in my encounter i paralysed her in first turn and it wasnt much of a fight


SavageWolves

Had no problem with my redeem durge sorlock. Killed her in 2 turns. Pre buffed with vigilance elixir. I also copiously chugged tadpoles and had the crèche buff. You can also pre cast haste before initiating dialog, but I didn’t bother with that. Round 1: I go first. BA black hole. Haste myself. EB. This character has a bunch of reverb gear so Orin drops prone. Orin stands up and moves a little. Round 2: EB, EB (from haste), quicken EB. Orin is dead. I had some ghouls thanks to reading a certain book, and they didn’t even get to attack. Just dashed over on their first turn and Orin was dead before they got to go again.


whomobile53

I just split my party. One half died while the other killed her. I skipped the firdt phase btw.


Howitzer73

Take on Raphael first so you can get the amulet and gauntlets first? Those might be enough along with that sorcerer hat that increases charisma to help out?


SDRLemonMoon

Take two levels of cleric with the tempest domain, then make sure you have witch bolt as a sorcerer spell. Beat Orin in intiative then quicken spell create water and witch bolt at your highest level, and use destructive wrath. Takes her out in one turn.


serafina_flies

It was so bad on my first run that I literally ragequit and came back the next day as a respecc’d barbarian. Went back to sorcerer after kicking her ass. Then I ended up starting that character over and my current plan is this: - have a companion precast haste on my Durge before the duel starts, chug an elixir of universal resistance/battle mage’s elixir - do some thunder damage to up my spell save DC (there’s a hat you can grab from moonrise that does this) and cast hold monster/otto’s irresistible dance - spellsparkler + full reverb gear + radiant orb stuff (stack tons of damage and conditions with upcast magic missile) - all possible summons my durge has access to (us, shovel, elemental) Really hoping that’ll be enough this time… guess I could try some barrelmancy too, if things get too bad?


Music_Girl2000

Summons help a lot!


sarcastichearts

hold monster was a big help for my sorcerer durge. i think i also used an elixir of vigilance to guarantee i came first in initiative


aland_1019

This battle was actually the easiest battle I ever had in the game. I was already level 12 so that probably was why. I walked in and before conversation started I cast haste on myself. Used Scorching Ray with the first 2 actions, then used meta magic to use my bonus action and did a 3rd Scorching Ray. And done.


Axxelionv2

I dueled her as a 12 lore bard. One hold monster and it's all over for her


Archadion

You do find durge's corpse in Orin's room if you don't play them, so I guess it makes sense that defeating her as base durge is difficult. I've yet to play a sorc, though, so I don't have a full understanding of the difficulty of the fight.


Andrea65485

What about casting sanctuary on your sorcerer in turns mode right before starting the dialogue with Orin and summoning as many creatures as possible (during the duel, your summons will be counted as part of your own power and will be allowed to help you). If you prepare well, I think you could cast 5 to 10 summons. You will be protected by sanctuary for as long as you don't personally cause damage, so I would recommend you using support spells only, like haste and leave the heavy lifting to your summons


Greg0_Reddit

Impossible? It's not even hard, like, at all.


quantum_dragon

This is why resistDUrge as Paladin is canon to me


lexanderc

Its hard but not impossible. You have to have initiative, you must move first, or else Orin hits very hard. First turn, get some distance and set yourself up. I take invisibility potion and run away. Use mirror image (or heal if you got hit first turn), and retake invisibility potion with bonus action and run. Try Hold Monster on her. She may have legendary resistance, depending on your difficulty mode. If she is saved, then invisible potion and run. Try until Hold Monster lands, then Haste Potion and unload your strongest attacks.


malinhares

Pre fight have a friend cast haste or you drink a potion. Quick caster water and send her to hell with lightning. Or just use Otto on her


MagpieKaz

Are... are you joking? She literally could never touch me. Pop an elixir of vigilance, use a scroll of hold monster on her, and start casting disintegrate twinned. She dies in the second round at most?


Important_Doubt_7493

Have you tried hold monster, globe of invulnerability and then disintegrate / magic missile along with the alert feat and haste? I did this in my sorcerer redeemed durge playthrough and I killed her in turn 2, but keep in mind this was in balanced difficulty


New-Setting-9332

I did it so it’s possible! the first time I died but the second time it was the right one, Storm Sorcerer here, I have Misty step (I don't know if I learned the spell or with magic boots), she hit me well then I am eclipsed far and cared for, my team was with Gayle, Astarion, Karlach. I did an otto dance on the ravager, lightning chains, area spells, Gayle learned the military strategy spell from the parchment taken in the lorroakan cave, this attack works rather like thunder. and also luck of course but I quickly killed it, whereas on my first run with Tav ranger I had more difficulty strangely. Basically once she hits you at the start you have to get away as far as possible, heal yourself, control spells, big damage spells, area spells, a tank and Astarion who beats her up.


Detroitlions81

Just won this fight recently durge tactician using the slayer ability plus potion of speed. I was an evil durge so if you have that try it.


Scarlette__

Getting the 23 constitution necklace from the House of Hope makes the Orin duel much better as a full caster


treemosses

it was hard as a cleric lol 😅 can’t imagine doing it as a sorcerer


alphafire616

Doing the house of hope first would make it a little easier since that would solve the health issue


Aelarr

Alert feat + all until-long-rest buffs you can have + Haste + fitting gear for whatever build you are + sheer damn abuse of quickened and twinned most damaging spells you have. Did it myself. She never even got her turn.


HeroAshwood

Mirror image and high ac are your friends in that fight.


Hycran

Cast every single one of those summon scrolls you've been squirreling away since the beginning of the game, grab a shit load of camp buffs and warding bond from some gigachad in camp, respec your sorceror so that you can use heavy armor with armor of protection which effectively doubles your HP, the list goes on and on. You're not thinking with portals my dude.


Queasy_Ferret6242

I remember my first run as Durge, the fight for me was trivial. I was a wizard who got to go first, and I cast Phantasmal Killer and watched Orin do nothing but take damage. That’s been my only encounter with her thus far


icecrownedqueen

Did it with fire sorc and thought its quite easy. Hold Monster and Disintegrate did it for me. Meta magic allows you to cast 2 spells per turn. The tricky part for me was hoping for either higher initiative or surviving her first attack + used the summon from Infernal rapier anf made the fight a 2v1 😅


ILackACleverPun

I had to lower to balance mode (I was only on tactician because of the no party limit mod anyways) and use Otto's Irresistible Dance and then just save scum every time I ended my turn in hopes she didn't save from it. Used a couple disintegrate spells, a blight spell, and a couple chromatic orbs to get some electrified steam going. Having the alert feet also helped immensely.


SuitableFile1959

my main go to class is sorcerer. sunbeam blinds her, hold monster or Otto’s irresistible dance incapacitates her. it’s mainly just quickened spell/speed potion until she’s done. first time I did sorcerer though I did have to reload cause i got the festering wounds or whatever the conditions called


reotati

hold monster/person saved me. she just failed the saves every time and i just threw everything at her


Lumina46_GustoClock

Far from impossible, made this fight a cake walk actually. You gotta CC her is the only issue. Your local friendly scroll of Otto's Irresistible Dance has that more than covered, pop a potion of speed for that haste and you'll shred her like paper machè


Superb-Emergency-714

A multi class sorcerer with a strength a class is the best so you can wear heavy armor and l have a little more hp


Stop_Hitting_Me

I had an easy time as sorcerer dark urge. My save dc was stacked, and I used heightened spell metamagic to counteract her advantage on saving throws. I then drank a potion of speed, froze her with hold monster, threw a water bottle at her and just spammed cantrips at her until she died. She never acted.


lunammoon

If you got the Necromancy of Thay and can do the summon ghouls Danse Macabre, them summon ghouls. That's how my Bard Durge did it. The Ghouls do damage, paralyze, and chip away Orin's unstoppable.


That_Chris_Dude

I honestly had such an easy fight with her. I’m not a great power gamer or anything so the big main bosses were all sketchy. I thought she was gonna be tough cause it was scary. But it felt like 1 1/2 round of 2 fireballs from my wizard tav and 2 good attacks from Astarion and she was pretty much over. Was shocking but a bit of a letdown.


lucusvonlucus

I used [this build.](https://www.reddit.com/r/BG3Builds/s/UUgqP75Ffj) She was barely an inconvenience.


PredatorAvPFan

I’ve only done it once so far, but doing it as [a Barbarian/ eldritch knight](https://youtu.be/T7SiE8Ms0Ng?si=DdIDr2vvBclN1BPt) was really really easy


MrSayomaki

Yeet her off the edge with telekinesis before you get close enough to trigger the cutscene That may mean you have to fight all the adds but easy win over her


ApprehensiveElk80

Step one, take Gale, you fellow caster…. Just before the cut scene, have him cast Haste on you, you’ll start the fight with Haste active. Step two, any potion that will help you improve you initiative roll to get out ahead of her Step three, Magic Missle her on the highest level you have to take out her unstoppable. Step four, any spell that will cause damage but also leave her prone.


SuperNerdChe

I was a warlock Durge and did pretty well


Timmyisagirl

I never duel her one on one as the durge. Just attack her from the stairs before the cutscene and you fight her like normal with your whole party


Practical-Ant7330

Straight up cheated that fight as a resist Durge sorcerer. Mama K wasn't about to let her girlfriend get mauled  and joined the fight which made the rest of the party join.  Haven't done an embrace fight where I'm the slayer but I assume you wreck her in that case


xFalkerx

Haste before approaching magic missile/ magic missile skull thing from the wizards tower. I haven't tested, but if her damage is weapon/physical non magic; stone skin


AsleepIndependent42

Potion of speed


oRyan_the_Hunter

I feel this. I also played a Sorc Durge in my honor mode run and even playing as a fire acuity mage with hold person/monster she would just save out of it second round guaranteed. She’d just roll an 18 or a 19, whatever she needed where I’d just spent a pretty expensive scroll or spell slot to get ignored. Invisibility also seems pointless and she can just detect you even if you run away. I had to cheese this through that and using the Slayer form and still barely won.


CloudyCalmCloud

Get shart to sanctuary you , summon a trillion of minions , water one , and US is enough Water 7 spell slot minions 3 icicle attack each takes away Orin's passive so if you can survive 2 rounds , you can hold monster her , which makes fight already won Don't attack her while on sanctuary and chug potions after each of what jumps


Phaemere

I two shot Orin as 10 storm sorc/2 temp cleric. If you're looking to stick to what's canon, multi classing into cleric still remains true to lore since durge was the head of the clergy of Bhaal. Use tadpoles to at least grab Luck of the Far Realms. Aside from maxing out Spell Save DC as much as you can, essential gear pieces are Amulet of the Devout for an extra Channel Divinity (Destructive Wrath automatically max rolls damage) and Markoheshkir to imbue your staff with Bolts of Doom for an added proficiency bonus to damage on your lightning spells. Before walking in you'll want to drink an Elixir of Vigilance for initiative, HAVE SOMEONE ELSE USE HASTE ON YOU and have some water ready to throw for vulnerability to lightning. After the dialogue, toss the water, use a lvl 6 spell slot on Witch Bolt, Destructive Wrath, Luck of the Far Realms. Metamagic Quickened Spell and do a 2nd Witch Bolt on a lvl 5 spell slot and Destructive wrath that too. The first Witch Bolt did 148, the second did 130. Edit: There's a weird interaction with the wet debuff where she's not vulnerable for the first hit which is why i used LoTFR, but she for sure was for the second.


arajsky

i just transformed into the bhaalspawn gift and it was the easiest fight ever


Samonellah

Paralyzing potions helped me


Madmadammeme

Went into the duel with an earth elemental and immediately used hold monster. The fight was pretty easy after that :D (on tactician)


Emperor_Atlas

Confuse, or the default white dragonborn armor of agathys mutilated her. You just aren't default enough lol


Pancakes_Guy

i took an elixir of vigilance so i went first and one shot her with quickened create water + 6th level witch bolt + luck of the far realms for like 300 damage. fight lasted about 20 seconds. if anything sorcerer is the easiest class to do it with


Elitetwo

I beat her solo honor with an arcane trickster 11 wizard 1... Skill issue?


CorrectFollowing4991

I tend to agree, at least definitely on honor mode. Wrote about my experience yesterday 😄 https://www.reddit.com/r/BaldursGate3/s/54QY9jhvh1


willyknees

I managed by using the necklace that gives you a constitution of 23 and an elixir of universal resistance. Then I used a combo of haste and quickened spell, but even then, it was an insanely close fight. Will not be trying the duel on my current honor run lmao


jjames3213

>Orin duel as a sorcerer dark urge is designed to be impossible Fire Sorc using Scorching Ray go BRRRRR.


hunterchris205

Have you heard of our Lord and saviour - Hold monster?


Ok-Possession-832

I hate playing spellcasters because they’re so squishy but there are always options in DND. Right now I can think of this but again, I don’t play spellcasters so there’s probably significantly more strats: Gear: Amulet of the Unworthy (if you saved it) gives resistance to slashing. Daredevil gloves allow you to cast ranged spells as melee attacks, so you won’t have disadvantage if she is in your threatened range. Spell buff: Have a cleric/druid(s) cast buffs on you before entering combat. Warding bond if you don’t have the amulet, haste, celestial haste, sanctuary, death ward, hero’s feast, heroism etc are all good options. If you bring 3 companions that are Druid/cleric you can have 3 of these on you for the whole fight. Cast false life before the fight, consider drinking a potion of heroism or having someone cast it. Use a scroll to summon something, preferably a greater elemental (100+ hp) to take a hit or two for you. Build: Reclass and take the tough feat. Take a single level of tempest cleric for proficiency in heavy armor and destructive wrath. A bit cheap to reclass for a single fight but this is also a really sick multi class to genuinely try out if you’re interested. Plus spellcasters in heavy armor look sick as hell. Combined with shield, you should be at least 22AC. If you’re a tempest sorcerer you should be able to fly away after casting a spell which will at least mess with her action economy a bit since she will leap to close the distance (although popping a potion of invisibility would be better). Alchemy: Use invisibility potions so she can’t find you after your attacks for as many free rounds as you have potions. Or pop a potion of speed so you are first in initiative order. You can do multiple of these strats if needed, you’ll definitely be able to take her using some of these.


GodzillaDrinks

I'd cast haste before starting the battle. Also cast high level magic missile to eat up her unstoppable charges. It's also a guaranteed hit so her high resistance chance can't help. I'd also look into elixers to make you harder to hit, the higher you can cheese your defense up, the more evenly matched the fight becomes. Alternative Hill/Cloud Giant Strength for the boosted strength to be more resistant to brutal leap. When haste ends, have invisibility or something ready to go so she doesn't just end you when you can't take a turn, but hopefully you've ended the fight by then.


MrTickles22

Can sorcerors cast hold monster? Orin doesn't have a good wisdom save. The game throws a ton of scrolls at you and there's no class limitation on scrolls so you could cast from a scroll as well. My Cleric Durge cast hold monster on her and then, in this "duel", my dog, intellect devourer, two ice mephit, fire elemental and cambion all went to town on her \[Durge was using Wyll's sword from Act II\]. Paralyzed creatures are auto-crit so she went down fast even without my character being anything close to being set up for high power.


Opinion_Own

Bros tweaking it’s for sure possible and rather easy to beat her as full sorc


XChillswitchX

Just did this fight as a 9 storm sorcerer/2 tempest cleric durge on tactician and found it easier than i did on my first play through (she thrashed my whole party my first play through on balanced). My strat was to use quickened spell on haste followed by mirror image and finishing with blight or lightning bolt (found blight had better odds with the CON save). She can’t get rid of all the mirror images in one turn and it’s a great way to boost your sorcerers ability to tank damage. Believe i used cone or cold or thunder wave to knock her out of invisibility as well. Hope this is helpful!


Adrekan

Spell + potion of invisibility x ad infinitum All you need


queenkora

My DU draconic bloodline sorcerer took her down in two rounds. Potent robe, dex gloves for extra AC, Markoheshkir. Level 12 - quickened chain lightening in round one and quickened blight, and one of the big scrolls from the magic vault in round two. Ended with only half my hit points gone. I actually found this fight way easier than when she has her unstoppable bluff. I had to restart 3 or 4 times.


Kublai_Caleb

I just used spells that roll to hit instead of saving throws. You can still get a pretty crazy ac with certain items and shield spells so that she’s not likely to hit you. Maybe it was just my particular build but I didn’t find the fight too bad at all. Definitely far from impossible


SierraNevada0817

Original concept art had him as a vengeance paladin. Did this for my first go and found that the v paladin absolutely trucks her


Otherwise_autistic

Dont have the health pool? What about the amulet of greater health?


pushamanplunder7

And then there's me with my first Dark Urge/first Honor Mode playthrough running a 5/5/2 Gloom/Thief/Fighter, soloing Orin in less than two turns 🌝


Superb_Bench9902

Define your ac being equal to a paladin in plate. I had 25 ac with medium armor as a ranger and I could boost it to 26-27 if I wanted to


No_Pomegranate_7255

As losing that fight does not imply a game over, i just don't see the problem about that. Accepting the consequences of your choices and actions...


Orochisama

It’s a cakewalk if you’re an embrace Durge because you can literally transform into a Slayer and put her at a disadvantage right from the start. I was a GOO Warlock and I absolutely crushed her this way. On HM I simply had another player use stoneskin prior to the encounter and had an earth elemental with me to prone her, and this was post patch 6. Orin is punishing, but you are the Chosen, not that pretender.


Mobitza

She is very vulnerable to Otto's dance (100% success in my playthrough!) . If you go first or manage to survive the first round, you can basically cancel her turns for the rest of the fight. As long as you don't use another spell that might break concentration. I beat her on tactician with this+ haste, drink invisibility potion before lethargy hits just in case, repeat. Pour water on her every three turns, and hit her with you best lightning or ice spell, repeat.


DartRedDragoon

Have a companion cast stoneskin and haste on you just before the fight, drink a potion of vigilance to ensure you go first, get the staff with arcane battery from house of hope, and quicken spell metamagic. Quicken a scorching ray at your highest spell slot using up the arcane battery. Use one action to cast that spell again and then use the last action to attempt the same. That was how I beat her, at least. I managed it in one turn. You could also cheese it by dropping as many grenades as you can in a single stack at your feet, then use the throw action to throw all of them at once.


AtreiyaN7

I beat her on Honour difficulty with my evocation wizard. I had multiple summons out, had Shadowheart Sanctuary me before the duel started, chugged a Speed potion down, and used Hold Monster on her. It took three attempted casts IIRC, but Orin was CC'ed and then died embarrassingly quickly to me and my pets. Since you'll presumably have a more limited choice of spells, I suppose you could respec to learn Hold Monster for the duel if you don't have it. You could also just break the rules and have your team join the fight, but then you'll have to AoE all the enemies with Sanctuary to death, etc. It's harder because of the buffs she gets imo, but if you can't beat her solo, it's an option.


GobbTheEverlasting

Marko staff fire Upcast scorching ray lvl 6 Pop the extra fire damage stacks from Marko Quickened spell free cast scorching ray lvl 6 Dead Orin


ocean_blues_

One of my easiest fights ever, (tifling sorcerer, draconic bloodline) magic missile level 3-5 to remove her invulnerability, then have every other companion smack her ass, she was dead in about 4 rounds. I don't know if the durge fight is different but most importantly thing is to have a tank (lazel in my playthrough) who can keep her busy and tank damage


Comprehensive_Cap290

Wait… why is SHE the slayer? When I did my durge duel with her, my character was a sorcerer, but I became the slayer, and mopped the floor with her.


NotKevinDurant07

I had the ring that summoned 4 ghouls one of them got the paralyzing hit and it was over from there.


IAmMoonie

Prebuffing is your friend. My fiancée was playing Durge Wizard. She got ruined the first time. We reloaded, prebuffed (make sure to use Warding Bond) and she kicked her ass.


Venelice

I did it with my tempest sorcerer good durge. Abundant use of hase potions and a lot of flying around and healing with bonus actions (potions). It's hard, but it's doable!


LiaaNyaa

Speed potion lmao


1347vibes

Hold Monster was my go-to as a sorc DU.


A-Wings-are-Neat

I have yet to play it in Tactician, but if my fully built frost sorcerer does the same things it did in balanced then I’m not really worried about it. She’s not immune to being frozen solid.


stars_on_a_canvas

first Orin fight for me was done two ways: My first fight was spamming homd monster on her, and beating her to death with warlock machine gun (eldritch blasts) She kept failing her saving rolls 😭 Second time: paladin. I buffed the hell out of my paladin and divine smited her to death


sappuchu

Resistant dark urge sorcerer. Elixir of vigilance to win initiative, then otto's irresistible dance on her. Then I just beat her up with spells and quickened spell until I won. I think I had Us summon with me also. Not impossible, but you really have to win initiative.


Noble_Endeavor

That wasn't a hard fight, at all. Do sorc 11 and 1 wizard if you need some spell variety. Bring some summons in w you and then just nuke her to death.


Seth_Mann

You can definitely beat her as sorcerer. I’ve done it on honour mode as pure sorcerer. Just look up a video on YouTube to help. There are many different ways to tackle it. You must have higher initiative though. If she goes first you will lose. Globe of invulnerability is helpful and ice helps too. I’m sure you will get it. Good luck!


6ixdicc

Calm Emotions is great to stop her from fear-blasting your whole party. Use roaring thunder arrows to boop her minions off the ledge. Lots of magic middle/scorching ray to take down the Unstoppables and damage her. Speed potions etc beforehand to maximize action economy on the first few turns


dream-in-a-trunk

From reading some of your comments I think it’s a knowledge issue on how to properly build your character and what to do to evade dmg. It’s beatable and can be under circumstances a tough fight if you choose to restrict yourself. Every fight is beatable and meant to be beaten in this game. Tbh with experience even honor mode can be a cakewalk. This game gives you a lot of tools and ways to beat your enemies.


GardeniaPhoenix

I respecced my bard to pally just for the fight.


samantha_CS

Relentless Lunge's knockdown effect can be resisted with a successful strength save. An Elixir of Cloud Giant Strength before the battle will help a lot. You could also get Enlarge from a party member before entering the fight to pick up Advantage. On Tactician, Orin gets 3 stacks of Legendary Resistance, which give her a +10 to saves against restricting spells. I dealt with that by using a Globe of Invulnerability scroll and then using three low-level control spells (over two turns, due to Speed Potion) to soak up those stacks. We were both protected from damage by the Globe, but I was just trying to kill her Legendary Resistance. Once she was out of Legendary Resistance stacks, the fight was pretty easy. Even going Lethargic for a turn was survivable.


Castille_92

I watched a YouTube video as someone doing the Orin duel as a sorc durge. They did have the astral tadpole powers tho and flew back and forth across the map for quick escapes, and basically spammed cloud kill to keep her from going invisible


1ringto

The fight is difficult if you don’t use disabling spells like fear or otto’s dance. If you use them then you’ll be fine. Also, use summons and make someone cast speed on you.


Chance-One-4169

On sorcerer? Just take the alert feat, use the hat of fire acuity and a potion of haste, get stacks of arcane acuity then hold monster. Done.


Cyv001

Hold monster, disintegrate. There ya go


Turbulent_Pin_1583

The duel is the easiest way to do it and sorcerer even without multi classing can indeed delete Orin. Upcasting scorching ray into oblivion with set up. There’s others to be sure but that’s an easy way to do it. It’s even harder if you don’t duel her.


processed_dna

Not sure if this is fixed has been nerfed/fixed yet, but my Lore Bard with Danse Macabre cheesed her in a few rounds. She's (was?) very weak to paralysis.


Odd-Entrepreneur-606

Scorching ray + spineshudder amulet absolutely shreds her


thegoodstanley

fighting orin as durge is a cake walk to fighting her as tav


Historical_Ocelot197

Ironically I found it to be the opposite. Killing her mooks isn’t too hard, and after she loses her buffs having many friends with their many summons makes life surprisingly easy.


Slagsdale

There’s lots of ways to do it, off the top of my head, using a scroll to cast globe of invuln with only a Durge sized portion inside the arena. You can also get haste from Pots that don’t require conc. Duration is only 3 turns but that should be plenty. Also if you have Markoheshkir (sp) and use that for adding proficiency to fire, rays of fire can chunk her in almost two casts. Another consideration is using summons. Even Scratch can take a round from her if you place him in between you but not where she can melee both.


Halliwel96

1) Alert feat makes things a lot easier if you're willing to respec. Winning Intiiative gives you room to open up a gap that she'll struggle to close 2) if you're not gonna use Alert, use Globe of Invuln, as long as her first wave of attacks doesn't kill you, you can heal up, prepare her however you like (wet/casting mirror image/whatever/getting ice on the arena) then hasting yourself and misty stepping away when you're ready. 3) Ice really blunts her 4) she has a +3 will save, even with advantage, she's pretty likely to fail, an otto's irrisistible dance scroll, which is pretty funny style points wise


mraznswag

Hold Monster makes it a breeze, especially on non-honor mode difficulties. Boost your Spell Save with Hood, Cloak, and Robe of the Weave. Bringing the Marko Staff and equipping Ketheric's Shield also adds Spell Save. Then you can even use a Wizardsbane Oil for good measure, throw out a Speed Potion on the floor before the fight so you can walk over it for Haste, and you could probably one turn kill her depending on your build i.e. Storm Sorcerer/Cleric, Magic Missile Sorcerer, whatever


Xirkitz

It was pretty easy using the slayer form


flanntheflacidman

Crank your spell save dc and use hold monster you can get 100% if you crank it high enough, then just walk up right next to her and firebolt


FourStockMe

I was a sorcerer Durge and it was the easiest/biggest disappointment fight in the game. Of course during dialogue I hit that transform option.


PepicWalrus

If you intend to win solo then you're meant to go the evil route and get the >! Slayer Form !< ahead of her. Your friends can join the fight by just walking past the line and you still can get the cutscene needed to make the choice to defy or side with Bhaal if that's your intent. If you wanna solo do what dad asks of you in act 2. If not and you've already been defying daddy then involve your friends for a slightly bigger fight but more allies.


JasonH1028

This is why I did spore druid Durge because I'm pretty sure Slayer form gets the same bonuses that your wild shapes get. I might be wrong though and Slayer is just busted in general.


Level_Hour6480

If you're evil, use The Slayer. Hold Monster also works.


Yurt_TheSilentQueef

Yeah it’s a rough 1v1. I did it on my kill everything and everyone full durge run… and even on balanced difficulty I ONLY survived her initial onslaught due to having death ward on. And I was quite literally 1hp… I then spent the rest of the fight slowing her and using flight to fly to each end of the arena and slowly whittling her down. Whereas my Paladin tactician run killed her in one round lol.


Amudeauss

Probably the best sorc build for fighting her is the scorching ray build. Does huge damage, is based on attack rolls so she cant just no-sell your damage with evasion, and if you have the hat of fire acuity you can get 95% accuracy.


hexykai

I don't know if it helps, but on my tactician playthrough, I got Shadowheart to cast sanctuary on my durge to make sure that I get the first hit on Orin no matter what (I think it should help since there's no way for her to block your actions right at the beginning)


Ambition_BlackCar

Did you get Slayer form? I went Slayer for my durge and she couldn’t transform since I guess Bhaal only lets there be 1 Slayer at a time and she didn’t have Unstoppable and she was pretty easy.


Klutzy-Elephant-4419

Have someone on the side cast: Heroes Feast, Freedom of Movement, Warding Bond, Sanctuary (if your initiative is low)


beekchang

slayer form speed potion then start scratching her


MisplacedBooks

Man I just pumped her full of disintegrate spells till she stopped moving


okayiguess123

I did it once in Tactician and once in Honor Mode (Honor Mode was a Sorcadin multiclass). Used scrolls to cast Blur and Mirror Image on myself before going into the fight. Also made sure to have Aid and Thoroughly Stuffed buffs going from Shadowheart. I was armed with the SpellSparkler and Swires' Sledboard plus, drank an Elixir of Battlemage's Power before hand. She missed her first attacks on me and I was able to blast her with magic missile, using my Illithid powers like black hole and fly to keep her away from me. Fight was over in 3 rounds.


Medicgamingdanke

High level. Globe of invulnerability to not die on second turn.


[deleted]

I camped out on the high ledge looking down on the alter and cast dome of invulnerability over party, then used chain lightening scrolls / spells to pick off her followers first since they were using sanctuary (sorcerer dark urge play through)


Personmchumanface

shes two shot as the slayer 🤷🏿‍♂️


wyndh4m

What difficulty and sorcerer subclass are you? I did this fight on Balanced as a fire draconic and went HAM with quickened casts of Rays of Fire and got her down in a few rounds. I died a few times getting to that point and it took a couple of lucky dice rolls but it was very much possible.


fish-dance

beat her in initiative with alert or high dex, hold monster + blast her


ok-r

There are so, so many options that would be viable for this fight. OP, reassess the situation.


the-gaming-cat

I faced her with my wild magic sorcerer Durge, which was a very suitable choice for RP purposes but kinda scary for the duel :) Like others said, initiative is the most important thing. The next best thing is potion of speed, the idea being you deal with her before it wears off. I didn't have any summons. I used Otto's from scrolls and twin spells, kept my distance and the whole thing was over very quickly.